virtualx-engine/scene
Rémi Verschelde d23fc16b2d Merge pull request #9564 from Noshyaar/pr-threshold
Refactor 'treshold' to 'threshold'
2017-07-08 23:51:53 +02:00
..
2d Use the gravity constant to calculate weights 2017-07-05 15:14:12 +02:00
3d Use the gravity constant to calculate weights 2017-07-05 15:14:12 +02:00
animation BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
audio -Added AudioStreamPlayer2D, for 2D positional sound 2017-06-18 21:07:32 -03:00
gui More fill modes for containers, closes #9504 2017-07-06 19:06:55 -03:00
io Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
main Clean up normalmapping, make sure tangents are imported correctly. 2017-07-03 10:45:34 -03:00
resources Merge pull request #9564 from Noshyaar/pr-threshold 2017-07-08 23:51:53 +02:00
register_scene_types.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
scene_string_names.h Reworked translation system 2017-06-28 17:01:35 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00