..
a_star.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
a_star.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
a_star_grid_2d.cpp
refactor(AStarGrid2D): Return Vector2i in get_id_path
2022-09-30 12:02:28 +02:00
a_star_grid_2d.h
refactor(AStarGrid2D): Return Vector2i in get_id_path
2022-09-30 12:02:28 +02:00
aabb.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
aabb.h
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
audio_frame.h
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
basis.cpp
Static analysis: remove "break" after "return"
2022-11-18 17:57:33 -05:00
basis.h
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
bvh.h
Fixup BVH debugging statements
2022-07-25 18:21:53 +02:00
bvh_abb.h
Remove set_all methods from Vector2/3/4
2022-09-19 15:08:50 -05:00
bvh_cull.inc
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
2022-03-04 23:29:38 +01:00
bvh_debug.inc
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
2022-03-04 23:29:38 +01:00
bvh_integrity.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_logic.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_misc.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_pair.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_public.inc
Fixup BVH debugging statements
2022-07-25 18:21:53 +02:00
bvh_refit.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_split.inc
Use constexpr
in the conditions with template parameters and sizeof
s to suppress C4127 warnings.
2022-09-29 10:38:21 +03:00
bvh_structs.inc
Fix array-bounds warning in BVH
2022-09-22 16:06:25 +01:00
bvh_tree.h
Use float literals for float calculations in Color
2022-10-07 11:28:47 -05:00
color.cpp
Use float literals for float calculations in Color
2022-10-07 11:28:47 -05:00
color.h
Use float literals for float calculations in Color
2022-10-07 11:28:47 -05:00
color_names.inc
Update color constants to use HEX codes
2022-03-17 11:36:23 +02:00
convex_hull.cpp
Optimize Convex Collision
2022-10-13 19:07:53 +02:00
convex_hull.h
Optimize Convex Collision
2022-10-13 19:07:53 +02:00
delaunay_2d.h
Core: Move Vector2i to its own vector2i.h
header
2022-02-04 16:32:21 +01:00
delaunay_3d.h
Use float literals for float calculations in Color
2022-10-07 11:28:47 -05:00
disjoint_set.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
dynamic_bvh.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
dynamic_bvh.h
Fix DynamicBVH crash after #59867
2022-04-05 02:17:34 +02:00
expression.cpp
Fix periods in editor strings and messages
2022-11-14 19:36:36 +01:00
expression.h
Add a const call mode to Object, Variant and Script.
2022-06-27 13:33:06 -07:00
face3.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
face3.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
geometry_2d.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
geometry_2d.h
Float literals - fix main primitives to use real_t casting
2022-02-24 08:15:10 +00:00
geometry_3d.cpp
Optimize Convex Collision
2022-10-13 19:07:53 +02:00
geometry_3d.h
Optimize Convex Collision
2022-10-13 19:07:53 +02:00
math_defs.h
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
math_fieldwise.cpp
Rename Projection matrix
to columns
2022-10-04 12:34:19 -05:00
math_fieldwise.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_funcs.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_funcs.h
Refactor Curve3D::_bake() method
2022-11-24 10:52:06 +08:00
plane.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
plane.h
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
projection.cpp
Static analysis: remove "break" after "return"
2022-11-18 17:57:33 -05:00
projection.h
Enhancements to includes in core data structures
2022-10-05 23:11:02 -05:00
quaternion.cpp
Allow getting Quaternion rotation in different Euler orders
2022-11-02 19:20:10 -05:00
quaternion.h
Allow getting Quaternion rotation in different Euler orders
2022-11-02 19:20:10 -05:00
quick_hull.cpp
Optimize Convex Collision
2022-10-13 19:07:53 +02:00
quick_hull.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
random_number_generator.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_number_generator.h
Randomize RandomNumberGenerator instances' default seed
2022-10-08 12:26:26 +05:30
random_pcg.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_pcg.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
rect2.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
rect2.h
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
rect2i.cpp
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
rect2i.h
Use float literals for float calculations in Color
2022-10-07 11:28:47 -05:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
static_raycaster.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
static_raycaster.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
transform_2d.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
transform_2d.h
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
transform_3d.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
transform_3d.h
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
triangle_mesh.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
triangle_mesh.h
Add surface indices to TriangleMesh
2022-06-22 21:48:23 +02:00
triangulate.cpp
Float literals - fix main primitives to use .f
2022-02-10 18:43:19 +00:00
triangulate.h
Core: Move Vector2i to its own vector2i.h
header
2022-02-04 16:32:21 +01:00
vector2.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
vector2.h
Refactor Curve3D::_bake() method
2022-11-24 10:52:06 +08:00
vector2i.cpp
Core: Move Vector2i to its own vector2i.h
header
2022-02-04 16:32:21 +01:00
vector2i.h
Define AXIS_COUNT in all vector types
2022-09-19 17:50:35 -05:00
vector3.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
vector3.h
Refactor Curve3D::_bake() method
2022-11-24 10:52:06 +08:00
vector3i.cpp
Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i
2022-09-19 15:08:50 -05:00
vector3i.h
Merge pull request #66133 from aaronfranke/set-all
2022-10-03 09:23:46 +02:00
vector4.cpp
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
vector4.h
Add is_finite
method for checking built-in types
2022-10-08 13:25:08 +08:00
vector4i.cpp
Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i
2022-09-19 15:08:50 -05:00
vector4i.h
Merge pull request #66133 from aaronfranke/set-all
2022-10-03 09:23:46 +02:00