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arvr
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio
Revert "Exposes capture methods to AudioServer + documentation" #30468
2020-01-20 13:18:01 +01:00
camera
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics
Merge pull request #33615 from raphael10241024/fix_shape_change
2020-01-16 22:56:16 +01:00
physics_2d
Merge pull request #33615 from raphael10241024/fix_shape_change
2020-01-16 22:56:16 +01:00
visual
Clears completion_class in shaders (may cause troubles if not).
2020-01-19 16:35:54 +03:00
arvr_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
arvr_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_server.cpp
Revert "Exposes capture methods to AudioServer + documentation" #30468
2020-01-20 13:18:01 +01:00
audio_server.h
Revert "Exposes capture methods to AudioServer + documentation" #30468
2020-01-20 13:18:01 +01:00
camera_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
camera_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_2d_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_2d_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_server_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_server_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
server_wrap_mt_common.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server.cpp
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 00:37:56 +01:00
visual_server.h
Add multimesh format max for proper error checking
2020-01-16 13:31:17 -08:00