virtualx-engine/modules/visual_script/visual_script_nodes.cpp

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/*************************************************************************/
/* visual_script_nodes.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "visual_script_nodes.h"
#include "core/engine.h"
#include "core/global_constants.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
//////////////////////////////////////////
////////////////FUNCTION//////////////////
//////////////////////////////////////////
bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "argument_count") {
int new_argc = p_value;
int argc = arguments.size();
if (argc == new_argc)
return true;
arguments.resize(new_argc);
for (int i = argc; i < new_argc; i++) {
arguments.write[i].name = "arg" + itos(i + 1);
arguments.write[i].type = Variant::NIL;
}
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ports_changed_notify();
_change_notify();
return true;
}
if (String(p_name).begins_with("argument_")) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
arguments.write[idx].type = new_type;
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ports_changed_notify();
return true;
}
if (what == "name") {
arguments.write[idx].name = p_value;
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ports_changed_notify();
return true;
}
}
if (p_name == "stack/stackless") {
set_stack_less(p_value);
return true;
}
if (p_name == "stack/size") {
stack_size = p_value;
return true;
}
if (p_name == "rpc/mode") {
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rpc_mode = MultiplayerAPI::RPCMode(int(p_value));
return true;
}
if (p_name == "sequenced/sequenced") {
sequenced = p_value;
ports_changed_notify();
return true;
}
return false;
}
bool VisualScriptFunction::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "argument_count") {
r_ret = arguments.size();
return true;
}
if (String(p_name).begins_with("argument_")) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = arguments[idx].type;
return true;
}
if (what == "name") {
r_ret = arguments[idx].name;
return true;
}
}
if (p_name == "stack/stackless") {
r_ret = stack_less;
return true;
}
if (p_name == "stack/size") {
r_ret = stack_size;
return true;
}
if (p_name == "rpc/mode") {
r_ret = rpc_mode;
return true;
}
if (p_name == "sequenced/sequenced") {
r_ret = sequenced;
return true;
}
return false;
}
void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "argument_count", PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < arguments.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, "argument_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt));
p_list->push_back(PropertyInfo(Variant::STRING, "argument_" + itos(i + 1) + "/name"));
}
p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced/sequenced"));
if (!stack_less) {
p_list->push_back(PropertyInfo(Variant::INT, "stack/size", PROPERTY_HINT_RANGE, "1,100000"));
}
p_list->push_back(PropertyInfo(Variant::BOOL, "stack/stackless"));
p_list->push_back(PropertyInfo(Variant::INT, "rpc/mode", PROPERTY_HINT_ENUM, "Disabled,Remote,Master,Puppet,Remote Sync,Master Sync,Puppet Sync"));
}
int VisualScriptFunction::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptFunction::has_input_sequence_port() const {
return false;
}
int VisualScriptFunction::get_input_value_port_count() const {
return 0;
}
int VisualScriptFunction::get_output_value_port_count() const {
return arguments.size();
}
String VisualScriptFunction::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const {
ERR_FAIL_V(PropertyInfo());
}
PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, arguments.size(), PropertyInfo());
PropertyInfo out;
out.type = arguments[p_idx].type;
out.name = arguments[p_idx].name;
out.hint = arguments[p_idx].hint;
out.hint_string = arguments[p_idx].hint_string;
return out;
}
String VisualScriptFunction::get_caption() const {
return "Function";
}
String VisualScriptFunction::get_text() const {
return get_name(); //use name as function name I guess
}
void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index, const PropertyHint p_hint, const String &p_hint_string) {
Argument arg;
arg.name = p_name;
arg.type = p_type;
arg.hint = p_hint;
arg.hint_string = p_hint_string;
if (p_index >= 0)
arguments.insert(p_index, arg);
else
arguments.push_back(arg);
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ports_changed_notify();
}
void VisualScriptFunction::set_argument_type(int p_argidx, Variant::Type p_type) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.write[p_argidx].type = p_type;
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ports_changed_notify();
}
Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx, arguments.size(), Variant::NIL);
return arguments[p_argidx].type;
}
void VisualScriptFunction::set_argument_name(int p_argidx, const String &p_name) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.write[p_argidx].name = p_name;
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ports_changed_notify();
}
String VisualScriptFunction::get_argument_name(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx, arguments.size(), String());
return arguments[p_argidx].name;
}
void VisualScriptFunction::remove_argument(int p_argidx) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.remove(p_argidx);
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ports_changed_notify();
}
int VisualScriptFunction::get_argument_count() const {
return arguments.size();
}
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void VisualScriptFunction::set_rpc_mode(MultiplayerAPI::RPCMode p_mode) {
rpc_mode = p_mode;
}
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MultiplayerAPI::RPCMode VisualScriptFunction::get_rpc_mode() const {
return rpc_mode;
}
class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance {
public:
VisualScriptFunction *node;
VisualScriptInstance *instance;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
int ac = node->get_argument_count();
for (int i = 0; i < ac; i++) {
#ifdef DEBUG_ENABLED
Variant::Type expected = node->get_argument_type(i);
if (expected != Variant::NIL) {
if (!Variant::can_convert_strict(p_inputs[i]->get_type(), expected)) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.expected = expected;
r_error.argument = i;
return 0;
}
}
#endif
*p_outputs[i] = *p_inputs[i];
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptFunction::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceFunction *instance = memnew(VisualScriptNodeInstanceFunction);
instance->node = this;
instance->instance = p_instance;
return instance;
}
VisualScriptFunction::VisualScriptFunction() {
stack_size = 256;
stack_less = false;
sequenced = true;
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rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
void VisualScriptFunction::set_stack_less(bool p_enable) {
stack_less = p_enable;
_change_notify();
}
bool VisualScriptFunction::is_stack_less() const {
return stack_less;
}
void VisualScriptFunction::set_sequenced(bool p_enable) {
sequenced = p_enable;
}
bool VisualScriptFunction::is_sequenced() const {
return sequenced;
}
void VisualScriptFunction::set_stack_size(int p_size) {
ERR_FAIL_COND(p_size < 1 || p_size > 100000);
stack_size = p_size;
}
int VisualScriptFunction::get_stack_size() const {
return stack_size;
}
//////////////////////////////////////////
/////////////////LISTS////////////////////
//////////////////////////////////////////
int VisualScriptLists::get_output_sequence_port_count() const {
if (sequenced)
return 1;
return 0;
}
bool VisualScriptLists::has_input_sequence_port() const {
return sequenced;
}
String VisualScriptLists::get_output_sequence_port_text(int p_port) const {
return "";
}
int VisualScriptLists::get_input_value_port_count() const {
return inputports.size();
}
int VisualScriptLists::get_output_value_port_count() const {
return outputports.size();
}
PropertyInfo VisualScriptLists::get_input_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, inputports.size(), PropertyInfo());
PropertyInfo pi;
pi.name = inputports[p_idx].name;
pi.type = inputports[p_idx].type;
return pi;
}
PropertyInfo VisualScriptLists::get_output_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, outputports.size(), PropertyInfo());
PropertyInfo pi;
pi.name = outputports[p_idx].name;
pi.type = outputports[p_idx].type;
return pi;
}
bool VisualScriptLists::is_input_port_editable() const {
return ((flags & INPUT_EDITABLE) == INPUT_EDITABLE);
}
bool VisualScriptLists::is_input_port_name_editable() const {
return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE);
}
bool VisualScriptLists::is_input_port_type_editable() const {
return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE);
}
bool VisualScriptLists::is_output_port_editable() const {
return ((flags & OUTPUT_EDITABLE) == OUTPUT_EDITABLE);
}
bool VisualScriptLists::is_output_port_name_editable() const {
return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE);
}
bool VisualScriptLists::is_output_port_type_editable() const {
return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE);
}
// for the inspector
bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "input_count" && is_input_port_editable()) {
int new_argc = p_value;
int argc = inputports.size();
if (argc == new_argc)
return true;
inputports.resize(new_argc);
for (int i = argc; i < new_argc; i++) {
inputports.write[i].name = "arg" + itos(i + 1);
inputports.write[i].type = Variant::NIL;
}
ports_changed_notify();
_change_notify();
return true;
}
if (String(p_name).begins_with("input_") && is_input_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, inputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
inputports.write[idx].type = new_type;
ports_changed_notify();
return true;
}
if (what == "name") {
inputports.write[idx].name = p_value;
ports_changed_notify();
return true;
}
}
if (p_name == "output_count" && is_output_port_editable()) {
int new_argc = p_value;
int argc = outputports.size();
if (argc == new_argc)
return true;
outputports.resize(new_argc);
for (int i = argc; i < new_argc; i++) {
outputports.write[i].name = "arg" + itos(i + 1);
outputports.write[i].type = Variant::NIL;
}
ports_changed_notify();
_change_notify();
return true;
}
if (String(p_name).begins_with("output_") && is_output_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, outputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
outputports.write[idx].type = new_type;
ports_changed_notify();
return true;
}
if (what == "name") {
outputports.write[idx].name = p_value;
ports_changed_notify();
return true;
}
}
if (p_name == "sequenced/sequenced") {
sequenced = p_value;
ports_changed_notify();
return true;
}
return false;
}
bool VisualScriptLists::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "input_count" && is_input_port_editable()) {
r_ret = inputports.size();
return true;
}
if (String(p_name).begins_with("input_") && is_input_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, inputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = inputports[idx].type;
return true;
}
if (what == "name") {
r_ret = inputports[idx].name;
return true;
}
}
if (p_name == "output_count" && is_output_port_editable()) {
r_ret = outputports.size();
return true;
}
if (String(p_name).begins_with("output_") && is_output_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, outputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = outputports[idx].type;
return true;
}
if (what == "name") {
r_ret = outputports[idx].name;
return true;
}
}
if (p_name == "sequenced/sequenced") {
r_ret = sequenced;
return true;
}
return false;
}
void VisualScriptLists::_get_property_list(List<PropertyInfo> *p_list) const {
if (is_input_port_editable()) {
p_list->push_back(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < inputports.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, "input_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt));
p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i + 1) + "/name"));
}
}
if (is_output_port_editable()) {
p_list->push_back(PropertyInfo(Variant::INT, "output_count", PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < outputports.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, "output_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt));
p_list->push_back(PropertyInfo(Variant::STRING, "output_" + itos(i + 1) + "/name"));
}
}
p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced/sequenced"));
}
// input data port interaction
void VisualScriptLists::add_input_data_port(Variant::Type p_type, const String &p_name, int p_index) {
if (!is_input_port_editable())
return;
Port inp;
inp.name = p_name;
inp.type = p_type;
if (p_index >= 0)
inputports.insert(p_index, inp);
else
inputports.push_back(inp);
ports_changed_notify();
_change_notify();
}
void VisualScriptLists::set_input_data_port_type(int p_idx, Variant::Type p_type) {
if (!is_input_port_type_editable())
return;
ERR_FAIL_INDEX(p_idx, inputports.size());
inputports.write[p_idx].type = p_type;
ports_changed_notify();
_change_notify();
}
void VisualScriptLists::set_input_data_port_name(int p_idx, const String &p_name) {
if (!is_input_port_name_editable())
return;
ERR_FAIL_INDEX(p_idx, inputports.size());
inputports.write[p_idx].name = p_name;
ports_changed_notify();
_change_notify();
}
void VisualScriptLists::remove_input_data_port(int p_argidx) {
if (!is_input_port_editable())
return;
ERR_FAIL_INDEX(p_argidx, inputports.size());
inputports.remove(p_argidx);
ports_changed_notify();
_change_notify();
}
// output data port interaction
void VisualScriptLists::add_output_data_port(Variant::Type p_type, const String &p_name, int p_index) {
if (!is_output_port_editable())
return;
Port out;
out.name = p_name;
out.type = p_type;
if (p_index >= 0)
outputports.insert(p_index, out);
else
outputports.push_back(out);
ports_changed_notify();
_change_notify();
}
void VisualScriptLists::set_output_data_port_type(int p_idx, Variant::Type p_type) {
if (!is_output_port_type_editable())
return;
ERR_FAIL_INDEX(p_idx, outputports.size());
outputports.write[p_idx].type = p_type;
ports_changed_notify();
_change_notify();
}
void VisualScriptLists::set_output_data_port_name(int p_idx, const String &p_name) {
if (!is_output_port_name_editable())
return;
ERR_FAIL_INDEX(p_idx, outputports.size());
outputports.write[p_idx].name = p_name;
ports_changed_notify();
_change_notify();
}
void VisualScriptLists::remove_output_data_port(int p_argidx) {
if (!is_output_port_editable())
return;
ERR_FAIL_INDEX(p_argidx, outputports.size());
outputports.remove(p_argidx);
ports_changed_notify();
_change_notify();
}
// sequences
void VisualScriptLists::set_sequenced(bool p_enable) {
if (sequenced == p_enable)
return;
sequenced = p_enable;
ports_changed_notify();
}
bool VisualScriptLists::is_sequenced() const {
return sequenced;
}
VisualScriptLists::VisualScriptLists() {
// initialize
sequenced = false;
flags = 0;
}
void VisualScriptLists::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_input_data_port", "type", "name", "index"), &VisualScriptLists::add_input_data_port);
ClassDB::bind_method(D_METHOD("set_input_data_port_name", "index", "name"), &VisualScriptLists::set_input_data_port_name);
ClassDB::bind_method(D_METHOD("set_input_data_port_type", "index", "type"), &VisualScriptLists::set_input_data_port_type);
ClassDB::bind_method(D_METHOD("remove_input_data_port", "index"), &VisualScriptLists::remove_input_data_port);
ClassDB::bind_method(D_METHOD("add_output_data_port", "type", "name", "index"), &VisualScriptLists::add_output_data_port);
ClassDB::bind_method(D_METHOD("set_output_data_port_name", "index", "name"), &VisualScriptLists::set_output_data_port_name);
ClassDB::bind_method(D_METHOD("set_output_data_port_type", "index", "type"), &VisualScriptLists::set_output_data_port_type);
ClassDB::bind_method(D_METHOD("remove_output_data_port", "index"), &VisualScriptLists::remove_output_data_port);
}
//////////////////////////////////////////
//////////////COMPOSEARRAY////////////////
//////////////////////////////////////////
int VisualScriptComposeArray::get_output_sequence_port_count() const {
if (sequenced)
return 1;
return 0;
}
bool VisualScriptComposeArray::has_input_sequence_port() const {
return sequenced;
}
String VisualScriptComposeArray::get_output_sequence_port_text(int p_port) const {
return "";
}
int VisualScriptComposeArray::get_input_value_port_count() const {
return inputports.size();
}
int VisualScriptComposeArray::get_output_value_port_count() const {
return 1;
}
PropertyInfo VisualScriptComposeArray::get_input_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, inputports.size(), PropertyInfo());
PropertyInfo pi;
pi.name = inputports[p_idx].name;
pi.type = inputports[p_idx].type;
return pi;
}
PropertyInfo VisualScriptComposeArray::get_output_value_port_info(int p_idx) const {
PropertyInfo pi;
pi.name = "out";
pi.type = Variant::ARRAY;
return pi;
}
String VisualScriptComposeArray::get_caption() const {
return "Compose Array";
}
String VisualScriptComposeArray::get_text() const {
return "";
}
class VisualScriptComposeArrayNode : public VisualScriptNodeInstance {
public:
int input_count = 0;
virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (input_count > 0) {
Array arr;
for (int i = 0; i < input_count; i++)
arr.push_back((*p_inputs[i]));
Variant va = Variant(arr);
*p_outputs[0] = va;
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptComposeArray::instance(VisualScriptInstance *p_instance) {
VisualScriptComposeArrayNode *instance = memnew(VisualScriptComposeArrayNode);
instance->input_count = inputports.size();
return instance;
}
VisualScriptComposeArray::VisualScriptComposeArray() {
// initialize stuff here
sequenced = false;
flags = INPUT_EDITABLE;
}
//////////////////////////////////////////
////////////////OPERATOR//////////////////
//////////////////////////////////////////
int VisualScriptOperator::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptOperator::has_input_sequence_port() const {
return false;
}
int VisualScriptOperator::get_input_value_port_count() const {
return (op == Variant::OP_BIT_NEGATE || op == Variant::OP_NOT || op == Variant::OP_NEGATE || op == Variant::OP_POSITIVE) ? 1 : 2;
}
int VisualScriptOperator::get_output_value_port_count() const {
return 1;
}
String VisualScriptOperator::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const {
static const Variant::Type port_types[Variant::OP_MAX][2] = {
{ Variant::NIL, Variant::NIL }, //OP_EQUAL,
{ Variant::NIL, Variant::NIL }, //OP_NOT_EQUAL,
{ Variant::NIL, Variant::NIL }, //OP_LESS,
{ Variant::NIL, Variant::NIL }, //OP_LESS_EQUAL,
{ Variant::NIL, Variant::NIL }, //OP_GREATER,
{ Variant::NIL, Variant::NIL }, //OP_GREATER_EQUAL,
//mathematic
{ Variant::NIL, Variant::NIL }, //OP_ADD,
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{ Variant::NIL, Variant::NIL }, //OP_SUBTRACT,
{ Variant::NIL, Variant::NIL }, //OP_MULTIPLY,
{ Variant::NIL, Variant::NIL }, //OP_DIVIDE,
{ Variant::NIL, Variant::NIL }, //OP_NEGATE,
{ Variant::NIL, Variant::NIL }, //OP_POSITIVE,
{ Variant::INT, Variant::INT }, //OP_MODULE,
{ Variant::STRING, Variant::STRING }, //OP_STRING_CONCAT,
//bitwise
{ Variant::INT, Variant::INT }, //OP_SHIFT_LEFT,
{ Variant::INT, Variant::INT }, //OP_SHIFT_RIGHT,
{ Variant::INT, Variant::INT }, //OP_BIT_AND,
{ Variant::INT, Variant::INT }, //OP_BIT_OR,
{ Variant::INT, Variant::INT }, //OP_BIT_XOR,
{ Variant::INT, Variant::INT }, //OP_BIT_NEGATE,
//logic
{ Variant::BOOL, Variant::BOOL }, //OP_AND,
{ Variant::BOOL, Variant::BOOL }, //OP_OR,
{ Variant::BOOL, Variant::BOOL }, //OP_XOR,
{ Variant::BOOL, Variant::BOOL }, //OP_NOT,
//containment
{ Variant::NIL, Variant::NIL } //OP_IN,
};
ERR_FAIL_INDEX_V(p_idx, 2, PropertyInfo());
PropertyInfo pinfo;
pinfo.name = p_idx == 0 ? "A" : "B";
pinfo.type = port_types[op][p_idx];
if (pinfo.type == Variant::NIL)
pinfo.type = typed;
return pinfo;
}
PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
static const Variant::Type port_types[Variant::OP_MAX] = {
//comparison
Variant::BOOL, //OP_EQUAL,
Variant::BOOL, //OP_NOT_EQUAL,
Variant::BOOL, //OP_LESS,
Variant::BOOL, //OP_LESS_EQUAL,
Variant::BOOL, //OP_GREATER,
Variant::BOOL, //OP_GREATER_EQUAL,
//mathematic
Variant::NIL, //OP_ADD,
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Variant::NIL, //OP_SUBTRACT,
Variant::NIL, //OP_MULTIPLY,
Variant::NIL, //OP_DIVIDE,
Variant::NIL, //OP_NEGATE,
Variant::NIL, //OP_POSITIVE,
Variant::INT, //OP_MODULE,
Variant::STRING, //OP_STRING_CONCAT,
//bitwise
Variant::INT, //OP_SHIFT_LEFT,
Variant::INT, //OP_SHIFT_RIGHT,
Variant::INT, //OP_BIT_AND,
Variant::INT, //OP_BIT_OR,
Variant::INT, //OP_BIT_XOR,
Variant::INT, //OP_BIT_NEGATE,
//logic
Variant::BOOL, //OP_AND,
Variant::BOOL, //OP_OR,
Variant::BOOL, //OP_XOR,
Variant::BOOL, //OP_NOT,
//containment
Variant::BOOL //OP_IN,
};
PropertyInfo pinfo;
pinfo.name = "";
pinfo.type = port_types[op];
if (pinfo.type == Variant::NIL)
pinfo.type = typed;
return pinfo;
}
static const char *op_names[] = {
//comparison
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"Are Equal", //OP_EQUAL,
"Are Not Equal", //OP_NOT_EQUAL,
"Less Than", //OP_LESS,
"Less Than or Equal", //OP_LESS_EQUAL,
"Greater Than", //OP_GREATER,
"Greater Than or Equal", //OP_GREATER_EQUAL,
//mathematic
"Add", //OP_ADD,
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"Subtract", //OP_SUBTRACT,
"Multiply", //OP_MULTIPLY,
"Divide", //OP_DIVIDE,
"Negate", //OP_NEGATE,
"Positive", //OP_POSITIVE,
"Remainder", //OP_MODULE,
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"Concatenate", //OP_STRING_CONCAT,
//bitwise
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"Bit Shift Left", //OP_SHIFT_LEFT,
"Bit Shift Right", //OP_SHIFT_RIGHT,
"Bit And", //OP_BIT_AND,
"Bit Or", //OP_BIT_OR,
"Bit Xor", //OP_BIT_XOR,
"Bit Negate", //OP_BIT_NEGATE,
//logic
"And", //OP_AND,
"Or", //OP_OR,
"Xor", //OP_XOR,
"Not", //OP_NOT,
//containment
"In", //OP_IN,
};
String VisualScriptOperator::get_caption() const {
static const wchar_t *op_names[] = {
//comparison
L"A = B", //OP_EQUAL,
L"A \u2260 B", //OP_NOT_EQUAL,
L"A < B", //OP_LESS,
L"A \u2264 B", //OP_LESS_EQUAL,
L"A > B", //OP_GREATER,
L"A \u2265 B", //OP_GREATER_EQUAL,
//mathematic
L"A + B", //OP_ADD,
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L"A - B", //OP_SUBTRACT,
L"A \u00D7 B", //OP_MULTIPLY,
L"A \u00F7 B", //OP_DIVIDE,
L"\u00AC A", //OP_NEGATE,
L"+ A", //OP_POSITIVE,
L"A mod B", //OP_MODULE,
L"A .. B", //OP_STRING_CONCAT,
//bitwise
L"A << B", //OP_SHIFT_LEFT,
L"A >> B", //OP_SHIFT_RIGHT,
L"A & B", //OP_BIT_AND,
L"A | B", //OP_BIT_OR,
L"A ^ B", //OP_BIT_XOR,
L"~A", //OP_BIT_NEGATE,
//logic
L"A and B", //OP_AND,
L"A or B", //OP_OR,
L"A xor B", //OP_XOR,
L"not A", //OP_NOT,
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L"A in B", //OP_IN,
};
return op_names[op];
}
void VisualScriptOperator::set_operator(Variant::Operator p_op) {
if (op == p_op)
return;
op = p_op;
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ports_changed_notify();
}
Variant::Operator VisualScriptOperator::get_operator() const {
return op;
}
void VisualScriptOperator::set_typed(Variant::Type p_op) {
if (typed == p_op)
return;
typed = p_op;
ports_changed_notify();
}
Variant::Type VisualScriptOperator::get_typed() const {
return typed;
}
void VisualScriptOperator::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualScriptOperator::set_operator);
ClassDB::bind_method(D_METHOD("get_operator"), &VisualScriptOperator::get_operator);
ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptOperator::set_typed);
ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptOperator::get_typed);
String types;
for (int i = 0; i < Variant::OP_MAX; i++) {
if (i > 0)
types += ",";
types += op_names[i];
}
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, types), "set_operator", "get_operator");
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed");
}
class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
public:
bool unary;
Variant::Operator op;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
bool valid;
if (unary) {
Variant::evaluate(op, *p_inputs[0], Variant(), *p_outputs[0], valid);
} else {
Variant::evaluate(op, *p_inputs[0], *p_inputs[1], *p_outputs[0], valid);
}
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
if (p_outputs[0]->get_type() == Variant::STRING) {
r_error_str = *p_outputs[0];
} else {
if (unary)
r_error_str = String(op_names[op]) + RTR(": Invalid argument of type: ") + Variant::get_type_name(p_inputs[0]->get_type());
else
r_error_str = String(op_names[op]) + RTR(": Invalid arguments: ") + "A: " + Variant::get_type_name(p_inputs[0]->get_type()) + " B: " + Variant::get_type_name(p_inputs[1]->get_type());
