Merge pull request #46093 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 23rd batch
This commit is contained in:
commit
30c69c296b
108 changed files with 3529 additions and 2287 deletions
197
.github/CODEOWNERS
vendored
197
.github/CODEOWNERS
vendored
|
@ -2,48 +2,173 @@
|
|||
# Each line is a file pattern followed by one or more owners.
|
||||
# Owners can be @users, @org/teams or emails
|
||||
|
||||
/doc/ @godotengine/documentation
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||||
doc_classes/* @godotengine/documentation
|
||||
# Buildsystem
|
||||
|
||||
# Rendering
|
||||
/drivers/gl_context/ @reduz
|
||||
/drivers/gles2/ @reduz
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||||
/drivers/gles3/ @reduz
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||||
.* @godotengine/buildsystem
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||||
.github/ @godotengine/buildsystem
|
||||
*.py @godotengine/buildsystem
|
||||
SConstruct @godotengine/buildsystem
|
||||
SCsub @godotengine/buildsystem
|
||||
|
||||
# Audio
|
||||
/drivers/alsa/ @marcelofg55
|
||||
/drivers/alsamidi/ @marcelofg55
|
||||
/drivers/coreaudio/ @marcelofg55
|
||||
/drivers/coremidi/ @marcelofg55
|
||||
/drivers/pulseaudio/ @marcelofg55
|
||||
/drivers/wasapi/ @marcelofg55
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||||
/drivers/winmidi/ @marcelofg55
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||||
/drivers/xaudio2/ @marcelofg55
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||||
# Core
|
||||
|
||||
/drivers/unix/ @hpvb
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||||
/drivers/windows/ @hpvb
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||||
/core/ @godotengine/core
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||||
/core/crypto/ @godotengine/network
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||||
/core/input*.* @godotengine/input
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||||
|
||||
/editor/icons/ @djrm
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||||
# Doc
|
||||
|
||||
/misc/ @akien-mga
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||||
/doc/ @godotengine/documentation
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||||
doc_classes/* @godotengine/documentation
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||||
|
||||
/modules/bullet/ @AndreaCatania
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||||
/modules/csg/ @BastiaanOlij
|
||||
/modules/enet/ @godotengine/network
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||||
/modules/gdnative/*arvr/ @BastiaanOlij
|
||||
/modules/gdscript/ @vnen @bojidar-bg
|
||||
/modules/mbedtls/ @godotengine/network
|
||||
/modules/mobile_vr/ @BastiaanOlij
|
||||
/modules/mono/ @neikeq
|
||||
/modules/opensimplex/ @JFonS
|
||||
/modules/regex/ @LeeZH
|
||||
/modules/upnp/ @godotengine/network
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||||
/modules/websocket/ @godotengine/network
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||||
# Drivers
|
||||
|
||||
/platform/javascript/ @eska014
|
||||
/platform/uwp/ @vnen
|
||||
## Audio
|
||||
/drivers/alsa/ @godotengine/audio
|
||||
/drivers/alsamidi/ @godotengine/audio
|
||||
/drivers/coreaudio/ @godotengine/audio
|
||||
/drivers/coremidi/ @godotengine/audio
|
||||
/drivers/pulseaudio/ @godotengine/audio
|
||||
/drivers/wasapi/ @godotengine/audio
|
||||
/drivers/winmidi/ @godotengine/audio
