virtualx-engine/doc/classes
Rémi Verschelde 7764151bc1 Rename properties unnecessarily using slash (/) in their names
This is a legacy of Godot 2 days before the inspector had support for groups.
"Properties" with a slash in their name can't be accessed from script unless
using `set()`/`get()` so they were not actual properties as far as script
languages are concerned.

Part of #17558.
2022-08-23 11:57:43 +02:00
..
@GlobalScope.xml Merge pull request #63602 from TokageItLab/cubic-interp-time 2022-08-22 17:32:47 +02:00
AABB.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AcceptDialog.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AESContext.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimatedSprite3D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimatedTexture.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Animation.xml Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
AnimationLibrary.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AnimationNode.xml [doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly 2022-08-15 09:47:04 -04:00
AnimationNodeAdd2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAdd3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlend3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeOneShot.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AnimationNodeStateMachineTransition.xml added Curve in animation node transition for better control over cros… 2022-08-18 08:17:30 +09:00
AnimationNodeSync.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml added Curve in animation node transition for better control over cros… 2022-08-18 08:17:30 +09:00
AnimationPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Area2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
Area3D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
Array.xml [doc] Fix grammar in class docs: less vs. fewer/lower 2022-08-18 12:35:54 -04:00
ArrayMesh.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
ArrayOccluder3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml
AStar2D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStar3D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandLimitFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectCapture.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectDelay.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectEQ.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectEQ6.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ10.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ21.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectHighShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectNotchFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPanner.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPhaser.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPitchShift.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectRecord.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AudioStream.xml Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlaybackResampled.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer3D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamRandomizer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
BaseButton.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BaseMaterial3D.xml Merge pull request #64739 from Calinou/doc-anisotropic-filter 2022-08-22 18:46:55 -06:00
Basis.xml Expose Basis set_orthogonal_index method as a GridMap function 2022-08-20 21:42:20 -05:00
BitMap.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Bone2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneMap.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
bool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoxContainer.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Fix case where h_separation might not work in Button 2022-08-12 19:57:08 +08:00
ButtonGroup.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Callable.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
CallbackTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Camera2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Camera3D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Improve documentation related to anisotropic filtering 2022-08-22 18:36:11 +02:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
CharacterBody3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
CharFXTransform.xml
CheckBox.xml Fix case where h_separation might not work in Button 2022-08-12 19:57:08 +08:00
CheckButton.xml Fix case where h_separation might not work in Button 2022-08-12 19:57:08 +08:00
CircleShape2D.xml
ClassDB.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeEdit.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CollisionObject2D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CollisionObject3D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CollisionPolygon2D.xml Mention that Area2D doesn't support one_way_collision 2022-05-09 15:00:53 +02:00
CollisionPolygon3D.xml
CollisionShape2D.xml Mention that Area2D doesn't support one_way_collision 2022-05-09 15:00:53 +02:00
CollisionShape3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Color.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
ColorPicker.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ColorPickerButton.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTexture2DArray.xml
CompressedTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTextureLayered.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConeTwistJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConfigFile.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
ConfirmationDialog.xml Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
Container.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Control.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
ConvexPolygonShape2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CPUParticles3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Crypto.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
CryptoKey.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
Cubemap.xml
CubemapArray.xml
Curve.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
Curve2D.xml Clarify the Line2D, Curve2D/3D documentation and fix parameter names 2022-08-15 21:38:14 +03:00
Curve3D.xml Clarify the Line2D, Curve2D/3D documentation and fix parameter names 2022-08-15 21:38:14 +03:00
CurveTexture.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
CurveXYZTexture.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
CylinderMesh.xml Add properties to disable top/bottom cap generation in CylinderMesh 2022-05-21 02:06:53 +02:00
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Dictionary.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
DirectionalLight2D.xml
DirectionalLight3D.xml Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
Directory.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
DisplayServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
DTLSServer.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
EditorCommandPalette.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorDebuggerPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorExportPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFeatureProfile.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileDialog.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystem.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml Fix typos with codespell 2022-05-23 21:32:19 +02:00
EditorImportPlugin.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorInspector.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorInspectorPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorInterface.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorNode3DGizmo.xml [doc] Fix grammar in class docs: less vs. fewer/lower 2022-08-18 12:35:54 -04:00
EditorNode3DGizmoPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorPaths.xml Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
EditorPlugin.xml Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
EditorProperty.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourceConversionPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorResourcePicker.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScenePostImport.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScenePostImportPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScript.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorUndoRedoManager.xml Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
EditorVCSInterface.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EncodedObjectAsID.xml
Engine.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Expression.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
File.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
FileDialog.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
FileSystemDock.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
float.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
FlowContainer.xml
FogMaterial.xml
FogVolume.xml Add Cone and Cylinder shapes to FogVolume 2022-05-25 12:35:53 +02:00
Font.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
FontFile.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
FontVariation.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Generic6DOFJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Geometry2D.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Geometry3D.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GeometryInstance3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
GPUParticles2D.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GPUParticles3D.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GPUParticlesAttractor3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorBox3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorSphere3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorVectorField3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollision3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollisionBox3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollisionHeightField3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollisionSDF3D.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GPUParticlesCollisionSphere3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
Gradient.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GradientTexture1D.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
GradientTexture2D.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
GraphEdit.xml Merge pull request #64315 from Daylily-Zeleen/fixed-GraphEdit-signal-argument-type 2022-08-18 14:50:33 -06:00
GraphNode.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HBoxContainer.xml
HeightMapShape3D.xml
HFlowContainer.xml
HingeJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
HMACContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HTTPRequest.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
Image.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
ImageTexture.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImageTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImageTextureLayered.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImmediateMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImporterMesh.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
ImporterMeshInstance3D.xml
Input.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml [macOS, Windows, X11] Add stylus inverted/eraser support to 2022-07-04 10:36:53 -07:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml
InputMap.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
int.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
IntervalTweener.xml
IP.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
ItemList.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
JavaClass.xml
JavaClassWrapper.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
JavaScript.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
JSON.xml Make JSON methods static 2022-08-16 14:29:38 +02:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
Label3D.xml Hide properties that have no effect in Label3D inspector 2022-08-15 18:41:32 +02:00
LabelSettings.xml Change LabelSettings default values to match default theme. 2022-08-01 13:33:06 +03:00
Light2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Light3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
LightmapGI.xml Fix small typo in LightmapGI class reference 2022-07-05 17:19:47 -04:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Lightmapper.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapperRD.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapProbe.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightOccluder2D.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LinkButton.xml Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml
Marshalls.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
MenuButton.xml Fix case where h_separation might not work in Button 2022-08-12 19:57:08 +08:00
Mesh.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshDataTool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshInstance2D.xml Update name of Convert to MeshInstance2D button in MeshInstance2D doc 2022-06-11 21:52:39 +02:00
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshTexture.xml
MethodTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MissingNode.xml Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
MissingResource.xml Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
MovieWriter.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MultiplayerPeer.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerPeerExtension.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Mutex.xml
NativeExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NativeExtensionManager.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationAgent2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationAgent3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationMesh.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationMeshGenerator.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
