virtualx-engine/editor/plugins
bncastle 30d409edc1 Focus on sprite animation list after adding a new one to allow renaming with f2
After adding a new sprite animation, focus on the sprite animation list
to allow renaming the animation with f2 instead of having to click on
the sprite name again.
2017-11-26 20:54:26 -05:00
..
abstract_polygon_2d_editor.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
abstract_polygon_2d_editor.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
animation_player_editor_plugin.cpp Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
animation_player_editor_plugin.h Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
animation_tree_editor_plugin.cpp Allow for getting/setting indexed properties of objects using get/set_indexed 2017-11-21 20:58:21 +02:00
animation_tree_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
asset_library_editor_plugin.cpp Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
asset_library_editor_plugin.h Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
camera_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas_item_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
canvas_item_editor_plugin.h Remove preview when closing "change default type" dialog. 2017-11-12 10:50:32 +01:00
collision_polygon_2d_editor_plugin.cpp Restored files mode 2017-10-18 00:05:08 +02:00
collision_polygon_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
collision_polygon_editor_plugin.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
collision_polygon_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
collision_shape_2d_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
collision_shape_2d_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
cube_grid_theme_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
cube_grid_theme_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
curve_editor_plugin.cpp CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
curve_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_preview_plugins.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
editor_preview_plugins.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
gi_probe_editor_plugin.cpp Clean up GI Probe baking, proper button and progress bar. 2017-10-30 16:33:37 -03:00
gi_probe_editor_plugin.h Clean up GI Probe baking, proper button and progress bar. 2017-10-30 16:33:37 -03:00
gradient_editor_plugin.cpp Fix files header 2017-09-01 21:07:55 +07:00
gradient_editor_plugin.h Fix files header 2017-09-01 21:07:55 +07:00
item_list_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
item_list_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
light_occluder_2d_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
light_occluder_2d_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
line_2d_editor_plugin.cpp Use AbstractPolygon2DEditor for Line2D 2017-11-04 20:26:38 +01:00
line_2d_editor_plugin.h Use AbstractPolygon2DEditor for Line2D 2017-11-04 20:26:38 +01:00
material_editor_plugin.cpp Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
material_editor_plugin.h Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
mesh_editor_plugin.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
mesh_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh_editor_plugin.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
multimesh_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
navigation_mesh_editor_plugin.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh_editor_plugin.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_mesh_generator.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
navigation_mesh_generator.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_polygon_editor_plugin.cpp Restored files mode 2017-10-18 00:05:08 +02:00
navigation_polygon_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
particles_2d_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_2d_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_editor_plugin.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
particles_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path_2d_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
path_2d_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
path_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
path_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_2d_editor_plugin.cpp Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
polygon_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
resource_preloader_editor_plugin.cpp Replace Del icon by Remove icon 2017-11-10 21:57:39 +01:00
resource_preloader_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_editor_plugin.cpp Visual fixes 2017-11-20 13:03:22 -06:00
script_editor_plugin.h Add close other tabs to Script Editor 2017-11-20 15:06:52 +08:00
script_text_editor.cpp scrolling fixes 2017-11-18 20:07:53 -05:00
script_text_editor.h scrolling fixes 2017-11-18 20:07:53 -05:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
shader_editor_plugin.cpp shader editor context menu and line operations and style fix 2017-11-11 14:46:59 -05:00
shader_editor_plugin.h shader editor context menu and line operations and style fix 2017-11-11 14:46:59 -05:00
shader_graph_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
shader_graph_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
spatial_editor_plugin.cpp Merge pull request #12572 from RandomShaper/onion-skinning 2017-11-26 15:13:35 -03:00
spatial_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
sprite_frames_editor_plugin.cpp Focus on sprite animation list after adding a new one to allow renaming with f2 2017-11-26 20:54:26 -05:00
sprite_frames_editor_plugin.h Add copy button to sprite_frames_editor_plugin 2017-10-28 08:03:49 +08:00
style_box_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
style_box_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_editor_plugin.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
texture_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_region_editor_plugin.cpp Fix misaligned zoom icon in Texture Region Editor plugin 2017-11-10 07:31:36 +01:00
texture_region_editor_plugin.h Finished transition of Patch9Rect to NinePatchRect 2017-10-24 13:01:45 +07:00
theme_editor_plugin.cpp Add menu to import current editor theme into theme editor 2017-11-07 13:32:04 +08:00
theme_editor_plugin.h Add menu to import current editor theme into theme editor 2017-11-07 13:32:04 +08:00
tile_map_editor_plugin.cpp Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
tile_map_editor_plugin.h Universalize draw-over API for EditorPlugins 2017-11-24 21:24:15 +01:00
tile_set_editor_plugin.cpp Implement auto-tiling 2017-11-20 06:27:47 -03:00
tile_set_editor_plugin.h Implement auto-tiling 2017-11-20 06:27:47 -03:00