..
shaders
Merge pull request #32170 from puthre/ninepatch-fix
2019-10-09 08:33:56 +02:00
rasterizer_canvas_gles3.cpp
Partial revert of #32657 , undoing line shifting by 0.5
2019-11-07 15:43:04 +01:00
rasterizer_canvas_gles3.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
rasterizer_gles3.cpp
Add an option to disable boot splash filtering
2019-06-15 23:53:39 +02:00
rasterizer_gles3.h
Add an option to disable boot splash filtering
2019-06-15 23:53:39 +02:00
rasterizer_scene_gles3.cpp
only render depth with alpha prepass on prepass
2019-10-11 22:34:10 -07:00
rasterizer_scene_gles3.h
only render depth with alpha prepass on prepass
2019-10-11 22:34:10 -07:00
rasterizer_storage_gles3.cpp
Merge pull request #33104 from qarmin/fix_some_crashes
2019-10-28 08:37:59 +01:00
rasterizer_storage_gles3.h
Merge pull request #33104 from qarmin/fix_some_crashes
2019-10-28 08:37:59 +01:00
SCsub
shader_compiler_gles3.cpp
Merge pull request #31202 from azagaya/light-data
2019-09-19 20:03:04 +02:00
shader_compiler_gles3.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
shader_gles3.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
shader_gles3.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00