virtualx-engine/scene
Rémi Verschelde a5bb77d523 Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor
IME window follow the input cursor.
2017-07-11 17:07:14 +02:00
..
2d Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement 2017-07-11 11:11:29 +02:00
3d Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement 2017-07-11 11:11:29 +02:00
animation BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
audio -Added AudioStreamPlayer2D, for 2D positional sound 2017-06-18 21:07:32 -03:00
gui Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor 2017-07-11 17:07:14 +02:00
io Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
main Fix picking list flood while mouse capture enabled 2017-07-10 17:48:57 +02:00
resources [#7212] Fixed missing 'Variant' return values in documentation. 2017-07-11 13:25:51 +02:00
register_scene_types.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
scene_string_names.h Reworked translation system 2017-06-28 17:01:35 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00