.. |
doc_classes
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doc: Sync classref after a496dd4d , removing NOEDITOR properties from doc
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2017-12-07 08:29:38 +01:00 |
config.py
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doc: Make all module docs self-contained
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2017-11-15 21:29:33 +01:00 |
register_types.cpp
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Make VisualScriptFunctionState instantiable
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2017-11-30 23:11:32 +01:00 |
register_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
SCsub
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-17 20:10:46 +02:00 |
visual_script.cpp
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Connect signal for VisualScript "Yield Signal" using oneshot mode
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2017-12-01 04:44:47 +01:00 |
visual_script.h
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Create API to add and remove VisualScript custom nodes
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2017-11-15 17:13:13 -02:00 |
visual_script_builtin_funcs.cpp
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Add cartesian to polar conversion functions
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2017-11-20 23:34:40 +01:00 |
visual_script_builtin_funcs.h
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Add cartesian to polar conversion functions
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2017-11-20 23:34:40 +01:00 |
visual_script_editor.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
visual_script_editor.h
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Create API to add and remove VisualScript custom nodes
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2017-11-15 17:13:13 -02:00 |
visual_script_expression.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
visual_script_expression.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_flow_control.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_flow_control.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_func_nodes.cpp
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
visual_script_func_nodes.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_nodes.cpp
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Fixed typo: substract to subtract
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2017-12-05 11:34:46 +07:00 |
visual_script_nodes.h
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Add support for the TAU constant. Fixes #12094.
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2017-11-12 13:32:35 +01:00 |
visual_script_yield_nodes.cpp
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Refactor Fixed to Physics
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2017-10-21 21:28:08 +07:00 |
visual_script_yield_nodes.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |