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animation_player_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
animation_player_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
animation_tree_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
animation_tree_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
canvas_item_editor_plugin.cpp
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Merge pull request #11477 from djrm/pr_visuals
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2017-09-22 09:28:10 +02:00 |
canvas_item_editor_plugin.h
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Add some options and reorganize the 2D editor menus. Makes available forced snapping.
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2017-09-18 23:20:18 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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AutoUse Pencil on Polygon creation
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2017-08-30 12:52:06 +02:00 |
collision_polygon_2d_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
collision_polygon_editor_plugin.cpp
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AutoUse Pencil on Polygon creation
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2017-08-30 12:52:06 +02:00 |
collision_polygon_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
collision_shape_2d_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_shape_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
cube_grid_theme_editor_plugin.cpp
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-Changed KinematicBody API yet again to make it friendlier
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2017-09-04 07:49:42 -03:00 |
cube_grid_theme_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
curve_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
curve_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
gradient_editor_plugin.cpp
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Fix files header
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2017-09-01 21:07:55 +07:00 |
gradient_editor_plugin.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
item_list_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
item_list_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
light_occluder_2d_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
light_occluder_2d_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
line_2d_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
line_2d_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
material_editor_plugin.cpp
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
material_editor_plugin.h
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
mesh_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
multimesh_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
multimesh_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
navigation_mesh_editor_plugin.cpp
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Recast integration.
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2017-09-04 21:41:57 +01:00 |
navigation_mesh_editor_plugin.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
navigation_mesh_generator.cpp
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Recast integration.
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2017-09-04 21:41:57 +01:00 |
navigation_mesh_generator.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
navigation_polygon_editor_plugin.cpp
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AutoUse Pencil on Polygon creation
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2017-08-30 12:52:06 +02:00 |
navigation_polygon_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
particles_2d_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_2d_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
path_2d_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
path_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
path_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
polygon_2d_editor_plugin.cpp
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Add some options and reorganize the 2D editor menus. Makes available forced snapping.
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2017-09-18 23:20:18 +02:00 |
polygon_2d_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
resource_preloader_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
resource_preloader_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
script_editor_plugin.cpp
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Fixed segfault on loading text editor theme
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2017-09-17 13:19:38 +00:00 |
script_editor_plugin.h
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Several fixed to editor doc.
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2017-09-14 01:13:37 -05:00 |
script_text_editor.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
script_text_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
SCsub
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Refactoring: rename tools/editor/ to editor/
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2017-03-05 14:21:25 +01:00 |
shader_editor_plugin.cpp
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Added adaptive text editor theme, this includes the shader editor
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2017-09-15 16:08:22 -05:00 |
shader_editor_plugin.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
shader_graph_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
shader_graph_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
spatial_editor_plugin.cpp
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-Fixed redraw always on 3D viewprot bug
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2017-09-23 17:28:28 -03:00 |
spatial_editor_plugin.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
sprite_frames_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
sprite_frames_editor_plugin.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
style_box_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
style_box_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
texture_region_editor_plugin.cpp
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
texture_region_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
theme_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
theme_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
tile_map_editor_plugin.cpp
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Bucket fill will now incrementally process the queue on preview mode
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2017-09-24 10:35:55 -03:00 |
tile_map_editor_plugin.h
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Bucket fill will now incrementally process the queue on preview mode
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2017-09-24 10:35:55 -03:00 |
tile_set_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
tile_set_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |