virtualx-engine/scene
lawnjelly 7de023e192
Portals - Allow user to set roaming expansion margin
Previously a crude metric was used to decide on the roaming expansion margin, but it created unexpected results in some scenarios. Instead this setting is exposed to the user via the RoomManager, allowing them to tailor it to the world size, room sizes, roaming objects sizes and the speeds of movement.

(cherry picked from commit 788f075b44)
2021-11-15 22:45:57 +01:00
..
2d Fix test_move reporting collision when touching another body 2021-11-15 22:33:16 +01:00
3d Portals - Allow user to set roaming expansion margin 2021-11-15 22:45:57 +01:00
animation Fix AnimationNodeStateMachinePlayback start() on nonexistent node 2021-10-04 15:22:16 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-15 22:36:02 +01:00
main Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-15 22:36:02 +01:00
resources Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-15 22:36:02 +01:00
register_scene_types.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-15 22:36:02 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00