..
collada
Cleanup unnecessary debug prints
2017-10-21 20:41:07 +02:00
doc
Created internal usage flag to remove non editor properties from doc, closes #13334
2017-12-06 17:16:25 -03:00
fileserver
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
icons
Merge pull request #14786 from djrm/pr_fixes
2017-12-17 22:21:06 +01:00
import
Property install export templates when downloaded from http
2017-12-17 15:48:24 -03:00
plugins
Adds an option to move cursor with right click in TextEdit
2017-12-20 09:01:09 +01:00
translations
i18n: Fix instructions for adding new language
2017-12-04 21:10:19 +01:00
animation_editor.cpp
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
animation_editor.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
array_property_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
array_property_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
code_editor.cpp
Native pan and zoom for macOS
2017-11-21 09:11:39 +01:00
code_editor.h
Native pan and zoom for macOS
2017-11-21 09:11:39 +01:00
connections_dialog.cpp
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
connections_dialog.h
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
create_dialog.cpp
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
create_dialog.h
Fixes random sorting order in Create New Node dialog
2017-11-04 19:01:01 +01:00
dependency_editor.cpp
Updated icons
2017-12-14 15:49:27 -06:00
dependency_editor.h
Add context menu to editor file dialogs.
2017-12-05 21:05:58 +01:00
dictionary_property_edit.cpp
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
dictionary_property_edit.h
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
doc_code_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
doc_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
doc_title_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_about.cpp
Changed EditorAbout's TextEdits to RichTextLabels.
2017-12-01 13:20:10 -02:00
editor_about.h
Changed EditorAbout's TextEdits to RichTextLabels.
2017-12-01 13:20:10 -02:00
editor_asset_installer.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
editor_asset_installer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_audio_buses.cpp
Some untranslated UI strings
2017-12-02 16:59:45 +07:00
editor_audio_buses.h
Improved audio buses editor
2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp
Clean up setting dialogues a bit.
2017-12-17 18:39:36 +01:00
editor_autoload_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_data.cpp
Some untranslated UI strings
2017-12-02 16:59:45 +07:00
editor_data.h
Fix typo 'begining' to 'beginning'
2017-09-01 22:54:57 +07:00
editor_dir_dialog.cpp
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
editor_dir_dialog.h
-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
2017-09-03 00:24:36 -03:00
editor_export.cpp
Use a different strategy for path remaps, try loading from a remap file instead.
2017-12-18 11:21:49 -03:00
editor_export.h
Merge pull request #14597 from NathanWarden/linux_extensions
2017-12-16 13:05:18 +01:00
editor_file_dialog.cpp
Fixed bug where all file dialogs requested thumbnails even if hidden.
2017-12-19 12:57:46 -03:00
editor_file_dialog.h
Add context menu to editor file dialogs.
2017-12-05 21:05:58 +01:00
editor_file_system.cpp
Add context menu to editor file dialogs.
2017-12-05 21:05:58 +01:00
editor_file_system.h
Changed reimport logic to also check md5 before reimporting, fixes #13135
2017-11-24 13:39:41 -03:00
editor_fonts.cpp
Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes
2017-11-26 21:17:25 +01:00
editor_fonts.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_help.cpp
Add method_descr again because it's required for classes that
2017-12-18 22:47:17 -02:00
editor_help.h
Docs methods grouping by prefix
2017-12-16 20:02:10 +01:00
editor_initialize_ssl.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_initialize_ssl.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_log.cpp
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
editor_log.h
Fixed some inconsistent styles, plus some cleanup
2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_name_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_node.cpp
Good while it lasted, restored full 3D for 2D viewport, as required for Canvas BG mode. Fixes #14540
2017-12-19 15:59:32 -03:00
editor_node.h
-Add lightmapper
2017-12-14 09:01:27 -03:00
editor_path.cpp
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
editor_path.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_plugin.cpp
Defer the scan filesystem call when adding import plugins
2017-12-09 14:59:01 -02:00
editor_plugin.h
Style: Re-apply clang-format over recent invalid additions
2017-12-10 01:27:02 +01:00
editor_plugin_settings.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_plugin_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_profiler.cpp
Some untranslated UI strings
2017-12-02 16:59:45 +07:00
editor_profiler.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
editor_resource_preview.cpp
Use new XDG folders to dehardcode paths
2017-11-19 20:54:26 +01:00
editor_resource_preview.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run.cpp
Fix player window centering on macOS retina screens
2017-12-10 18:28:08 +01:00
editor_run.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_native.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_native.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_script.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_script.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_scale.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_scale.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_settings.cpp
Adds an option to move cursor with right click in TextEdit
2017-12-20 09:01:09 +01:00
editor_settings.h
Fixed editor settings disappearing (caused by uninitialized variable).
