virtualx-engine/platform/android/java/lib
Fredia Huya-Kouadio 6fd881e43c Update the logic to load Godot Android plugins packaged into the binary.
The previous logic had the side effect of imposing a limit of one plugin per `aar` binary. The update lifts that restriction.
2021-02-26 08:38:39 -08:00
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aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-17 17:43:09 -07:00
patches Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
res Fix issue causing the textedit to move upward 2020-08-30 10:42:38 -07:00
src Update the logic to load Godot Android plugins packaged into the binary. 2021-02-26 08:38:39 -08:00
AndroidManifest.xml Add logic to record the version of the Godot engine for the Android platform. 2021-02-24 04:23:46 -08:00
build.gradle Add logic to record the version of the Godot engine for the Android platform. 2021-02-24 04:23:46 -08:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00