}
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptOperator::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceOperator *instance = memnew(VisualScriptNodeInstanceOperator);
instance->unary = get_input_value_port_count() == 1;
instance->op = op;
return instance;
}
VisualScriptOperator::VisualScriptOperator() {
op = Variant::OP_ADD;
typed = Variant::NIL;
}
template <Variant::Operator OP>
static Ref<VisualScriptNode> create_op_node(const String &p_name) {
Ref<VisualScriptOperator> node;
node.instance();
node->set_operator(OP);
return node;
}
//////////////////////////////////////////
////////////////OPERATOR//////////////////
//////////////////////////////////////////
int VisualScriptSelect::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptSelect::has_input_sequence_port() const {
return false;
}
int VisualScriptSelect::get_input_value_port_count() const {
return 3;
}
int VisualScriptSelect::get_output_value_port_count() const {
return 1;
}
String VisualScriptSelect::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const {
if (p_idx == 0) {
return PropertyInfo(Variant::BOOL, "cond");
} else if (p_idx == 1) {
return PropertyInfo(typed, "a");
} else {
return PropertyInfo(typed, "b");
}
}
PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const {
return PropertyInfo(typed, "out");
}
String VisualScriptSelect::get_caption() const {
return "Select";
}
String VisualScriptSelect::get_text() const {
return "a if cond, else b";
}
void VisualScriptSelect::set_typed(Variant::Type p_op) {
if (typed == p_op)
return;
typed = p_op;
ports_changed_notify();
}
Variant::Type VisualScriptSelect::get_typed() const {
return typed;
}
void VisualScriptSelect::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptSelect::set_typed);
ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptSelect::get_typed);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed");
}
class VisualScriptNodeInstanceSelect : public VisualScriptNodeInstance {
public:
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
bool cond = *p_inputs[0];
if (cond)
*p_outputs[0] = *p_inputs[1];
else
*p_outputs[0] = *p_inputs[2];
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSelect::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect);
return instance;
}
VisualScriptSelect::VisualScriptSelect() {
typed = Variant::NIL;
}
//////////////////////////////////////////
////////////////VARIABLE GET//////////////////
//////////////////////////////////////////
int VisualScriptVariableGet::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptVariableGet::has_input_sequence_port() const {
return false;
}
int VisualScriptVariableGet::get_input_value_port_count() const {
return 0;
}
int VisualScriptVariableGet::get_output_value_port_count() const {
return 1;
}
String VisualScriptVariableGet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptVariableGet::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptVariableGet::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "value";
if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
pinfo.type = vinfo.type;
pinfo.hint = vinfo.hint;
pinfo.hint_string = vinfo.hint_string;
}
return pinfo;
}
String VisualScriptVariableGet::get_caption() const {
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return "Get " + variable;
}
void VisualScriptVariableGet::set_variable(StringName p_variable) {
if (variable == p_variable)
return;
variable = p_variable;
ports_changed_notify();
}
StringName VisualScriptVariableGet::get_variable() const {
return variable;
}
void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const {
if (property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
String vhint;
for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
if (vhint != String())
vhint += ",";
vhint += E->get().operator String();
}
property.hint = PROPERTY_HINT_ENUM;
property.hint_string = vhint;
}
}
void VisualScriptVariableGet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableGet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableGet::get_variable);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable");
}
class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
public:
VisualScriptVariableGet *node;
VisualScriptInstance *instance;
StringName variable;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (!instance->get_variable(variable, p_outputs[0])) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'";
return false;
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptVariableGet::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceVariableGet *instance = memnew(VisualScriptNodeInstanceVariableGet);
instance->node = this;
instance->instance = p_instance;
instance->variable = variable;
return instance;
}
VisualScriptVariableGet::VisualScriptVariableGet() {
}
//////////////////////////////////////////
////////////////VARIABLE SET//////////////////
//////////////////////////////////////////
int VisualScriptVariableSet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptVariableSet::has_input_sequence_port() const {
return true;
}
int VisualScriptVariableSet::get_input_value_port_count() const {
return 1;
}
int VisualScriptVariableSet::get_output_value_port_count() const {
return 0;
}
String VisualScriptVariableSet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptVariableSet::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "set";
if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
pinfo.type = vinfo.type;
pinfo.hint = vinfo.hint;
pinfo.hint_string = vinfo.hint_string;
}
return pinfo;
}
PropertyInfo VisualScriptVariableSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptVariableSet::get_caption() const {
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return "Set " + variable;
}
void VisualScriptVariableSet::set_variable(StringName p_variable) {
if (variable == p_variable)
return;
variable = p_variable;
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ports_changed_notify();
}
StringName VisualScriptVariableSet::get_variable() const {
return variable;
}
void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const {
if (property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
String vhint;
for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
if (vhint != String())
vhint += ",";
vhint += E->get().operator String();
}
property.hint = PROPERTY_HINT_ENUM;
property.hint_string = vhint;
}
}
void VisualScriptVariableSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableSet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableSet::get_variable);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable");
}
class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
public:
VisualScriptVariableSet *node;
VisualScriptInstance *instance;
StringName variable;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (!instance->set_variable(variable, *p_inputs[0])) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableSet not found in script: ") + "'" + String(variable) + "'";
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptVariableSet::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceVariableSet *instance = memnew(VisualScriptNodeInstanceVariableSet);
instance->node = this;
instance->instance = p_instance;
instance->variable = variable;
return instance;
}
VisualScriptVariableSet::VisualScriptVariableSet() {
}
//////////////////////////////////////////
////////////////CONSTANT//////////////////
//////////////////////////////////////////
int VisualScriptConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptConstant::get_input_value_port_count() const {
return 0;
}
int VisualScriptConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
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pinfo.name = String(value);
pinfo.type = type;
return pinfo;
}
String VisualScriptConstant::get_caption() const {
return "Constant";
}
void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
if (type == p_type)
return;
type = p_type;
Variant::CallError ce;
value = Variant::construct(type, NULL, 0, ce);
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ports_changed_notify();
_change_notify();
}
Variant::Type VisualScriptConstant::get_constant_type() const {
return type;
}
void VisualScriptConstant::set_constant_value(Variant p_value) {
if (value == p_value)
return;
value = p_value;
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ports_changed_notify();
}
Variant VisualScriptConstant::get_constant_value() const {
return value;
}
void VisualScriptConstant::_validate_property(PropertyInfo &property) const {
if (property.name == "value") {
property.type = type;
if (type == Variant::NIL)
property.usage = 0; //do not save if nil
}
}
void VisualScriptConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constant_type", "type"), &VisualScriptConstant::set_constant_type);
ClassDB::bind_method(D_METHOD("get_constant_type"), &VisualScriptConstant::get_constant_type);
ClassDB::bind_method(D_METHOD("set_constant_value", "value"), &VisualScriptConstant::set_constant_value);
ClassDB::bind_method(D_METHOD("get_constant_value"), &VisualScriptConstant::get_constant_value);
String argt = "Null";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type");
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ADD_PROPERTY(PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT | PROPERTY_USAGE_DEFAULT), "set_constant_value", "get_constant_value");
}
class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance {
public:
Variant constant;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = constant;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptConstant::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceConstant *instance = memnew(VisualScriptNodeInstanceConstant);
instance->constant = value;
return instance;
}
VisualScriptConstant::VisualScriptConstant() {
type = Variant::NIL;
}
//////////////////////////////////////////
////////////////PRELOAD//////////////////
//////////////////////////////////////////
int VisualScriptPreload::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptPreload::has_input_sequence_port() const {
return false;
}
int VisualScriptPreload::get_input_value_port_count() const {
return 0;
}
int VisualScriptPreload::get_output_value_port_count() const {
return 1;
}
String VisualScriptPreload::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptPreload::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptPreload::get_output_value_port_info(int p_idx) const {
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PropertyInfo pinfo;
pinfo.type = Variant::OBJECT;
if (preload.is_valid()) {
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
pinfo.hint_string = preload->get_class();
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if (preload->get_path().is_resource_file()) {
pinfo.name = preload->get_path();
} else if (preload->get_name() != String()) {
pinfo.name = preload->get_name();
} else {
pinfo.name = preload->get_class();
}
} else {
pinfo.name = "<empty>";
}
return pinfo;
}
String VisualScriptPreload::get_caption() const {
return "Preload";
}
void VisualScriptPreload::set_preload(const Ref<Resource> &p_preload) {
if (preload == p_preload)
return;
preload = p_preload;
ports_changed_notify();
}
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Ref<Resource> VisualScriptPreload::get_preload() const {
return preload;
}
void VisualScriptPreload::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_preload", "resource"), &VisualScriptPreload::set_preload);
ClassDB::bind_method(D_METHOD("get_preload"), &VisualScriptPreload::get_preload);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), "set_preload", "get_preload");
}
class VisualScriptNodeInstancePreload : public VisualScriptNodeInstance {
public:
Ref<Resource> preload;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = preload;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptPreload::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstancePreload *instance = memnew(VisualScriptNodeInstancePreload);
instance->preload = preload;
return instance;
}
VisualScriptPreload::VisualScriptPreload() {
}
//////////////////////////////////////////
////////////////INDEX////////////////////
//////////////////////////////////////////
int VisualScriptIndexGet::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptIndexGet::has_input_sequence_port() const {
return false;
}
int VisualScriptIndexGet::get_input_value_port_count() const {
return 2;
}
int VisualScriptIndexGet::get_output_value_port_count() const {
return 1;
}
String VisualScriptIndexGet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const {
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "base");
} else {
return PropertyInfo(Variant::NIL, "index");
}
}
PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptIndexGet::get_caption() const {
return "Get Index";
}
class VisualScriptNodeInstanceIndexGet : public VisualScriptNodeInstance {
public:
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
bool valid;
*p_outputs[0] = p_inputs[0]->get(*p_inputs[1], &valid);
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid get: " + p_inputs[0]->get_construct_string();
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptIndexGet::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIndexGet *instance = memnew(VisualScriptNodeInstanceIndexGet);
return instance;
}
VisualScriptIndexGet::VisualScriptIndexGet() {
}
//////////////////////////////////////////
////////////////INDEXSET//////////////////
//////////////////////////////////////////
int VisualScriptIndexSet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptIndexSet::has_input_sequence_port() const {
return true;
}
int VisualScriptIndexSet::get_input_value_port_count() const {
return 3;
}
int VisualScriptIndexSet::get_output_value_port_count() const {
return 0;
}
String VisualScriptIndexSet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const {
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "base");
} else if (p_idx == 1) {
return PropertyInfo(Variant::NIL, "index");
} else {
return PropertyInfo(Variant::NIL, "value");
}
}
PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptIndexSet::get_caption() const {
return "Set Index";
}
class VisualScriptNodeInstanceIndexSet : public VisualScriptNodeInstance {
public:
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
bool valid;
*p_outputs[0] = *p_inputs[0];
p_outputs[0]->set(*p_inputs[1], *p_inputs[2], &valid);
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid set: " + p_inputs[1]->get_construct_string();
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptIndexSet::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIndexSet *instance = memnew(VisualScriptNodeInstanceIndexSet);
return instance;
}
VisualScriptIndexSet::VisualScriptIndexSet() {
}
//////////////////////////////////////////
////////////////GLOBALCONSTANT///////////
//////////////////////////////////////////
int VisualScriptGlobalConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptGlobalConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptGlobalConstant::get_input_value_port_count() const {
return 0;
}
int VisualScriptGlobalConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptGlobalConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const {
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String name = GlobalConstants::get_global_constant_name(index);
return PropertyInfo(Variant::REAL, name);
}
String VisualScriptGlobalConstant::get_caption() const {
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return "Global Constant";
}
void VisualScriptGlobalConstant::set_global_constant(int p_which) {
index = p_which;
_change_notify();
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ports_changed_notify();
}
int VisualScriptGlobalConstant::get_global_constant() {
return index;
}
class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance {
public:
int index;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = GlobalConstants::get_global_constant_value(index);
return 0;
}
};
VisualScriptNodeInstance *VisualScriptGlobalConstant::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceGlobalConstant *instance = memnew(VisualScriptNodeInstanceGlobalConstant);
instance->index = index;
return instance;
}
void VisualScriptGlobalConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_global_constant", "index"), &VisualScriptGlobalConstant::set_global_constant);
ClassDB::bind_method(D_METHOD("get_global_constant"), &VisualScriptGlobalConstant::get_global_constant);
String cc;
for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
if (i > 0)
cc += ",";
cc += GlobalConstants::get_global_constant_name(i);
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_global_constant", "get_global_constant");
}
VisualScriptGlobalConstant::VisualScriptGlobalConstant() {
index = 0;
}
//////////////////////////////////////////
////////////////CLASSCONSTANT///////////
//////////////////////////////////////////
int VisualScriptClassConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptClassConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptClassConstant::get_input_value_port_count() const {
return 0;
}
int VisualScriptClassConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptClassConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptClassConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptClassConstant::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
}
String VisualScriptClassConstant::get_caption() const {
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return "Class Constant";
}
void VisualScriptClassConstant::set_class_constant(const StringName &p_which) {
name = p_which;
_change_notify();
ports_changed_notify();
}
StringName VisualScriptClassConstant::get_class_constant() {
return name;
}
void VisualScriptClassConstant::set_base_type(const StringName &p_which) {
base_type = p_which;
_change_notify();
ports_changed_notify();
}
StringName VisualScriptClassConstant::get_base_type() {
return base_type;
}
class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
public:
int value;
bool valid;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (!valid) {
r_error_str = "Invalid constant name, pick a valid class constant.";
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
}
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptClassConstant::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceClassConstant *instance = memnew(VisualScriptNodeInstanceClassConstant);
instance->value = ClassDB::get_integer_constant(base_type, name, &instance->valid);
return instance;
}
void VisualScriptClassConstant::_validate_property(PropertyInfo &property) const {
if (property.name == "constant") {
List<String> constants;
ClassDB::get_integer_constant_list(base_type, &constants, true);
property.hint_string = "";
for (List<String>::Element *E = constants.front(); E; E = E->next()) {
if (property.hint_string != String()) {
property.hint_string += ",";
}
property.hint_string += E->get();
}
}
}
void VisualScriptClassConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_class_constant", "name"), &VisualScriptClassConstant::set_class_constant);
ClassDB::bind_method(D_METHOD("get_class_constant"), &VisualScriptClassConstant::get_class_constant);
ClassDB::bind_method(D_METHOD("set_base_type", "name"), &VisualScriptClassConstant::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptClassConstant::get_base_type);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, ""), "set_class_constant", "get_class_constant");
}
VisualScriptClassConstant::VisualScriptClassConstant() {
base_type = "Object";
}
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//////////////////////////////////////////
////////////////BASICTYPECONSTANT///////////
//////////////////////////////////////////
int VisualScriptBasicTypeConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptBasicTypeConstant::has_input_sequence_port() const {
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return false;
}
int VisualScriptBasicTypeConstant::get_input_value_port_count() const {
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return 0;
}
int VisualScriptBasicTypeConstant::get_output_value_port_count() const {
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return 1;
}
String VisualScriptBasicTypeConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptBasicTypeConstant::get_input_value_port_info(int p_idx) const {
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return PropertyInfo();
}
PropertyInfo VisualScriptBasicTypeConstant::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::INT, "value");
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}
String VisualScriptBasicTypeConstant::get_caption() const {
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return "Basic Constant";
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}
String VisualScriptBasicTypeConstant::get_text() const {
return Variant::get_type_name(type) + "." + String(name);
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}
void VisualScriptBasicTypeConstant::set_basic_type_constant(const StringName &p_which) {
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name = p_which;
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_change_notify();
ports_changed_notify();
}
StringName VisualScriptBasicTypeConstant::get_basic_type_constant() const {
return name;
}
void VisualScriptBasicTypeConstant::set_basic_type(Variant::Type p_which) {
type = p_which;
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_change_notify();
ports_changed_notify();
}
Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
return type;
}
class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance {
public:
Variant value;
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bool valid;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
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if (!valid) {
r_error_str = "Invalid constant name, pick a valid basic type constant.";
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
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}
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant);
instance->value = Variant::get_constant_value(type, name, &instance->valid);
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return instance;
}
void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) const {
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if (property.name == "constant") {
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List<StringName> constants;
Variant::get_constants_for_type(type, &constants);
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if (constants.size() == 0) {
property.usage = 0;
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return;
}
property.hint_string = "";
for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
if (property.hint_string != String()) {
property.hint_string += ",";
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}
property.hint_string += String(E->get());
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}
}
}
void VisualScriptBasicTypeConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_basic_type", "name"), &VisualScriptBasicTypeConstant::set_basic_type);
ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptBasicTypeConstant::get_basic_type);
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ClassDB::bind_method(D_METHOD("set_basic_type_constant", "name"), &VisualScriptBasicTypeConstant::set_basic_type_constant);
ClassDB::bind_method(D_METHOD("get_basic_type_constant"), &VisualScriptBasicTypeConstant::get_basic_type_constant);
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String argt = "Null";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
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}
ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, argt), "set_basic_type", "get_basic_type");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, ""), "set_basic_type_constant", "get_basic_type_constant");
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}
VisualScriptBasicTypeConstant::VisualScriptBasicTypeConstant() {
type = Variant::NIL;
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}
//////////////////////////////////////////
////////////////MATHCONSTANT///////////
//////////////////////////////////////////
const char *VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX] = {
"One",
"PI",
"PI/2",
"TAU",
"E",
"Sqrt2",
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"INF",
"NAN"
};
double VisualScriptMathConstant::const_value[MATH_CONSTANT_MAX] = {
1.0,
Math_PI,
Math_PI * 0.5,
Math_TAU,
2.71828182845904523536,
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Math::sqrt(2.0),
Math_INF,
Math_NAN
};
int VisualScriptMathConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptMathConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptMathConstant::get_input_value_port_count() const {
return 0;
}
int VisualScriptMathConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptMathConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::REAL, const_name[constant]);
}
String VisualScriptMathConstant::get_caption() const {
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return "Math Constant";
}
void VisualScriptMathConstant::set_math_constant(MathConstant p_which) {
constant = p_which;
_change_notify();
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ports_changed_notify();
}
VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_constant() {
return constant;
}
class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance {
public:
float value;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptMathConstant::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceMathConstant *instance = memnew(VisualScriptNodeInstanceMathConstant);
instance->value = const_value[constant];
return instance;
}
void VisualScriptMathConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_math_constant", "which"), &VisualScriptMathConstant::set_math_constant);
ClassDB::bind_method(D_METHOD("get_math_constant"), &VisualScriptMathConstant::get_math_constant);
String cc;
for (int i = 0; i < MATH_CONSTANT_MAX; i++) {
if (i > 0)
cc += ",";
cc += const_name[i];
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_math_constant", "get_math_constant");
BIND_ENUM_CONSTANT(MATH_CONSTANT_ONE);
BIND_ENUM_CONSTANT(MATH_CONSTANT_PI);
BIND_ENUM_CONSTANT(MATH_CONSTANT_HALF_PI);
BIND_ENUM_CONSTANT(MATH_CONSTANT_TAU);
BIND_ENUM_CONSTANT(MATH_CONSTANT_E);
BIND_ENUM_CONSTANT(MATH_CONSTANT_SQRT2);
BIND_ENUM_CONSTANT(MATH_CONSTANT_INF);
BIND_ENUM_CONSTANT(MATH_CONSTANT_NAN);
BIND_ENUM_CONSTANT(MATH_CONSTANT_MAX);
}
VisualScriptMathConstant::VisualScriptMathConstant() {
constant = MATH_CONSTANT_ONE;
}
//////////////////////////////////////////
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////////////////ENGINESINGLETON///////////
//////////////////////////////////////////
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int VisualScriptEngineSingleton::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptEngineSingleton::has_input_sequence_port() const {
return false;
}
int VisualScriptEngineSingleton::get_input_value_port_count() const {
return 0;
}
int VisualScriptEngineSingleton::get_output_value_port_count() const {
return 1;
}
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String VisualScriptEngineSingleton::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptEngineSingleton::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptEngineSingleton::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::OBJECT, singleton);
}
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String VisualScriptEngineSingleton::get_caption() const {
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return "Get Engine Singleton";
}
void VisualScriptEngineSingleton::set_singleton(const String &p_string) {
singleton = p_string;
_change_notify();
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ports_changed_notify();
}
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String VisualScriptEngineSingleton::get_singleton() {
return singleton;
}
class VisualScriptNodeInstanceEngineSingleton : public VisualScriptNodeInstance {
public:
Object *singleton;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = singleton;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton);
instance->singleton = Engine::get_singleton()->get_singleton_object(singleton);
return instance;
}
VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs, int p_output) const {
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
TypeGuess tg;
tg.type = Variant::OBJECT;
if (obj) {
tg.gdclass = obj->get_class();
tg.script = obj->get_script();
}
return tg;
}
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void VisualScriptEngineSingleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_singleton", "name"), &VisualScriptEngineSingleton::set_singleton);
ClassDB::bind_method(D_METHOD("get_singleton"), &VisualScriptEngineSingleton::get_singleton);
String cc;
List<Engine::Singleton> singletons;
Engine::get_singleton()->get_singletons(&singletons);
for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D")
continue; //skip these, too simple named
if (cc != String())
cc += ",";
cc += E->get().name;
}
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, cc), "set_singleton", "get_singleton");
}
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VisualScriptEngineSingleton::VisualScriptEngineSingleton() {
singleton = String();
}
//////////////////////////////////////////
////////////////GETNODE///////////
//////////////////////////////////////////
int VisualScriptSceneNode::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptSceneNode::has_input_sequence_port() const {
return false;
}
int VisualScriptSceneNode::get_input_value_port_count() const {
return 0;
}
int VisualScriptSceneNode::get_output_value_port_count() const {
return 1;
}
String VisualScriptSceneNode::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptSceneNode::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::OBJECT, path.simplified());
}
String VisualScriptSceneNode::get_caption() const {
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return "Get Scene Node";
}
void VisualScriptSceneNode::set_node_path(const NodePath &p_path) {
path = p_path;
_change_notify();
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ports_changed_notify();
}
NodePath VisualScriptSceneNode::get_node_path() {
return path;
}
class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance {
public:
VisualScriptSceneNode *node;
VisualScriptInstance *instance;
NodePath path;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
Node *another = node->get_node(path);
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if (!another) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
}
*p_outputs[0] = another;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSceneNode::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSceneNode *instance = memnew(VisualScriptNodeInstanceSceneNode);
instance->node = this;
instance->instance = p_instance;
instance->path = path;
return instance;
}
#ifdef TOOLS_ENABLED
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
return NULL;
Ref<Script> scr = p_current_node->get_script();
if (scr.is_valid() && scr == script)
return p_current_node;
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
if (n)
return n;
}
return NULL;
}
#endif
VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGuess *p_inputs, int p_output) const {
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = "Node";
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return tg;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return tg;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return tg;
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
if (!script_node)
return tg;
Node *another = script_node->get_node(path);
if (another) {
tg.gdclass = another->get_class();
tg.script = another->get_script();
}
#endif
return tg;
}
void VisualScriptSceneNode::_validate_property(PropertyInfo &property) const {
#ifdef TOOLS_ENABLED
if (property.name == "node_path") {
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return;
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
if (!script_node)
return;
property.hint_string = script_node->get_path();
}
#endif
}
void VisualScriptSceneNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_node_path", "path"), &VisualScriptSceneNode::set_node_path);
ClassDB::bind_method(D_METHOD("get_node_path"), &VisualScriptSceneNode::get_node_path);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_node_path", "get_node_path");
}
VisualScriptSceneNode::VisualScriptSceneNode() {
path = String(".");
}
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//////////////////////////////////////////
////////////////SceneTree///////////
//////////////////////////////////////////
int VisualScriptSceneTree::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptSceneTree::has_input_sequence_port() const {
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return false;
}
int VisualScriptSceneTree::get_input_value_port_count() const {
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return 0;
}
int VisualScriptSceneTree::get_output_value_port_count() const {
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return 1;
}
String VisualScriptSceneTree::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const {
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return PropertyInfo();
}
PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const {
2016-08-03 16:28:20 +02:00
Improve VisualScript UX * Prototype faster function call ux. * Work on general search ux. * Able to create nodes from search. * Show class for variables but not methods. * Get actions search working. * Descriptions now show for both methods and properties. * Enable zooming on mouse wheel up and down. * Make the drag trigger on right mouse button. * Search now shows for action visual script nodes. * Able to search visual node names. * Search works better. * Change zooming scale to hide artifacts better. * Remove zoom changes * Select from base should check properties too like the other functions. * Seq_connect flag is needed to set sequence lines correctly. * Remove comment * Code cleanup with function names and arguments. * Use brief description for search descriptions. * Clean and fix bug with input nodes connecting with sequence lines. * Add a warning and fix some edge conditions with sequence into data lines and vice versa. * Don't search functions when pulling from a sequence node. * Don't show actions when pulling from a data line. * Set set and get properties. * Convert visual script operators to the correct type * Create a function preset finds only functions. * Singletons can now find functions. * Add shift-a for generic search. * Add brief descriptions for Visual Script nodes. * Search boxes can now filter names. * Add bigger hit zones to node connect. * For the drop zones, make all the rect2 areas the same size. * Function names in visual script node should be lower case so that search works better. * Use the convention of capitalize() for set, set, visual script nodes and methods. * Make search more general. Ignore "_" and make case-insensitive. Also made the search window smaller and remove extra info from search * Make type_cast use the connecting node's type and remove use of found variable. * Fix case where you call an instance's call function where it becomes an invalid call. * Make get_visual_node_names use a set of filters, move action creations and fix bug with sequence node connections. * Make the window bigger. * Make connect_data and connect_seq more robust. * Add icons to search items. * Add vs constructors in shift-a menu. * Operators, builtins and constructors show type name. Fix several problems with port connections. * In shift-a mode search everything. * Code cleanup * Work on autocompleting the type. * Use type guess in action creation. * Check if type hint string exists in object variables when generating the visual script search. * Add the hint to SceneTree. * Add original type detection. * Make type casting great again. This puts the type casted base type as the data output type string hint. * Pass the type in a VisualScriptFunctionCall too. * Set the base type correctly in VisualScriptFunctionGet and VisualScriptFunctionSet using hint string. * Make sure the instance is passed in VisualScriptPropertySet. * Restore search on the node's type. * Remove dependencies from graph_edit. * Remove dependencies from property_selector and name the class visual_script_property_selector. * Extract hot zones into a function. * Move hot_zones constants into default theme. * Bigger capture zones. * Clean messy port_grab_distance variables. * Remove RMB functionality. * Remove memory leak on showing visual script descriptions. * Read the port_grab_distance constants on enter tree and theme changed.
