..
effects
Implement multiple clip_children modes for CanvasItems
2022-10-14 08:02:28 -07:00
environment
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
forward_clustered
Merge pull request #67907 from clayjohn/RD-model-matrix
2022-10-31 11:07:24 +01:00
forward_mobile
Merge pull request #67907 from clayjohn/RD-model-matrix
2022-10-31 11:07:24 +01:00
shaders
Merge pull request #67915 from RevoluPowered/fix-intel-macbook-crash-subgroups
2022-10-31 10:53:30 +01:00
storage_rd
Rename GPUParticles2D/3D's trail_length_secs
to trail_lifetime
2022-11-07 13:37:40 +01:00
cluster_builder_rd.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
cluster_builder_rd.h
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
effects_rd.cpp
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
effects_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
framebuffer_cache_rd.cpp
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00
framebuffer_cache_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
pipeline_cache_rd.cpp
SCons: Re-enable treating #warning
as error with werror
2022-10-10 16:12:26 +02:00
pipeline_cache_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
renderer_canvas_render_rd.cpp
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
renderer_canvas_render_rd.h
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
renderer_compositor_rd.cpp
SCons: Re-enable treating #warning
as error with werror
2022-10-10 16:12:26 +02:00
renderer_compositor_rd.h
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00
renderer_scene_render_rd.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
renderer_scene_render_rd.h
Moving SSEffects settings into class
2022-10-04 11:03:36 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_rd.cpp
Polish rendering driver refactor further
2022-10-06 21:08:54 +02:00
shader_rd.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp
Fix typos with codespell
2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00