.. |
area_3d.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
area_3d.h
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
audio_listener_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
audio_listener_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
audio_stream_player_3d.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
audio_stream_player_3d.h
|
Implement blending audio feature to AnimationTree
|
2023-01-28 20:08:29 +09:00 |
bone_attachment_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
bone_attachment_3d.h
|
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
|
2023-01-12 12:04:53 -08:00 |
camera_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
camera_3d.h
|
Fix Camera3D project_* methods not accounting for frustum offset
|
2023-06-20 20:45:50 +02:00 |
collision_object_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
collision_object_3d.h
|
Error when removing a phycics node during a physics callback
|
2023-01-07 12:57:24 +01:00 |
collision_polygon_3d.cpp
|
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
|
2023-06-22 14:06:05 -05:00 |
collision_polygon_3d.h
|
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
|
2023-06-22 14:06:05 -05:00 |
collision_shape_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
collision_shape_3d.h
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
cpu_particles_3d.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
cpu_particles_3d.h
|
Add finished signal to CPUParticles
|
2023-07-12 13:45:02 +02:00 |
decal.cpp
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
decal.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
fog_volume.cpp
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
fog_volume.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
gpu_particles_3d.cpp
|
Implement conversion from CPUParticles to GPUParticles (3D/2D)
|
2023-08-19 11:58:57 +03:00 |
gpu_particles_3d.h
|
Implement conversion from CPUParticles to GPUParticles (3D/2D)
|
2023-08-19 11:58:57 +03:00 |
gpu_particles_collision_3d.cpp
|
Fix editor lock on sdf collision bake on error
|
2023-04-19 11:00:11 +02:00 |
gpu_particles_collision_3d.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
importer_mesh_instance_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
importer_mesh_instance_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
joint_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
joint_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
label_3d.cpp
|
[Text Server] Store extra spacing of individual font variations.
|
2023-08-24 11:58:12 +03:00 |
label_3d.h
|
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
|
2023-05-15 19:23:54 +03:00 |
light_3d.cpp
|
Light3D show scaling warning immediately
|
2023-05-01 02:55:17 +02:00 |
light_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
lightmap_gi.cpp
|
Fix various typos with codespell
|
2023-08-07 13:09:47 +02:00 |
lightmap_gi.h
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
lightmap_probe.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
lightmap_probe.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
lightmapper.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
lightmapper.h
|
Enable shadow warnings and fix raised errors
|
2023-05-11 16:00:59 +02:00 |
marker_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
marker_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
mesh_instance_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
mesh_instance_3d.h
|
Add Mesh ConvexDecompositionSettings wrapper
|
2023-04-07 22:39:25 +02:00 |
multimesh_instance_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
multimesh_instance_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
navigation_agent_3d.cpp
|
Merge pull request #78939 from Scony/navi-crash-fix
|
2023-07-03 15:26:14 +02:00 |
navigation_agent_3d.h
|
Add agent pause mode to NavigationServer
|
2023-06-18 12:37:03 +02:00 |
navigation_link_3d.cpp
|
Add NavigationServer API to enable regions and links
|
2023-07-26 01:20:15 +02:00 |
navigation_link_3d.h
|
Prevent unnecessary navigation map synchronizations
|
2023-05-11 07:38:16 +02:00 |
navigation_obstacle_3d.cpp
|
Add agent pause mode to NavigationServer
|
2023-06-18 12:37:03 +02:00 |
navigation_obstacle_3d.h
|
Update navigation obstacle API
|
2023-06-12 14:26:45 +02:00 |
navigation_region_3d.cpp
|
Add multi-threaded NavMesh baking to NavigationServer
|
2023-08-07 17:14:37 +02:00 |
navigation_region_3d.h
|
Add multi-threaded NavMesh baking to NavigationServer
|
2023-08-07 17:14:37 +02:00 |
node_3d.cpp
|
Add global_basis property to Node3D
|
2023-08-11 11:41:49 +02:00 |
node_3d.h
|
Add global_basis property to Node3D
|
2023-08-11 11:41:49 +02:00 |
occluder_instance_3d.cpp
|
Extract editor scene tabs into their own component
|
2023-08-24 12:24:29 +02:00 |
occluder_instance_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
path_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
path_3d.h
|
Fix Pathfollow direction
|
2023-05-24 17:37:00 +09:00 |
physics_body_3d.cpp
|
Add Mass Distribution, Deactivation, Solver inspector property groups
|
2023-08-06 21:26:33 -05:00 |
physics_body_3d.h
|
added state sync after call to _integrate_forces
|
2023-08-01 19:03:43 +05:30 |
ray_cast_3d.cpp
|
Add ability to get barycentric coordinates from ray
|
2023-08-02 15:16:44 -05:00 |
ray_cast_3d.h
|
Add ability to get barycentric coordinates from ray
|
2023-08-02 15:16:44 -05:00 |
reflection_probe.cpp
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
reflection_probe.h
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
remote_transform_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
remote_transform_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
SCsub
|
Disable Node3D when compiling without 3D and fix disable_3d option
|
2021-08-13 08:59:48 -05:00 |
shape_cast_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
shape_cast_3d.h
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
skeleton_3d.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
skeleton_3d.h
|
Improve Skeleton3D::find_bone() performance
|
2023-05-23 21:02:46 +06:00 |
skeleton_ik_3d.cpp
|
Merge pull request #77465 from lyuma/ik_skeleton_reference_bug
|
2023-06-20 00:02:47 +02:00 |
skeleton_ik_3d.h
|
SkeletonIK3D: Avoid holding hard pointers to Skeleton3D
|
2023-05-25 03:23:24 -07:00 |
soft_body_3d.cpp
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
soft_body_3d.h
|
Fix crash when reparenting SoftBody3D with pinned points
|
2023-02-20 12:12:58 +01:00 |
spring_arm_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
spring_arm_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
sprite_3d.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
sprite_3d.h
|
[Sprite3D/Label3D] Expose alpha antialiasing properties.
|
2023-01-31 10:46:38 +02:00 |
vehicle_body_3d.cpp
|
Tweak VehicleBody3D and VehicleWheel3D property hints
|
2023-06-15 07:45:55 +02:00 |
vehicle_body_3d.h
|
Change VehicleWheel3D suspension travel to use meters internally
|
2023-04-03 12:34:05 -07:00 |
velocity_tracker_3d.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
velocity_tracker_3d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
visible_on_screen_notifier_3d.cpp
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
visible_on_screen_notifier_3d.h
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
visual_instance_3d.cpp
|
Sort decals and lights based on camera origin
|
2023-01-20 09:58:17 -08:00 |
visual_instance_3d.h
|
Sort decals and lights based on camera origin
|
2023-01-20 09:58:17 -08:00 |
voxel_gi.cpp
|
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2023-02-26 12:28:02 -08:00 |
voxel_gi.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
voxelizer.cpp
|
Only include emission when enabled in material during VoxelGI bake
|
2023-02-16 14:29:17 -08:00 |
voxelizer.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
world_environment.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
world_environment.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
xr_nodes.cpp
|
Rename getters and signals on XR nodes to be consistant with input types
|
2023-01-23 11:26:12 +11:00 |
xr_nodes.h
|
Rename getters and signals on XR nodes to be consistant with input types
|
2023-01-23 11:26:12 +11:00 |