NavigationObstacle2D.xml Note that NavigationObstacles should only be used if necessary and for moving objects only 2022-06-02 01:24:43 +02:00
NavigationObstacle3D.xml Note that NavigationObstacles should only be used if necessary and for moving objects only 2022-06-02 01:24:43 +02:00
NavigationPolygon.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationRegion2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationRegion3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationServer2D.xml Fix a typo in navigation server documentation 2022-08-17 17:05:46 +03:00
NavigationServer3D.xml Fix a typo in navigation server documentation 2022-08-17 17:05:46 +03:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node3D.xml Make property_*_revert methods multilevel and expose them for scripting 2022-08-18 00:03:53 +03:00
Node3DGizmo.xml
NodePath.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Object.xml Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods 2022-08-19 20:41:41 +03:00
Occluder3D.xml
OccluderInstance3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
OccluderPolygon2D.xml
OmniLight3D.xml Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
OptimizedTranslation.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
OptionButton.xml Merge pull request #64218 from Rindbee/fix-button-minimum-size-calculation 2022-08-22 22:40:59 +02:00
ORMMaterial3D.xml Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
OS.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
PackedByteArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PacketPeerStream.xml
PacketPeerUDP.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Performance.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PhysicalBone2D.xml
PhysicalBone3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicalSkyMaterial.xml Use IGN instead of white noise for sky dithering 2022-05-24 10:57:07 -07:00
PhysicsBody2D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
PhysicsBody3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
PhysicsDirectBodyState2D.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PhysicsDirectBodyState3D.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PhysicsDirectBodyState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsDirectSpaceState2D.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PhysicsDirectSpaceState3D.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PhysicsDirectSpaceState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsRayQueryParameters3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsServer2D.xml Merge pull request #64343 from TokageItLab/priority-ph 2022-08-22 17:31:23 +02:00
PhysicsServer3D.xml Merge pull request #64343 from TokageItLab/priority-ph 2022-08-22 17:31:23 +02:00
PhysicsServer3DExtension.xml Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
PhysicsServer3DRenderingServerHandler.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml Add motion parameter to toggle whether recovery is reported as a collision 2022-05-18 16:40:29 +02:00
PhysicsTestMotionParameters3D.xml Add motion parameter to toggle whether recovery is reported as a collision 2022-05-18 16:40:29 +02:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml
PlaceholderCubemapArray.xml
PlaceholderMaterial.xml
PlaceholderMesh.xml
PlaceholderTexture2D.xml
PlaceholderTexture2DArray.xml
PlaceholderTexture3D.xml
PlaceholderTextureLayered.xml
Plane.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PolygonOccluder3D.xml
PolygonPathFinder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Popup.xml
PopupMenu.xml Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSkyMaterial.xml Use IGN instead of white noise for sky dithering 2022-05-24 10:57:07 -07:00
ProgressBar.xml Add fill_mode to ProgressBar 2022-05-10 19:34:48 +08:00
Projection.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ProjectSettings.xml Improve documentation related to anisotropic filtering 2022-08-22 18:36:11 +02:00
PropertyTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
QuadMesh.xml
QuadOccluder3D.xml
Quaternion.xml Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
RandomNumberGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Range.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSource.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureFormat.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureView.xml
RDUniform.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDVertexAttribute.xml
Rect2.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Rect2i.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RenderingServer.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
Resource.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceFormatLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceFormatSaver.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceSaver.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceUID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml Clamp Label's percent_visible properly between 0 and 1.0 2022-08-22 12:03:03 +02:00
RID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RigidDynamicBody2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RigidDynamicBody3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RootMotionView.xml Don't replace RootMotionView with Node in a running project 2022-08-03 02:48:02 +02:00
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Document run-time SceneTree debug property changes not working correctly 2022-08-14 15:06:29 +02:00
SceneTreeTimer.xml Fix description about SceneTreeTimer auto free 2022-06-10 18:04:34 +08:00
Script.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ScriptCreateDialog.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptEditor.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ScriptEditorBase.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptLanguage.xml
ScriptLanguageExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScrollBar.xml
ScrollContainer.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ShaderGlobalsOverride.xml
ShaderInclude.xml Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
ShaderMaterial.xml Make property_*_revert methods multilevel and expose them for scripting 2022-08-18 00:03:53 +03:00
Shape2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Shape3D.xml
ShapeCast2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ShapeCast3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton3D.xml Merge pull request #63486 from TokageItLab/init-poses 2022-08-22 17:32:02 +02:00
SkeletonIK3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkeletonModification2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModification2DCCDIK.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
SkeletonModification2DFABRIK.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
