2023-01-05 13:25:55 +01:00
/**************************************************************************/
/* script_language.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
2018-01-05 00:50:27 +01:00
2014-02-10 02:10:30 +01:00
# ifndef SCRIPT_LANGUAGE_H
# define SCRIPT_LANGUAGE_H
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# include "core/doc_data.h"
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# include "core/io/resource.h"
# include "core/templates/pair.h"
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# include "core/templates/rb_map.h"
Fix race in ScriptServer.
Fixes #76581.
TSAN flagged this issue on starting the editor:
1. main calls register_core_types, which calls IP::create(), which calls Thread::start on the resolver thread
2. Thread::callback calls ScriptServer::thread_enter(), as "Scripts may need to attach a stack."
3. ScriptServer::thread_enter() accesses ScriptServer::_languages, which is still being initialized on the main thread by initialize_gdscript_module
This fixes the issue by skipping thread enter/exit notifications if languages have not finished initializing yet.
I'm assuming that notifying un-initialized languages of thread starts/stops would have been pointless anyways. If we need to somehow notify languages of threads before the languages initialize, we'll need a different solution.
```
Godot Engine v4.0.2.stable.custom_build.7a0977ce2 - https://godotengine.org
==================
WARNING: ThreadSanitizer: data race (pid=9426)
Write of size 4 at 0x55615b187cd0 by main thread:
#0 ScriptServer::register_language(ScriptLanguage*) /home/rcorre/src/godot/godot/core/object/script_language.cpp:177:28 (godot.linuxbsd.editor.x86_64.llvm.san+0x9e52ab9) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 initialize_gdscript_module(ModuleInitializationLevel) /home/rcorre/src/godot/godot/modules/gdscript/register_types.cpp:118:3 (godot.linuxbsd.editor.x86_64.llvm.san+0x36f9c6f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#2 initialize_modules(ModuleInitializationLevel) /home/rcorre/src/godot/godot/modules/register_module_types.gen.cpp:93:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f50499) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#3 Main::setup2(unsigned long) /home/rcorre/src/godot/godot/main/main.cpp:1961:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f1d40d) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#4 Main::setup(char const*, int, char**, bool) /home/rcorre/src/godot/godot/main/main.cpp:1879:10 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f16370) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#5 main /home/rcorre/src/godot/godot/platform/linuxbsd/godot_linuxbsd.cpp:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x2e67e1f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
Previous read of size 4 at 0x55615b187cd0 by thread T1:
#0 ScriptServer::thread_enter() /home/rcorre/src/godot/godot/core/object/script_language.cpp:244:22 (godot.linuxbsd.editor.x86_64.llvm.san+0x9e54aed) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 Thread::callback(unsigned long, Thread::Settings const&, void (*)(void*), void*) /home/rcorre/src/godot/godot/core/os/thread.cpp:61:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x9464ab0) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#2 void std::__invoke_impl<void, void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>(std::__invoke_other, void (*&&)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/invoke.h:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#3 std::__invoke_result<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>::type std::__invoke<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>(void (*&&)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/invoke.h:96:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#4 void std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>::_M_invoke<0ul, 1ul, 2ul, 3ul, 4ul>(std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul>) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:258:13 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#5 std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>::operator()() /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:265:11 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#6 std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>>::_M_run() /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:210:13 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#7 execute_native_thread_routine /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:82:18 (libstdc++.so.6+0xd72c2) (BuildId: 6fe66a2d539a78c993bd2d377e00fad389220963)
Location is global 'ScriptServer::_language_count' of size 4 at 0x55615b187cd0 (godot.linuxbsd.editor.x86_64.llvm.san+0xbf46cd0)
Thread T1 (tid=9431, running) created by main thread at:
#0 pthread_create <null> (godot.linuxbsd.editor.x86_64.llvm.san+0x2de5776) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 __gthread_create /usr/src/debug/gcc/gcc-build/x86_64-pc-linux-gnu/libstdc++-v3/include/x86_64-pc-linux-gnu/bits/gthr-default.h:663:35 (libstdc++.so.6+0xd73a9) (BuildId: 6fe66a2d539a78c993bd2d377e00fad389220963)
#2 std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State>>, void (*)()) /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:147:37 (libstdc++.so.6+0xd73a9)
#3 IP::IP() /home/rcorre/src/godot/godot/core/io/ip.cpp:347:19 (godot.linuxbsd.editor.x86_64.llvm.san+0x962cbcd) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#4 IPUnix::IPUnix() /home/rcorre/src/godot/godot/drivers/unix/ip_unix.cpp:261:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x4aee599) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#5 IPUnix::_create_unix() /home/rcorre/src/godot/godot/drivers/unix/ip_unix.cpp:258:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x4aee599)
#6 IP::create() /home/rcorre/src/godot/godot/core/io/ip.cpp:339:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x962ca5e) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#7 register_core_types() /home/rcorre/src/godot/godot/core/register_core_types.cpp:279:7 (godot.linuxbsd.editor.x86_64.llvm.san+0x93e2333) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#8 Main::setup(char const*, int, char**, bool) /home/rcorre/src/godot/godot/main/main.cpp:690:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f08a49) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#9 main /home/rcorre/src/godot/godot/platform/linuxbsd/godot_linuxbsd.cpp:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x2e67e1f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
SUMMARY: ThreadSanitizer: data race /home/rcorre/src/godot/godot/core/object/script_language.cpp:177:28 in ScriptServer::register_language(ScriptLanguage*)
```
Co-authored-by: Pedro J. Estébanez <RandomShaper@users.noreply.github.com>
2023-04-29 19:54:52 +02:00
# include "core/templates/safe_refcount.h"
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# include "core/variant/typed_array.h"
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class ScriptLanguage ;
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template < typename T >
class TypedArray ;
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typedef void ( * ScriptEditRequestFunction ) ( const String & p_path ) ;
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class ScriptServer {
enum {
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MAX_LANGUAGES = 16
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} ;
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static ScriptLanguage * _languages [ MAX_LANGUAGES ] ;
static int _language_count ;
static bool scripting_enabled ;
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static bool reload_scripts_on_save ;
Fix race in ScriptServer.
Fixes #76581.
TSAN flagged this issue on starting the editor:
1. main calls register_core_types, which calls IP::create(), which calls Thread::start on the resolver thread
2. Thread::callback calls ScriptServer::thread_enter(), as "Scripts may need to attach a stack."
3. ScriptServer::thread_enter() accesses ScriptServer::_languages, which is still being initialized on the main thread by initialize_gdscript_module
This fixes the issue by skipping thread enter/exit notifications if languages have not finished initializing yet.
I'm assuming that notifying un-initialized languages of thread starts/stops would have been pointless anyways. If we need to somehow notify languages of threads before the languages initialize, we'll need a different solution.
```
Godot Engine v4.0.2.stable.custom_build.7a0977ce2 - https://godotengine.org
==================
WARNING: ThreadSanitizer: data race (pid=9426)
Write of size 4 at 0x55615b187cd0 by main thread:
#0 ScriptServer::register_language(ScriptLanguage*) /home/rcorre/src/godot/godot/core/object/script_language.cpp:177:28 (godot.linuxbsd.editor.x86_64.llvm.san+0x9e52ab9) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 initialize_gdscript_module(ModuleInitializationLevel) /home/rcorre/src/godot/godot/modules/gdscript/register_types.cpp:118:3 (godot.linuxbsd.editor.x86_64.llvm.san+0x36f9c6f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#2 initialize_modules(ModuleInitializationLevel) /home/rcorre/src/godot/godot/modules/register_module_types.gen.cpp:93:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f50499) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#3 Main::setup2(unsigned long) /home/rcorre/src/godot/godot/main/main.cpp:1961:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f1d40d) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#4 Main::setup(char const*, int, char**, bool) /home/rcorre/src/godot/godot/main/main.cpp:1879:10 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f16370) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#5 main /home/rcorre/src/godot/godot/platform/linuxbsd/godot_linuxbsd.cpp:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x2e67e1f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
Previous read of size 4 at 0x55615b187cd0 by thread T1:
#0 ScriptServer::thread_enter() /home/rcorre/src/godot/godot/core/object/script_language.cpp:244:22 (godot.linuxbsd.editor.x86_64.llvm.san+0x9e54aed) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 Thread::callback(unsigned long, Thread::Settings const&, void (*)(void*), void*) /home/rcorre/src/godot/godot/core/os/thread.cpp:61:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x9464ab0) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#2 void std::__invoke_impl<void, void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>(std::__invoke_other, void (*&&)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/invoke.h:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#3 std::__invoke_result<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>::type std::__invoke<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>(void (*&&)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/invoke.h:96:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#4 void std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>::_M_invoke<0ul, 1ul, 2ul, 3ul, 4ul>(std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul>) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:258:13 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#5 std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>::operator()() /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:265:11 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#6 std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>>::_M_run() /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:210:13 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#7 execute_native_thread_routine /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:82:18 (libstdc++.so.6+0xd72c2) (BuildId: 6fe66a2d539a78c993bd2d377e00fad389220963)
Location is global 'ScriptServer::_language_count' of size 4 at 0x55615b187cd0 (godot.linuxbsd.editor.x86_64.llvm.san+0xbf46cd0)
Thread T1 (tid=9431, running) created by main thread at:
#0 pthread_create <null> (godot.linuxbsd.editor.x86_64.llvm.san+0x2de5776) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 __gthread_create /usr/src/debug/gcc/gcc-build/x86_64-pc-linux-gnu/libstdc++-v3/include/x86_64-pc-linux-gnu/bits/gthr-default.h:663:35 (libstdc++.so.6+0xd73a9) (BuildId: 6fe66a2d539a78c993bd2d377e00fad389220963)
#2 std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State>>, void (*)()) /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:147:37 (libstdc++.so.6+0xd73a9)
#3 IP::IP() /home/rcorre/src/godot/godot/core/io/ip.cpp:347:19 (godot.linuxbsd.editor.x86_64.llvm.san+0x962cbcd) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#4 IPUnix::IPUnix() /home/rcorre/src/godot/godot/drivers/unix/ip_unix.cpp:261:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x4aee599) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#5 IPUnix::_create_unix() /home/rcorre/src/godot/godot/drivers/unix/ip_unix.cpp:258:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x4aee599)
#6 IP::create() /home/rcorre/src/godot/godot/core/io/ip.cpp:339:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x962ca5e) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#7 register_core_types() /home/rcorre/src/godot/godot/core/register_core_types.cpp:279:7 (godot.linuxbsd.editor.x86_64.llvm.san+0x93e2333) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#8 Main::setup(char const*, int, char**, bool) /home/rcorre/src/godot/godot/main/main.cpp:690:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f08a49) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#9 main /home/rcorre/src/godot/godot/platform/linuxbsd/godot_linuxbsd.cpp:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x2e67e1f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
SUMMARY: ThreadSanitizer: data race /home/rcorre/src/godot/godot/core/object/script_language.cpp:177:28 in ScriptServer::register_language(ScriptLanguage*)
```
Co-authored-by: Pedro J. Estébanez <RandomShaper@users.noreply.github.com>
2023-04-29 19:54:52 +02:00
static SafeFlag languages_finished ; // Used until GH-76581 is fixed properly.
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struct GlobalScriptClass {
StringName language ;
String path ;
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StringName base ;
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} ;
static HashMap < StringName , GlobalScriptClass > global_classes ;
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static HashMap < StringName , Vector < StringName > > inheriters_cache ;
static bool inheriters_cache_dirty ;
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public :
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static ScriptEditRequestFunction edit_request_func ;
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static void set_scripting_enabled ( bool p_enabled ) ;
static bool is_scripting_enabled ( ) ;
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_FORCE_INLINE_ static int get_language_count ( ) { return _language_count ; }
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static ScriptLanguage * get_language ( int p_idx ) ;
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static Error register_language ( ScriptLanguage * p_language ) ;
static Error unregister_language ( const ScriptLanguage * p_language ) ;
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static void set_reload_scripts_on_save ( bool p_enable ) ;
static bool is_reload_scripts_on_save_enabled ( ) ;
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static void thread_enter ( ) ;
static void thread_exit ( ) ;
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static void global_classes_clear ( ) ;
static void add_global_class ( const StringName & p_class , const StringName & p_base , const StringName & p_language , const String & p_path ) ;
static void remove_global_class ( const StringName & p_class ) ;
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static void remove_global_class_by_path ( const String & p_path ) ;
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static bool is_global_class ( const StringName & p_class ) ;
static StringName get_global_class_language ( const StringName & p_class ) ;
static String get_global_class_path ( const String & p_class ) ;
static StringName get_global_class_base ( const String & p_class ) ;
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static StringName get_global_class_native_base ( const String & p_class ) ;
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static void get_global_class_list ( List < StringName > * r_global_classes ) ;
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static void get_inheriters_list ( const StringName & p_base_type , List < StringName > * r_classes ) ;
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static void save_global_classes ( ) ;
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static String get_global_class_cache_file_path ( ) ;
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static void init_languages ( ) ;
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static void finish_languages ( ) ;
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Fix race in ScriptServer.
Fixes #76581.
TSAN flagged this issue on starting the editor:
1. main calls register_core_types, which calls IP::create(), which calls Thread::start on the resolver thread
2. Thread::callback calls ScriptServer::thread_enter(), as "Scripts may need to attach a stack."
3. ScriptServer::thread_enter() accesses ScriptServer::_languages, which is still being initialized on the main thread by initialize_gdscript_module
This fixes the issue by skipping thread enter/exit notifications if languages have not finished initializing yet.
I'm assuming that notifying un-initialized languages of thread starts/stops would have been pointless anyways. If we need to somehow notify languages of threads before the languages initialize, we'll need a different solution.
```
Godot Engine v4.0.2.stable.custom_build.7a0977ce2 - https://godotengine.org
==================
WARNING: ThreadSanitizer: data race (pid=9426)
Write of size 4 at 0x55615b187cd0 by main thread:
#0 ScriptServer::register_language(ScriptLanguage*) /home/rcorre/src/godot/godot/core/object/script_language.cpp:177:28 (godot.linuxbsd.editor.x86_64.llvm.san+0x9e52ab9) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 initialize_gdscript_module(ModuleInitializationLevel) /home/rcorre/src/godot/godot/modules/gdscript/register_types.cpp:118:3 (godot.linuxbsd.editor.x86_64.llvm.san+0x36f9c6f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#2 initialize_modules(ModuleInitializationLevel) /home/rcorre/src/godot/godot/modules/register_module_types.gen.cpp:93:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f50499) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#3 Main::setup2(unsigned long) /home/rcorre/src/godot/godot/main/main.cpp:1961:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f1d40d) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#4 Main::setup(char const*, int, char**, bool) /home/rcorre/src/godot/godot/main/main.cpp:1879:10 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f16370) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#5 main /home/rcorre/src/godot/godot/platform/linuxbsd/godot_linuxbsd.cpp:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x2e67e1f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
Previous read of size 4 at 0x55615b187cd0 by thread T1:
#0 ScriptServer::thread_enter() /home/rcorre/src/godot/godot/core/object/script_language.cpp:244:22 (godot.linuxbsd.editor.x86_64.llvm.san+0x9e54aed) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 Thread::callback(unsigned long, Thread::Settings const&, void (*)(void*), void*) /home/rcorre/src/godot/godot/core/os/thread.cpp:61:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x9464ab0) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#2 void std::__invoke_impl<void, void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>(std::__invoke_other, void (*&&)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/invoke.h:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#3 std::__invoke_result<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>::type std::__invoke<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>(void (*&&)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/invoke.h:96:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#4 void std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>::_M_invoke<0ul, 1ul, 2ul, 3ul, 4ul>(std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul>) /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:258:13 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#5 std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>::operator()() /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:265:11 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#6 std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(unsigned long, Thread::Settings const&, void (*)(void*), void*), unsigned long, Thread::Settings, void (*)(void*), void*>>>::_M_run() /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/12.2.1/../../../../include/c++/12.2.1/bits/std_thread.h:210:13 (godot.linuxbsd.editor.x86_64.llvm.san+0x9465283)
#7 execute_native_thread_routine /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:82:18 (libstdc++.so.6+0xd72c2) (BuildId: 6fe66a2d539a78c993bd2d377e00fad389220963)
Location is global 'ScriptServer::_language_count' of size 4 at 0x55615b187cd0 (godot.linuxbsd.editor.x86_64.llvm.san+0xbf46cd0)
Thread T1 (tid=9431, running) created by main thread at:
#0 pthread_create <null> (godot.linuxbsd.editor.x86_64.llvm.san+0x2de5776) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#1 __gthread_create /usr/src/debug/gcc/gcc-build/x86_64-pc-linux-gnu/libstdc++-v3/include/x86_64-pc-linux-gnu/bits/gthr-default.h:663:35 (libstdc++.so.6+0xd73a9) (BuildId: 6fe66a2d539a78c993bd2d377e00fad389220963)
#2 std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State>>, void (*)()) /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:147:37 (libstdc++.so.6+0xd73a9)
#3 IP::IP() /home/rcorre/src/godot/godot/core/io/ip.cpp:347:19 (godot.linuxbsd.editor.x86_64.llvm.san+0x962cbcd) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#4 IPUnix::IPUnix() /home/rcorre/src/godot/godot/drivers/unix/ip_unix.cpp:261:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x4aee599) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#5 IPUnix::_create_unix() /home/rcorre/src/godot/godot/drivers/unix/ip_unix.cpp:258:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x4aee599)
#6 IP::create() /home/rcorre/src/godot/godot/core/io/ip.cpp:339:9 (godot.linuxbsd.editor.x86_64.llvm.san+0x962ca5e) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#7 register_core_types() /home/rcorre/src/godot/godot/core/register_core_types.cpp:279:7 (godot.linuxbsd.editor.x86_64.llvm.san+0x93e2333) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#8 Main::setup(char const*, int, char**, bool) /home/rcorre/src/godot/godot/main/main.cpp:690:2 (godot.linuxbsd.editor.x86_64.llvm.san+0x2f08a49) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
#9 main /home/rcorre/src/godot/godot/platform/linuxbsd/godot_linuxbsd.cpp:61:14 (godot.linuxbsd.editor.x86_64.llvm.san+0x2e67e1f) (BuildId: 780a9db7c37d88e78d5ee659c4fa1cd378abd048)
SUMMARY: ThreadSanitizer: data race /home/rcorre/src/godot/godot/core/object/script_language.cpp:177:28 in ScriptServer::register_language(ScriptLanguage*)
```
Co-authored-by: Pedro J. Estébanez <RandomShaper@users.noreply.github.com>
2023-04-29 19:54:52 +02:00
static bool are_languages_finished ( ) { return languages_finished . is_set ( ) ; }
2014-02-10 02:10:30 +01:00
} ;
class ScriptInstance ;
class PlaceHolderScriptInstance ;
class Script : public Resource {
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GDCLASS ( Script , Resource ) ;
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OBJ_SAVE_TYPE ( Script ) ;
protected :
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virtual bool editor_can_reload_from_file ( ) override { return false ; } // this is handled by editor better
2014-02-10 02:10:30 +01:00
void _notification ( int p_what ) ;
static void _bind_methods ( ) ;
friend class PlaceHolderScriptInstance ;
virtual void _placeholder_erased ( PlaceHolderScriptInstance * p_placeholder ) { }
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Variant _get_property_default_value ( const StringName & p_property ) ;
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TypedArray < Dictionary > _get_script_property_list ( ) ;
TypedArray < Dictionary > _get_script_method_list ( ) ;
TypedArray < Dictionary > _get_script_signal_list ( ) ;
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Dictionary _get_script_constant_map ( ) ;
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public :
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virtual bool can_instantiate ( ) const = 0 ;
2016-08-25 22:45:20 +02:00
2014-02-10 02:10:30 +01:00
virtual Ref < Script > get_base_script ( ) const = 0 ; //for script inheritance
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virtual StringName get_global_name ( ) const = 0 ;
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virtual bool inherits_script ( const Ref < Script > & p_script ) const = 0 ;
2014-02-10 02:10:30 +01:00
virtual StringName get_instance_base_type ( ) const = 0 ; // this may not work in all scripts, will return empty if so
virtual ScriptInstance * instance_create ( Object * p_this ) = 0 ;
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virtual PlaceHolderScriptInstance * placeholder_instance_create ( Object * p_this ) { return nullptr ; }
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virtual bool instance_has ( const Object * p_this ) const = 0 ;
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2014-02-10 02:10:30 +01:00
virtual bool has_source_code ( ) const = 0 ;
virtual String get_source_code ( ) const = 0 ;
virtual void set_source_code ( const String & p_code ) = 0 ;
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virtual Error reload ( bool p_keep_state = false ) = 0 ;
2014-02-10 02:10:30 +01:00
2020-11-29 03:37:57 +01:00
# ifdef TOOLS_ENABLED
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virtual Vector < DocData : : ClassDoc > get_documentation ( ) const = 0 ;
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virtual PropertyInfo get_class_category ( ) const ;
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# endif // TOOLS_ENABLED
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virtual bool has_method ( const StringName & p_method ) const = 0 ;
virtual MethodInfo get_method_info ( const StringName & p_method ) const = 0 ;
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virtual bool is_tool ( ) const = 0 ;
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virtual bool is_valid ( ) const = 0 ;
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virtual ScriptLanguage * get_language ( ) const = 0 ;
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virtual bool has_script_signal ( const StringName & p_signal ) const = 0 ;
virtual void get_script_signal_list ( List < MethodInfo > * r_signals ) const = 0 ;
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virtual bool get_property_default_value ( const StringName & p_property , Variant & r_value ) const = 0 ;
2015-06-24 18:29:23 +02:00
2014-09-22 05:50:48 +02:00
virtual void update_exports ( ) { } //editor tool
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virtual void get_script_method_list ( List < MethodInfo > * p_list ) const = 0 ;
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virtual void get_script_property_list ( List < PropertyInfo > * p_list ) const = 0 ;
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virtual int get_member_line ( const StringName & p_member ) const { return - 1 ; }
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virtual void get_constants ( HashMap < StringName , Variant > * p_constants ) { }
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virtual void get_members ( HashSet < StringName > * p_constants ) { }
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virtual bool is_placeholder_fallback_enabled ( ) const { return false ; }
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virtual const Variant get_rpc_config ( ) const = 0 ;
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Script ( ) { }
} ;
class ScriptInstance {
public :
virtual bool set ( const StringName & p_name , const Variant & p_value ) = 0 ;
virtual bool get ( const StringName & p_name , Variant & r_ret ) const = 0 ;
virtual void get_property_list ( List < PropertyInfo > * p_properties ) const = 0 ;
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virtual Variant : : Type get_property_type ( const StringName & p_name , bool * r_is_valid = nullptr ) const = 0 ;
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2022-08-12 20:43:14 +02:00
virtual bool property_can_revert ( const StringName & p_name ) const = 0 ;
virtual bool property_get_revert ( const StringName & p_name , Variant & r_ret ) const = 0 ;
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virtual Object * get_owner ( ) { return nullptr ; }
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virtual void get_property_state ( List < Pair < StringName , Variant > > & state ) ;
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2014-02-10 02:10:30 +01:00
virtual void get_method_list ( List < MethodInfo > * p_list ) const = 0 ;
virtual bool has_method ( const StringName & p_method ) const = 0 ;
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virtual Variant callp ( const StringName & p_method , const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) = 0 ;
template < typename . . . VarArgs >
Variant call ( const StringName & p_method , VarArgs . . . p_args ) {
Variant args [ sizeof . . . ( p_args ) + 1 ] = { p_args . . . , Variant ( ) } ; // +1 makes sure zero sized arrays are also supported.
const Variant * argptrs [ sizeof . . . ( p_args ) + 1 ] ;
for ( uint32_t i = 0 ; i < sizeof . . . ( p_args ) ; i + + ) {
argptrs [ i ] = & args [ i ] ;
}
Callable : : CallError cerr ;
return callp ( p_method , sizeof . . . ( p_args ) = = 0 ? nullptr : ( const Variant * * ) argptrs , sizeof . . . ( p_args ) , cerr ) ;
}
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virtual Variant call_const ( const StringName & p_method , const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) ; // implement if language supports const functions
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virtual void notification ( int p_notification ) = 0 ;
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virtual String to_string ( bool * r_valid ) {
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if ( r_valid ) {
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* r_valid = false ;
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}
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return String ( ) ;
}
2014-02-10 02:10:30 +01:00
2016-06-22 01:51:41 +02:00
//this is used by script languages that keep a reference counter of their own
//you can make make Ref<> not die when it reaches zero, so deleting the reference
//depends entirely from the script
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virtual void refcount_incremented ( ) { }
virtual bool refcount_decremented ( ) { return true ; } //return true if it can die
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virtual Ref < Script > get_script ( ) const = 0 ;
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virtual bool is_placeholder ( ) const { return false ; }
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virtual void property_set_fallback ( const StringName & p_name , const Variant & p_value , bool * r_valid ) ;
virtual Variant property_get_fallback ( const StringName & p_name , bool * r_valid ) ;
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virtual const Variant get_rpc_config ( ) const { return get_script ( ) - > get_rpc_config ( ) ; }
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2014-02-10 02:10:30 +01:00
virtual ScriptLanguage * get_language ( ) = 0 ;
virtual ~ ScriptInstance ( ) ;
} ;
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class ScriptCodeCompletionCache {
static ScriptCodeCompletionCache * singleton ;
public :
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static ScriptCodeCompletionCache * get_singleton ( ) { return singleton ; }
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ScriptCodeCompletionCache ( ) ;
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virtual ~ ScriptCodeCompletionCache ( ) { }
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} ;
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class ScriptLanguage : public Object {
GDCLASS ( ScriptLanguage , Object )
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public :
virtual String get_name ( ) const = 0 ;
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2014-02-10 02:10:30 +01:00
/* LANGUAGE FUNCTIONS */
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virtual void init ( ) = 0 ;
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virtual String get_type ( ) const = 0 ;
virtual String get_extension ( ) const = 0 ;
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virtual void finish ( ) = 0 ;
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/* EDITOR FUNCTIONS */
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struct Warning {
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int start_line = - 1 , end_line = - 1 ;
int leftmost_column = - 1 , rightmost_column = - 1 ;
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int code ;
String string_code ;
String message ;
} ;
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struct ScriptError {
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String path ;
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int line = - 1 ;
int column = - 1 ;
String message ;
} ;
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enum TemplateLocation {
TEMPLATE_BUILT_IN ,
TEMPLATE_EDITOR ,
TEMPLATE_PROJECT
} ;
struct ScriptTemplate {
String inherit = " Object " ;
String name ;
String description ;
String content ;
int id = 0 ;
TemplateLocation origin = TemplateLocation : : TEMPLATE_BUILT_IN ;
String get_hash ( ) const {
return itos ( origin ) + inherit + name ;
}
} ;
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void get_core_type_words ( List < String > * p_core_type_words ) const ;
2014-02-10 02:10:30 +01:00
virtual void get_reserved_words ( List < String > * p_words ) const = 0 ;
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virtual bool is_control_flow_keyword ( String p_string ) const = 0 ;
2014-02-10 02:10:30 +01:00
virtual void get_comment_delimiters ( List < String > * p_delimiters ) const = 0 ;
virtual void get_string_delimiters ( List < String > * p_delimiters ) const = 0 ;
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virtual Ref < Script > make_template ( const String & p_template , const String & p_class_name , const String & p_base_class_name ) const { return Ref < Script > ( ) ; }
virtual Vector < ScriptTemplate > get_built_in_templates ( StringName p_object ) { return Vector < ScriptTemplate > ( ) ; }
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virtual bool is_using_templates ( ) { return false ; }
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virtual bool validate ( const String & p_script , const String & p_path = " " , List < String > * r_functions = nullptr , List < ScriptError > * r_errors = nullptr , List < Warning > * r_warnings = nullptr , HashSet < int > * r_safe_lines = nullptr ) const = 0 ;
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virtual String validate_path ( const String & p_path ) const { return " " ; }
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virtual Script * create_script ( ) const = 0 ;
virtual bool has_named_classes ( ) const = 0 ;
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virtual bool supports_builtin_mode ( ) const = 0 ;
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virtual bool supports_documentation ( ) const { return false ; }
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virtual bool can_inherit_from_file ( ) const { return false ; }
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virtual int find_function ( const String & p_function , const String & p_code ) const = 0 ;
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virtual String make_function ( const String & p_class , const String & p_name , const PackedStringArray & p_args ) const = 0 ;
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virtual Error open_in_external_editor ( const Ref < Script > & p_script , int p_line , int p_col ) { return ERR_UNAVAILABLE ; }
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virtual bool overrides_external_editor ( ) { return false ; }
2017-03-05 16:44:50 +01:00
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// Keep enums in sync with:
// scene/gui/code_edit.h - CodeEdit::CodeCompletionKind
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enum CodeCompletionKind {
CODE_COMPLETION_KIND_CLASS ,
CODE_COMPLETION_KIND_FUNCTION ,
CODE_COMPLETION_KIND_SIGNAL ,
CODE_COMPLETION_KIND_VARIABLE ,
CODE_COMPLETION_KIND_MEMBER ,
CODE_COMPLETION_KIND_ENUM ,
CODE_COMPLETION_KIND_CONSTANT ,
CODE_COMPLETION_KIND_NODE_PATH ,
CODE_COMPLETION_KIND_FILE_PATH ,
CODE_COMPLETION_KIND_PLAIN_TEXT ,
CODE_COMPLETION_KIND_MAX
} ;
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// scene/gui/code_edit.h - CodeEdit::CodeCompletionLocation
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enum CodeCompletionLocation {
LOCATION_LOCAL = 0 ,
LOCATION_PARENT_MASK = 1 < < 8 ,
LOCATION_OTHER_USER_CODE = 1 < < 9 ,
LOCATION_OTHER = 1 < < 10 ,
} ;
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struct CodeCompletionOption {
CodeCompletionKind kind = CODE_COMPLETION_KIND_PLAIN_TEXT ;
String display ;
String insert_text ;
Color font_color ;
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Ref < Resource > icon ;
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Variant default_value ;
Vector < Pair < int , int > > matches ;
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Vector < Pair < int , int > > last_matches = { { - 1 , - 1 } } ; // This value correspond to an impossible match
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int location = LOCATION_OTHER ;
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CodeCompletionOption ( ) { }
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CodeCompletionOption ( const String & p_text , CodeCompletionKind p_kind , int p_location = LOCATION_OTHER ) {
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display = p_text ;
insert_text = p_text ;
kind = p_kind ;
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location = p_location ;
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}
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TypedArray < int > get_option_characteristics ( const String & p_base ) ;
void clear_characteristics ( ) ;
TypedArray < int > get_option_cached_characteristics ( ) const ;
private :
TypedArray < int > charac ;
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} ;
virtual Error complete_code ( const String & p_code , const String & p_path , Object * p_owner , List < CodeCompletionOption > * r_options , bool & r_force , String & r_call_hint ) { return ERR_UNAVAILABLE ; }
enum LookupResultType {
LOOKUP_RESULT_SCRIPT_LOCATION ,
LOOKUP_RESULT_CLASS ,
LOOKUP_RESULT_CLASS_CONSTANT ,
LOOKUP_RESULT_CLASS_PROPERTY ,
LOOKUP_RESULT_CLASS_METHOD ,
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LOOKUP_RESULT_CLASS_SIGNAL ,
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LOOKUP_RESULT_CLASS_ENUM ,
LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE ,
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LOOKUP_RESULT_CLASS_ANNOTATION ,
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LOOKUP_RESULT_MAX
} ;
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struct LookupResult {
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LookupResultType type ;
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Ref < Script > script ;
String class_name ;
String class_member ;
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String class_path ;
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int location ;
} ;
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virtual Error lookup_code ( const String & p_code , const String & p_symbol , const String & p_path , Object * p_owner , LookupResult & r_result ) { return ERR_UNAVAILABLE ; }
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virtual void auto_indent_code ( String & p_code , int p_from_line , int p_to_line ) const = 0 ;
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virtual void add_global_constant ( const StringName & p_variable , const Variant & p_value ) = 0 ;
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virtual void add_named_global_constant ( const StringName & p_name , const Variant & p_value ) { }
virtual void remove_named_global_constant ( const StringName & p_name ) { }
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/* MULTITHREAD FUNCTIONS */
//some VMs need to be notified of thread creation/exiting to allocate a stack
virtual void thread_enter ( ) { }
virtual void thread_exit ( ) { }
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/* DEBUGGER FUNCTIONS */
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struct StackInfo {
String file ;
String func ;
int line ;
} ;
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virtual String debug_get_error ( ) const = 0 ;
virtual int debug_get_stack_level_count ( ) const = 0 ;
virtual int debug_get_stack_level_line ( int p_level ) const = 0 ;
virtual String debug_get_stack_level_function ( int p_level ) const = 0 ;
virtual String debug_get_stack_level_source ( int p_level ) const = 0 ;
virtual void debug_get_stack_level_locals ( int p_level , List < String > * p_locals , List < Variant > * p_values , int p_max_subitems = - 1 , int p_max_depth = - 1 ) = 0 ;