2018-05-13 05:34:35 +02:00
return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING, "SceneTree");
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}
String VisualScriptSceneTree::get_caption() const {
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return "Get Scene Tree";
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}
class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
public:
VisualScriptSceneTree *node;
VisualScriptInstance *instance;
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//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
SceneTree *tree = node->get_tree();
if (!tree) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Attempt to get SceneTree while node is not in the active tree.";
return 0;
}
*p_outputs[0] = tree;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSceneTree::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSceneTree *instance = memnew(VisualScriptNodeInstanceSceneTree);
instance->node = this;
instance->instance = p_instance;
return instance;
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}
VisualScriptSceneTree::TypeGuess VisualScriptSceneTree::guess_output_type(TypeGuess *p_inputs, int p_output) const {
TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = "SceneTree";
return tg;
}
void VisualScriptSceneTree::_validate_property(PropertyInfo &property) const {
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}
void VisualScriptSceneTree::_bind_methods() {
}
VisualScriptSceneTree::VisualScriptSceneTree() {
}
//////////////////////////////////////////
////////////////RESPATH///////////
//////////////////////////////////////////
int VisualScriptResourcePath::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptResourcePath::has_input_sequence_port() const {
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return false;
}
int VisualScriptResourcePath::get_input_value_port_count() const {
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return 0;
}
int VisualScriptResourcePath::get_output_value_port_count() const {
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return 1;
}
String VisualScriptResourcePath::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptResourcePath::get_input_value_port_info(int p_idx) const {
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return PropertyInfo();
}
PropertyInfo VisualScriptResourcePath::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(Variant::STRING, path);
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}
String VisualScriptResourcePath::get_caption() const {
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return "Resource Path";
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}
void VisualScriptResourcePath::set_resource_path(const String &p_path) {
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path = p_path;
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_change_notify();
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ports_changed_notify();
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}
String VisualScriptResourcePath::get_resource_path() {
return path;
}
class VisualScriptNodeInstanceResourcePath : public VisualScriptNodeInstance {
public:
String path;
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//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = path;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptResourcePath::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceResourcePath *instance = memnew(VisualScriptNodeInstanceResourcePath);
instance->path = path;
return instance;
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}
void VisualScriptResourcePath::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_resource_path", "path"), &VisualScriptResourcePath::set_resource_path);
ClassDB::bind_method(D_METHOD("get_resource_path"), &VisualScriptResourcePath::get_resource_path);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE), "set_resource_path", "get_resource_path");
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}
VisualScriptResourcePath::VisualScriptResourcePath() {
path = "";
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}
//////////////////////////////////////////
////////////////SELF///////////
//////////////////////////////////////////
int VisualScriptSelf::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptSelf::has_input_sequence_port() const {
return false;
}
int VisualScriptSelf::get_input_value_port_count() const {
return 0;
}
int VisualScriptSelf::get_output_value_port_count() const {
return 1;
}
String VisualScriptSelf::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSelf::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptSelf::get_output_value_port_info(int p_idx) const {
2018-05-01 00:39:28 +02:00
String type_name;
if (get_visual_script().is_valid())
type_name = get_visual_script()->get_instance_base_type();
else
type_name = "instance";
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return PropertyInfo(Variant::OBJECT, type_name);
}
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String VisualScriptSelf::get_caption() const {
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return "Get Self";
}
class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = instance->get_owner_ptr();
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSelf::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSelf *instance = memnew(VisualScriptNodeInstanceSelf);
instance->instance = p_instance;
return instance;
}
VisualScriptSelf::TypeGuess VisualScriptSelf::guess_output_type(TypeGuess *p_inputs, int p_output) const {
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = "Object";
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return tg;
tg.gdclass = script->get_instance_base_type();
tg.script = script;
return tg;
}
void VisualScriptSelf::_bind_methods() {
}
VisualScriptSelf::VisualScriptSelf() {
}
//////////////////////////////////////////
////////////////CUSTOM (SCRIPTED)///////////
//////////////////////////////////////////
int VisualScriptCustomNode::get_output_sequence_port_count() const {
if (get_script_instance() && get_script_instance()->has_method("_get_output_sequence_port_count")) {
return get_script_instance()->call("_get_output_sequence_port_count");
}
return 0;
}
bool VisualScriptCustomNode::has_input_sequence_port() const {
if (get_script_instance() && get_script_instance()->has_method("_has_input_sequence_port")) {
return get_script_instance()->call("_has_input_sequence_port");
}
return false;
}
int VisualScriptCustomNode::get_input_value_port_count() const {
if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_count")) {
return get_script_instance()->call("_get_input_value_port_count");
}
return 0;
}
int VisualScriptCustomNode::get_output_value_port_count() const {
if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_count")) {
return get_script_instance()->call("_get_output_value_port_count");
}
return 0;
}
String VisualScriptCustomNode::get_output_sequence_port_text(int p_port) const {
if (get_script_instance() && get_script_instance()->has_method("_get_output_sequence_port_text")) {
return get_script_instance()->call("_get_output_sequence_port_text", p_port);
}
return String();
}
PropertyInfo VisualScriptCustomNode::get_input_value_port_info(int p_idx) const {
PropertyInfo info;
if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_type")) {
info.type = Variant::Type(int(get_script_instance()->call("_get_input_value_port_type", p_idx)));
}
if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_name")) {
info.name = get_script_instance()->call("_get_input_value_port_name", p_idx);
}
return info;
}
PropertyInfo VisualScriptCustomNode::get_output_value_port_info(int p_idx) const {
PropertyInfo info;
if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_type")) {
info.type = Variant::Type(int(get_script_instance()->call("_get_output_value_port_type", p_idx)));
}
if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_name")) {
info.name = get_script_instance()->call("_get_output_value_port_name", p_idx);
}
return info;
}
String VisualScriptCustomNode::get_caption() const {
if (get_script_instance() && get_script_instance()->has_method("_get_caption")) {
return get_script_instance()->call("_get_caption");
}
return "CustomNode";
}
String VisualScriptCustomNode::get_text() const {
if (get_script_instance() && get_script_instance()->has_method("_get_text")) {
return get_script_instance()->call("_get_text");
}
return "";
}
String VisualScriptCustomNode::get_category() const {
if (get_script_instance() && get_script_instance()->has_method("_get_category")) {
return get_script_instance()->call("_get_category");
}
2019-08-09 21:51:48 +02:00
return "Custom";
}
class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
VisualScriptCustomNode *node;
int in_count;
int out_count;
int work_mem_size;
virtual int get_working_memory_size() const { return work_mem_size; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (node->get_script_instance()) {
#ifdef DEBUG_ENABLED
if (!node->get_script_instance()->has_method(VisualScriptLanguage::singleton->_step)) {
r_error_str = RTR("Custom node has no _step() method, can't process graph.");
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
#endif
Array in_values;
Array out_values;
Array work_mem;
in_values.resize(in_count);
for (int i = 0; i < in_count; i++) {
in_values[i] = *p_inputs[i];
}
out_values.resize(out_count);
work_mem.resize(work_mem_size);
for (int i = 0; i < work_mem_size; i++) {
work_mem[i] = p_working_mem[i];
}
int ret_out;
Variant ret = node->get_script_instance()->call(VisualScriptLanguage::singleton->_step, in_values, out_values, p_start_mode, work_mem);
if (ret.get_type() == Variant::STRING) {
r_error_str = ret;
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
} else if (ret.is_num()) {
ret_out = ret;
} else {
r_error_str = RTR("Invalid return value from _step(), must be integer (seq out), or string (error).");
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
for (int i = 0; i < out_count; i++) {
if (i < out_values.size()) {
*p_outputs[i] = out_values[i];
}
}
for (int i = 0; i < work_mem_size; i++) {
if (i < work_mem.size()) {
p_working_mem[i] = work_mem[i];
}
}
return ret_out;
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceCustomNode *instance = memnew(VisualScriptNodeInstanceCustomNode);
instance->instance = p_instance;
instance->node = this;
instance->in_count = get_input_value_port_count();
instance->out_count = get_output_value_port_count();
if (get_script_instance() && get_script_instance()->has_method("_get_working_memory_size")) {
instance->work_mem_size = get_script_instance()->call("_get_working_memory_size");
} else {
instance->work_mem_size = 0;
}
return instance;
}
void VisualScriptCustomNode::_script_changed() {
call_deferred("ports_changed_notify");
}
void VisualScriptCustomNode::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_sequence_port_count"));
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_input_sequence_port"));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_sequence_port_text", PropertyInfo(Variant::INT, "idx")));
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_value_port_count"));
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_value_port_count"));
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_value_port_type", PropertyInfo(Variant::INT, "idx")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_input_value_port_name", PropertyInfo(Variant::INT, "idx")));
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_value_port_type", PropertyInfo(Variant::INT, "idx")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_value_port_name", PropertyInfo(Variant::INT, "idx")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_caption"));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_text"));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_category"));
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_working_memory_size"));
MethodInfo stepmi(Variant::NIL, "_step", PropertyInfo(Variant::ARRAY, "inputs"), PropertyInfo(Variant::ARRAY, "outputs"), PropertyInfo(Variant::INT, "start_mode"), PropertyInfo(Variant::ARRAY, "working_mem"));
stepmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(stepmi);
ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed);
BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD);
BIND_CONSTANT(STEP_PUSH_STACK_BIT);
BIND_CONSTANT(STEP_GO_BACK_BIT);
BIND_CONSTANT(STEP_NO_ADVANCE_BIT);
BIND_CONSTANT(STEP_EXIT_FUNCTION_BIT);
BIND_CONSTANT(STEP_YIELD_BIT);
}
VisualScriptCustomNode::VisualScriptCustomNode() {
connect("script_changed", this, "_script_changed");
}
//////////////////////////////////////////
////////////////SUBCALL///////////
//////////////////////////////////////////
int VisualScriptSubCall::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptSubCall::has_input_sequence_port() const {
return true;
}
int VisualScriptSubCall::get_input_value_port_count() const {
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.arguments.size();
}
return 0;
}
int VisualScriptSubCall::get_output_value_port_count() const {
return 1;
}
String VisualScriptSubCall::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSubCall::get_input_value_port_info(int p_idx) const {
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.arguments[p_idx];
}
return PropertyInfo();
}
PropertyInfo VisualScriptSubCall::get_output_value_port_info(int p_idx) const {
