virtualx-engine/core/io/resource_loader.cpp

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/**************************************************************************/
/* resource_loader.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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#include "resource_loader.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_importer.h"
#include "core/os/condition_variable.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
#include "core/variant/variant_parser.h"
#ifdef DEBUG_LOAD_THREADED
#define print_lt(m_text) print_line(m_text)
#else
#define print_lt(m_text)
#endif
Ref<ResourceFormatLoader> ResourceLoader::loader[ResourceLoader::MAX_LOADERS];
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int ResourceLoader::loader_count = 0;
bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_for_type) const {
bool ret = false;
if (GDVIRTUAL_CALL(_recognize_path, p_path, p_for_type, ret)) {
return ret;
}
String extension = p_path.get_extension();
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List<String> extensions;
if (p_for_type.is_empty()) {
get_recognized_extensions(&extensions);
} else {
get_recognized_extensions_for_type(p_for_type, &extensions);
}
for (const String &E : extensions) {
if (E.nocasecmp_to(extension) == 0) {
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return true;
}
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}
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return false;
}
bool ResourceFormatLoader::handles_type(const String &p_type) const {
bool success = false;
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GDVIRTUAL_CALL(_handles_type, p_type, success);
return success;
}
void ResourceFormatLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
Vector<String> ret;
if (GDVIRTUAL_CALL(_get_classes_used, p_path, ret)) {
for (int i = 0; i < ret.size(); i++) {
r_classes->insert(ret[i]);
}
return;
}
String res = get_resource_type(p_path);
if (!res.is_empty()) {
r_classes->insert(res);
}
}
String ResourceFormatLoader::get_resource_type(const String &p_path) const {
String ret;
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GDVIRTUAL_CALL(_get_resource_type, p_path, ret);
return ret;
}
String ResourceFormatLoader::get_resource_script_class(const String &p_path) const {
String ret;
GDVIRTUAL_CALL(_get_resource_script_class, p_path, ret);
return ret;
}
ResourceUID::ID ResourceFormatLoader::get_resource_uid(const String &p_path) const {
int64_t uid = ResourceUID::INVALID_ID;
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GDVIRTUAL_CALL(_get_resource_uid, p_path, uid);
return uid;
}
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void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
if (p_type.is_empty() || handles_type(p_type)) {
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get_recognized_extensions(p_extensions);
}
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}
void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) {
for (int i = 0; i < loader_count; i++) {
loader[i]->get_recognized_extensions_for_type(p_type, p_extensions);
}
}
bool ResourceFormatLoader::exists(const String &p_path) const {
bool success = false;
if (GDVIRTUAL_CALL(_exists, p_path, success)) {
return success;
}
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return FileAccess::exists(p_path); // By default just check file.
}
void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
PackedStringArray exts;
if (GDVIRTUAL_CALL(_get_recognized_extensions, exts)) {
const String *r = exts.ptr();
for (int i = 0; i < exts.size(); ++i) {
p_extensions->push_back(r[i]);
}
}
}
Ref<Resource> ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Variant res;
if (GDVIRTUAL_CALL(_load, p_path, p_original_path, p_use_sub_threads, p_cache_mode, res)) {
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
}
return Ref<Resource>();
} else { // Success, pass on result.
if (r_error) {
*r_error = OK;
}
return res;
}
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}
ERR_FAIL_V_MSG(Ref<Resource>(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
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}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
PackedStringArray deps;
if (GDVIRTUAL_CALL(_get_dependencies, p_path, p_add_types, deps)) {
const String *r = deps.ptr();
for (int i = 0; i < deps.size(); ++i) {
p_dependencies->push_back(r[i]);
}
}
}
Error ResourceFormatLoader::rename_dependencies(const String &p_path, const HashMap<String, String> &p_map) {
Dictionary deps_dict;
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for (KeyValue<String, String> E : p_map) {
deps_dict[E.key] = E.value;
}
Error err = OK;
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GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err);
return err;
}
void ResourceFormatLoader::_bind_methods() {
BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE);
BIND_ENUM_CONSTANT(CACHE_MODE_REUSE);
BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE);
GDVIRTUAL_BIND(_get_recognized_extensions);
GDVIRTUAL_BIND(_recognize_path, "path", "type");
GDVIRTUAL_BIND(_handles_type, "type");
GDVIRTUAL_BIND(_get_resource_type, "path");
GDVIRTUAL_BIND(_get_resource_script_class, "path");
GDVIRTUAL_BIND(_get_resource_uid, "path");
GDVIRTUAL_BIND(_get_dependencies, "path", "add_types");
GDVIRTUAL_BIND(_rename_dependencies, "path", "renames");
GDVIRTUAL_BIND(_exists, "path");
GDVIRTUAL_BIND(_get_classes_used, "path");
GDVIRTUAL_BIND(_load, "path", "original_path", "use_sub_threads", "cache_mode");
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}
///////////////////////////////////
Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress) {
bool found = false;
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(p_path, p_type_hint)) {
continue;
}
found = true;
Ref<Resource> res = loader[i]->load(p_path, !p_original_path.is_empty() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
if (res.is_null()) {
continue;
}
return res;
}
ERR_FAIL_COND_V_MSG(found, Ref<Resource>(),
vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path));
#ifdef TOOLS_ENABLED
Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), Ref<Resource>(), "Resource file not found: " + p_path + ".");
#endif
ERR_FAIL_V_MSG(Ref<Resource>(), "No loader found for resource: " + p_path + ".");
}
void ResourceLoader::_thread_load_function(void *p_userdata) {
ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
load_task.loader_id = Thread::get_caller_id();
if (load_task.cond_var) {
//this is an actual thread, so wait for Ok from semaphore
thread_load_semaphore->wait(); //wait until its ok to start loading
}
load_task.resource = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress);
load_task.progress = 1.0; //it was fully loaded at this point, so force progress to 1.0
thread_load_mutex->lock();
if (load_task.error != OK) {
load_task.status = THREAD_LOAD_FAILED;
} else {
load_task.status = THREAD_LOAD_LOADED;
}
if (load_task.cond_var) {
if (load_task.start_next && thread_waiting_count > 0) {
thread_waiting_count--;
//thread loading count remains constant, this ends but another one begins
thread_load_semaphore->post();
} else {
thread_loading_count--; //no threads waiting, just reduce loading count
}
print_lt("END: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
load_task.cond_var->notify_all();
memdelete(load_task.cond_var);
load_task.cond_var = nullptr;
}
if (load_task.resource.is_valid()) {
load_task.resource->set_path(load_task.local_path);
if (load_task.xl_remapped) {
load_task.resource->set_as_translation_remapped(true);
}
#ifdef TOOLS_ENABLED
load_task.resource->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(load_task.remapped_path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
load_task.resource->set_last_modified_time(mt);
}
#endif
if (_loaded_callback) {
_loaded_callback(load_task.resource, load_task.local_path);
}
}
thread_load_mutex->unlock();
}
static String _validate_local_path(const String &p_path) {
ResourceUID::ID uid = ResourceUID::get_singleton()->text_to_id(p_path);
if (uid != ResourceUID::INVALID_ID) {
return ResourceUID::get_singleton()->get_id_path(uid);
} else if (p_path.is_relative_path()) {
return "res://" + p_path;
} else {
return ProjectSettings::get_singleton()->localize_path(p_path);
}
}
Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads, ResourceFormatLoader::CacheMode p_cache_mode, const String &p_source_resource) {
String local_path = _validate_local_path(p_path);
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thread_load_mutex->lock();
if (!p_source_resource.is_empty()) {
//must be loading from this resource
if (!thread_load_tasks.has(p_source_resource)) {
thread_load_mutex->unlock();
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "There is no thread loading source resource '" + p_source_resource + "'.");
}
//must not be already added as s sub tasks
if (thread_load_tasks[p_source_resource].sub_tasks.has(local_path)) {
thread_load_mutex->unlock();
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Thread loading source resource '" + p_source_resource + "' already is loading '" + local_path + "'.");
}
}
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if (thread_load_tasks.has(local_path)) {
thread_load_tasks[local_path].requests++;
if (!p_source_resource.is_empty()) {
thread_load_tasks[p_source_resource].sub_tasks.insert(local_path);
}
thread_load_mutex->unlock();
return OK;
}
{
//create load task
ThreadLoadTask load_task;
load_task.requests = 1;
load_task.remapped_path = _path_remap(local_path, &load_task.xl_remapped);
load_task.local_path = local_path;
load_task.type_hint = p_type_hint;
load_task.cache_mode = p_cache_mode;
load_task.use_sub_threads = p_use_sub_threads;
{ //must check if resource is already loaded before attempting to load it in a thread
if (load_task.loader_id == Thread::get_caller_id()) {
thread_load_mutex->unlock();
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Attempted to load a resource already being loaded from this thread, cyclic reference?");
}
Ref<Resource> existing = ResourceCache::get_ref(local_path);
if (existing.is_valid()) {
//referencing is fine
load_task.resource = existing;
load_task.status = THREAD_LOAD_LOADED;
load_task.progress = 1.0;
}
}
if (!p_source_resource.is_empty()) {
thread_load_tasks[p_source_resource].sub_tasks.insert(local_path);
}
thread_load_tasks[local_path] = load_task;
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}
ThreadLoadTask &load_task = thread_load_tasks[local_path];
if (load_task.resource.is_null()) { //needs to be loaded in thread
load_task.cond_var = memnew(ConditionVariable);
if (thread_loading_count < thread_load_max) {
thread_loading_count++;
thread_load_semaphore->post(); //we have free threads, so allow one
} else {
thread_waiting_count++;
}
print_lt("REQUEST: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
load_task.thread = memnew(Thread);
load_task.thread->start(_thread_load_function, &thread_load_tasks[local_path]);
load_task.loader_id = load_task.thread->get_id();
}
thread_load_mutex->unlock();
return OK;
}
float ResourceLoader::_dependency_get_progress(const String &p_path) {
if (thread_load_tasks.has(p_path)) {
ThreadLoadTask &load_task = thread_load_tasks[p_path];
int dep_count = load_task.sub_tasks.size();
if (dep_count > 0) {
float dep_progress = 0;
for (const String &E : load_task.sub_tasks) {
dep_progress += _dependency_get_progress(E);
}
dep_progress /= float(dep_count);
dep_progress *= 0.5;
dep_progress += load_task.progress * 0.5;
return dep_progress;
} else {
return load_task.progress;
}
} else {
return 1.0; //assume finished loading it so it no longer exists
}
}
ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) {
String local_path = _validate_local_path(p_path);
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thread_load_mutex->lock();
if (!thread_load_tasks.has(local_path)) {
thread_load_mutex->unlock();
return THREAD_LOAD_INVALID_RESOURCE;
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}
ThreadLoadTask &load_task = thread_load_tasks[local_path];
ThreadLoadStatus status;
status = load_task.status;
if (r_progress) {
*r_progress = _dependency_get_progress(local_path);
}
thread_load_mutex->unlock();
return status;
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}
Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
String local_path = _validate_local_path(p_path);
MutexLock thread_load_lock(*thread_load_mutex);
if (!thread_load_tasks.has(local_path)) {
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
return Ref<Resource>();
}
ThreadLoadTask &load_task = thread_load_tasks[local_path];
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if (load_task.status == THREAD_LOAD_IN_PROGRESS) {
if (load_task.loader_id == Thread::get_caller_id()) {
// Load is in progress, but it's precisely this thread the one in charge.
// That means this is a cyclic load.
if (r_error) {
*r_error = ERR_BUSY;
}
return Ref<Resource>();
} else if (!load_task.cond_var) {
// Load is in progress, but a condition variable was never created for it.
// That happens when a load has been initiated with subthreads disabled,
// but now another load thread needs to interact with this one (either
// because of subthreads being used this time, or because it's simply a
// threaded load running on a different thread).
// Since we want to be notified when the load ends, we must create the
// condition variable now.
load_task.cond_var = memnew(ConditionVariable);
}
}
//cond var still exists, meaning it's still loading, request poll
if (load_task.cond_var) {
{
// As we got a cond var, this means we are going to have to wait
// until the sub-resource is done loading
//
// As this thread will become 'blocked' we should "exchange" its
// active status with a waiting one, to ensure load continues.
//
// This ensures loading is never blocked and that is also within
// the maximum number of active threads.
if (thread_waiting_count > 0) {
thread_waiting_count--;
thread_loading_count++;
thread_load_semaphore->post();
load_task.start_next = false; //do not start next since we are doing it here
}
thread_suspended_count++;
print_lt("GET: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
}
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bool still_valid = true;
bool was_thread = load_task.thread;
do {
load_task.cond_var->wait(thread_load_lock);
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if (!thread_load_tasks.has(local_path)) { //may have been erased during unlock and this was always an invalid call
still_valid = false;
break;
}
} while (load_task.cond_var); // In case of spurious wakeup.
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if (was_thread) {
thread_suspended_count--;
}
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if (!still_valid) {
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
return Ref<Resource>();
}
}
Ref<Resource> resource = load_task.resource;
if (r_error) {
*r_error = load_task.error;
}
load_task.requests--;
if (load_task.requests == 0) {
if (load_task.thread) { //thread may not have been used
load_task.thread->wait_to_finish();
memdelete(load_task.thread);
}
thread_load_tasks.erase(local_path);
}
return resource;
}
Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
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String local_path = _validate_local_path(p_path);
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if (p_cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
thread_load_mutex->lock();
//Is it already being loaded? poll until done
if (thread_load_tasks.has(local_path)) {
Error err = load_threaded_request(p_path, p_type_hint);
if (err != OK) {
if (r_error) {
*r_error = err;
}
thread_load_mutex->unlock();
return Ref<Resource>();
}
thread_load_mutex->unlock();
return load_threaded_get(p_path, r_error);
}
//Is it cached?
Ref<Resource> existing = ResourceCache::get_ref(local_path);
if (existing.is_valid()) {
thread_load_mutex->unlock();
if (r_error) {
*r_error = OK;
}
return existing; //use cached
}
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//load using task (but this thread)
ThreadLoadTask load_task;
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load_task.requests = 1;
load_task.local_path = local_path;
load_task.remapped_path = _path_remap(local_path, &load_task.xl_remapped);
load_task.type_hint = p_type_hint;
load_task.cache_mode = p_cache_mode; //ignore
load_task.loader_id = Thread::get_caller_id();
thread_load_tasks[local_path] = load_task;
thread_load_mutex->unlock();
_thread_load_function(&thread_load_tasks[local_path]);
return load_threaded_get(p_path, r_error);
} else {
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
if (path.is_empty()) {
ERR_FAIL_V_MSG(Ref<Resource>(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
float p;
Ref<Resource> res = _load(path, local_path, p_type_hint, p_cache_mode, r_error, false, &p);
if (res.is_null()) {
print_verbose("Failed loading resource: " + path);
return Ref<Resource>();
}
if (xl_remapped) {
res->set_as_translation_remapped(true);
}
#ifdef TOOLS_ENABLED
res->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res->set_last_modified_time(mt);
}
#endif
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return res;
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}
}
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bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
String local_path = _validate_local_path(p_path);
if (ResourceCache::has(local_path)) {
return true; // If cached, it probably exists
}
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(path, p_type_hint)) {
continue;
}
if (loader[i]->exists(path)) {
return true;
}
}
return false;
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}
void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) {
ERR_FAIL_COND(p_format_loader.is_null());
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ERR_FAIL_COND(loader_count >= MAX_LOADERS);
if (p_at_front) {
for (int i = loader_count; i > 0; i--) {
loader[i] = loader[i - 1];
}
loader[0] = p_format_loader;
loader_count++;
} else {
loader[loader_count++] = p_format_loader;
}
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}
void ResourceLoader::remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader) {
ERR_FAIL_COND(p_format_loader.is_null());
// Find loader
int i = 0;
for (; i < loader_count; ++i) {
if (loader[i] == p_format_loader) {
break;
}
}
ERR_FAIL_COND(i >= loader_count); // Not found
// Shift next loaders up
for (; i < loader_count - 1; ++i) {
loader[i] = loader[i + 1];
}
loader[loader_count - 1].unref();
--loader_count;
}
int ResourceLoader::get_import_order(const String &p_path) {
String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
return loader[i]->get_import_order(p_path);
}
return 0;
}
String ResourceLoader::get_import_group_file(const String &p_path) {
String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
return loader[i]->get_import_group_file(p_path);
}
return String(); //not found
}
bool ResourceLoader::is_import_valid(const String &p_path) {
String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
return loader[i]->is_import_valid(p_path);
}
return false; //not found
}
bool ResourceLoader::is_imported(const String &p_path) {
String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
return loader[i]->is_imported(p_path);
}
return false; //not found
}
void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
String local_path = _path_remap(_validate_local_path(p_path));
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
loader[i]->get_dependencies(local_path, p_dependencies, p_add_types);
}
}
Error ResourceLoader::rename_dependencies(const String &p_path, const HashMap<String, String> &p_map) {
String local_path = _path_remap(_validate_local_path(p_path));
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for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
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continue;
}
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return loader[i]->rename_dependencies(local_path, p_map);
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}
return OK; // ??
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}
void ResourceLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
String local_path = _validate_local_path(p_path);
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
return loader[i]->get_classes_used(p_path, r_classes);
}
}
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String ResourceLoader::get_resource_type(const String &p_path) {
String local_path = _validate_local_path(p_path);
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for (int i = 0; i < loader_count; i++) {
String result = loader[i]->get_resource_type(local_path);
if (!result.is_empty()) {
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return result;
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}
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}
return "";
}
String ResourceLoader::get_resource_script_class(const String &p_path) {
String local_path = _validate_local_path(p_path);
for (int i = 0; i < loader_count; i++) {
String result = loader[i]->get_resource_script_class(local_path);
if (!result.is_empty()) {
return result;
}
}
return "";
}
ResourceUID::ID ResourceLoader::get_resource_uid(const String &p_path) {
String local_path = _validate_local_path(p_path);
for (int i = 0; i < loader_count; i++) {
ResourceUID::ID id = loader[i]->get_resource_uid(local_path);
if (id != ResourceUID::INVALID_ID) {
return id;
}
}
return ResourceUID::INVALID_ID;
}
String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_remapped) {
String new_path = p_path;
if (translation_remaps.has(p_path)) {
// translation_remaps has the following format:
// { "res://path.png": PackedStringArray( "res://path-ru.png:ru", "res://path-de.png:de" ) }
// To find the path of the remapped resource, we extract the locale name after
// the last ':' to match the project locale.
// An extra remap may still be necessary afterwards due to the text -> binary converter on export.
String locale = TranslationServer::get_singleton()->get_locale();
ERR_FAIL_COND_V_MSG(locale.length() < 2, p_path, "Could not remap path '" + p_path + "' for translation as configured locale '" + locale + "' is invalid.");
Vector<String> &res_remaps = *translation_remaps.getptr(new_path);
int best_score = 0;
for (int i = 0; i < res_remaps.size(); i++) {
int split = res_remaps[i].rfind(":");
if (split == -1) {
continue;
}
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String l = res_remaps[i].substr(split + 1).strip_edges();
int score = TranslationServer::get_singleton()->compare_locales(locale, l);
if (score > 0 && score >= best_score) {
new_path = res_remaps[i].left(split);
best_score = score;
if (score == 10) {
break; // Exact match, skip the rest.
}
}
}
if (r_translation_remapped) {
*r_translation_remapped = true;
}
// Fallback to p_path if new_path does not exist.
if (!FileAccess::exists(new_path)) {
WARN_PRINT(vformat("Translation remap '%s' does not exist. Falling back to '%s'.", new_path, p_path));
new_path = p_path;
}
}
if (path_remaps.has(new_path)) {
new_path = path_remaps[new_path];
} else {
// Try file remap.
Error err;
Ref<FileAccess> f = FileAccess::open(new_path + ".remap", FileAccess::READ, &err);
if (f.is_valid()) {
VariantParser::StreamFile stream;
stream.f = f;
String assign;
Variant value;
VariantParser::Tag next_tag;
int lines = 0;
String error_text;
while (true) {
assign = Variant();
next_tag.fields.clear();
next_tag.name = String();
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err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true);
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
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ERR_PRINT("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text + ".");
break;
}
if (assign == "path") {
new_path = value;
break;
} else if (next_tag.name != "remap") {
break;
}
}
}
}
return new_path;
}
String ResourceLoader::import_remap(const String &p_path) {
if (ResourceFormatImporter::get_singleton()->recognize_path(p_path)) {
return ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_path);
}
return p_path;
}
String ResourceLoader::path_remap(const String &p_path) {
return _path_remap(p_path);
}
void ResourceLoader::reload_translation_remaps() {
ResourceCache::lock.lock();
List<Resource *> to_reload;
SelfList<Resource> *E = remapped_list.first();
while (E) {
to_reload.push_back(E->self());
E = E->next();
}
ResourceCache::lock.unlock();
//now just make sure to not delete any of these resources while changing locale..
while (to_reload.front()) {
to_reload.front()->get()->reload_from_file();
to_reload.pop_front();
}
}
void ResourceLoader::load_translation_remaps() {
if (!ProjectSettings::get_singleton()->has_setting("internationalization/locale/translation_remaps")) {
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return;
}
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Dictionary remaps = GLOBAL_GET("internationalization/locale/translation_remaps");
List<Variant> keys;
remaps.get_key_list(&keys);
for (const Variant &E : keys) {
Array langs = remaps[E];
Vector<String> lang_remaps;
lang_remaps.resize(langs.size());
for (int i = 0; i < langs.size(); i++) {
lang_remaps.write[i] = langs[i];
}
translation_remaps[String(E)] = lang_remaps;
}
}
void ResourceLoader::clear_translation_remaps() {
translation_remaps.clear();
while (remapped_list.first() != nullptr) {
remapped_list.remove(remapped_list.first());
}
}
void ResourceLoader::clear_thread_load_tasks() {
thread_load_mutex->lock();
for (KeyValue<String, ResourceLoader::ThreadLoadTask> &E : thread_load_tasks) {
switch (E.value.status) {
case ResourceLoader::ThreadLoadStatus::THREAD_LOAD_LOADED: {
E.value.resource = Ref<Resource>();
} break;
case ResourceLoader::ThreadLoadStatus::THREAD_LOAD_IN_PROGRESS: {
if (E.value.thread != nullptr) {
E.value.thread->wait_to_finish();
memdelete(E.value.thread);
E.value.thread = nullptr;
}
E.value.resource = Ref<Resource>();
} break;
case ResourceLoader::ThreadLoadStatus::THREAD_LOAD_FAILED:
default: {
// do nothing
}
}
}
thread_load_tasks.clear();
thread_load_mutex->unlock();
}
void ResourceLoader::load_path_remaps() {
if (!ProjectSettings::get_singleton()->has_setting("path_remap/remapped_paths")) {
return;
}
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Vector<String> remaps = GLOBAL_GET("path_remap/remapped_paths");
int rc = remaps.size();
ERR_FAIL_COND(rc & 1); //must be even
const String *r = remaps.ptr();
for (int i = 0; i < rc; i += 2) {
path_remaps[r[i]] = r[i + 1];
}
}
void ResourceLoader::clear_path_remaps() {
path_remaps.clear();
}
void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) {
_loaded_callback = p_callback;
}
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ResourceLoadedCallback ResourceLoader::_loaded_callback = nullptr;
Ref<ResourceFormatLoader> ResourceLoader::_find_custom_resource_format_loader(String path) {
for (int i = 0; i < loader_count; ++i) {
if (loader[i]->get_script_instance() && loader[i]->get_script_instance()->get_script()->get_path() == path) {
return loader[i];
}
}
return Ref<ResourceFormatLoader>();
}
bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
if (_find_custom_resource_format_loader(script_path).is_valid()) {
return false;
}
Ref<Resource> res = ResourceLoader::load(script_path);
ERR_FAIL_COND_V(res.is_null(), false);
ERR_FAIL_COND_V(!res->is_class("Script"), false);
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatLoader");
ERR_FAIL_COND_V_MSG(!valid_type, false, "Script does not inherit a CustomResourceLoader: " + script_path + ".");
Object *obj = ClassDB::instantiate(ibt);
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ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + ".");
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Ref<ResourceFormatLoader> crl = Object::cast_to<ResourceFormatLoader>(obj);
crl->set_script(s);
ResourceLoader::add_resource_format_loader(crl);
return true;
}
void ResourceLoader::set_create_missing_resources_if_class_unavailable(bool p_enable) {
create_missing_resources_if_class_unavailable = p_enable;
}
void ResourceLoader::add_custom_loaders() {
// Custom loaders registration exploits global class names
String custom_loader_base_class = ResourceFormatLoader::get_class_static();
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (const StringName &class_name : global_classes) {
StringName base_class = ScriptServer::get_global_class_native_base(class_name);
if (base_class == custom_loader_base_class) {
String path = ScriptServer::get_global_class_path(class_name);
add_custom_resource_format_loader(path);
}
}
}
void ResourceLoader::remove_custom_loaders() {
Vector<Ref<ResourceFormatLoader>> custom_loaders;
for (int i = 0; i < loader_count; ++i) {
if (loader[i]->get_script_instance()) {
custom_loaders.push_back(loader[i]);
}
}
for (int i = 0; i < custom_loaders.size(); ++i) {
remove_resource_format_loader(custom_loaders[i]);
}
}
void ResourceLoader::initialize() {
thread_load_mutex = memnew(SafeBinaryMutex<BINARY_MUTEX_TAG>);
thread_load_max = OS::get_singleton()->get_processor_count();
thread_loading_count = 0;
thread_waiting_count = 0;
thread_suspended_count = 0;
thread_load_semaphore = memnew(Semaphore);
}
void ResourceLoader::finalize() {
memdelete(thread_load_mutex);
memdelete(thread_load_semaphore);
}
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ResourceLoadErrorNotify ResourceLoader::err_notify = nullptr;
void *ResourceLoader::err_notify_ud = nullptr;
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DependencyErrorNotify ResourceLoader::dep_err_notify = nullptr;
void *ResourceLoader::dep_err_notify_ud = nullptr;
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bool ResourceLoader::create_missing_resources_if_class_unavailable = false;
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bool ResourceLoader::abort_on_missing_resource = true;
bool ResourceLoader::timestamp_on_load = false;
template <>
thread_local uint32_t SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG>::count = 0;
SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG> *ResourceLoader::thread_load_mutex = nullptr;
HashMap<String, ResourceLoader::ThreadLoadTask> ResourceLoader::thread_load_tasks;
Semaphore *ResourceLoader::thread_load_semaphore = nullptr;
int ResourceLoader::thread_loading_count = 0;
int ResourceLoader::thread_waiting_count = 0;
int ResourceLoader::thread_suspended_count = 0;
int ResourceLoader::thread_load_max = 0;
SelfList<Resource>::List ResourceLoader::remapped_list;
HashMap<String, Vector<String>> ResourceLoader::translation_remaps;
HashMap<String, String> ResourceLoader::path_remaps;
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ResourceLoaderImport ResourceLoader::import = nullptr;