|
||||
/drivers/xaudio2/ @godotengine/audio
|
||||
|
||||
/server/physics*/ @reduz @AndreaCatania
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||||
/server/visual*/ @reduz
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||||
## Rendering
|
||||
/drivers/dummy/ @godotengine/rendering
|
||||
/drivers/gl_context/ @godotengine/rendering
|
||||
/drivers/gles2/ @godotengine/rendering
|
||||
/drivers/gles3/ @godotengine/rendering
|
||||
/drivers/gles_common/ @godotengine/rendering
|
||||
|
||||
/thirdparty/ @akien-mga
|
||||
## OS
|
||||
/drivers/unix/ @godotengine/_platforms
|
||||
/drivers/windows/ @godotengine/windows
|
||||
|
||||
## Misc
|
||||
/drivers/png/ @godotengine/import
|
||||
|
||||
# Editor
|
||||
|
||||
/editor/*debugger* @godotengine/debugger
|
||||
/editor/icons/ @godotengine/usability
|
||||
/editor/import/ @godotengine/import
|
||||
/editor/plugins/*2d_*.* @godotengine/2d-editor
|
||||
/editor/plugins/script_*.* @godotengine/script-editor
|
||||
/editor/plugins/*shader*.* @godotengine/shaders
|
||||
/editor/code_editor.* @godotengine/script-editor
|
||||
/editor/*dock*.* @godotengine/docks
|
||||
|
||||
# Main
|
||||
|
||||
/main/ @godotengine/core
|
||||
/main/tests/ @godotengine/tests
|
||||
|
||||
# Misc
|
||||
|
||||
/misc/ @godotengine/buildsystem
|
||||
|
||||
# Modules
|
||||
|
||||
## Audio (+ video)
|
||||
/modules/minimp3/ @godotengine/audio
|
||||
/modules/ogg/ @godotengine/audio
|
||||
/modules/opus/ @godotengine/audio
|
||||
/modules/stb_vorbis/ @godotengine/audio
|
||||
/modules/theora/ @godotengine/audio
|
||||
/modules/vorbis/ @godotengine/audio
|
||||
/modules/webm/ @godotengine/audio
|
||||
|
||||
## Import
|
||||
/modules/basis_universal/ @godotengine/import
|
||||
/modules/bmp/ @godotengine/import
|
||||
/modules/cvtt/ @godotengine/import
|
||||
/modules/dds/ @godotengine/import
|
||||
/modules/etc/ @godotengine/import
|
||||
/modules/fbx/ @godotengine/import
|
||||
/modules/gltf/ @godotengine/import
|
||||
/modules/hdr/ @godotengine/import
|
||||
/modules/jpg/ @godotengine/import
|
||||
/modules/pvr/ @godotengine/import
|
||||
/modules/squish/ @godotengine/import
|
||||
/modules/svg/ @godotengine/import
|
||||
/modules/tga/ @godotengine/import
|
||||
/modules/tinyexr/ @godotengine/import
|
||||
/modules/webp/ @godotengine/import
|
||||
|
||||
## Network
|
||||
/modules/enet/ @godotengine/network
|
||||
/modules/mbedtls/ @godotengine/network
|
||||
/modules/upnp/ @godotengine/network
|
||||
/modules/webrtc/ @godotengine/network
|
||||
/modules/websocket/ @godotengine/network
|
||||
|
||||
## Rendering
|
||||
/modules/denoise/ @godotengine/rendering
|
||||
/modules/glslang/ @godotengine/rendering
|
||||
/modules/lightmapper_cpu/ @godotengine/rendering
|
||||
/modules/meshoptimizer/ @godotengine/rendering
|
||||
/modules/raycast/ @godotengine/rendering
|
||||
/modules/vhacd/ @godotengine/rendering
|
||||
/modules/xatlas_unwrap/ @godotengine/rendering
|
||||
|
||||
## Scripting
|
||||
/modules/gdnative/ @godotengine/gdnative
|
||||
/modules/gdscript/ @godotengine/gdscript
|
||||
/modules/jsonrpc/ @godotengine/gdscript
|
||||
/modules/mono/ @godotengine/mono
|
||||
/modules/visual_script/ @godotengine/visualscript
|
||||
|
||||
## Text
|
||||
/modules/freetype/ @godotengine/buildsystem
|
||||
/modules/gdnative/text/ @godotengine/gui-nodes
|
||||
/modules/text_server_adv/ @godotengine/gui-nodes
|
||||
/modules/text_server_fb/ @godotengine/gui-nodes
|
||||
|
||||
## XR
|
||||
/modules/camera/ @godotengine/xr
|
||||
/modules/gdnative/arvr/ @godotengine/xr
|
||||
/modules/mobile_vr/ @godotengine/xr
|
||||
/modules/webxr/ @godotengine/xr
|
||||
|
||||
## Misc
|
||||
/modules/bullet/ @godotengine/physics
|
||||
/modules/csg/ @godotengine/3d-nodes
|
||||
/modules/gridmap/ @godotengine/3d-nodes
|
||||
/modules/opensimplex/ @godotengine/3d-nodes
|
||||
/modules/recast/ @godotengine/navigation
|
||||
/modules/regex/ @godotengine/core
|
||||
|
||||
# Platform
|
||||
|
||||
/platform/android/ @godotengine/android
|
||||
/platform/iphone/ @godotengine/ios
|
||||
/platform/javascript/ @godotengine/html5
|
||||
/platform/x11/ @godotengine/linux-bsd
|
||||
/platform/osx/ @godotengine/macos
|
||||
/platform/uwp/ @godotengine/uwp
|
||||
/platform/windows/ @godotengine/windows
|
||||
|
||||
# Scene
|
||||
|
||||
/scene/2d/ @godotengine/2d-nodes
|
||||
/scene/3d/ @godotengine/3d-nodes
|
||||
/scene/animation/ @godotengine/animation
|
||||
/scene/audio/ @godotengine/audio
|
||||
/scene/debugger/ @godotengine/debugger
|
||||
/scene/gui/ @godotengine/gui-nodes
|
||||
/scene/main/ @godotengine/core
|
||||
/scene/resources/default_theme/ @godotengine/gui-nodes
|
||||
/scene/resources/font.* @godotengine/gui-nodes
|
||||
/scene/resources/visual_shader*.* @godotengine/shaders
|
||||
|
||||
# Servers
|
||||
|
||||
/servers/arvr* @godotengine/xr
|
||||
/servers/audio* @godotengine/audio
|
||||
/servers/camera* @godotengine/xr
|
||||
/servers/physics* @godotengine/physics
|
||||
/servers/visual* @godotengine/rendering
|
||||
|
||||
# Thirdparty
|
||||
|
||||
/thirdparty/ @godotengine/buildsystem
|
||||
|
|
2
.github/workflows/windows_builds.yml
vendored
2
.github/workflows/windows_builds.yml
vendored
|
@ -24,7 +24,7 @@ jobs:
|
|||
# Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache.
|
||||
- name: Load .scons_cache directory
|
||||
id: windows-editor-cache
|
||||
uses: RevoluPowered/cache@v2.1
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: /.scons_cache/
|
||||
key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
|
|
|
@ -1992,6 +1992,11 @@ Error _File::open(const String &p_path, ModeFlags p_mode_flags) {
|
|||
return err;
|
||||
}
|
||||
|
||||
void _File::flush() {
|
||||
ERR_FAIL_COND_MSG(!f, "File must be opened before flushing.");
|
||||
f->flush();
|
||||
}
|
||||
|
||||
void _File::close() {
|
||||
|
||||
if (f)
|
||||
|
@ -2308,6 +2313,7 @@ void _File::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("open_compressed", "path", "mode_flags", "compression_mode"), &_File::open_compressed, DEFVAL(0));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("open", "path", "flags"), &_File::open);
|
||||
ClassDB::bind_method(D_METHOD("flush"), &_File::flush);
|
||||
ClassDB::bind_method(D_METHOD("close"), &_File::close);
|
||||
ClassDB::bind_method(D_METHOD("get_path"), &_File::get_path);
|
||||
ClassDB::bind_method(D_METHOD("get_path_absolute"), &_File::get_path_absolute);
|
||||
|
|
|
@ -507,6 +507,7 @@ public:
|
|||
Error open_compressed(const String &p_path, ModeFlags p_mode_flags, CompressionMode p_compress_mode = COMPRESSION_FASTLZ);
|
||||
|
||||
Error open(const String &p_path, ModeFlags p_mode_flags); // open a file.
|
||||
void flush(); // Flush a file (write its buffer to disk).
|
||||
void close(); // Close a file.
|
||||
bool is_open() const; // True when file is open.
|
||||
|
||||
|
|
|
@ -409,6 +409,12 @@ void register_global_constants() {
|
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BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_13);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_14);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_15);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_16);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_17);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_18);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_19);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_20);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_21);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_BUTTON_MAX);
|
||||
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_SONY_CIRCLE);
|
||||
|
@ -442,18 +448,18 @@ void register_global_constants() {
|
|||
BIND_GLOBAL_ENUM_CONSTANT(JOY_DPAD_DOWN);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_DPAD_LEFT);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_DPAD_RIGHT);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_L);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_L2);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_L3);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_R);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_R2);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_R3);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_MISC1);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_PADDLE1);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_PADDLE2);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_PADDLE3);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_PADDLE4);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_TOUCHPAD);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_L);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_L2);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_L3);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_R);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_R2);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_R3);
|
||||
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_0);
|
||||
BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_1);
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "core/os/dir_access.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/project_settings.h"
|
||||
|
||||
// va_copy was defined in the C99, but not in C++ standards before C++11.
|
||||
// When you compile C++ without --std=c++<XX> option, compilers still define
|
||||
|
@ -204,15 +205,14 @@ void RotatedFileLogger::logv(const char *p_format, va_list p_list, bool p_err) {
|
|||
}
|
||||
va_end(list_copy);
|
||||
file->store_buffer((uint8_t *)buf, len);
|
||||
|
||||
if (len >= static_buf_size) {
|
||||
Memory::free_static(buf);
|
||||
}
|
||||
#ifdef DEBUG_ENABLED
|
||||
const bool need_flush = true;
|
||||
#else
|
||||
bool need_flush = p_err;
|
||||
#endif
|
||||
if (need_flush) {
|
||||
|
||||
if (p_err || !ProjectSettings::get_singleton() || GLOBAL_GET("application/run/flush_stdout_on_print")) {
|
||||
// Don't always flush when printing stdout to avoid performance
|
||||
// issues when `print()` is spammed in release builds.
|
||||
file->flush();
|
||||
}
|
||||
}
|
||||
|
@ -231,9 +231,11 @@ void StdLogger::logv(const char *p_format, va_list p_list, bool p_err) {
|
|||
vfprintf(stderr, p_format, p_list);
|
||||
} else {
|
||||
vprintf(p_format, p_list);
|
||||
#ifdef DEBUG_ENABLED
|
||||
fflush(stdout);
|
||||
#endif
|
||||
if (!ProjectSettings::get_singleton() || GLOBAL_GET("application/run/flush_stdout_on_print")) {
|
||||
// Don't always flush when printing stdout to avoid performance
|
||||
// issues when `print()` is spammed in release builds.
|
||||
fflush(stdout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -276,6 +276,14 @@ void ScriptServer::save_global_classes() {
|
|||
gcarr.push_back(d);
|
||||
}
|
||||
|
||||
Array old;
|
||||
if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
|
||||
old = ProjectSettings::get_singleton()->get("_global_script_classes");
|
||||
}
|
||||
if ((!old.empty() || gcarr.empty()) && gcarr.hash() == old.hash()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gcarr.empty()) {
|
||||
if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
|
||||
ProjectSettings::get_singleton()->clear("_global_script_classes");
|
||||
|
|
|
@ -30,9 +30,6 @@
|
|||
<member name="Geometry" type="Geometry" setter="" getter="">
|
||||
The [Geometry] singleton.
|
||||
</member>
|
||||
<member name="GodotSharp" type="GodotSharp" setter="" getter="">
|
||||
The [GodotSharp] singleton.
|
||||
</member>
|
||||
<member name="IP" type="IP" setter="" getter="">
|
||||
The [IP] singleton.
|
||||
</member>
|
||||
|
@ -1084,22 +1081,22 @@
|
|||
<constant name="JOY_DPAD_RIGHT" value="15" enum="JoystickList">
|
||||
Gamepad DPad right.
|
||||
</constant>
|
||||
<constant name="JOY_MISC1" value="16" enum="JoyButtonList">
|
||||
<constant name="JOY_MISC1" value="16" enum="JoystickList">
|
||||
Gamepad SDL miscellaneous button.
|
||||
</constant>
|
||||
<constant name="JOY_PADDLE1" value="17" enum="JoyButtonList">
|
||||
<constant name="JOY_PADDLE1" value="17" enum="JoystickList">
|
||||
Gamepad SDL paddle 1 button.
|
||||
</constant>
|
||||
<constant name="JOY_PADDLE2" value="18" enum="JoyButtonList">
|
||||
<constant name="JOY_PADDLE2" value="18" enum="JoystickList">
|
||||
Gamepad SDL paddle 2 button.
|
||||
</constant>
|
||||
<constant name="JOY_PADDLE3" value="19" enum="JoyButtonList">
|
||||
<constant name="JOY_PADDLE3" value="19" enum="JoystickList">
|
||||
Gamepad SDL paddle 3 button.
|
||||
</constant>
|
||||
<constant name="JOY_PADDLE4" value="20" enum="JoyButtonList">
|
||||
<constant name="JOY_PADDLE4" value="20" enum="JoystickList">
|
||||
Gamepad SDL paddle 4 button.
|
||||
</constant>
|
||||
<constant name="JOY_TOUCHPAD" value="21" enum="JoyButtonList">
|
||||
<constant name="JOY_TOUCHPAD" value="21" enum="JoystickList">
|
||||
Gamepad SDL touchpad button.
|
||||
</constant>
|
||||
<constant name="JOY_L" value="4" enum="JoystickList">
|
||||
|
|
|
@ -17,6 +17,9 @@
|
|||
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false">
|
||||
If [code]true[/code], no collision will be produced.
|
||||
</member>
|
||||
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.04">
|
||||
The collision margin for the generated [Shape]. See [member Shape.margin] for more details.
|
||||
</member>
|
||||
<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" default="PoolVector2Array( )">
|
||||
Array of vertices which define the polygon.
|
||||
[b]Note:[/b] The returned value is a copy of the original. Methods which mutate the size or properties of the return value will not impact the original polygon. To change properties of the polygon, assign it to a temporary variable and make changes before reassigning the [code]polygon[/code] member.
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
[/codeblock]
|
||||
In the example above, the file will be saved in the user data folder as specified in the [url=https://docs.godotengine.org/en/3.2/tutorials/io/data_paths.html]Data paths[/url] documentation.
|
||||
[b]Note:[/b] To access project resources once exported, it is recommended to use [ResourceLoader] instead of the [File] API, as some files are converted to engine-specific formats and their original source files might not be present in the exported PCK package.
|
||||
[b]Note:[/b] Files are automatically closed only if the process exits "normally" (such as by clicking the window manager's close button or pressing [b]Alt + F4[/b]). If you stop the project execution by pressing [b]F8[/b] while the project is running, the file won't be closed as the game process will be killed. You can work around this by calling [method flush] at regular intervals.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="File system">https://docs.godotengine.org/en/3.2/getting_started/step_by_step/filesystem.html</link>
|
||||
|
@ -32,7 +33,7 @@
|
|||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Closes the currently opened file.
|
||||
Closes the currently opened file and prevents subsequent read/write operations. Use [method flush] to persist the data to disk without closing the file.
|
||||
</description>
|
||||
</method>
|
||||
<method name="eof_reached" qualifiers="const">
|
||||
|
@ -53,6 +54,14 @@
|
|||
[b]Note:[/b] Many resources types are imported (e.g. textures or sound files), and their source asset will not be included in the exported game, as only the imported version is used. See [method ResourceLoader.exists] for an alternative approach that takes resource remapping into account.
|
||||
</description>
|
||||
</method>
|
||||
<method name="flush">
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Writes the file's buffer to disk. Flushing is automatically performed when the file is closed. This means you don't need to call [method flush] manually before closing a file using [method close]. Still, calling [method flush] can be used to ensure the data is safe even if the project crashes instead of being closed gracefully.
|
||||
[b]Note:[/b] Only call [method flush] when you actually need it. Otherwise, it will decrease performance due to constant disk writes.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_16" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
|
|
|
@ -226,13 +226,6 @@
|
|||
Emitted when the GraphNode is moved.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="slot_updated">
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Emitted when any GraphNode's slot is updated.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="raise_request">
|
||||
<description>
|
||||
Emitted when the GraphNode is requested to be displayed over other ones. Happens on focusing (clicking into) the GraphNode.
|
||||
|
@ -245,6 +238,13 @@
|
|||
Emitted when the GraphNode is requested to be resized. Happens on dragging the resizer handle (see [member resizable]).
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="slot_updated">
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Emitted when any GraphNode's slot is updated.
|
||||
</description>
|
||||
</signal>
|
||||
</signals>
|
||||
<constants>
|
||||
<constant name="OVERLAY_DISABLED" value="0" enum="Overlay">
|
||||
|
|
|
@ -248,6 +248,14 @@
|
|||
<member name="application/run/disable_stdout" type="bool" setter="" getter="" default="false">
|
||||
If [code]true[/code], disables printing to standard output in an exported build.
|
||||
</member>
|
||||
<member name="application/run/flush_stdout_on_print" type="bool" setter="" getter="" default="false">
|
||||
If [code]true[/code], flushes the standard output stream every time a line is printed. This affects both terminal logging and file logging.
|
||||
When running a project, this setting must be enabled if you want logs to be collected by service managers such as systemd/journalctl. This setting is disabled by default on release builds, since flushing on every printed line will negatively affect performance if lots of lines are printed in a rapid succession. Also, if this setting is enabled, logged files will still be written successfully if the application crashes or is otherwise killed by the user (without being closed "normally").
|
||||
[b]Note:[/b] Regardless of this setting, the standard error stream ([code]stderr[/code]) is always flushed when a line is printed to it.
|
||||
</member>
|
||||
<member name="application/run/flush_stdout_on_print.debug" type="bool" setter="" getter="" default="true">
|
||||
Debug build override for [member application/run/flush_stdout_on_print], as performance is less important during debugging.
|
||||
</member>
|
||||
<member name="application/run/frame_delay_msec" type="int" setter="" getter="" default="0">
|
||||
Forces a delay between frames in the main loop (in milliseconds). This may be useful if you plan to disable vertical synchronization.
|
||||
</member>
|
||||
|
|
|
@ -13,7 +13,8 @@
|
|||
</methods>
|
||||
<members>
|
||||
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.04">
|
||||
The collision margin for the shape.
|
||||
The collision margin for the shape. Used in Bullet Physics only.
|
||||
Collision margins allows collision detection to be more efficient by adding an extra shell around shapes. Collision algorithms are more expensive when objects overlap by more than their margin, so a higher value for margins is better for performance, at the cost of accuracy around edges as it makes them less sharp.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
|
|
@ -30,7 +30,8 @@
|
|||
The button's texture for the normal state.
|
||||
</member>
|
||||
<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled" default="false">
|
||||
If [code]true[/code], pass-by presses are enabled.
|
||||
If [code]true[/code], the [signal pressed] and [signal released] signals are emitted whenever a pressed finger goes in and out of the button, even if the pressure started outside the active area of the button.
|
||||
[b]Note:[/b] this is a "pass-by" (not "bypass") press mode.
|
||||
</member>
|
||||
<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
|
||||
The button's texture for the pressed state.
|
||||
|
|
|
@ -192,6 +192,14 @@
|
|||
To tell whether a column of an item is selected, use [method TreeItem.is_selected].
|
||||
</description>
|
||||
</method>
|
||||
<method name="scroll_to_item">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="item" type="Object">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_column_expand">
|
||||
<return type="void">
|
||||
</return>
|
||||
|
|
|
@ -110,6 +110,9 @@ class ClassDef:
|
|||
self.theme_items = None # type: Optional[OrderedDict[str, List[ThemeItemDef]]]
|
||||
self.tutorials = [] # type: List[str]
|
||||
|
||||
# Used to match the class with XML source for output filtering purposes.
|
||||
self.filepath = "" # type: str
|
||||
|
||||
|
||||
class State:
|
||||
def __init__(self): # type: () -> None
|
||||
|
@ -118,11 +121,12 @@ class State:
|
|||
self.classes = OrderedDict() # type: OrderedDict[str, ClassDef]
|
||||
self.current_class = "" # type: str
|
||||
|
||||
def parse_class(self, class_root): # type: (ET.Element) -> None
|
||||
def parse_class(self, class_root, filepath): # type: (ET.Element, str) -> None
|
||||
class_name = class_root.attrib["name"]
|
||||
|
||||
class_def = ClassDef(class_name)
|
||||
self.classes[class_name] = class_def
|
||||
class_def.filepath = filepath
|
||||
|
||||
inherits = class_root.get("inherits")
|
||||
if inherits is not None:
|
||||
|
@ -278,6 +282,7 @@ def parse_arguments(root): # type: (ET.Element) -> List[ParameterDef]
|
|||
def main(): # type: () -> None
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("path", nargs="+", help="A path to an XML file or a directory containing XML files to parse.")
