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Attributes
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Cleanup C# projects, code quality & style
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2024-02-27 20:11:24 +01:00 |
Bridge
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Merge pull request #88363 from Delsin-Yu/master
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2024-09-24 12:56:52 +02:00 |
Extensions
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Add NotNullWhenAttribute to IsInstanceValid
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2024-08-12 16:44:09 +01:00 |
Interfaces
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NativeInterop
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Add ReadOnlySpan API Overloads
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2024-10-09 23:14:38 +08:00 |
Aabb.cs
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Simplify and fix Rect2/AABB get_support function
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2024-08-19 23:55:31 -07:00 |
Array.cs
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DebugView for Array and dictionary
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2024-04-05 19:55:37 +02:00 |
Basis.cs
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[C#] Fix Transform3D.InterpolateWith applying rotation before scale
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2024-03-24 09:31:20 +01:00 |
Callable.cs
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Callable.generics.cs
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Color.cs
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C#: Implement InvariantCulture on Variant strings
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2024-03-15 19:43:00 -05:00 |
Colors.cs
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Cleanup C# projects, code quality & style
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2024-02-27 20:11:24 +01:00 |
CustomGCHandle.cs
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Cleanup C# projects, code quality & style
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2024-02-27 20:11:24 +01:00 |
DebuggingUtils.cs
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Cleanup C# projects, code quality & style
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2024-02-27 20:11:24 +01:00 |
DebugView.cs
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DebugView for Array and dictionary
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2024-04-05 19:55:37 +02:00 |
DelegateUtils.cs
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Fix captured variable serialization in delegates
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2024-04-04 18:46:11 +02:00 |
Dictionary.cs
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Fix untyped dictionary .NET debug visualization showing keys as values
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2024-10-07 16:27:42 -03:00 |
Dispatcher.cs
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DisposablesTracker.cs
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Cleanup C# projects, code quality & style
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2024-02-27 20:11:24 +01:00 |
GD.cs
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GodotObject.base.cs
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Replace Reflection-Based implementation with Generated one
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2024-09-22 18:01:14 +08:00 |
GodotObject.exceptions.cs
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C#: Enforce Globalization code quality rules
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2024-02-20 11:15:12 -06:00 |
GodotSynchronizationContext.cs
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GodotTaskScheduler.cs
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GodotTraceListener.cs
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GodotUnhandledExceptionEvent.cs
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Mathf.cs
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Cleanup C# projects, code quality & style
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2024-02-27 20:11:24 +01:00 |
MathfEx.cs
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Fix C# epsilon compiler error on double precision build
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2024-02-29 08:25:37 -05:00 |
NodePath.cs
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C#: Use string literal instead of nameof
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2023-12-21 03:11:47 +01:00 |
Plane.cs
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C#: Implement InvariantCulture on Variant strings
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2024-03-15 19:43:00 -05:00 |
Projection.cs
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C#: Implement InvariantCulture on Variant strings
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2024-03-15 19:43:00 -05:00 |
Quaternion.cs
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C#: Implement InvariantCulture on Variant strings
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2024-03-15 19:43:00 -05:00 |
Rect2.cs
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Simplify and fix Rect2/AABB get_support function
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2024-08-19 23:55:31 -07:00 |
Rect2I.cs
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Expose Vector* component-wise and scalar min/max to scripting
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2024-05-02 13:02:40 +02:00 |
ReflectionUtils.cs
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C#: Implement proper generic type name printing for Godot Editor
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2024-09-23 15:32:10 +08:00 |
Rid.cs
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C#: Implement InvariantCulture on Variant strings
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2024-03-15 19:43:00 -05:00 |
Signal.cs
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SignalAwaiter.cs
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StringExtensions.cs
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Fix comparison warnings in StringExtensions.cs
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2024-05-10 09:42:58 +02:00 |
StringName.cs
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C#: Use string literal instead of nameof
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2023-12-21 03:11:47 +01:00 |
Transform2D.cs
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C#: Expose Transform2D.Determinant()
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2024-08-08 06:31:46 +02:00 |
Transform3D.cs
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Fix C# operator *(Transform3D, AABB)
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2024-09-20 00:18:54 +02:00 |
Variant.cs
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Add PackedVector4Array Variant type
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2024-05-03 00:58:27 +02:00 |
Vector2.cs
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Fix doc on Vector2.cs's / operator
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2024-07-27 14:49:20 -07:00 |
Vector2I.cs
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Expose Vector* component-wise and scalar min/max to scripting
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2024-05-02 13:02:40 +02:00 |
Vector3.cs
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Fix Vector3 Slerp Normalizing Zero Vectors
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2024-07-26 09:04:54 -07:00 |
Vector3I.cs
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Expose Vector* component-wise and scalar min/max to scripting
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2024-05-02 13:02:40 +02:00 |
Vector4.cs
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Expose Vector* component-wise and scalar min/max to scripting
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2024-05-02 13:02:40 +02:00 |
Vector4I.cs
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Expose Vector* component-wise and scalar min/max to scripting
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2024-05-02 13:02:40 +02:00 |