virtualx-engine/modules/gltf
2021-12-12 12:08:18 +01:00
..
doc_classes Make overridden properties link to parent definition 2021-12-03 17:48:49 +03:00
config.py Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
editor_scene_exporter_gltf_plugin.cpp glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
editor_scene_exporter_gltf_plugin.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
editor_scene_importer_gltf.cpp glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
editor_scene_importer_gltf.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_accessor.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_accessor.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_animation.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_animation.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_buffer_view.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_buffer_view.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_camera.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_camera.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_document.cpp glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_document.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_light.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_light.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_mesh.cpp 3.x backport glTF: Fix override materials and non-empty arrays 2021-11-01 23:40:12 -07:00
gltf_mesh.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_node.cpp gltf: Fix mesh nodes which are also bones. 2021-05-31 13:18:10 -07:00
gltf_node.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_skeleton.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_skeleton.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_skin.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_skin.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_spec_gloss.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_spec_gloss.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_state.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_state.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
gltf_texture.cpp Backport gltf2 module from master. 2021-05-31 13:18:06 -07:00
gltf_texture.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
packed_scene_gltf.cpp glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
packed_scene_gltf.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
register_types.cpp glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
register_types.h glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00
SCsub glTF: Cleanup includes and defines, split PackedSceneGLTF to own file 2021-12-12 12:08:18 +01:00