virtualx-engine/platform/android
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
export fix custom export packages for PC 2014-08-25 15:13:30 -04:00
globals Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
java 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
libs Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
AndroidManifest.xml.template Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
audio_driver_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_opensl.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
audio_driver_opensl.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
cpu-features.c 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py Build System Changes 2014-10-07 01:31:49 -03:00
dir_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_jandroid.cpp Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
dir_access_jandroid.h Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
file_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
godot_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ifaddrs_android.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_bind.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
java_bind.h More 3D Improvements 2014-05-29 10:56:39 -03:00
java_class_wrapper.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_class_wrapper.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_glue.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_glue.h Fixed Bugs & Joypad in Android 2014-07-02 00:09:36 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_android.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
os_android.h Misc Fixes 2014-06-27 23:21:45 -03:00
platform_config.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project.properties.template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00