.. |
2d
|
Move 2D-only resources to their own folder
|
2024-02-26 05:22:45 -06:00 |
3d
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
animated_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
animated_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
animation.compat.inc
|
Make consistent the retrieval of audio tracks
|
2024-02-18 00:15:33 +09:00 |
animation.cpp
|
Make consistent the retrieval of audio tracks
|
2024-02-18 00:15:33 +09:00 |
animation.h
|
Make consistent the retrieval of audio tracks
|
2024-02-18 00:15:33 +09:00 |
animation_library.cpp
|
Add autocompletion for AnimationLibrary's & AnimationMixer
|
2024-01-04 21:11:36 +01:00 |
animation_library.h
|
Add autocompletion for AnimationLibrary's & AnimationMixer
|
2024-01-04 21:11:36 +01:00 |
atlas_texture.cpp
|
Fix multiple usability issues in the texture region editor
|
2023-08-27 14:25:49 +02:00 |
atlas_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
audio_stream_polyphonic.cpp
|
|
|
audio_stream_polyphonic.h
|
|
|
audio_stream_wav.cpp
|
Fix member names of AudioFrame to match extension
|
2024-02-13 15:37:09 +01:00 |
audio_stream_wav.h
|
Enable shadow warnings and fix raised errors
|
2023-05-11 16:00:59 +02:00 |
bit_map.cpp
|
Fix potential integer underflow in rounded up divisions
|
2024-01-02 14:14:47 +01:00 |
bit_map.h
|
|
|
bone_map.cpp
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
bone_map.h
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
camera_attributes.cpp
|
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
|
2024-02-13 18:53:21 +09:00 |
camera_attributes.h
|
|
|
camera_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
camera_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
canvas_item_material.cpp
|
Avoid sync issues in materials with scheduled shader updates
|
2023-05-10 18:53:41 +02:00 |
canvas_item_material.h
|
Avoid sync issues in materials with scheduled shader updates
|
2023-05-10 18:53:41 +02:00 |
compositor.cpp
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
compositor.h
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
compressed_texture.cpp
|
Add check in CompressedTextureLayered::get_layer_data to prevent crash
|
2024-02-16 22:41:05 +08:00 |
compressed_texture.h
|
Fix lossless formats in PortableCompressedTexture2D (fix data format storing)
|
2024-01-06 22:56:25 +05:00 |
curve.cpp
|
Merge pull request #81325 from AttackButton/path_2d_editor_plugin-clear_points
|
2024-01-05 12:02:41 +01:00 |
curve.h
|
Add a button to clear curve points in the Path2D editor
|
2023-10-03 09:33:38 -03:00 |
curve_texture.cpp
|
Update deferred calls to use Callables
|
2024-01-09 16:11:47 +01:00 |
curve_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
environment.cpp
|
Implement glow/bloom on compatibility renderer
|
2024-02-19 13:29:43 +11:00 |
environment.h
|
Add optional depth fog
|
2024-02-17 22:39:34 -03:00 |
font.compat.inc
|
[TextServer / Font] Add support for customizable baseline offset.
|
2024-01-28 13:26:49 +02:00 |
font.cpp
|
Merge pull request #88185 from bruvzg/font_draw_no_ellipsis
|
2024-02-15 17:35:44 +01:00 |
font.h
|
[TextServer / Font] Add support for customizable baseline offset.
