virtualx-engine/scene
lawnjelly 688dc534e5 Fix get_global_transform_interpolated() with multiple ticks per frame
The previous and current transforms in the interpolation data were not being correctly updated in cases where two or more physics ticks occurred on a frame. This PR introduces a simple mechanism to ensure updates on interpolated spatials.
2022-02-25 11:22:00 +00:00
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2d Fix CanvasItem visibility propagation 2022-02-21 11:11:03 +01:00
3d Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
animation Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Add type variations to Theme 2022-02-17 15:24:10 +03:00
main Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
resources simplify calculation of max in grayscale 2022-02-21 11:12:54 +01:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00