..
animated_sprite.cpp
Fixed is_playing funtion (was reporting wrong), closes #13928
2017-12-07 18:14:39 -03:00
animated_sprite.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
area_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
area_2d.h
Changed get_audio_bus and set functions to get_audio_bus_name and set
2017-09-22 15:05:09 -03:00
audio_stream_player_2d.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
audio_stream_player_2d.h
Rename get_position => get_playback_position and seek_pos => seek on audio classes
2017-09-23 16:55:00 +02:00
back_buffer_copy.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
back_buffer_copy.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
camera_2d.cpp
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
2017-10-26 20:42:51 +01:00
camera_2d.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
canvas_item.cpp
-Ability to and unwrap lightmap coordinates on import
2017-12-09 14:18:14 -03:00
canvas_item.h
-Ability to and unwrap lightmap coordinates on import
2017-12-09 14:18:14 -03:00
canvas_modulate.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
canvas_modulate.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
collision_object_2d.cpp
Fix: CollisionObject shape owner indexing is inconsistent
2017-09-24 15:55:45 +07:00
collision_object_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
collision_polygon_2d.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
collision_polygon_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
collision_shape_2d.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
collision_shape_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
joints_2d.cpp
Fix joints collision exceptions
2017-08-29 23:46:44 +02:00
joints_2d.h
Fix joints collision exceptions
2017-08-29 23:46:44 +02:00
light_2d.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
light_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
light_occluder_2d.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
light_occluder_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
line_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
line_2d.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
line_builder.cpp
Fix enums bindings
2017-09-13 20:57:07 +03:00
line_builder.h
Fix enums bindings
2017-09-13 20:57:07 +03:00
navigation2d.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
navigation2d.h
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
navigation_polygon.cpp
Fixes infinite loop in NavPolygonInstance warnings
2017-10-26 13:02:04 +02:00
navigation_polygon.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
node_2d.cpp
Fixes a double class registering error
2017-11-20 11:20:38 +01:00
node_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
parallax_background.cpp
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
2017-10-26 20:42:51 +01:00
parallax_background.h
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
2017-10-26 20:42:51 +01:00
parallax_layer.cpp
Fixed #13167 . Restored ParallaxLayer mirroring that was broken by pull request #12421
2017-11-23 01:52:34 +00:00
parallax_layer.h
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
2017-10-26 20:42:51 +01:00
particles_2d.cpp
Particles2D: Fix normal map rid.
2017-12-06 22:44:12 +01:00
particles_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
path_2d.cpp
Reworked PathFollow2D behaviour, based on such in version 2.1.
2017-12-06 15:55:54 +00:00
path_2d.h
Reworked PathFollow2D behaviour, based on such in version 2.1.
2017-12-06 15:55:54 +00:00
path_texture.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
path_texture.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
physics_body_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
physics_body_2d.h
Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
2017-09-10 13:07:47 -03:00
polygon_2d.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
polygon_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
position_2d.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
position_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
ray_cast_2d.cpp
Change RayCast2D 'Exclude Parent' to include Area2D
2017-11-28 22:06:49 -08:00
ray_cast_2d.h
Removed type_mask and fixed some variable name
2017-11-21 22:56:40 +01:00
remote_transform_2d.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
remote_transform_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
screen_button.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
screen_button.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
sprite.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
sprite.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
tile_map.cpp
Fixes TileMap occluder offsets.
2017-12-08 20:14:06 +01:00
tile_map.h
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
visibility_notifier_2d.cpp
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
visibility_notifier_2d.h
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
y_sort.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
y_sort.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00