virtualx-engine/scene
Bojidar Marinov 80356f925c
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
..
2d Fix #9409, fixup #9370; tileset now has shape transform instead of offset 2017-06-30 19:01:20 +03:00
3d Reworked translation system 2017-06-28 17:01:35 -03:00
animation BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
audio -Added AudioStreamPlayer2D, for 2D positional sound 2017-06-18 21:07:32 -03:00
gui Reworked translation system 2017-06-28 17:01:35 -03:00
io Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
main Reworked translation system 2017-06-28 17:01:35 -03:00
resources Fix #9409, fixup #9370; tileset now has shape transform instead of offset 2017-06-30 19:01:20 +03:00
register_scene_types.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
scene_string_names.h Reworked translation system 2017-06-28 17:01:35 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00