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canvas_layer.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
canvas_layer.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
instance_placeholder.cpp
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-make sure instance placeholder works with duplicate(), fixes #3378
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2016-01-22 19:36:40 -03:00 |
instance_placeholder.h
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-better integration of ndee's theme
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2015-11-13 20:56:44 -03:00 |
misc.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
misc.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
node.cpp
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-make sure instance placeholder works with duplicate(), fixes #3378
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2016-01-22 19:36:40 -03:00 |
node.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
resource_preloader.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
resource_preloader.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
scene_main_loop.cpp
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-Moved all the "root" input handling for GUI from individual Controls to Viewport.
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2016-01-16 22:41:10 -03:00 |
scene_main_loop.h
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Properly clear/restore current camera when switching scenes. Fixes #2137
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2016-01-02 17:18:45 -03:00 |
scene_singleton.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
scene_singleton.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
timer.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
timer.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
viewport.cpp
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-Fix input bug on window ordering due to foretting to sort root items
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2016-01-25 10:39:55 -03:00 |
viewport.h
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-Changed how popups work in Viewport to make them a lot less invasive to the scene tree
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2016-01-25 10:30:03 -03:00 |