virtualx-engine/scene/2d
JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.

Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
..
animated_sprite.cpp Fixes AnimatedSprite2D animation_finished signal triggering too early 2018-10-04 12:51:45 +02:00
animated_sprite.h Fixes AnimatedSprite2D animation_finished signal triggering too early 2018-10-04 12:51:45 +02:00
area_2d.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
area_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_2d.cpp Fixes Area and Area2D audio bus override 2018-10-11 05:15:22 +02:00
audio_stream_player_2d.h Improved stream paused fade code 2018-07-09 21:58:33 -03:00
back_buffer_copy.cpp Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
back_buffer_copy.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
camera_2d.cpp fix enum cast warnings on clang 2018-10-04 09:17:59 +02:00
camera_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas_item.cpp Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
canvas_item.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
canvas_modulate.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas_modulate.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
collision_object_2d.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
collision_object_2d.h Further fixes to KinematicBody2D API, support for sync motion in moving objects 2018-07-17 08:58:04 -03:00
collision_polygon_2d.cpp fix enum cast warnings on clang 2018-10-04 09:17:59 +02:00
collision_polygon_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
collision_shape_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_shape_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
cpu_particles_2d.cpp Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
cpu_particles_2d.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
joints_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
joints_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_2d.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
light_occluder_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_occluder_2d.h Fix binding some core API methods only in tools builds 2018-04-29 19:49:26 +02:00
line_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
line_2d.h Line2D texture stretch mode 2018-07-16 23:16:58 +02:00
line_builder.cpp Removed unnecessary assignments 2018-07-24 09:51:03 +02:00
line_builder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_instance_2d.cpp Add missing copyright headers 2018-05-16 14:50:44 -03:00
mesh_instance_2d.h Add missing copyright headers 2018-05-16 14:50:44 -03:00
navigation2d.cpp Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
navigation2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation_polygon.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
navigation_polygon.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
node_2d.cpp Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
node_2d.h Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
parallax_background.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
parallax_background.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
parallax_layer.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
parallax_layer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
particles_2d.cpp Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
particles_2d.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
path_2d.cpp Fix crash adding point to a Curve2D from the editor 2018-10-30 14:45:37 +01:00
path_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
path_texture.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path_texture.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_body_2d.cpp Add method get_collision_exceptions 2018-11-01 06:41:34 -03:00
physics_body_2d.h Add method get_collision_exceptions 2018-11-01 06:41:34 -03:00
polygon_2d.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
polygon_2d.h WIP Polygon2D weight editing 2018-05-02 11:01:12 -03:00
position_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
position_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
ray_cast_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ray_cast_2d.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
remote_transform_2d.cpp Fix transform not being applied properly after toggling remote node, fixes #17671 2018-08-23 12:29:33 -03:00
remote_transform_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
screen_button.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
screen_button.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
skeleton_2d.cpp Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
skeleton_2d.h Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
sprite.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sprite.h Added a function to cache texture opacity at a pixel, and modified editor to use it. 2018-08-23 22:11:10 -03:00
tile_map.cpp Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
tile_map.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.h Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] 2018-10-02 13:40:17 +02:00
y_sort.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
y_sort.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00