|
2024-01-28 13:26:49 +02:00 |
gradient.cpp
|
Merge pull request #77779 from KoBeWi/emit_changed()
|
2023-06-10 12:11:25 +02:00 |
gradient.h
|
Overhaul the Gradient Editor
|
2023-09-21 15:55:28 +03:00 |
gradient_texture.cpp
|
Add placeholder RID to GradientTexture1D
|
2023-08-31 15:53:32 +02:00 |
gradient_texture.h
|
Add placeholder RID to GradientTexture1D
|
2023-08-31 15:53:32 +02:00 |
image_texture.cpp
|
Add support for ImageTexture3D serialization
|
2023-09-22 16:24:46 +08:00 |
image_texture.h
|
Add support for ImageTexture3D serialization
|
2023-09-22 16:24:46 +08:00 |
immediate_mesh.cpp
|
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
|
2024-02-23 16:25:26 -08:00 |
immediate_mesh.h
|
Fix a few cases where surface format is still 32 bits
|
2023-10-11 14:56:19 -06:00 |
label_settings.cpp
|
Unify and streamline connecting to Resource changes
|
2023-07-17 19:35:57 +02:00 |
label_settings.h
|
|
|
material.cpp
|
Fix shadows for billboarded Sprite3D's
|
2024-02-13 10:36:38 +01:00 |
material.h
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
mesh.cpp
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
mesh.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
mesh_data_tool.compat.inc
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
mesh_data_tool.cpp
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
mesh_data_tool.h
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
mesh_texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
mesh_texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
multimesh.cpp
|
Support custom AABB within MultiMesh resources
|
2024-02-15 22:37:07 -08:00 |
multimesh.h
|
Support custom AABB within MultiMesh resources
|
2024-02-15 22:37:07 -08:00 |
navigation_mesh.cpp
|
Add NavigationMesh border_size property for tile baking
|
2024-01-19 17:31:36 +01:00 |
navigation_mesh.h
|
Add NavigationMesh border_size property for tile baking
|
2024-01-19 17:31:36 +01:00 |
navigation_mesh_source_geometry_data_2d.cpp
|
Add 2D navigation mesh baking
|
2023-09-25 19:48:14 +02:00 |
navigation_mesh_source_geometry_data_2d.h
|
Add 2D navigation mesh baking
|
2023-09-25 19:48:14 +02:00 |
navigation_mesh_source_geometry_data_3d.cpp
|
Fix potential crashes in navmesh bake geometry functions
|
2023-06-19 20:58:36 +02:00 |
navigation_mesh_source_geometry_data_3d.h
|
Fix for threaded NavigationMesh baking under new thread guards
|
2023-06-14 01:53:37 +02:00 |
navigation_polygon.cpp
|
Fix property hints for parsed collision mask
|
2024-02-09 20:44:14 +01:00 |
navigation_polygon.h
|
Fix default NavigationPolygon source geometry group name
|
2024-02-13 00:12:30 +01:00 |
packed_scene.cpp
|
Allow opening scenes with missing scene dependency
|
2024-02-13 19:46:35 +01:00 |
packed_scene.h
|
Implement project-wide node groups
|
2023-12-19 18:07:19 +01:00 |
particle_process_material.cpp
|
Improve editing of min/max particle properties
|
2023-12-20 06:31:08 +01:00 |
particle_process_material.h
|
Improve editing of min/max particle properties
|
2023-12-20 06:31:08 +01:00 |
physics_material.cpp
|
|
|
physics_material.h
|
|
|
placeholder_textures.cpp
|
Support immediately update ui after resizing placeholder* texture
|
2024-02-02 14:56:05 +08:00 |
placeholder_textures.h
|
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
|
2023-07-25 10:49:35 +02:00 |
portable_compressed_texture.cpp
|
Fix wrong fail contion in compressed texture and some clean up
|
2024-01-08 12:53:18 +08:00 |
portable_compressed_texture.h
|
Fix lossless formats in PortableCompressedTexture2D (fix data format storing)
|
2024-01-06 22:56:25 +05:00 |
resource_format_text.cpp
|
Allow opening scenes with missing scene dependency
|
2024-02-13 19:46:35 +01:00 |
resource_format_text.h
|
Fix ImageTextureLayered serialisation issues.
