..
animated_sprite.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
animated_sprite.h
Make AnimatedSprite able to play backwards
2019-03-17 04:03:23 -03:00
area_2d.cpp
Area2D: Fix argument type of body_* signals
2019-06-24 21:40:31 +02:00
area_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
audio_stream_player_2d.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
audio_stream_player_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
back_buffer_copy.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
back_buffer_copy.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
camera_2d.cpp
Cleanup some unecessary editor/ includes in scene/
2019-06-12 22:48:43 +02:00
camera_2d.h
Add process_mode property to Camera2D
2019-01-06 15:44:17 +01:00
canvas_item.cpp
fix some crashes
2019-07-01 14:28:29 +03:00
canvas_item.h
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
canvas_modulate.cpp
Don't modulate canvas on invisible color change
2019-05-24 13:10:21 +02:00
canvas_modulate.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
collision_object_2d.cpp
Allow ColisionObject2D to get shapes from tilemaps
2019-06-27 21:16:54 +03:00
collision_object_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
collision_polygon_2d.cpp
Added release function to PoolVector::Access.
2019-07-06 12:04:27 +01:00
collision_polygon_2d.h
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
2019-01-18 14:15:05 -03:00
collision_shape_2d.cpp
Scene: Ensure classes match their header filename
2019-02-12 17:21:48 +01:00
collision_shape_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
cpu_particles_2d.cpp
Merge pull request #26613 from KoBeWi/direction_of_particles
2019-07-02 11:33:34 +02:00
cpu_particles_2d.h
Merge pull request #26613 from KoBeWi/direction_of_particles
2019-07-02 11:33:34 +02:00
joints_2d.cpp
Fix always true/false values
2019-06-20 16:59:48 +02:00
joints_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
light_2d.cpp
Tweak some editor property hints to be more flexible and consistent
2019-06-16 23:52:16 +02:00
light_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
light_occluder_2d.cpp
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
2019-04-15 16:10:48 -03:00
light_occluder_2d.h
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
2019-04-15 16:10:48 -03:00
line_2d.cpp
Merge pull request #28565 from CedNaru/CurvedWidthLine2D
2019-07-01 09:38:54 +02:00
line_2d.h
Merge pull request #28565 from CedNaru/CurvedWidthLine2D
2019-07-01 09:38:54 +02:00
line_builder.cpp
Added a Width Curve to Line2D + UVs fix
2019-06-19 15:44:07 +02:00
line_builder.h
Added a Width Curve to Line2D + UVs fix
2019-06-19 15:44:07 +02:00
mesh_instance_2d.cpp
Properly add "texture_changed" signal to MeshInstance2D
2019-06-02 23:51:44 -03:00
mesh_instance_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
multimesh_instance_2d.cpp
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00
multimesh_instance_2d.h
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00
navigation_2d.cpp
Remove unnecessary code and add some error explanations
2019-07-01 12:59:42 +02:00
navigation_2d.h
Scene: Ensure classes match their header filename
2019-02-12 17:21:48 +01:00
navigation_polygon.cpp
Fix wrong property binding for NavigationPolygon::vertices
2019-05-29 17:28:22 +02:00
navigation_polygon.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
node_2d.cpp
Fix look_at with non uniform scaling
2019-02-08 18:00:54 +01:00
node_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
parallax_background.cpp
Ability to make CanvasLayers have pseudo 3D depth.
2019-04-05 10:25:51 -03:00
parallax_background.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
parallax_layer.cpp
Fix ParallaxBackground breaking when moving it out the scene tree
2019-05-04 17:09:33 -07:00
parallax_layer.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
particles_2d.cpp
Fix various memory leaks and errors
2019-07-02 17:23:54 +03:00
particles_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
path_2d.cpp
Don't allow PathFollow offset outside bounds
2019-05-25 18:27:22 +02:00
path_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
path_texture.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
path_texture.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
physics_body_2d.cpp
Add default values to the editor help, docs, and generated RST
2019-06-27 18:29:35 +03:00
physics_body_2d.h
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
polygon_2d.cpp
Clean up and fix some situations where triangulation may fail, closes #26366
2019-03-02 12:04:24 -03:00
polygon_2d.h
Updat polygons when skeleton setup changes, fixes #25949
2019-02-16 20:08:17 -03:00
position_2d.cpp
Fix compilation warnings in JS and Windows builds
2019-06-15 14:40:45 +02:00
position_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
ray_cast_2d.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
ray_cast_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
remote_transform_2d.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
remote_transform_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
skeleton_2d.cpp
Updat polygons when skeleton setup changes, fixes #25949
2019-02-16 20:08:17 -03:00
skeleton_2d.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
sprite.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
sprite.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
tile_map.cpp
Added release function to PoolVector::Access.
2019-07-06 12:04:27 +01:00
tile_map.h
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02 17:12:58 +02:00
touch_screen_button.cpp
Scene: Ensure classes match their header filename
2019-02-12 17:21:48 +01:00
touch_screen_button.h
Scene: Ensure classes match their header filename
2019-02-12 17:21:48 +01:00
visibility_notifier_2d.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
visibility_notifier_2d.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
y_sort.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
y_sort.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00