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.return_val;
}
return PropertyInfo();
}
String VisualScriptSubCall::get_caption() const {
return "SubCall";
}
String VisualScriptSubCall::get_text() const {
Ref<Script> script = get_script();
if (script.is_valid()) {
if (script->get_name() != String())
return script->get_name();
if (script->get_path().is_resource_file())
return script->get_path().get_file();
return script->get_class();
}
return "";
}
String VisualScriptSubCall::get_category() const {
return "custom";
}
class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
VisualScriptSubCall *subcall;
int input_args;
bool valid;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (!valid) {
r_error_str = "Node requires a script with a _subcall(<args>) method to work.";
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
*p_outputs[0] = subcall->call(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error);
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSubCall::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSubCall *instance = memnew(VisualScriptNodeInstanceSubCall);
instance->instance = p_instance;
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
instance->valid = true;
instance->input_args = get_input_value_port_count();
} else {
instance->valid = false;
}
return instance;
}
void VisualScriptSubCall::_bind_methods() {
MethodInfo scmi(Variant::NIL, "_subcall", PropertyInfo(Variant::NIL, "arguments"));
scmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(scmi);
}
VisualScriptSubCall::VisualScriptSubCall() {
}
//////////////////////////////////////////
////////////////Comment///////////
//////////////////////////////////////////
int VisualScriptComment::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptComment::has_input_sequence_port() const {
return false;
}
int VisualScriptComment::get_input_value_port_count() const {
return 0;
}
int VisualScriptComment::get_output_value_port_count() const {
return 0;
}
String VisualScriptComment::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptComment::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptComment::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptComment::get_caption() const {
return title;
}
String VisualScriptComment::get_text() const {
return description;
}
void VisualScriptComment::set_title(const String &p_title) {
if (title == p_title)
return;
title = p_title;
ports_changed_notify();
}
String VisualScriptComment::get_title() const {
return title;
}
void VisualScriptComment::set_description(const String &p_description) {
if (description == p_description)
return;
description = p_description;
ports_changed_notify();
}
String VisualScriptComment::get_description() const {
return description;
}
void VisualScriptComment::set_size(const Size2 &p_size) {
if (size == p_size)
return;
size = p_size;
ports_changed_notify();
}
Size2 VisualScriptComment::get_size() const {
return size;
}
String VisualScriptComment::get_category() const {
return "data";
}
class VisualScriptNodeInstanceComment : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
return 0;
}
};
VisualScriptNodeInstance *VisualScriptComment::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceComment *instance = memnew(VisualScriptNodeInstanceComment);
instance->instance = p_instance;
return instance;
}
void VisualScriptComment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_title", "title"), &VisualScriptComment::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &VisualScriptComment::get_title);
ClassDB::bind_method(D_METHOD("set_description", "description"), &VisualScriptComment::set_description);
ClassDB::bind_method(D_METHOD("get_description"), &VisualScriptComment::get_description);
ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualScriptComment::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &VisualScriptComment::get_size);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "description", PROPERTY_HINT_MULTILINE_TEXT), "set_description", "get_description");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
}
VisualScriptComment::VisualScriptComment() {
title = "Comment";
size = Size2(150, 150);
}
//////////////////////////////////////////
////////////////Constructor///////////
//////////////////////////////////////////
int VisualScriptConstructor::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptConstructor::has_input_sequence_port() const {
return false;
}
int VisualScriptConstructor::get_input_value_port_count() const {
return constructor.arguments.size();
}
int VisualScriptConstructor::get_output_value_port_count() const {
return 1;
}
String VisualScriptConstructor::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo VisualScriptConstructor::get_input_value_port_info(int p_idx) const {
return constructor.arguments[p_idx];
}
PropertyInfo VisualScriptConstructor::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, "value");
}
String VisualScriptConstructor::get_caption() const {
return "Construct " + Variant::get_type_name(type);
}
String VisualScriptConstructor::get_category() const {
return "functions";
}
void VisualScriptConstructor::set_constructor_type(Variant::Type p_type) {
if (type == p_type)
return;
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptConstructor::get_constructor_type() const {
return type;
}
void VisualScriptConstructor::set_constructor(const Dictionary &p_info) {
constructor = MethodInfo::from_dict(p_info);
ports_changed_notify();
}
Dictionary VisualScriptConstructor::get_constructor() const {
return constructor;
}
class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
Variant::Type type;
int argcount;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
Variant::CallError ce;
*p_outputs[0] = Variant::construct(type, p_inputs, argcount, ce);
if (ce.error != Variant::CallError::CALL_OK) {
r_error_str = "Invalid arguments for constructor";
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptConstructor::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceConstructor *instance = memnew(VisualScriptNodeInstanceConstructor);
instance->instance = p_instance;
instance->type = type;
instance->argcount = constructor.arguments.size();
return instance;
}
void VisualScriptConstructor::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constructor_type", "type"), &VisualScriptConstructor::set_constructor_type);
ClassDB::bind_method(D_METHOD("get_constructor_type"), &VisualScriptConstructor::get_constructor_type);
ClassDB::bind_method(D_METHOD("set_constructor", "constructor"), &VisualScriptConstructor::set_constructor);
ClassDB::bind_method(D_METHOD("get_constructor"), &VisualScriptConstructor::get_constructor);
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor_type", "get_constructor_type");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "constructor", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor", "get_constructor");
}
VisualScriptConstructor::VisualScriptConstructor() {
type = Variant::NIL;
}
static Map<String, Pair<Variant::Type, MethodInfo> > constructor_map;
static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>());
Ref<VisualScriptConstructor> vsc;
vsc.instance();
vsc->set_constructor_type(constructor_map[p_name].first);
vsc->set_constructor(constructor_map[p_name].second);
return vsc;
}
//////////////////////////////////////////
////////////////LocalVar///////////
//////////////////////////////////////////
int VisualScriptLocalVar::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptLocalVar::has_input_sequence_port() const {
return false;
}
int VisualScriptLocalVar::get_input_value_port_count() const {
return 0;
}
int VisualScriptLocalVar::get_output_value_port_count() const {
return 1;
}
String VisualScriptLocalVar::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo VisualScriptLocalVar::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptLocalVar::get_output_value_port_info(int p_idx) const {
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return PropertyInfo(type, name);
}
String VisualScriptLocalVar::get_caption() const {
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return "Get Local Var";
}
String VisualScriptLocalVar::get_category() const {
return "data";
}
void VisualScriptLocalVar::set_var_name(const StringName &p_name) {
if (name == p_name)
return;
name = p_name;
ports_changed_notify();
}
StringName VisualScriptLocalVar::get_var_name() const {
return name;
}
void VisualScriptLocalVar::set_var_type(Variant::Type p_type) {
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptLocalVar::get_var_type() const {
return type;
}
class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
StringName name;
virtual int get_working_memory_size() const { return 1; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_outputs[0] = *p_working_mem;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptLocalVar::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceLocalVar *instance = memnew(VisualScriptNodeInstanceLocalVar);
instance->instance = p_instance;
instance->name = name;
return instance;
}
void VisualScriptLocalVar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_var_name", "name"), &VisualScriptLocalVar::set_var_name);
ClassDB::bind_method(D_METHOD("get_var_name"), &VisualScriptLocalVar::get_var_name);
ClassDB::bind_method(D_METHOD("set_var_type", "type"), &VisualScriptLocalVar::set_var_type);
ClassDB::bind_method(D_METHOD("get_var_type"), &VisualScriptLocalVar::get_var_type);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type");
}
VisualScriptLocalVar::VisualScriptLocalVar() {
name = "new_local";
type = Variant::NIL;
}
//////////////////////////////////////////
////////////////LocalVar///////////
//////////////////////////////////////////
int VisualScriptLocalVarSet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptLocalVarSet::has_input_sequence_port() const {
return true;
}
int VisualScriptLocalVarSet::get_input_value_port_count() const {
return 1;
}
int VisualScriptLocalVarSet::get_output_value_port_count() const {
return 1;
}
String VisualScriptLocalVarSet::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo VisualScriptLocalVarSet::get_input_value_port_info(int p_idx) const {
return PropertyInfo(type, "set");
}
PropertyInfo VisualScriptLocalVarSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, "get");
}
String VisualScriptLocalVarSet::get_caption() const {
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return "Set Local Var";
}
String VisualScriptLocalVarSet::get_text() const {
return name;
}
String VisualScriptLocalVarSet::get_category() const {
return "data";
}
void VisualScriptLocalVarSet::set_var_name(const StringName &p_name) {
if (name == p_name)
return;
name = p_name;
ports_changed_notify();
}
StringName VisualScriptLocalVarSet::get_var_name() const {
return name;
}
void VisualScriptLocalVarSet::set_var_type(Variant::Type p_type) {
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptLocalVarSet::get_var_type() const {
return type;
}
class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
StringName name;
virtual int get_working_memory_size() const { return 1; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
*p_working_mem = *p_inputs[0];
*p_outputs[0] = *p_working_mem;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptLocalVarSet::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceLocalVarSet *instance = memnew(VisualScriptNodeInstanceLocalVarSet);
instance->instance = p_instance;
instance->name = name;
return instance;
}
void VisualScriptLocalVarSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_var_name", "name"), &VisualScriptLocalVarSet::set_var_name);
ClassDB::bind_method(D_METHOD("get_var_name"), &VisualScriptLocalVarSet::get_var_name);
ClassDB::bind_method(D_METHOD("set_var_type", "type"), &VisualScriptLocalVarSet::set_var_type);
ClassDB::bind_method(D_METHOD("get_var_type"), &VisualScriptLocalVarSet::get_var_type);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type");
}
VisualScriptLocalVarSet::VisualScriptLocalVarSet() {
name = "new_local";
type = Variant::NIL;
}
//////////////////////////////////////////
////////////////LocalVar///////////
//////////////////////////////////////////
int VisualScriptInputAction::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptInputAction::has_input_sequence_port() const {
return false;
}
int VisualScriptInputAction::get_input_value_port_count() const {
return 0;
}
int VisualScriptInputAction::get_output_value_port_count() const {
return 1;
}
String VisualScriptInputAction::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo VisualScriptInputAction::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) const {
String mstr;
switch (mode) {
case MODE_PRESSED: {
mstr = "pressed";
} break;
case MODE_RELEASED: {
mstr = "not pressed";
} break;
case MODE_JUST_PRESSED: {
mstr = "just pressed";
} break;
case MODE_JUST_RELEASED: {
mstr = "just released";
} break;
}
return PropertyInfo(Variant::BOOL, mstr);
}
String VisualScriptInputAction::get_caption() const {
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return "Action " + name;
}
String VisualScriptInputAction::get_category() const {
return "data";
}
void VisualScriptInputAction::set_action_name(const StringName &p_name) {
if (name == p_name)
return;
name = p_name;
ports_changed_notify();
}
StringName VisualScriptInputAction::get_action_name() const {
return name;
}
void VisualScriptInputAction::set_action_mode(Mode p_mode) {
if (mode == p_mode)
return;
mode = p_mode;
ports_changed_notify();
}
VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
return mode;
}
class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
StringName action;
VisualScriptInputAction::Mode mode;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
switch (mode) {
case VisualScriptInputAction::MODE_PRESSED: {
*p_outputs[0] = Input::get_singleton()->is_action_pressed(action);
} break;
case VisualScriptInputAction::MODE_RELEASED: {
*p_outputs[0] = !Input::get_singleton()->is_action_pressed(action);
} break;
case VisualScriptInputAction::MODE_JUST_PRESSED: {
*p_outputs[0] = Input::get_singleton()->is_action_just_pressed(action);
} break;
case VisualScriptInputAction::MODE_JUST_RELEASED: {
*p_outputs[0] = Input::get_singleton()->is_action_just_released(action);
} break;
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptInputAction::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceInputAction *instance = memnew(VisualScriptNodeInstanceInputAction);
instance->instance = p_instance;
instance->action = name;
instance->mode = mode;
return instance;
}
void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
if (property.name == "action") {
property.hint = PROPERTY_HINT_ENUM;
String actions;
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
Vector<String> al;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
al.push_back(name);
}
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al.sort();
for (int i = 0; i < al.size(); i++) {
if (actions != String())
actions += ",";
actions += al[i];
}
property.hint_string = actions;
}
}
void VisualScriptInputAction::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_action_name", "name"), &VisualScriptInputAction::set_action_name);
ClassDB::bind_method(D_METHOD("get_action_name"), &VisualScriptInputAction::get_action_name);
ClassDB::bind_method(D_METHOD("set_action_mode", "mode"), &VisualScriptInputAction::set_action_mode);
ClassDB::bind_method(D_METHOD("get_action_mode"), &VisualScriptInputAction::get_action_mode);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action_name", "get_action_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Pressed,Released,JustPressed,JustReleased"), "set_action_mode", "get_action_mode");
BIND_ENUM_CONSTANT(MODE_PRESSED);
BIND_ENUM_CONSTANT(MODE_RELEASED);
BIND_ENUM_CONSTANT(MODE_JUST_PRESSED);
BIND_ENUM_CONSTANT(MODE_JUST_RELEASED);
}
VisualScriptInputAction::VisualScriptInputAction() {
name = "";
mode = MODE_PRESSED;
}
//////////////////////////////////////////
////////////////Constructor///////////
//////////////////////////////////////////
int VisualScriptDeconstruct::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptDeconstruct::has_input_sequence_port() const {
return false;
}
int VisualScriptDeconstruct::get_input_value_port_count() const {
return 1;
}
int VisualScriptDeconstruct::get_output_value_port_count() const {
return elements.size();
}
String VisualScriptDeconstruct::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo VisualScriptDeconstruct::get_input_value_port_info(int p_idx) const {
return PropertyInfo(type, "value");
}
PropertyInfo VisualScriptDeconstruct::get_output_value_port_info(int p_idx) const {
return PropertyInfo(elements[p_idx].type, elements[p_idx].name);
}
String VisualScriptDeconstruct::get_caption() const {
return "Deconstruct " + Variant::get_type_name(type);
}
String VisualScriptDeconstruct::get_category() const {
return "functions";
}
void VisualScriptDeconstruct::_update_elements() {
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elements.clear();
Variant v;
Variant::CallError ce;
v = Variant::construct(type, NULL, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
Element e;
e.name = E->get().name;
e.type = E->get().type;
elements.push_back(e);
}
}
void VisualScriptDeconstruct::set_deconstruct_type(Variant::Type p_type) {
if (type == p_type)
return;
type = p_type;
_update_elements();
ports_changed_notify();
_change_notify(); //to make input appear/disappear
}
Variant::Type VisualScriptDeconstruct::get_deconstruct_type() const {
return type;
}
void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) {
ERR_FAIL_COND(p_elements.size() % 2 == 1);
elements.resize(p_elements.size() / 2);
for (int i = 0; i < elements.size(); i++) {
elements.write[i].name = p_elements[i * 2 + 0];
elements.write[i].type = Variant::Type(int(p_elements[i * 2 + 1]));
}
}
Array VisualScriptDeconstruct::_get_elem_cache() const {
Array ret;
for (int i = 0; i < elements.size(); i++) {
ret.push_back(elements[i].name);
ret.push_back(elements[i].type);
}
return ret;
}
class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
Vector<StringName> outputs;
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
Variant in = *p_inputs[0];
for (int i = 0; i < outputs.size(); i++) {
bool valid;
*p_outputs[i] = in.get(outputs[i], &valid);
if (!valid) {
r_error_str = "Can't obtain element '" + String(outputs[i]) + "' from " + Variant::get_type_name(in.get_type());
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceDeconstruct *instance = memnew(VisualScriptNodeInstanceDeconstruct);
instance->instance = p_instance;
instance->outputs.resize(elements.size());
for (int i = 0; i < elements.size(); i++) {
instance->outputs.write[i] = elements[i].name;
}
return instance;
}
void VisualScriptDeconstruct::_validate_property(PropertyInfo &property) const {
}
void VisualScriptDeconstruct::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_deconstruct_type", "type"), &VisualScriptDeconstruct::set_deconstruct_type);
ClassDB::bind_method(D_METHOD("get_deconstruct_type"), &VisualScriptDeconstruct::get_deconstruct_type);
ClassDB::bind_method(D_METHOD("_set_elem_cache", "_cache"), &VisualScriptDeconstruct::_set_elem_cache);
ClassDB::bind_method(D_METHOD("_get_elem_cache"), &VisualScriptDeconstruct::_get_elem_cache);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_deconstruct_type", "get_deconstruct_type");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "elem_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_elem_cache", "_get_elem_cache");
}
VisualScriptDeconstruct::VisualScriptDeconstruct() {
type = Variant::NIL;
}
template <Variant::Type T>
static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) {
Ref<VisualScriptDeconstruct> node;
node.instance();
node->set_deconstruct_type(T);
return node;
}
void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("data/set_variable", create_node_generic<VisualScriptVariableSet>);
VisualScriptLanguage::singleton->add_register_func("data/get_variable", create_node_generic<VisualScriptVariableGet>);
VisualScriptLanguage::singleton->add_register_func("data/engine_singleton", create_node_generic<VisualScriptEngineSingleton>);
VisualScriptLanguage::singleton->add_register_func("data/scene_node", create_node_generic<VisualScriptSceneNode>);
VisualScriptLanguage::singleton->add_register_func("data/scene_tree", create_node_generic<VisualScriptSceneTree>);
VisualScriptLanguage::singleton->add_register_func("data/resource_path", create_node_generic<VisualScriptResourcePath>);
VisualScriptLanguage::singleton->add_register_func("data/self", create_node_generic<VisualScriptSelf>);
VisualScriptLanguage::singleton->add_register_func("data/comment", create_node_generic<VisualScriptComment>);
VisualScriptLanguage::singleton->add_register_func("data/get_local_variable", create_node_generic<VisualScriptLocalVar>);
VisualScriptLanguage::singleton->add_register_func("data/set_local_variable", create_node_generic<VisualScriptLocalVarSet>);
VisualScriptLanguage::singleton->add_register_func("data/preload", create_node_generic<VisualScriptPreload>);
VisualScriptLanguage::singleton->add_register_func("data/action", create_node_generic<VisualScriptInputAction>);
VisualScriptLanguage::singleton->add_register_func("constants/constant", create_node_generic<VisualScriptConstant>);
VisualScriptLanguage::singleton->add_register_func("constants/math_constant", create_node_generic<VisualScriptMathConstant>);
VisualScriptLanguage::singleton->add_register_func("constants/class_constant", create_node_generic<VisualScriptClassConstant>);
VisualScriptLanguage::singleton->add_register_func("constants/global_constant", create_node_generic<VisualScriptGlobalConstant>);
VisualScriptLanguage::singleton->add_register_func("constants/basic_type_constant", create_node_generic<VisualScriptBasicTypeConstant>);
VisualScriptLanguage::singleton->add_register_func("custom/custom_node", create_node_generic<VisualScriptCustomNode>);
VisualScriptLanguage::singleton->add_register_func("custom/sub_call", create_node_generic<VisualScriptSubCall>);
VisualScriptLanguage::singleton->add_register_func("index/get_index", create_node_generic<VisualScriptIndexGet>);
VisualScriptLanguage::singleton->add_register_func("index/set_index", create_node_generic<VisualScriptIndexSet>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/equal", create_op_node<Variant::OP_EQUAL>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/not_equal", create_op_node<Variant::OP_NOT_EQUAL>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/less", create_op_node<Variant::OP_LESS>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/less_equal", create_op_node<Variant::OP_LESS_EQUAL>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/greater", create_op_node<Variant::OP_GREATER>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/greater_equal", create_op_node<Variant::OP_GREATER_EQUAL>);
//mathematic
VisualScriptLanguage::singleton->add_register_func("operators/math/add", create_op_node<Variant::OP_ADD>);
VisualScriptLanguage::singleton->add_register_func("operators/math/subtract", create_op_node<Variant::OP_SUBTRACT>);
VisualScriptLanguage::singleton->add_register_func("operators/math/multiply", create_op_node<Variant::OP_MULTIPLY>);
VisualScriptLanguage::singleton->add_register_func("operators/math/divide", create_op_node<Variant::OP_DIVIDE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/negate", create_op_node<Variant::OP_NEGATE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/positive", create_op_node<Variant::OP_POSITIVE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/remainder", create_op_node<Variant::OP_MODULE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat", create_op_node<Variant::OP_STRING_CONCAT>);
//bitwise
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_left", create_op_node<Variant::OP_SHIFT_LEFT>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_right", create_op_node<Variant::OP_SHIFT_RIGHT>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_and", create_op_node<Variant::OP_BIT_AND>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_or", create_op_node<Variant::OP_BIT_OR>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_xor", create_op_node<Variant::OP_BIT_XOR>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_negate", create_op_node<Variant::OP_BIT_NEGATE>);
//logic
VisualScriptLanguage::singleton->add_register_func("operators/logic/and", create_op_node<Variant::OP_AND>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/or", create_op_node<Variant::OP_OR>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/xor", create_op_node<Variant::OP_XOR>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/not", create_op_node<Variant::OP_NOT>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/in", create_op_node<Variant::OP_IN>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/select", create_node_generic<VisualScriptSelect>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2), create_node_deconst_typed<Variant::Type::VECTOR2>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3), create_node_deconst_typed<Variant::Type::VECTOR3>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR), create_node_deconst_typed<Variant::Type::COLOR>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2), create_node_deconst_typed<Variant::Type::RECT2>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM2D), create_node_deconst_typed<Variant::Type::TRANSFORM2D>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PLANE), create_node_deconst_typed<Variant::Type::PLANE>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::QUAT), create_node_deconst_typed<Variant::Type::QUAT>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::AABB), create_node_deconst_typed<Variant::Type::AABB>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::BASIS), create_node_deconst_typed<Variant::Type::BASIS>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM), create_node_deconst_typed<Variant::Type::TRANSFORM>);
VisualScriptLanguage::singleton->add_register_func("functions/compose_array", create_node_generic<VisualScriptComposeArray>);
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
List<MethodInfo> constructors;
Variant::get_constructor_list(Variant::Type(i), &constructors);
for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) {
if (E->get().arguments.size() > 0) {
String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + "(";
for (int j = 0; j < E->get().arguments.size(); j++) {
if (j > 0) {
name += ", ";
}
if (E->get().arguments.size() == 1) {
name += Variant::get_type_name(E->get().arguments[j].type);
} else {
name += E->get().arguments[j].name;
}
}
name += ")";
VisualScriptLanguage::singleton->add_register_func(name, create_constructor_node);
Pair<Variant::Type, MethodInfo> pair;
pair.first = Variant::Type(i);
pair.second = E->get();
constructor_map[name] = pair;
}
}
}
}
void unregister_visual_script_nodes() {
constructor_map.clear();
}