.. |
doc_classes
|
Make overridden properties link to parent definition
|
2021-12-03 17:48:49 +03:00 |
config.py
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
editor_scene_exporter_gltf_plugin.cpp
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
editor_scene_exporter_gltf_plugin.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
editor_scene_importer_gltf.cpp
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
editor_scene_importer_gltf.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_accessor.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_accessor.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_animation.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_animation.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_buffer_view.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_buffer_view.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_camera.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_camera.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_document.cpp
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_document.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_light.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_light.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_mesh.cpp
|
3.x backport glTF: Fix override materials and non-empty arrays
|
2021-11-01 23:40:12 -07:00 |
gltf_mesh.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_node.cpp
|
gltf: Fix mesh nodes which are also bones.
|
2021-05-31 13:18:10 -07:00 |
gltf_node.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_skeleton.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_skeleton.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_skin.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_skin.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_spec_gloss.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_spec_gloss.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_state.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_state.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
gltf_texture.cpp
|
Backport gltf2 module from master.
|
2021-05-31 13:18:06 -07:00 |
gltf_texture.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
packed_scene_gltf.cpp
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
packed_scene_gltf.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
register_types.cpp
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
register_types.h
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |
SCsub
|
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
|
2021-12-12 12:08:18 +01:00 |