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doc_classes
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
editor
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Merge pull request #14997 from neikeq/issue-14988
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2017-12-24 17:50:28 +01:00 |
glue
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Improve slang, especially in user-visible parts
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2017-12-05 15:41:38 +01:00 |
mono_gd
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Marshal NULL MonoString* as empty Godot string
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2017-12-24 03:32:40 +01:00 |
utils
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
config.py
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doc: Make all module docs self-contained
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2017-11-15 21:29:33 +01:00 |
csharp_script.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
csharp_script.h
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Mono: support custom script templates.
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2017-10-31 15:46:30 +01:00 |
godotsharp_defs.h
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Added mono module
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2017-10-03 00:01:26 +02:00 |
godotsharp_dirs.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
godotsharp_dirs.h
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
mono_gc_handle.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
mono_gc_handle.h
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Added mono module
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2017-10-03 00:01:26 +02:00 |
mono_reg_utils.py
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Fix build with Python 3 on Windows
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2017-10-29 19:27:12 +01:00 |
register_types.cpp
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
register_types.h
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Added mono module
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2017-10-03 00:01:26 +02:00 |
SCsub
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Mono: Build in cloned env.
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2017-12-12 16:20:34 +01:00 |
signal_awaiter_utils.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
signal_awaiter_utils.h
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Re-write SignalAwaiter implementation
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2017-10-16 03:54:23 +02:00 |