virtualx-engine/modules
Gordon MacPherson de61cfe7c5 [fbx] bugfixes skinning, materials and debugging info, merry xmas 🎄
Better materials:
- default values will no longer trigger things like emission,
clear coat being enabled etc incorrectly, mostly importers misunderstand
this value, a value of 1 is not actually enabled emission, it must have a
non zero setting other than emission value for the emission flags to
actually be enabled correctly in our engine #42386
- lambert materials are warned against significantly,
do not use Lambert in Godot, use a PBR material like Ai Standard Surface
 (it's like going from low quality to high definition in terms of output
 in scenes and on assets)
- roughness values are calculated correctly in this version

Fixes for normal's array - some normal's from some files were dropped and
generated, this is now fixed.
- FBX indexing for items with (-1) index, for normal data is supported,
this is super helpful at increasing our range of compatibility of
FBX meshes.

Fix bone rest data **no longer requiring go to bind pose in Maya and various applications**
- Partial fix for #43688

Validation tools added for validating large projects

Provide package name, vendor and FBX vendor in the log.

Implemented metadata properties so we can read extra document
info required for bug reporting

**FBX 2011 (version 7200)** is unsupported now,
you must re-export your file in Maya or Max to upgrade the file format.

Fixes skin bind poses being generated based on node xforms in the scene
Fixes duplicate bones being added to skin and prevents add_bones from
registering skeleton bones it now registers skin bind poses,
but this should really be documented in the engine correctly right now
 it doesn't tell you this is the case.
2020-12-10 19:30:17 +00:00
..
arkit iOS: port ARC support 2020-10-06 00:23:25 +03:00
bmp Add Image.load_bmp_from_buffer() for run-time BMP image loading 2020-11-11 15:30:55 +01:00
bullet Merge pull request #42168 from madmiraal/fix-42108-3.2 2020-11-16 09:33:17 +01:00
camera iOS: port ARC support 2020-10-06 00:23:25 +03:00
csg doc: Make docs.godotengine.org links point to 3.2 branch 2020-10-19 16:10:01 +02:00
cvtt Ensure header guards enclose entire header. 2020-09-04 08:48:35 +02:00
dds DDS: Fix loading files without DDSD_CAPS or DDSD_PIXELFORMAT 2020-06-18 11:29:28 +02:00
enet doc: Make docs.godotengine.org links point to 3.2 branch 2020-10-19 16:10:01 +02:00
etc SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
fbx [fbx] bugfixes skinning, materials and debugging info, merry xmas 🎄 2020-12-10 19:30:17 +00:00
freetype SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gdnative [HTML5] Make GDNative support feature-based. 2020-12-05 01:14:03 +01:00
gdscript Merge pull request #43152 from Chaosus/color_autocompletion_3.2 2020-11-26 09:32:32 +01:00
gridmap Put misc. 3D tool visible instances on their own layer 2020-11-26 20:08:30 +01:00
hdr SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
jpg SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
jsonrpc Make LSP ignore $/ messages 2020-09-29 08:54:44 +02:00
mbedtls Fix certificate generation with mbedtls 2.16.8 . 2020-09-15 19:27:48 +02:00
minimp3 mp3 import and playback support backport 2020-12-07 15:32:09 +01:00
mobile_vr SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
mono C#: Bump Godot.NET.Sdk version to 3.2.4 2020-12-06 01:12:10 +01:00
ogg SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
opensimplex SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
opus [macOS, 3.2] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 14:43:29 +03:00
pvr iOS: Fix multiple issues with PVRTC import, disable ETC1 2020-09-23 11:13:50 +02:00
recast SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
regex Document how to perform advanced string splitting using RegEx 2020-07-29 18:24:00 +02:00
squish SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
stb_vorbis stb_vorbis: Increase max alloc buffer size for big Vorbis comments 2020-09-10 12:04:19 +02:00
svg SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
tga Add Image.load_bmp_from_buffer() for run-time BMP image loading 2020-11-11 15:30:55 +01:00
theora Improve documentation about VideoPlayer video formats 2020-09-24 14:43:11 +02:00
tinyexr SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
upnp SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
vhacd SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
visual_script doc: Warn about using Node internal processing 2020-11-26 09:38:45 +01:00
vorbis SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
webm Document that WebM videos don't support the alpha channel 2020-11-26 09:38:46 +01:00
webp SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
webrtc [HTML5] Add function signatures to JS libraries. 2020-12-04 23:37:41 +01:00
websocket [HTML5] Add function signatures to JS libraries. 2020-12-04 23:37:41 +01:00
xatlas_unwrap xatlas should be using the options configured here 2020-12-02 20:54:39 +01:00
register_module_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00