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physics
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
animated_sprite_2d.cpp
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Cleanup of raw nullptr checks with Ref
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2024-08-31 15:01:09 +02:00 |
animated_sprite_2d.h
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Optimise Object's get_argument_options
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2024-02-29 18:00:54 +01:00 |
audio_listener_2d.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
audio_listener_2d.h
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
audio_stream_player_2d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
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Expose AudioStreamPlayer{2D,3D}::set_playing and remove AudioStreamPlayer::{2D,3D}::_is_active
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2024-08-30 17:16:46 +02:00 |
audio_stream_player_2d.h
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
back_buffer_copy.cpp
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Notify child controls when BackBufferCopy's rect changed
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2023-03-03 17:57:58 +08:00 |
back_buffer_copy.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
camera_2d.cpp
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Fixed Timestep Interpolation: Fix behaviour on pause
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2024-07-07 16:48:17 +02:00 |
camera_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
canvas_group.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
canvas_group.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
canvas_modulate.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
canvas_modulate.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
cpu_particles_2d.cpp
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Adjusted listings of parameters displayed in inspector to be consistent accross all particle types
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2024-08-04 15:33:31 +01:00 |
cpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.cpp
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Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistency
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2024-10-01 17:30:29 +02:00 |
gpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
light_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
light_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
light_occluder_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
light_occluder_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
line_2d.cpp
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
line_2d.h
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
line_builder.cpp
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Added a specific check for the corner case that went wrong.
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2024-04-17 12:01:01 +02:00 |
line_builder.h
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
marker_2d.cpp
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fix: update the location of editor theme
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2024-04-06 18:03:13 +03:00 |
marker_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_instance_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
mesh_instance_2d.h
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Remove normal_map from MeshInstance2D and MultiMeshInstance2D
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2023-01-12 13:15:31 -08:00 |
multimesh_instance_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
multimesh_instance_2d.h
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Remove normal_map from MeshInstance2D and MultiMeshInstance2D
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2023-01-12 13:15:31 -08:00 |
navigation_agent_2d.cpp
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_agent_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_link_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
navigation_link_2d.h
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Add NavigationLink function to change navigation map
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2024-08-15 22:37:02 +02:00 |
navigation_obstacle_2d.cpp
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_obstacle_2d.h
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_region_2d.cpp
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Fix 2D debug navigation flickering with tile maps
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2024-09-05 15:11:29 +02:00 |
navigation_region_2d.h
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Improve NavigationRegion2D debug performance
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2024-05-28 19:36:35 +02:00 |
node_2d.cpp
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Don't access Node3D/Node2D/Control global transform in reparent unless needed
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2024-02-29 14:07:48 +01:00 |
node_2d.h
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Optimize threading-sensitive node data for single-threaded processing
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2023-05-17 02:04:41 +02:00 |
parallax_2d.cpp
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Prevent jitter in Parallax2D
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2024-09-23 20:36:38 +08:00 |
parallax_2d.h
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Prevent Parallax2D autoscroll reset
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2024-08-28 16:38:27 -04:00 |
parallax_background.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_layer.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
parallax_layer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
path_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
path_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
polygon_2d.cpp
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Make Polygon2D::bones property internal
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2024-08-10 17:55:29 +02:00 |
polygon_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
remote_transform_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
remote_transform_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
skeleton_2d.cpp
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Use local vector for skeleton
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2024-10-02 20:38:40 +03:00 |
skeleton_2d.h
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Use local vector for skeleton
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2024-10-02 20:38:40 +03:00 |
sprite_2d.cpp
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Add alternative pixel rounding
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2024-06-29 10:33:39 -04:00 |
sprite_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
tile_map.compat.inc
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Make TileMapLayers extend Node2D and work as children of TileMap
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2024-01-17 16:05:50 +01:00 |
tile_map.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
tile_map.h
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Add helper methods to check for tile transforms
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2024-08-12 02:51:34 +02:00 |
tile_map_layer.cpp
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
tile_map_layer.h
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
touch_screen_button.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
touch_screen_button.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
visible_on_screen_notifier_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |