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/*************************************************************************/
/* resource_loader.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "resource_loader.h"
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# include "core/config/project_settings.h"
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# include "core/io/file_access.h"
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# include "core/io/resource_importer.h"
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# include "core/os/os.h"
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# include "core/string/print_string.h"
# include "core/string/translation.h"
# include "core/variant/variant_parser.h"
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# ifdef DEBUG_LOAD_THREADED
# define print_lt(m_text) print_line(m_text)
# else
# define print_lt(m_text)
# endif
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Ref < ResourceFormatLoader > ResourceLoader : : loader [ ResourceLoader : : MAX_LOADERS ] ;
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int ResourceLoader : : loader_count = 0 ;
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bool ResourceFormatLoader : : recognize_path ( const String & p_path , const String & p_for_type ) const {
String extension = p_path . get_extension ( ) ;
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List < String > extensions ;
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if ( p_for_type . is_empty ( ) ) {
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get_recognized_extensions ( & extensions ) ;
} else {
get_recognized_extensions_for_type ( p_for_type , & extensions ) ;
}
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for ( const String & E : extensions ) {
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if ( E . nocasecmp_to ( extension ) = = 0 ) {
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return true ;
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}
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}
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return false ;
}
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bool ResourceFormatLoader : : handles_type ( const String & p_type ) const {
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bool success = false ;
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if ( GDVIRTUAL_CALL ( _handles_type , p_type , success ) ) {
return success ;
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}
return false ;
}
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void ResourceFormatLoader : : get_classes_used ( const String & p_path , HashSet < StringName > * r_classes ) {
Vector < String > ret ;
if ( GDVIRTUAL_CALL ( _get_classes_used , p_path , ret ) ) {
for ( int i = 0 ; i < ret . size ( ) ; i + + ) {
r_classes - > insert ( ret [ i ] ) ;
}
return ;
}
String res = get_resource_type ( p_path ) ;
if ( ! res . is_empty ( ) ) {
r_classes - > insert ( res ) ;
}
}
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String ResourceFormatLoader : : get_resource_type ( const String & p_path ) const {
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String ret ;
if ( GDVIRTUAL_CALL ( _get_resource_type , p_path , ret ) ) {
return ret ;
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}
return " " ;
}
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ResourceUID : : ID ResourceFormatLoader : : get_resource_uid ( const String & p_path ) const {
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int64_t uid = ResourceUID : : INVALID_ID ;
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if ( GDVIRTUAL_CALL ( _get_resource_uid , p_path , uid ) ) {
return uid ;
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}
return ResourceUID : : INVALID_ID ;
}
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void ResourceFormatLoader : : get_recognized_extensions_for_type ( const String & p_type , List < String > * p_extensions ) const {
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if ( p_type . is_empty ( ) | | handles_type ( p_type ) ) {
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get_recognized_extensions ( p_extensions ) ;
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}
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}
void ResourceLoader : : get_recognized_extensions_for_type ( const String & p_type , List < String > * p_extensions ) {
for ( int i = 0 ; i < loader_count ; i + + ) {
loader [ i ] - > get_recognized_extensions_for_type ( p_type , p_extensions ) ;
}
}
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bool ResourceFormatLoader : : exists ( const String & p_path ) const {
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bool success = false ;
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if ( GDVIRTUAL_CALL ( _exists , p_path , success ) ) {
return success ;
}
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return FileAccess : : exists ( p_path ) ; //by default just check file
}
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void ResourceFormatLoader : : get_recognized_extensions ( List < String > * p_extensions ) const {
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PackedStringArray exts ;
if ( GDVIRTUAL_CALL ( _get_recognized_extensions , exts ) ) {
const String * r = exts . ptr ( ) ;
for ( int i = 0 ; i < exts . size ( ) ; + + i ) {
p_extensions - > push_back ( r [ i ] ) ;
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}
}
}
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Ref < Resource > ResourceFormatLoader : : load ( const String & p_path , const String & p_original_path , Error * r_error , bool p_use_sub_threads , float * r_progress , CacheMode p_cache_mode ) {
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Variant res ;
if ( GDVIRTUAL_CALL ( _load , p_path , p_original_path , p_use_sub_threads , p_cache_mode , res ) ) {
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if ( res . get_type ( ) = = Variant : : INT ) { // Error code, abort.
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if ( r_error ) {
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* r_error = ( Error ) res . operator int64_t ( ) ;
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}
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return Ref < Resource > ( ) ;
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} else { // Success, pass on result.
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if ( r_error ) {
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* r_error = OK ;
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}
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return res ;
}
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}
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ERR_FAIL_V_MSG ( Ref < Resource > ( ) , " Failed to load resource ' " + p_path + " '. ResourceFormatLoader::load was not implemented for this resource type. " ) ;
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}
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void ResourceFormatLoader : : get_dependencies ( const String & p_path , List < String > * p_dependencies , bool p_add_types ) {
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PackedStringArray deps ;
if ( GDVIRTUAL_CALL ( _get_dependencies , p_path , p_add_types , deps ) ) {
const String * r = deps . ptr ( ) ;
for ( int i = 0 ; i < deps . size ( ) ; + + i ) {
p_dependencies - > push_back ( r [ i ] ) ;
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}
}
}
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Error ResourceFormatLoader : : rename_dependencies ( const String & p_path , const HashMap < String , String > & p_map ) {
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Dictionary deps_dict ;
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for ( KeyValue < String , String > E : p_map ) {
deps_dict [ E . key ] = E . value ;
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}
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int64_t err = OK ;
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if ( GDVIRTUAL_CALL ( _rename_dependencies , p_path , deps_dict , err ) ) {
return ( Error ) err ;
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}
return OK ;
}
void ResourceFormatLoader : : _bind_methods ( ) {
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BIND_ENUM_CONSTANT ( CACHE_MODE_IGNORE ) ;
BIND_ENUM_CONSTANT ( CACHE_MODE_REUSE ) ;
BIND_ENUM_CONSTANT ( CACHE_MODE_REPLACE ) ;
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GDVIRTUAL_BIND ( _get_recognized_extensions ) ;
GDVIRTUAL_BIND ( _handles_type , " type " ) ;
GDVIRTUAL_BIND ( _get_resource_type , " path " ) ;
GDVIRTUAL_BIND ( _get_resource_uid , " path " ) ;
GDVIRTUAL_BIND ( _get_dependencies , " path " , " add_types " ) ;
GDVIRTUAL_BIND ( _rename_dependencies , " path " , " renames " ) ;
GDVIRTUAL_BIND ( _exists , " path " ) ;
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GDVIRTUAL_BIND ( _get_classes_used , " path " ) ;
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GDVIRTUAL_BIND ( _load , " path " , " original_path " , " use_sub_threads " , " cache_mode " ) ;
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}
///////////////////////////////////
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Ref < Resource > ResourceLoader : : _load ( const String & p_path , const String & p_original_path , const String & p_type_hint , ResourceFormatLoader : : CacheMode p_cache_mode , Error * r_error , bool p_use_sub_threads , float * r_progress ) {
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bool found = false ;
// Try all loaders and pick the first match for the type hint
for ( int i = 0 ; i < loader_count ; i + + ) {
if ( ! loader [ i ] - > recognize_path ( p_path , p_type_hint ) ) {
continue ;
}
found = true ;
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Ref < Resource > res = loader [ i ] - > load ( p_path , ! p_original_path . is_empty ( ) ? p_original_path : p_path , r_error , p_use_sub_threads , r_progress , p_cache_mode ) ;
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if ( res . is_null ( ) ) {
continue ;
}
return res ;
}
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ERR_FAIL_COND_V_MSG ( found , Ref < Resource > ( ) ,
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vformat ( " Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once. " , p_path ) ) ;
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# ifdef TOOLS_ENABLED
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Ref < FileAccess > file_check = FileAccess : : create ( FileAccess : : ACCESS_RESOURCES ) ;
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ERR_FAIL_COND_V_MSG ( ! file_check - > file_exists ( p_path ) , Ref < Resource > ( ) , " Resource file not found: " + p_path + " . " ) ;
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# endif
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ERR_FAIL_V_MSG ( Ref < Resource > ( ) , " No loader found for resource: " + p_path + " . " ) ;
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}
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void ResourceLoader : : _thread_load_function ( void * p_userdata ) {
ThreadLoadTask & load_task = * ( ThreadLoadTask * ) p_userdata ;
load_task . loader_id = Thread : : get_caller_id ( ) ;
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if ( load_task . semaphore ) {
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//this is an actual thread, so wait for Ok from semaphore
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thread_load_semaphore - > wait ( ) ; //wait until its ok to start loading
}
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load_task . resource = _load ( load_task . remapped_path , load_task . remapped_path ! = load_task . local_path ? load_task . local_path : String ( ) , load_task . type_hint , load_task . cache_mode , & load_task . error , load_task . use_sub_threads , & load_task . progress ) ;
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load_task . progress = 1.0 ; //it was fully loaded at this point, so force progress to 1.0
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thread_load_mutex - > lock ( ) ;
if ( load_task . error ! = OK ) {
load_task . status = THREAD_LOAD_FAILED ;
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} else {
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load_task . status = THREAD_LOAD_LOADED ;
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}
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if ( load_task . semaphore ) {
if ( load_task . start_next & & thread_waiting_count > 0 ) {
thread_waiting_count - - ;
//thread loading count remains constant, this ends but another one begins
thread_load_semaphore - > post ( ) ;
} else {
thread_loading_count - - ; //no threads waiting, just reduce loading count
}
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print_lt ( " END: load count: " + itos ( thread_loading_count ) + " / wait count: " + itos ( thread_waiting_count ) + " / suspended count: " + itos ( thread_suspended_count ) + " / active: " + itos ( thread_loading_count - thread_suspended_count ) ) ;
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for ( int i = 0 ; i < load_task . poll_requests ; i + + ) {
load_task . semaphore - > post ( ) ;
}
memdelete ( load_task . semaphore ) ;
load_task . semaphore = nullptr ;
}
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if ( load_task . resource . is_valid ( ) ) {
load_task . resource - > set_path ( load_task . local_path ) ;
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if ( load_task . xl_remapped ) {
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load_task . resource - > set_as_translation_remapped ( true ) ;
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}
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# ifdef TOOLS_ENABLED
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load_task . resource - > set_edited ( false ) ;
if ( timestamp_on_load ) {
uint64_t mt = FileAccess : : get_modified_time ( load_task . remapped_path ) ;
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
load_task . resource - > set_last_modified_time ( mt ) ;
}
# endif
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if ( _loaded_callback ) {
_loaded_callback ( load_task . resource , load_task . local_path ) ;
}
}
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thread_load_mutex - > unlock ( ) ;
}
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static String _validate_local_path ( const String & p_path ) {
ResourceUID : : ID uid = ResourceUID : : get_singleton ( ) - > text_to_id ( p_path ) ;
if ( uid ! = ResourceUID : : INVALID_ID ) {
return ResourceUID : : get_singleton ( ) - > get_id_path ( uid ) ;
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} else if ( p_path . is_relative_path ( ) ) {
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return " res:// " + p_path ;
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} else {
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return ProjectSettings : : get_singleton ( ) - > localize_path ( p_path ) ;
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}
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}
Error ResourceLoader : : load_threaded_request ( const String & p_path , const String & p_type_hint , bool p_use_sub_threads , ResourceFormatLoader : : CacheMode p_cache_mode , const String & p_source_resource ) {
String local_path = _validate_local_path ( p_path ) ;
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thread_load_mutex - > lock ( ) ;
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if ( ! p_source_resource . is_empty ( ) ) {
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//must be loading from this resource
if ( ! thread_load_tasks . has ( p_source_resource ) ) {
thread_load_mutex - > unlock ( ) ;
ERR_FAIL_V_MSG ( ERR_INVALID_PARAMETER , " There is no thread loading source resource ' " + p_source_resource + " '. " ) ;
}
//must be loading from this thread
if ( thread_load_tasks [ p_source_resource ] . loader_id ! = Thread : : get_caller_id ( ) ) {
thread_load_mutex - > unlock ( ) ;
ERR_FAIL_V_MSG ( ERR_INVALID_PARAMETER , " Threading loading resource' " + local_path + " failed: Source specified: ' " + p_source_resource + " ' but was not called by it. " ) ;
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}
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//must not be already added as s sub tasks
if ( thread_load_tasks [ p_source_resource ] . sub_tasks . has ( local_path ) ) {
thread_load_mutex - > unlock ( ) ;
ERR_FAIL_V_MSG ( ERR_INVALID_PARAMETER , " Thread loading source resource ' " + p_source_resource + " ' already is loading ' " + local_path + " '. " ) ;
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}
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}
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if ( thread_load_tasks . has ( local_path ) ) {
thread_load_tasks [ local_path ] . requests + + ;
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if ( ! p_source_resource . is_empty ( ) ) {
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thread_load_tasks [ p_source_resource ] . sub_tasks . insert ( local_path ) ;
}
thread_load_mutex - > unlock ( ) ;
return OK ;
}
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{
//create load task
ThreadLoadTask load_task ;
load_task . requests = 1 ;
load_task . remapped_path = _path_remap ( local_path , & load_task . xl_remapped ) ;
load_task . local_path = local_path ;
load_task . type_hint = p_type_hint ;
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load_task . cache_mode = p_cache_mode ;
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load_task . use_sub_threads = p_use_sub_threads ;
{ //must check if resource is already loaded before attempting to load it in a thread
if ( load_task . loader_id = = Thread : : get_caller_id ( ) ) {
thread_load_mutex - > unlock ( ) ;
ERR_FAIL_V_MSG ( ERR_INVALID_PARAMETER , " Attempted to load a resource already being loaded from this thread, cyclic reference? " ) ;
}
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Ref < Resource > existing = ResourceCache : : get_ref ( local_path ) ;
if ( existing . is_valid ( ) ) {
//referencing is fine
load_task . resource = existing ;
load_task . status = THREAD_LOAD_LOADED ;
load_task . progress = 1.0 ;
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}
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}
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if ( ! p_source_resource . is_empty ( ) ) {
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thread_load_tasks [ p_source_resource ] . sub_tasks . insert ( local_path ) ;
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}
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thread_load_tasks [ local_path ] = load_task ;
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}
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ThreadLoadTask & load_task = thread_load_tasks [ local_path ] ;
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if ( load_task . resource . is_null ( ) ) { //needs to be loaded in thread
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load_task . semaphore = memnew ( Semaphore ) ;
if ( thread_loading_count < thread_load_max ) {
thread_loading_count + + ;
thread_load_semaphore - > post ( ) ; //we have free threads, so allow one
} else {
thread_waiting_count + + ;
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}
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print_lt ( " REQUEST: load count: " + itos ( thread_loading_count ) + " / wait count: " + itos ( thread_waiting_count ) + " / suspended count: " + itos ( thread_suspended_count ) + " / active: " + itos ( thread_loading_count - thread_suspended_count ) ) ;
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load_task . thread = memnew ( Thread ) ;
load_task . thread - > start ( _thread_load_function , & thread_load_tasks [ local_path ] ) ;
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load_task . loader_id = load_task . thread - > get_id ( ) ;
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}
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thread_load_mutex - > unlock ( ) ;
return OK ;
}
float ResourceLoader : : _dependency_get_progress ( const String & p_path ) {
if ( thread_load_tasks . has ( p_path ) ) {
ThreadLoadTask & load_task = thread_load_tasks [ p_path ] ;
int dep_count = load_task . sub_tasks . size ( ) ;
if ( dep_count > 0 ) {
float dep_progress = 0 ;
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for ( const String & E : load_task . sub_tasks ) {
dep_progress + = _dependency_get_progress ( E ) ;
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}
dep_progress / = float ( dep_count ) ;
dep_progress * = 0.5 ;
dep_progress + = load_task . progress * 0.5 ;
return dep_progress ;
} else {
return load_task . progress ;
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}
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} else {
return 1.0 ; //assume finished loading it so it no longer exists
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}
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}
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ResourceLoader : : ThreadLoadStatus ResourceLoader : : load_threaded_get_status ( const String & p_path , float * r_progress ) {
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String local_path = _validate_local_path ( p_path ) ;
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thread_load_mutex - > lock ( ) ;
if ( ! thread_load_tasks . has ( local_path ) ) {
thread_load_mutex - > unlock ( ) ;
return THREAD_LOAD_INVALID_RESOURCE ;
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}
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ThreadLoadTask & load_task = thread_load_tasks [ local_path ] ;
ThreadLoadStatus status ;
status = load_task . status ;
if ( r_progress ) {
* r_progress = _dependency_get_progress ( local_path ) ;
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}
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thread_load_mutex - > unlock ( ) ;
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return status ;
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}
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Ref < Resource > ResourceLoader : : load_threaded_get ( const String & p_path , Error * r_error ) {
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String local_path = _validate_local_path ( p_path ) ;
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thread_load_mutex - > lock ( ) ;
if ( ! thread_load_tasks . has ( local_path ) ) {
thread_load_mutex - > unlock ( ) ;
if ( r_error ) {
* r_error = ERR_INVALID_PARAMETER ;
}
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return Ref < Resource > ( ) ;
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}
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ThreadLoadTask & load_task = thread_load_tasks [ local_path ] ;
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//semaphore still exists, meaning it's still loading, request poll
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Semaphore * semaphore = load_task . semaphore ;
if ( semaphore ) {
load_task . poll_requests + + ;
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{
// As we got a semaphore, this means we are going to have to wait
// until the sub-resource is done loading
//
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// As this thread will become 'blocked' we should "exchange" its
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// active status with a waiting one, to ensure load continues.
//
// This ensures loading is never blocked and that is also within
// the maximum number of active threads.
if ( thread_waiting_count > 0 ) {
thread_waiting_count - - ;
thread_loading_count + + ;
thread_load_semaphore - > post ( ) ;
load_task . start_next = false ; //do not start next since we are doing it here
}
thread_suspended_count + + ;
print_lt ( " GET: load count: " + itos ( thread_loading_count ) + " / wait count: " + itos ( thread_waiting_count ) + " / suspended count: " + itos ( thread_suspended_count ) + " / active: " + itos ( thread_loading_count - thread_suspended_count ) ) ;
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}
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thread_load_mutex - > unlock ( ) ;
semaphore - > wait ( ) ;
thread_load_mutex - > lock ( ) ;
thread_suspended_count - - ;
if ( ! thread_load_tasks . has ( local_path ) ) { //may have been erased during unlock and this was always an invalid call
thread_load_mutex - > unlock ( ) ;
if ( r_error ) {
* r_error = ERR_INVALID_PARAMETER ;
}
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return Ref < Resource > ( ) ;
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}
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}
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Ref < Resource > resource = load_task . resource ;
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if ( r_error ) {
* r_error = load_task . error ;
}
load_task . requests - - ;
if ( load_task . requests = = 0 ) {
if ( load_task . thread ) { //thread may not have been used
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load_task . thread - > wait_to_finish ( ) ;
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memdelete ( load_task . thread ) ;
}
thread_load_tasks . erase ( local_path ) ;
}
thread_load_mutex - > unlock ( ) ;
return resource ;
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}
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Ref < Resource > ResourceLoader : : load ( const String & p_path , const String & p_type_hint , ResourceFormatLoader : : CacheMode p_cache_mode , Error * r_error ) {
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if ( r_error ) {
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* r_error = ERR_CANT_OPEN ;
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}
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String local_path = _validate_local_path ( p_path ) ;
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if ( p_cache_mode ! = ResourceFormatLoader : : CACHE_MODE_IGNORE ) {
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thread_load_mutex - > lock ( ) ;
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//Is it already being loaded? poll until done
if ( thread_load_tasks . has ( local_path ) ) {
Error err = load_threaded_request ( p_path , p_type_hint ) ;
if ( err ! = OK ) {
if ( r_error ) {
* r_error = err ;
}
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thread_load_mutex - > unlock ( ) ;
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return Ref < Resource > ( ) ;
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}
thread_load_mutex - > unlock ( ) ;
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return load_threaded_get ( p_path , r_error ) ;
}
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//Is it cached?