2017-11-29 22:04:41 -06:00
editor_sub_scene.cpp
Enhanced Merge From Scene
2017-12-13 12:38:35 +08:00
editor_sub_scene.h
Enhanced Merge From Scene
2017-12-13 12:38:35 +08:00
editor_themes.cpp
Refactoring FPS & information on 3D viewport
2017-12-17 21:49:44 +09:00
editor_themes.h
Fixed theme update and some widgets.
2017-11-11 11:58:30 -06:00
export_template_manager.cpp
Fix bug in previous commit
2017-12-18 20:59:32 +01:00
export_template_manager.h
Property install export templates when downloaded from http
2017-12-17 15:48:24 -03:00
file_type_cache.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
file_type_cache.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
filesystem_dock.cpp
Remove unnecessay update on FileSystem dock
2017-12-16 23:53:44 +09:00
filesystem_dock.h
Merge pull request #13446 from gad-o/duplicate_file
2017-12-09 16:34:35 +01:00
groups_editor.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
groups_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
import_dock.cpp
Fix not being able to select an editor layout created in another language.
2017-11-26 13:27:48 -02:00
import_dock.h
Refresh import options when changing importer
2017-11-13 17:31:00 -02:00
multi_node_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
multi_node_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
node_dock.cpp
Fix not being able to select an editor layout created in another language.
2017-11-26 13:27:48 -02:00
node_dock.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
output_strings.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
output_strings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pane_drag.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pane_drag.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
progress_dialog.cpp
Should no longer crash after rebaking, may be a solution to #14795
2017-12-19 09:58:02 -03:00
progress_dialog.h
-Add lightmapper
2017-12-14 09:01:27 -03:00
project_export.cpp
Updated Linux template extensions to match architecture.
2017-12-12 16:09:48 -05:00
project_export.h
Fix file extensions persisting in file dialog after export
2017-11-20 23:20:56 +01:00
project_manager.cpp
Style: Apply clang-format again on all files
2017-12-07 08:02:00 +01:00
project_manager.h
Ask users to explore official projects when none is loaded.
2017-11-26 15:31:48 -03:00
project_settings_editor.cpp
Clean up setting dialogues a bit.
2017-12-17 18:39:36 +01:00
project_settings_editor.h
ProjectSettings: show error msg in a label instead
2017-10-28 09:35:09 +07:00
property_editor.cpp
Clean up setting dialogues a bit.
2017-12-17 18:39:36 +01:00
property_editor.h
Clean up setting dialogues a bit.
2017-12-17 18:39:36 +01:00
property_selector.cpp
PropertyEditor: Fix display of property doc in tooltip
2017-12-09 22:54:12 +01:00
property_selector.h
Many fixes to visual script, changed virtuals override for a proper selector.
2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp
Use new XDG folders to dehardcode paths
2017-11-19 20:54:26 +01:00
pvrtc_compress.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
quick_open.cpp
Fixed quick open not showing enties with no search text, issue 11277
2017-09-16 13:14:22 +00:00
quick_open.h
Improve 'quick open' search time
2017-09-02 16:17:59 +02:00
register_exporters.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reparent_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reparent_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
run_settings_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
run_settings_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_tree_dock.cpp
Show sub-resources as sub-menu
2017-12-17 23:55:24 +09:00
scene_tree_dock.h
Show sub-resources as sub-menu
2017-12-17 23:55:24 +09:00
scene_tree_editor.cpp
Merge pull request #14652 from hoelzl/pr-moved-instanced-children
2017-12-16 00:38:52 +01:00
scene_tree_editor.h
Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-26 18:30:48 +03:00
script_create_dialog.cpp
Merge pull request #14551 from volzhs/ok-alert-confirm
2017-12-16 01:17:45 +01:00
script_create_dialog.h
Pressing Enter key creates or loads script on Attach script window
2017-12-11 23:20:25 +09:00
script_editor_debugger.cpp
Make auto switch to remote scene tree opt-in
2017-12-04 10:25:35 +01:00
script_editor_debugger.h
Add editor setting to allow keep show local scene tree while debugger start.
2017-11-22 21:53:01 +08:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
settings_config_dialog.cpp
doc: Sync classref with current source
2017-12-18 08:13:58 +01:00
settings_config_dialog.h
Clean up setting dialogues a bit.
2017-12-17 18:39:36 +01:00
spatial_editor_gizmos.cpp
Cleanup some #if 0'd code
2017-12-17 15:40:24 +01:00
spatial_editor_gizmos.h
-Add lightmapper
2017-12-14 09:01:27 -03:00