virtualx-engine/drivers
Hugo Locurcio 5d9e996f68
Use opaque rendering pipeline for alpha hash materials
This has several benefits:

- Transparency sorting issues inherent to alpha blending no longer occur.
- Alpha hash materials can now cast shadows (also works with
  GeometryInstance3D Transparency's property for alpha hash materials).
- Higher performance.
2022-06-10 11:14:04 +02:00
..
alsa Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
coreaudio [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
coremidi [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
gl_context Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
gles3 Use opaque rendering pipeline for alpha hash materials 2022-06-10 11:14:04 +02:00
png Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan Add a new HashSet template 2022-05-20 22:40:38 +02:00
wasapi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
windows Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
winmidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xaudio2 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00