..
default_theme
Add a minimap to the GraphEdit
2020-12-18 01:31:17 +03:00
animation.cpp
Expose Animation::value_track_interpolate to GDscript
2020-10-04 20:50:34 +02:00
animation.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_stream_sample.cpp
Fix WAV resources ignoring the AudioServer's 'global_rate_scale' value
2020-11-17 12:07:01 +01:00
audio_stream_sample.h
doc: Complete documentation for VideoStreams
2020-01-26 11:29:07 +01:00
bit_map.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
bit_map.h
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2020-01-01 11:16:22 +01:00
box_shape.cpp
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2020-01-01 11:16:22 +01:00
box_shape.h
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2020-01-01 11:16:22 +01:00
capsule_shape.cpp
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2020-01-01 11:16:22 +01:00
capsule_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
capsule_shape_2d.cpp
Prevent CapsuleShape2D height from being less than zero.
2020-05-11 11:01:13 +02:00
capsule_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
circle_shape_2d.cpp
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2020-01-01 11:16:22 +01:00
circle_shape_2d.h
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2020-01-01 11:16:22 +01:00
concave_polygon_shape.cpp
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2020-01-01 11:16:22 +01:00
concave_polygon_shape.h
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2020-01-01 11:16:22 +01:00
concave_polygon_shape_2d.cpp
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2020-01-01 11:16:22 +01:00
concave_polygon_shape_2d.h
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2020-01-01 11:16:22 +01:00
convex_polygon_shape.cpp
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2020-01-01 11:16:22 +01:00
convex_polygon_shape.h
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2020-01-01 11:16:22 +01:00
convex_polygon_shape_2d.cpp
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2020-01-01 11:16:22 +01:00
convex_polygon_shape_2d.h
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2020-01-01 11:16:22 +01:00
curve.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
curve.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cylinder_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cylinder_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dynamic_font.cpp
[3.2] Use base character advances for outline drawing.
2020-12-25 13:27:36 +02:00
dynamic_font.h
[3.2] Load dynamic fonts to memory on all platforms, to avoid locked files.
2020-12-07 10:24:30 +02:00
environment.cpp
Merge pull request #40087 from akien-mga/3.2-cherrypicks
2020-07-04 01:37:52 +02:00
environment.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
font.cpp
Expose get_char_size()
from Font instead of BitmapFont
2020-06-04 12:09:39 +02:00
font.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gradient.cpp
Rename offset to point in remove_point()
2020-12-29 16:02:03 +01:00
gradient.h
Sort points in a Gradient for color and offset updates.
2020-09-24 14:43:06 +02:00
height_map_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
height_map_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
line_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
line_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
material.cpp
Tweak SpatialMaterial height property hints
2020-12-05 21:44:39 +01:00
material.h
Merge pull request #35670 from clayjohn/material-flag-cache
2020-01-28 20:59:49 +01:00
mesh.cpp
Loop over faces in create_trimesh_shape()
2020-03-25 11:38:53 +01:00
mesh.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_data_tool.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_data_tool.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_library.cpp
Allow using MeshLibrary.get_item_preview()
in non-editor builds again
2020-03-04 12:40:13 +01:00
mesh_library.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multimesh.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multimesh.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
packed_scene.cpp
Fix typos with codespell
2020-09-18 14:09:51 +02:00
packed_scene.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
particles_material.cpp
Fix GPU Particles
2020-02-14 16:04:07 +01:00
particles_material.h
Validate input in (CPU)Particles set_emission_shape()
2020-01-16 11:08:51 +01:00
physics_material.cpp
Fix hints on PhysicsMaterial bounce/friction.
2020-09-24 14:43:07 +02:00
physics_material.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plane_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plane_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
polygon_path_finder.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
polygon_path_finder.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
primitive_meshes.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
primitive_meshes.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
ray_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
ray_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rectangle_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rectangle_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
resource_format_text.cpp
skip extra newline in .tscn when renaming dependency
2020-12-01 09:00:53 +01:00
resource_format_text.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
segment_shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
segment_shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shader.cpp
Fix the update logic for user-added custom defines.
2020-09-06 21:31:09 -07:00
shader.h
Fix the update logic for user-added custom defines.
2020-09-06 21:31:09 -07:00
shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shape_2d.cpp
Bind Shape2D draw method
2020-06-18 10:51:44 +02:00
shape_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skin.cpp
Add support for named binds in Skin.
2020-03-04 12:40:14 +01:00
skin.h
Add support for named binds in Skin.
2020-03-04 12:40:14 +01:00
sky.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sky.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sphere_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sphere_shape.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
style_box.cpp
Add a property hint to StyleBoxFlat shadow_size
for editor usability
2020-09-29 08:54:45 +02:00
style_box.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
surface_tool.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
surface_tool.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_file.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_file.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
texture.cpp
Describe ImageTexture
, Image
creation and usage
2020-11-17 18:06:52 +02:00
texture.h
Make AnimatedTexture.MAX_FRAMES
public
2020-08-31 15:29:43 +02:00
theme.cpp
Rename the type
parameter to node_type
in Theme and Control
2020-09-12 18:42:45 +02:00
theme.h
Rename the type
parameter to node_type
in Theme and Control
2020-09-12 18:42:45 +02:00
tile_set.cpp
Hide TileSet's properties from the inspector
2020-02-06 13:02:07 +01:00
tile_set.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
video_stream.h
doc: Complete documentation for VideoStreams
2020-01-26 11:29:07 +01:00
visual_shader.cpp
[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
2020-10-02 08:42:06 +03:00
visual_shader.h
[3.2] Optimizations for Fresnel and Texture nodes in visual shaders
2020-10-02 08:42:06 +03:00
visual_shader_nodes.cpp
[3.2] Added extra warning to texture nodes in visual shader
2020-11-26 19:14:33 +03:00
visual_shader_nodes.h
[3.2] Added extra warning to texture nodes in visual shader
2020-11-26 19:14:33 +03:00
world.cpp
Dynamic BVH for rendering and godot physics
2021-01-12 12:12:10 +00:00
world.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
world_2d.cpp
Avoid overflow when calculating visible_cells
2020-07-15 12:11:31 +02:00
world_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00