2d
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Visual Shader Editing for 2D
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2015-01-20 20:36:25 -03:00 |
3d
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-begin work on unidirectional collision detection
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2015-01-13 10:49:26 -03:00 |
animation
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Add call deferred support for Tween
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2015-01-07 19:46:01 +08:00 |
gui
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begin work on lighting system for 2D
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2015-01-22 11:07:16 -03:00 |
io
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Bug Fixes
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2014-11-02 11:31:01 -03:00 |
main
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Add Stop pause mode implementation
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2014-12-28 00:29:12 +08:00 |
resources
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begin work on lighting system for 2D
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2015-01-22 11:07:16 -03:00 |
register_scene_types.cpp
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Visual Shader Editing for 2D
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2015-01-20 20:36:25 -03:00 |
register_scene_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
scene_string_names.cpp
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
scene_string_names.h
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
SCsub
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Build System Changes
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2014-10-07 01:31:49 -03:00 |