|
2023-07-23 13:54:04 +02:00 |
SCsub
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
shader.cpp
|
Fix empty shader resource loading
|
2023-09-04 14:59:59 +03:00 |
shader.h
|
|
|
shader_include.cpp
|
Fix empty shader resource loading
|
2023-09-04 14:59:59 +03:00 |
shader_include.h
|
|
|
skeleton_profile.cpp
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
skeleton_profile.h
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
sky.cpp
|
Make ShaderMaterial always the last option in inspector resource dropdowns
|
2024-02-05 21:49:17 +01:00 |
sky.h
|
|
|
sprite_frames.cpp
|
Add autocompletion for SpriteFrames' methods
|
2024-01-03 19:25:28 +01:00 |
sprite_frames.h
|
Add autocompletion for SpriteFrames' methods
|
2024-01-03 19:25:28 +01:00 |
style_box.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
style_box_flat.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_flat.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_line.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_line.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_texture.cpp
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
style_box_texture.h
|
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
|
2023-07-17 13:25:00 +02:00 |
surface_tool.cpp
|
Properly calculate binormal when creating SurfaceTool from arrays
|
2024-02-23 21:19:21 -08:00 |
surface_tool.h
|
Update thirdparty/meshoptimizer to v0.20
|
2023-11-02 14:10:39 -07:00 |
syntax_highlighter.cpp
|
Connect CodeHighlighter with TextEdit without friend-access
|
2023-09-19 14:36:38 +02:00 |
syntax_highlighter.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
text_file.cpp
|
|
|
text_file.h
|
Fixed: TextFile's not reloading when changed from external editors
|
2023-09-06 17:34:36 -04:00 |
text_line.cpp
|
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
|
2023-12-04 08:21:42 +02:00 |
text_line.h
|
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
|
2023-12-04 08:21:42 +02:00 |
text_paragraph.cpp
|
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
|
2023-12-04 08:21:42 +02:00 |
text_paragraph.h
|
[TextServer / Font] Add support for customizable baseline offset.
|
2024-01-28 13:26:49 +02:00 |
texture.cpp
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
texture.h
|
Extract and reorganize texture resource classes
|
2023-07-14 20:04:21 +02:00 |
texture_rd.cpp
|
Enforce calling RenderingDevice code from rendering thread in TextureRD classes
|
2024-01-29 14:47:50 -08:00 |
texture_rd.h
|
Enforce calling RenderingDevice code from rendering thread in TextureRD classes
|
2024-01-29 14:47:50 -08:00 |
theme.cpp
|
Merge pull request #86894 from jsjtxietian/merge-dafault-font
|
2024-01-09 11:29:52 +01:00 |
theme.h
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
video_stream.cpp
|
Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable
|
2023-12-14 13:22:40 -06:00 |
video_stream.h
|
Clean up some Editor, OpenXR, VideoStream code
|
2023-10-20 17:54:39 +02:00 |
visual_shader.cpp
|
Redesign the graph editor for visual shaders
|
2024-02-22 20:40:09 +01:00 |
visual_shader.h
|
Redesign the graph editor for visual shaders
|
2024-02-22 20:40:09 +01:00 |
visual_shader_nodes.cpp
|
Fixes Texture2dParameter node filter option
|
2023-11-12 01:59:53 +05:30 |
visual_shader_nodes.h
|
Redesign the graph editor for visual shaders
|
2024-02-22 20:40:09 +01:00 |
visual_shader_particle_nodes.cpp
|
made visual shader ports expandable by default if there is only one output port and it's of any vector type
|
2023-09-22 15:28:59 +02:00 |
visual_shader_particle_nodes.h
|
Redesign the graph editor for visual shaders
|
2024-02-22 20:40:09 +01:00 |
visual_shader_sdf_nodes.cpp
|
made visual shader ports expandable by default if there is only one output port and it's of any vector type
|
2023-09-22 15:28:59 +02:00 |
visual_shader_sdf_nodes.h
|
|
|
world_2d.cpp
|
Merge pull request #76713 from KoBeWi/TODO_is_now
|
2023-05-16 11:00:45 +02:00 |
world_2d.h
|
Fix 2D audio in multiple viewports
|
2023-05-03 23:09:40 +02:00 |