virtualx-engine/modules/mono/build_scripts
Ignacio Etcheverry 683e19306e Mono: Use msbuild instead of nuget.exe for restoring
- Make GodotTools output directly to the SCons output directory.
- Removed xbuild_fallback from the build system.

(cherry picked from commit b61ffef0ab)
2020-05-11 11:01:13 +02:00
..
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
api_solution_build.py Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
gen_cs_glue_version.py Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
godot_tools_build.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-11 11:01:13 +02:00
make_android_mono_config.py Fix 'android_mono_config.gen.cpp' not compiled first time it's generated 2019-08-26 17:46:57 +02:00
mono_android_config.xml Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mono_configure.py Mono/C#: Add iOS support 2020-04-14 18:03:10 +02:00
mono_reg_utils.py Some small fixes to warnings in python scripts 2019-07-11 22:26:04 +05:30
solution_builder.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-11 11:01:13 +02:00
tls_configure.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00