virtualx-engine/scene
Juan Linietsky 760cdbe1a3 -Added folding to property editor, persistent on objects it edits
-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
..
2d Ability to restart particle system with a function call 2017-06-25 08:01:50 -03:00
3d Ability to restart particle system with a function call 2017-06-25 08:01:50 -03:00
animation BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
audio -Added AudioStreamPlayer2D, for 2D positional sound 2017-06-18 21:07:32 -03:00
gui -Added folding to property editor, persistent on objects it edits 2017-06-25 17:31:22 -03:00
io Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
main -Restored support for Canvas BG mode on Environment 2017-06-24 08:58:27 -03:00
resources Fixes method bind 2017-06-25 16:35:39 +05:30
register_scene_types.cpp Added Curve resource 2017-06-24 01:01:36 +02:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00