2016-06-18 14:46:12 +02:00
|
|
|
/*************************************************************************/
|
|
|
|
/* mesh_editor_plugin.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 14:16:55 +02:00
|
|
|
/* https://godotengine.org */
|
2016-06-18 14:46:12 +02:00
|
|
|
/*************************************************************************/
|
2020-01-01 11:16:22 +01:00
|
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
2016-06-18 14:46:12 +02:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-05 00:50:27 +01:00
|
|
|
|
2014-10-12 07:13:22 +02:00
|
|
|
#ifndef MESH_EDITOR_PLUGIN_H
|
|
|
|
#define MESH_EDITOR_PLUGIN_H
|
|
|
|
|
2017-03-05 14:21:25 +01:00
|
|
|
#include "editor/editor_node.h"
|
2017-03-05 16:44:50 +01:00
|
|
|
#include "editor/editor_plugin.h"
|
2020-03-26 22:49:16 +01:00
|
|
|
#include "scene/3d/camera_3d.h"
|
|
|
|
#include "scene/3d/light_3d.h"
|
|
|
|
#include "scene/3d/mesh_instance_3d.h"
|
2020-04-01 20:28:09 +02:00
|
|
|
#include "scene/gui/subviewport_container.h"
|
2017-03-05 16:44:50 +01:00
|
|
|
#include "scene/resources/material.h"
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2020-04-01 20:28:09 +02:00
|
|
|
class MeshEditor : public SubViewportContainer {
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2020-04-01 20:28:09 +02:00
|
|
|
GDCLASS(MeshEditor, SubViewportContainer);
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2016-05-23 22:10:26 +02:00
|
|
|
float rot_x;
|
|
|
|
float rot_y;
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2020-03-04 02:51:12 +01:00
|
|
|
SubViewport *viewport;
|
2020-03-26 22:49:16 +01:00
|
|
|
MeshInstance3D *mesh_instance;
|
|
|
|
Node3D *rotation;
|
|
|
|
DirectionalLight3D *light1;
|
|
|
|
DirectionalLight3D *light2;
|
|
|
|
Camera3D *camera;
|
2015-11-23 00:08:50 +01:00
|
|
|
|
2016-05-23 22:10:26 +02:00
|
|
|
Ref<Mesh> mesh;
|
2015-11-23 00:08:50 +01:00
|
|
|
|
2016-05-23 22:10:26 +02:00
|
|
|
TextureButton *light_1_switch;
|
|
|
|
TextureButton *light_2_switch;
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2017-07-23 23:48:05 +02:00
|
|
|
void _button_pressed(Node *p_button);
|
2016-05-23 22:10:26 +02:00
|
|
|
bool first_enter;
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2016-05-23 22:10:26 +02:00
|
|
|
void _update_rotation();
|
2017-07-23 23:48:05 +02:00
|
|
|
|
2014-10-12 07:13:22 +02:00
|
|
|
protected:
|
2016-05-23 22:10:26 +02:00
|
|
|
void _notification(int p_what);
|
2017-07-23 23:48:05 +02:00
|
|
|
void _gui_input(Ref<InputEvent> p_event);
|
2014-10-12 07:13:22 +02:00
|
|
|
static void _bind_methods();
|
|
|
|
|
2017-07-23 23:48:05 +02:00
|
|
|
public:
|
2016-05-23 22:10:26 +02:00
|
|
|
void edit(Ref<Mesh> p_mesh);
|
|
|
|
MeshEditor();
|
2014-10-12 07:13:22 +02:00
|
|
|
};
|
|
|
|
|
2019-03-04 19:52:39 +01:00
|
|
|
class EditorInspectorPluginMesh : public EditorInspectorPlugin {
|
2019-03-19 19:35:57 +01:00
|
|
|
GDCLASS(EditorInspectorPluginMesh, EditorInspectorPlugin);
|
|
|
|
|
2019-03-04 19:52:39 +01:00
|
|
|
public:
|
|
|
|
virtual bool can_handle(Object *p_object);
|
|
|
|
virtual void parse_begin(Object *p_object);
|
|
|
|
};
|
|
|
|
|
2016-05-23 22:10:26 +02:00
|
|
|
class MeshEditorPlugin : public EditorPlugin {
|
|
|
|
|
2017-07-23 23:48:05 +02:00
|
|
|
GDCLASS(MeshEditorPlugin, EditorPlugin);
|
2014-10-12 07:13:22 +02:00
|
|
|
|
|
|
|
public:
|
2016-05-23 22:10:26 +02:00
|
|
|
virtual String get_name() const { return "Mesh"; }
|
2014-10-12 07:13:22 +02:00
|
|
|
|
2016-05-23 22:10:26 +02:00
|
|
|
MeshEditorPlugin(EditorNode *p_node);
|
2014-10-12 07:13:22 +02:00
|
|
|
};
|
|
|
|
|
2016-10-03 21:33:42 +02:00
|
|
|
#endif
|