virtual void debug_get_stack_level_members ( int p_level , List < String > * p_members , List < Variant > * p_values , int p_max_subitems = - 1 , int p_max_depth = - 1 ) = 0 ;
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virtual ScriptInstance * debug_get_stack_level_instance ( int p_level ) { return nullptr ; }
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virtual void debug_get_globals ( List < String > * p_globals , List < Variant > * p_values , int p_max_subitems = - 1 , int p_max_depth = - 1 ) = 0 ;
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virtual String debug_parse_stack_level_expression ( int p_level , const String & p_expression , int p_max_subitems = - 1 , int p_max_depth = - 1 ) = 0 ;
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virtual Vector < StackInfo > debug_get_current_stack_info ( ) { return Vector < StackInfo > ( ) ; }
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virtual void reload_all_scripts ( ) = 0 ;
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virtual void reload_tool_script ( const Ref < Script > & p_script , bool p_soft_reload ) = 0 ;
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/* LOADER FUNCTIONS */
virtual void get_recognized_extensions ( List < String > * p_extensions ) const = 0 ;
virtual void get_public_functions ( List < MethodInfo > * p_functions ) const = 0 ;
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virtual void get_public_constants ( List < Pair < String , Variant > > * p_constants ) const = 0 ;
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virtual void get_public_annotations ( List < MethodInfo > * p_annotations ) const = 0 ;
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struct ProfilingInfo {
StringName signature ;
uint64_t call_count ;
uint64_t total_time ;
uint64_t self_time ;
} ;
virtual void profiling_start ( ) = 0 ;
virtual void profiling_stop ( ) = 0 ;
virtual int profiling_get_accumulated_data ( ProfilingInfo * p_info_arr , int p_info_max ) = 0 ;
virtual int profiling_get_frame_data ( ProfilingInfo * p_info_arr , int p_info_max ) = 0 ;
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virtual void frame ( ) ;
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virtual bool handles_global_class_type ( const String & p_type ) const { return false ; }
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virtual String get_global_class_name ( const String & p_path , String * r_base_type = nullptr , String * r_icon_path = nullptr ) const { return String ( ) ; }
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virtual ~ ScriptLanguage ( ) { }
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} ;
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extern uint8_t script_encryption_key [ 32 ] ;
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class PlaceHolderScriptInstance : public ScriptInstance {
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Object * owner = nullptr ;
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List < PropertyInfo > properties ;
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HashMap < StringName , Variant > values ;
HashMap < StringName , Variant > constants ;
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ScriptLanguage * language = nullptr ;
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Ref < Script > script ;
public :
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virtual bool set ( const StringName & p_name , const Variant & p_value ) override ;
virtual bool get ( const StringName & p_name , Variant & r_ret ) const override ;
virtual void get_property_list ( List < PropertyInfo > * p_properties ) const override ;
virtual Variant : : Type get_property_type ( const StringName & p_name , bool * r_is_valid = nullptr ) const override ;
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virtual bool property_can_revert ( const StringName & p_name ) const override { return false ; } ;
virtual bool property_get_revert ( const StringName & p_name , Variant & r_ret ) const override { return false ; } ;
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virtual void get_method_list ( List < MethodInfo > * p_list ) const override ;
virtual bool has_method ( const StringName & p_method ) const override ;
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virtual Variant callp ( const StringName & p_method , const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) override {
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r_error . error = Callable : : CallError : : CALL_ERROR_INVALID_METHOD ;
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return Variant ( ) ;
}
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virtual void notification ( int p_notification ) override { }
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virtual Ref < Script > get_script ( ) const override { return script ; }
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virtual ScriptLanguage * get_language ( ) override { return language ; }
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Object * get_owner ( ) override { return owner ; }
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void update ( const List < PropertyInfo > & p_properties , const HashMap < StringName , Variant > & p_values ) ; //likely changed in editor
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virtual bool is_placeholder ( ) const override { return true ; }
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virtual void property_set_fallback ( const StringName & p_name , const Variant & p_value , bool * r_valid = nullptr ) override ;
virtual Variant property_get_fallback ( const StringName & p_name , bool * r_valid = nullptr ) override ;
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virtual const Variant get_rpc_config ( ) const override { return Variant ( ) ; }
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PlaceHolderScriptInstance ( ScriptLanguage * p_language , Ref < Script > p_script , Object * p_owner ) ;
~ PlaceHolderScriptInstance ( ) ;
} ;
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# endif // SCRIPT_LANGUAGE_H