0118a95976
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
(cherry picked from commit
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.. | ||
docker | ||
document_icons | ||
html | ||
ios_xcode | ||
iphone-mono-libs | ||
linux | ||
osx | ||
osx_template.app/Contents | ||
osx_tools.app/Contents | ||
shell | ||
uwp_template | ||
windows | ||
project_icon.svg |