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Ref < Resource > existing = ResourceCache : : get_ref ( local_path ) ;
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if ( existing . is_valid ( ) ) {
thread_load_mutex - > unlock ( ) ;
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if ( r_error ) {
* r_error = OK ;
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}
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return existing ; //use cached
}
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//load using task (but this thread)
ThreadLoadTask load_task ;
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load_task . requests = 1 ;
load_task . local_path = local_path ;
load_task . remapped_path = _path_remap ( local_path , & load_task . xl_remapped ) ;
load_task . type_hint = p_type_hint ;
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load_task . cache_mode = p_cache_mode ; //ignore
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load_task . loader_id = Thread : : get_caller_id ( ) ;
thread_load_tasks [ local_path ] = load_task ;
thread_load_mutex - > unlock ( ) ;
_thread_load_function ( & thread_load_tasks [ local_path ] ) ;
return load_threaded_get ( p_path , r_error ) ;
} else {
bool xl_remapped = false ;
String path = _path_remap ( local_path , & xl_remapped ) ;
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if ( path . is_empty ( ) ) {
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ERR_FAIL_V_MSG ( Ref < Resource > ( ) , " Remapping ' " + local_path + " ' failed. " ) ;
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}
print_verbose ( " Loading resource: " + path ) ;
float p ;
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Ref < Resource > res = _load ( path , local_path , p_type_hint , p_cache_mode , r_error , false , & p ) ;
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if ( res . is_null ( ) ) {
print_verbose ( " Failed loading resource: " + path ) ;
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return Ref < Resource > ( ) ;
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}
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if ( xl_remapped ) {
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res - > set_as_translation_remapped ( true ) ;
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}
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# ifdef TOOLS_ENABLED
res - > set_edited ( false ) ;
if ( timestamp_on_load ) {
uint64_t mt = FileAccess : : get_modified_time ( path ) ;
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res - > set_last_modified_time ( mt ) ;
}
# endif
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return res ;
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}
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}
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bool ResourceLoader : : exists ( const String & p_path , const String & p_type_hint ) {
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String local_path = _validate_local_path ( p_path ) ;
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if ( ResourceCache : : has ( local_path ) ) {
return true ; // If cached, it probably exists
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}
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bool xl_remapped = false ;
String path = _path_remap ( local_path , & xl_remapped ) ;
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// Try all loaders and pick the first match for the type hint
for ( int i = 0 ; i < loader_count ; i + + ) {
if ( ! loader [ i ] - > recognize_path ( path , p_type_hint ) ) {
continue ;
}
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if ( loader [ i ] - > exists ( path ) ) {
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return true ;
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}
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}
return false ;
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}
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void ResourceLoader : : add_resource_format_loader ( Ref < ResourceFormatLoader > p_format_loader , bool p_at_front ) {
ERR_FAIL_COND ( p_format_loader . is_null ( ) ) ;
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ERR_FAIL_COND ( loader_count > = MAX_LOADERS ) ;
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if ( p_at_front ) {
for ( int i = loader_count ; i > 0 ; i - - ) {
loader [ i ] = loader [ i - 1 ] ;
}
loader [ 0 ] = p_format_loader ;
loader_count + + ;
} else {
loader [ loader_count + + ] = p_format_loader ;
}
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}
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void ResourceLoader : : remove_resource_format_loader ( Ref < ResourceFormatLoader > p_format_loader ) {
ERR_FAIL_COND ( p_format_loader . is_null ( ) ) ;
// Find loader
int i = 0 ;
for ( ; i < loader_count ; + + i ) {
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if ( loader [ i ] = = p_format_loader ) {
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break ;
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}
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}
ERR_FAIL_COND ( i > = loader_count ) ; // Not found
// Shift next loaders up
for ( ; i < loader_count - 1 ; + + i ) {
loader [ i ] = loader [ i + 1 ] ;
}
loader [ loader_count - 1 ] . unref ( ) ;
- - loader_count ;
}
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int ResourceLoader : : get_import_order ( const String & p_path ) {
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String local_path = _path_remap ( _validate_local_path ( p_path ) ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
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if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
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continue ;
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}
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return loader [ i ] - > get_import_order ( p_path ) ;
}
return 0 ;
}
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String ResourceLoader : : get_import_group_file ( const String & p_path ) {
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String local_path = _path_remap ( _validate_local_path ( p_path ) ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
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if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
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continue ;
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}
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return loader [ i ] - > get_import_group_file ( p_path ) ;
}
return String ( ) ; //not found
}
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bool ResourceLoader : : is_import_valid ( const String & p_path ) {
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String local_path = _path_remap ( _validate_local_path ( p_path ) ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
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if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
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continue ;
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}
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return loader [ i ] - > is_import_valid ( p_path ) ;
}
return false ; //not found
}
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bool ResourceLoader : : is_imported ( const String & p_path ) {
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String local_path = _path_remap ( _validate_local_path ( p_path ) ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
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if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
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continue ;
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}
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return loader [ i ] - > is_imported ( p_path ) ;
}
return false ; //not found
}
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void ResourceLoader : : get_dependencies ( const String & p_path , List < String > * p_dependencies , bool p_add_types ) {
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String local_path = _path_remap ( _validate_local_path ( p_path ) ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
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if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
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continue ;
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}
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2017-01-26 01:55:59 +01:00
loader [ i ] - > get_dependencies ( local_path , p_dependencies , p_add_types ) ;
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}
}
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Error ResourceLoader : : rename_dependencies ( const String & p_path , const HashMap < String , String > & p_map ) {
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String local_path = _path_remap ( _validate_local_path ( p_path ) ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
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if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
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continue ;
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}
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return loader [ i ] - > rename_dependencies ( local_path , p_map ) ;
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}
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return OK ; // ??
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}
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void ResourceLoader : : get_classes_used ( const String & p_path , HashSet < StringName > * r_classes ) {
String local_path = _validate_local_path ( p_path ) ;
for ( int i = 0 ; i < loader_count ; i + + ) {
if ( ! loader [ i ] - > recognize_path ( local_path ) ) {
continue ;
}
return loader [ i ] - > get_classes_used ( p_path , r_classes ) ;
}
}
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String ResourceLoader : : get_resource_type ( const String & p_path ) {
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String local_path = _validate_local_path ( p_path ) ;
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for ( int i = 0 ; i < loader_count ; i + + ) {
String result = loader [ i ] - > get_resource_type ( local_path ) ;
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if ( ! result . is_empty ( ) ) {
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return result ;
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}
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}
return " " ;
}
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ResourceUID : : ID ResourceLoader : : get_resource_uid ( const String & p_path ) {
String local_path = _validate_local_path ( p_path ) ;
for ( int i = 0 ; i < loader_count ; i + + ) {
ResourceUID : : ID id = loader [ i ] - > get_resource_uid ( local_path ) ;
if ( id ! = ResourceUID : : INVALID_ID ) {
return id ;
}
}
return ResourceUID : : INVALID_ID ;
}
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String ResourceLoader : : _path_remap ( const String & p_path , bool * r_translation_remapped ) {
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String new_path = p_path ;
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if ( translation_remaps . has ( p_path ) ) {
// translation_remaps has the following format:
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// { "res://path.png": PackedStringArray( "res://path-ru.png:ru", "res://path-de.png:de" ) }
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// To find the path of the remapped resource, we extract the locale name after
// the last ':' to match the project locale.
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// An extra remap may still be necessary afterwards due to the text -> binary converter on export.
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String locale = TranslationServer : : get_singleton ( ) - > get_locale ( ) ;
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ERR_FAIL_COND_V_MSG ( locale . length ( ) < 2 , p_path , " Could not remap path ' " + p_path + " ' for translation as configured locale ' " + locale + " ' is invalid. " ) ;
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Vector < String > & res_remaps = * translation_remaps . getptr ( new_path ) ;
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int best_score = 0 ;
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for ( int i = 0 ; i < res_remaps . size ( ) ; i + + ) {
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int split = res_remaps [ i ] . rfind ( " : " ) ;
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if ( split = = - 1 ) {
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continue ;
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}
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String l = res_remaps [ i ] . substr ( split + 1 ) . strip_edges ( ) ;
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int score = TranslationServer : : get_singleton ( ) - > compare_locales ( locale , l ) ;
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if ( score > 0 & & score > = best_score ) {
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new_path = res_remaps [ i ] . left ( split ) ;
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best_score = score ;
if ( score = = 10 ) {
break ; // Exact match, skip the rest.
