..
area.cpp
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
2018-11-16 08:49:26 -03:00
area.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
arvr_nodes.cpp
Repaired mistyped of 'its' on several files.
2018-10-25 07:19:21 +07:00
arvr_nodes.h
Repaired mistyped of 'its' on several files.
2018-10-25 07:19:21 +07:00
audio_stream_player_3d.cpp
Fix AudioStreamPlayer2D/3D::is_playing right after a play()
2018-11-17 11:47:11 -03:00
audio_stream_player_3d.h
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
baked_lightmap.cpp
Fixes to baker, restored xatlas and fixed bake options.
2018-10-05 19:00:32 -03:00
baked_lightmap.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
bone_attachment.cpp
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
bone_attachment.h
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
camera.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
camera.h
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
2018-08-21 15:31:23 -03:00
collision_object.cpp
Improve ClassDB information for some some signal parameters
2018-09-01 18:05:51 +08:00
collision_object.h
Implemented Soft body
2018-07-23 20:50:23 +02:00
collision_polygon.cpp
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
collision_polygon.h
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
collision_shape.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
collision_shape.h
Implemented Soft body
2018-07-23 20:50:23 +02:00
cpu_particles.cpp
Tweak the Hue Variation property hint to allow finer adjustments
2018-11-19 10:52:17 +01:00
cpu_particles.h
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
2018-11-04 15:58:12 +01:00
gi_probe.cpp
Ability to disable scale in nodes, closes #19927
2018-07-18 13:48:09 -03:00
gi_probe.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
immediate_geometry.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
immediate_geometry.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
interpolated_camera.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
interpolated_camera.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
light.cpp
Fix editor only lights
2018-10-24 16:47:32 +02:00
light.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
listener.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
listener.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
mesh_instance.cpp
Get surface material count in MeshInstance for scripts
2018-10-23 15:25:38 +02:00
mesh_instance.h
Get surface material count in MeshInstance for scripts
2018-10-23 15:25:38 +02:00
multimesh_instance.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
multimesh_instance.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
navigation.cpp
Fix warnings about set but unused variables [-Wunused-but-set-variable]
2018-09-27 16:25:24 +02:00
navigation.h
Better heuristic for the shortest path algorithm for navigation2D and navigation.
2018-09-20 21:23:17 +02:00
navigation_mesh.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
navigation_mesh.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
particles.cpp
Make 2D particles work OOTB (again)
2018-11-13 23:25:05 +01:00
particles.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
path.cpp
Add a configuration warning to [Oriented]PathFollow
2018-10-24 23:39:45 +02:00
path.h
Add a configuration warning to [Oriented]PathFollow
2018-10-24 23:39:45 +02:00
physics_body.cpp
Fix 6DOF Physical Bone joint
2018-11-22 11:15:48 +01:00
physics_body.h
Fix 6DOF Physical Bone joint
2018-11-22 11:15:48 +01:00
physics_joint.cpp
Removed duplicate property bind in Generic6DOFJoint.
2018-11-20 03:47:09 +00:00
physics_joint.h
Added angular restitution
2018-11-13 09:24:00 +01:00
portal.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
portal.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
position_3d.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
position_3d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
proximity_group.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
proximity_group.h
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
ray_cast.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
ray_cast.h
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
2018-08-21 15:31:23 -03:00
reflection_probe.cpp
Ability to disable scale in nodes, closes #19927
2018-07-18 13:48:09 -03:00
reflection_probe.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
remote_transform.cpp
Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221
2018-08-23 13:28:36 -03:00
remote_transform.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
room_instance.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
room_instance.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scenario_fx.cpp
-Ability to open resources in the same window
2018-05-17 18:03:05 -03:00
scenario_fx.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
skeleton.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
skeleton.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
soft_body.cpp
Add method get_collision_exceptions
2018-11-01 06:41:34 -03:00
soft_body.h
Add method get_collision_exceptions
2018-11-01 06:41:34 -03:00
spatial.cpp
-Moved EditorDefaultValue to ClassDB, made it core
2018-11-08 11:30:59 -03:00
spatial.h
Add a function to force transform update, fixes #17628
2018-09-06 20:38:16 -03:00
spatial_velocity_tracker.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
spatial_velocity_tracker.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
spring_arm.cpp
Fix warnings about wrong member initialization order [-Wreorder]
2018-09-28 17:30:28 +02:00
spring_arm.h
Fix warnings about wrong member initialization order [-Wreorder]
2018-09-28 17:30:28 +02:00
sprite_3d.cpp
Fixing tangent and binormal logic
2018-11-19 22:27:05 +11:00
sprite_3d.h
Polished 3D selection
2018-06-13 17:52:37 +02:00
vehicle_body.cpp
Misc. typos
2018-09-12 21:39:17 -04:00
vehicle_body.h
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
visibility_notifier.cpp
Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659
2018-11-19 23:06:02 -03:00
visibility_notifier.h
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
2018-10-02 13:40:17 +02:00
visual_instance.cpp
Fix GeometryInstance extra_cull_margin step
2018-09-23 13:58:58 +02:00
visual_instance.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
voxel_light_baker.cpp
Repaired mistyped of 'its' on several files.
2018-10-25 07:19:21 +07:00
voxel_light_baker.h
Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export.
2018-10-02 10:00:15 -03:00