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editor_import_collada.cpp
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Fixed Basis -> Quat conversions, added a few safety checks.
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2018-05-27 14:15:47 -04:00 |
editor_import_collada.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
editor_import_plugin.cpp
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Fix infinite recursion with editor import plugins
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2018-02-18 16:24:50 -03:00 |
editor_import_plugin.h
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Expose priority and order for custom import plugins
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2018-02-13 11:59:56 -02:00 |
editor_scene_importer_gltf.cpp
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Merge pull request #19193 from tagcup/quat_norm
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2018-06-25 10:58:04 -03:00 |
editor_scene_importer_gltf.h
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Fixes to GLTF2 importer skeleton positioning, though vertex bone indices still look broken somehow..
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2018-01-05 09:53:40 -03:00 |
resource_importer_bitmask.cpp
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Add missing copyright headers
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2018-05-16 14:50:44 -03:00 |
resource_importer_bitmask.h
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Add missing copyright headers
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2018-05-16 14:50:44 -03:00 |
resource_importer_csv_translation.cpp
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Fix typos with codespell
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2018-02-21 19:46:06 +01:00 |
resource_importer_csv_translation.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
resource_importer_obj.cpp
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Add import option "scale_mesh" to obj file importer
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2018-02-12 11:36:40 +01:00 |
resource_importer_obj.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
resource_importer_scene.cpp
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Change ".." punctuation for "..." in editor strings (#16507)
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2018-04-22 19:36:01 +02:00 |
resource_importer_scene.h
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Ability to import .escn files, which is just a .tscn but with forced import.
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2018-01-30 11:04:22 -03:00 |
resource_importer_texture.cpp
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Add option to renormalize mipmaps when generating them for normalmaps.
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2018-04-29 21:52:21 -03:00 |
resource_importer_texture.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
resource_importer_wav.cpp
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Fixed wave file importer's broken resampling.
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2018-02-02 00:12:36 +02:00 |
resource_importer_wav.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
SCsub
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Refactoring: rename tools/editor/ to editor/
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2017-03-05 14:21:25 +01:00 |