}
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}
}
if ( r_translation_remapped ) {
* r_translation_remapped = true ;
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}
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// Fallback to p_path if new_path does not exist.
if ( ! FileAccess : : exists ( new_path ) ) {
WARN_PRINT ( vformat ( " Translation remap '%s' does not exist. Falling back to '%s'. " , new_path , p_path ) ) ;
new_path = p_path ;
}
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}
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if ( path_remaps . has ( new_path ) ) {
new_path = path_remaps [ new_path ] ;
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} else {
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// Try file remap.
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Error err ;
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Ref < FileAccess > f = FileAccess : : open ( new_path + " .remap " , FileAccess : : READ , & err ) ;
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if ( f . is_valid ( ) ) {
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VariantParser : : StreamFile stream ;
stream . f = f ;
String assign ;
Variant value ;
VariantParser : : Tag next_tag ;
int lines = 0 ;
String error_text ;
while ( true ) {
assign = Variant ( ) ;
next_tag . fields . clear ( ) ;
next_tag . name = String ( ) ;
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err = VariantParser : : parse_tag_assign_eof ( & stream , lines , error_text , next_tag , assign , value , nullptr , true ) ;
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if ( err = = ERR_FILE_EOF ) {
break ;
} else if ( err ! = OK ) {
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ERR_PRINT ( " Parse error: " + p_path + " .remap: " + itos ( lines ) + " error: " + error_text + " . " ) ;
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break ;
}
if ( assign = = " path " ) {
new_path = value ;
break ;
} else if ( next_tag . name ! = " remap " ) {
break ;
}
}
}
}
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return new_path ;
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}
String ResourceLoader : : import_remap ( const String & p_path ) {
if ( ResourceFormatImporter : : get_singleton ( ) - > recognize_path ( p_path ) ) {
return ResourceFormatImporter : : get_singleton ( ) - > get_internal_resource_path ( p_path ) ;
}
return p_path ;
}
String ResourceLoader : : path_remap ( const String & p_path ) {
return _path_remap ( p_path ) ;
}
void ResourceLoader : : reload_translation_remaps ( ) {
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ResourceCache : : lock . lock ( ) ;
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List < Resource * > to_reload ;
SelfList < Resource > * E = remapped_list . first ( ) ;
while ( E ) {
to_reload . push_back ( E - > self ( ) ) ;
E = E - > next ( ) ;
}
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ResourceCache : : lock . unlock ( ) ;
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//now just make sure to not delete any of these resources while changing locale..
while ( to_reload . front ( ) ) {
to_reload . front ( ) - > get ( ) - > reload_from_file ( ) ;
to_reload . pop_front ( ) ;
}
}
void ResourceLoader : : load_translation_remaps ( ) {
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if ( ! ProjectSettings : : get_singleton ( ) - > has_setting ( " internationalization/locale/translation_remaps " ) ) {
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return ;
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}
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Dictionary remaps = ProjectSettings : : get_singleton ( ) - > get ( " internationalization/locale/translation_remaps " ) ;
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List < Variant > keys ;
remaps . get_key_list ( & keys ) ;
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for ( const Variant & E : keys ) {
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Array langs = remaps [ E ] ;
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Vector < String > lang_remaps ;
lang_remaps . resize ( langs . size ( ) ) ;
for ( int i = 0 ; i < langs . size ( ) ; i + + ) {
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lang_remaps . write [ i ] = langs [ i ] ;
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}
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translation_remaps [ String ( E ) ] = lang_remaps ;
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}
}
void ResourceLoader : : clear_translation_remaps ( ) {
translation_remaps . clear ( ) ;
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while ( remapped_list . first ( ) ! = nullptr ) {
remapped_list . remove ( remapped_list . first ( ) ) ;
}
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}
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void ResourceLoader : : load_path_remaps ( ) {
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if ( ! ProjectSettings : : get_singleton ( ) - > has_setting ( " path_remap/remapped_paths " ) ) {
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return ;
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}
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Vector < String > remaps = ProjectSettings : : get_singleton ( ) - > get ( " path_remap/remapped_paths " ) ;
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int rc = remaps . size ( ) ;
ERR_FAIL_COND ( rc & 1 ) ; //must be even
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const String * r = remaps . ptr ( ) ;
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for ( int i = 0 ; i < rc ; i + = 2 ) {
path_remaps [ r [ i ] ] = r [ i + 1 ] ;
}
}
void ResourceLoader : : clear_path_remaps ( ) {
path_remaps . clear ( ) ;
}
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void ResourceLoader : : set_load_callback ( ResourceLoadedCallback p_callback ) {
_loaded_callback = p_callback ;
}
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ResourceLoadedCallback ResourceLoader : : _loaded_callback = nullptr ;
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Ref < ResourceFormatLoader > ResourceLoader : : _find_custom_resource_format_loader ( String path ) {
for ( int i = 0 ; i < loader_count ; + + i ) {
if ( loader [ i ] - > get_script_instance ( ) & & loader [ i ] - > get_script_instance ( ) - > get_script ( ) - > get_path ( ) = = path ) {
return loader [ i ] ;
}
}
return Ref < ResourceFormatLoader > ( ) ;
}
bool ResourceLoader : : add_custom_resource_format_loader ( String script_path ) {
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if ( _find_custom_resource_format_loader ( script_path ) . is_valid ( ) ) {
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return false ;
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}
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Ref < Resource > res = ResourceLoader : : load ( script_path ) ;
ERR_FAIL_COND_V ( res . is_null ( ) , false ) ;
ERR_FAIL_COND_V ( ! res - > is_class ( " Script " ) , false ) ;
Ref < Script > s = res ;
StringName ibt = s - > get_instance_base_type ( ) ;
bool valid_type = ClassDB : : is_parent_class ( ibt , " ResourceFormatLoader " ) ;
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ERR_FAIL_COND_V_MSG ( ! valid_type , false , " Script does not inherit a CustomResourceLoader: " + script_path + " . " ) ;
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Object * obj = ClassDB : : instantiate ( ibt ) ;
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ERR_FAIL_COND_V_MSG ( obj = = nullptr , false , " Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String ( ibt ) + " . " ) ;
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Ref < ResourceFormatLoader > crl = Object : : cast_to < ResourceFormatLoader > ( obj ) ;
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crl - > set_script ( s ) ;
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ResourceLoader : : add_resource_format_loader ( crl ) ;
return true ;
}
void ResourceLoader : : remove_custom_resource_format_loader ( String script_path ) {
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Ref < ResourceFormatLoader > custom_loader = _find_custom_resource_format_loader ( script_path ) ;
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if ( custom_loader . is_valid ( ) ) {
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remove_resource_format_loader ( custom_loader ) ;
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}
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}
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void ResourceLoader : : set_create_missing_resources_if_class_unavailable ( bool p_enable ) {
create_missing_resources_if_class_unavailable = p_enable ;
}
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void ResourceLoader : : add_custom_loaders ( ) {
// Custom loaders registration exploits global class names
String custom_loader_base_class = ResourceFormatLoader : : get_class_static ( ) ;
List < StringName > global_classes ;
ScriptServer : : get_global_class_list ( & global_classes ) ;
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for ( const StringName & class_name : global_classes ) {
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StringName base_class = ScriptServer : : get_global_class_native_base ( class_name ) ;
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if ( base_class = = custom_loader_base_class ) {
String path = ScriptServer : : get_global_class_path ( class_name ) ;
add_custom_resource_format_loader ( path ) ;
}
}
}
void ResourceLoader : : remove_custom_loaders ( ) {
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Vector < Ref < ResourceFormatLoader > > custom_loaders ;
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for ( int i = 0 ; i < loader_count ; + + i ) {
if ( loader [ i ] - > get_script_instance ( ) ) {
custom_loaders . push_back ( loader [ i ] ) ;
}
}
for ( int i = 0 ; i < custom_loaders . size ( ) ; + + i ) {
remove_resource_format_loader ( custom_loaders [ i ] ) ;
}
}
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void ResourceLoader : : initialize ( ) {
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thread_load_mutex = memnew ( Mutex ) ;
thread_load_max = OS : : get_singleton ( ) - > get_processor_count ( ) ;
thread_loading_count = 0 ;
thread_waiting_count = 0 ;
thread_suspended_count = 0 ;
thread_load_semaphore = memnew ( Semaphore ) ;
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}
void ResourceLoader : : finalize ( ) {
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memdelete ( thread_load_mutex ) ;
memdelete ( thread_load_semaphore ) ;
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}
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ResourceLoadErrorNotify ResourceLoader : : err_notify = nullptr ;
void * ResourceLoader : : err_notify_ud = nullptr ;
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DependencyErrorNotify ResourceLoader : : dep_err_notify = nullptr ;
void * ResourceLoader : : dep_err_notify_ud = nullptr ;
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bool ResourceLoader : : create_missing_resources_if_class_unavailable = false ;
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bool ResourceLoader : : abort_on_missing_resource = true ;
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bool ResourceLoader : : timestamp_on_load = false ;
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Mutex * ResourceLoader : : thread_load_mutex = nullptr ;
HashMap < String , ResourceLoader : : ThreadLoadTask > ResourceLoader : : thread_load_tasks ;
Semaphore * ResourceLoader : : thread_load_semaphore = nullptr ;
int ResourceLoader : : thread_loading_count = 0 ;
int ResourceLoader : : thread_waiting_count = 0 ;
int ResourceLoader : : thread_suspended_count = 0 ;
int ResourceLoader : : thread_load_max = 0 ;
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SelfList < Resource > : : List ResourceLoader : : remapped_list ;
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HashMap < String , Vector < String > > ResourceLoader : : translation_remaps ;
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HashMap < String , String > ResourceLoader : : path_remaps ;
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ResourceLoaderImport ResourceLoader : : import = nullptr ;