SkeletonModification2DJiggle.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModification2DLookAt.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkeletonModification2DPhysicalBones.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
SkeletonModification2DStackHolder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkeletonModification2DTwoBoneIK.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkeletonModification3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModification3DCCDIK.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
SkeletonModification3DFABRIK.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModification3DJiggle.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModification3DLookAt.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkeletonModification3DStackHolder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkeletonModification3DTwoBoneIK.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModificationStack2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonModificationStack3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
SkeletonProfile.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonProfileHumanoid.xml add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
Skin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SliderJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SoftDynamicBody3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml Decrease SphereShape3D's default radius to 0.5 to match primitive mesh 2022-05-22 08:46:01 +02:00
SpinBox.xml Independent spinbox arrow step precision 2022-08-04 14:48:46 +02:00
SplitContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SpotLight3D.xml
SpringArm3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite3D.xml Added to Sprite3D Documentation 2022-08-08 21:08:26 -07:00
SpriteBase3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SpriteFrames.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StandardMaterial3D.xml Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
StaticBody2D.xml
StaticBody3D.xml
StreamPeer.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
StreamPeerBuffer.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
StreamPeerSSL.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
String.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
StringName.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
StyleBox.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StyleBoxEmpty.xml
StyleBoxFlat.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StyleBoxLine.xml
StyleBoxTexture.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SyntaxHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SystemFont.xml Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files. 2022-08-09 14:21:09 +03:00
TabBar.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TabContainer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextEdit.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
TextLine.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextMesh.xml Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
TextParagraph.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
TextServerDummy.xml
TextServerExtension.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
TextServerManager.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Texture.xml
Texture2D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Texture2DArray.xml
Texture3D.xml
TextureButton.xml
TextureLayered.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextureProgressBar.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
TextureRect.xml
Theme.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileMap.xml Use false as default for use_proxies argument 2022-08-22 13:31:01 +02:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetAtlasSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Time.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Timer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TorusMesh.xml Add TorusMesh 2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Transform3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Translation.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TranslationServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Tree.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TreeItem.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Tweener.xml
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Variant.xml
VBoxContainer.xml
Vector2.xml Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
Vector2i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector3.xml Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
Vector3i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector4.xml Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
Vector4i.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
VehicleBody3D.xml Fix typo in VehicleBody3D.xml 2022-07-16 18:06:01 +01:00
VehicleWheel3D.xml i18n: Sync classref translations with Weblate 2022-07-18 10:29:25 +02:00
VFlowContainer.xml
VideoStream.xml
VideoStreamPlayer.xml Disable Expand by default in VideoStreamPlayer 2022-07-06 00:51:27 +02:00
Viewport.xml Use negative mipmap LOD bias for sub-native bilinear 3D scale 2022-08-10 17:16:02 +02:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShader.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShaderNode.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml Push HSV2RGB/RGB2HSV to ColorFunc (from VecFunc) in visual shaders 2022-05-07 09:49:12 +03:00
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTextureUniform.xml Add hint_transparent to use a transparent black placeholder texture 2022-08-01 23:38:06 +02:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml Improve the make_rst.py parser for BBCode tags 2022-08-15 17:45:10 +03:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Uniform.xml
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVec4Constant.xml
VisualShaderNodeVec4Uniform.xml
VisualShaderNodeVectorBase.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml Allow vec2 and vec4 for reflect and refract 2022-08-07 18:03:16 +02:00
VoxelGI.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
VoxelGIData.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml adds null case to weakref docs 2022-08-02 11:53:28 -05:00
Window.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
WorkerThreadPool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
World2D.xml
World3D.xml Classref typo fixes and improvements 2022-06-17 15:15:30 +08:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Add description for camera effects property in WorldEnvironment 2022-06-13 08:06:13 -04:00
X509Certificate.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRController3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterface.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterfaceExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRPose.xml
XRPositionalTracker.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00