virtualx-engine/misc/dist/linux
backwardspy 0118a95976 set StartupWMClass in linux .desktop file
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar

(cherry picked from commit 7b346258a9)
2022-03-28 23:43:26 +02:00
..
godot.6 Linux: Sync man page with current --help output 2020-01-26 19:02:09 +01:00
org.godotengine.Godot.appdata.xml Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
org.godotengine.Godot.desktop set StartupWMClass in linux .desktop file 2022-03-28 23:43:26 +02:00
org.godotengine.Godot.xml Properly tag project files as a subclass of plain text in the MIME info 2021-08-03 09:15:33 +02:00