|
||||
parser.add_argument("--filter", default="", help="The filepath pattern for XML files to filter.")
|
||||
group = parser.add_mutually_exclusive_group()
|
||||
group.add_argument("--output", "-o", default=".", help="The directory to save output .rst files in.")
|
||||
group.add_argument(
|
||||
|
@ -333,17 +338,21 @@ def main(): # type: () -> None
|
|||
print_error("Duplicate class '{}'".format(name), state)
|
||||
continue
|
||||
|
||||
classes[name] = doc
|
||||
classes[name] = (doc, cur_file)
|
||||
|
||||
for name, data in classes.items():
|
||||
try:
|
||||
state.parse_class(data)
|
||||
state.parse_class(data[0], data[1])
|
||||
except Exception as e:
|
||||
print_error("Exception while parsing class '{}': {}".format(name, e), state)
|
||||
|
||||
state.sort_classes()
|
||||
|
||||
pattern = re.compile(args.filter)
|
||||
|
||||
for class_name, class_def in state.classes.items():
|
||||
if args.filter and not pattern.search(class_def.filepath):
|
||||
continue
|
||||
state.current_class = class_name
|
||||
make_rst_class(class_def, state, args.dry_run, args.output)
|
||||
|
||||
|
|
|
@ -986,6 +986,14 @@ void EditorData::script_class_save_icon_paths() {
|
|||
d[E->get()] = _script_class_icon_paths[E->get()];
|
||||
}
|
||||
|
||||
Dictionary old;
|
||||
if (ProjectSettings::get_singleton()->has_setting("_global_script_class_icons")) {
|
||||
old = ProjectSettings::get_singleton()->get("_global_script_class_icons");
|
||||
}
|
||||
if ((!old.empty() || d.empty()) && d.hash() == old.hash()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (d.empty()) {
|
||||
if (ProjectSettings::get_singleton()->has_setting("_global_script_class_icons")) {
|
||||
ProjectSettings::get_singleton()->clear("_global_script_class_icons");
|
||||
|
|
|
@ -5858,6 +5858,10 @@ EditorNode::EditorNode() {
|
|||
if (OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).y >= 1400) {
|
||||
// hiDPI display.
|
||||
scale = 2.0;
|
||||
} else if (OS::get_singleton()->get_screen_size(screen).y >= 1700) {
|
||||
// Likely a hiDPI display, but we aren't certain due to the returned DPI.
|
||||
// Use an intermediate scale to handle this situation.
|
||||
scale = 1.5;
|
||||
} else if (OS::get_singleton()->get_screen_size(screen).y <= 800) {
|
||||
// Small loDPI display. Use a smaller display scale so that editor elements fit more easily.
|
||||
// Icons won't look great, but this is better than having editor elements overflow from its window.
|
||||
|
|
|
@ -328,6 +328,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
|
|||
if (OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).y >= 1400) {
|
||||
// hiDPI display.
|
||||
scale = 2.0;
|
||||
} else if (OS::get_singleton()->get_screen_size(screen).y >= 1700) {
|
||||
// Likely a hiDPI display, but we aren't certain due to the returned DPI.
|
||||
// Use an intermediate scale to handle this situation.
|
||||
scale = 1.5;
|
||||
} else if (OS::get_singleton()->get_screen_size(screen).y <= 800) {
|
||||
// Small loDPI display. Use a smaller display scale so that editor elements fit more easily.
|
||||
// Icons won't look great, but this is better than having editor elements overflow from its window.
|
||||
|
|
|
@ -640,6 +640,9 @@ void FindInFilesPanel::stop_search() {
|
|||
void FindInFilesPanel::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_PROCESS) {
|
||||
_progress_bar->set_as_ratio(_finder->get_progress());
|
||||
} else if (p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
_search_text_label->add_font_override("font", get_font("source", "EditorFonts"));
|
||||
_results_display->add_font_override("font", get_font("source", "EditorFonts"));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because one or more lines are too long
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
|
@ -182,6 +182,11 @@ void SpriteEditor::_update_mesh_data() {
|
|||
|
||||
Ref<Image> image = texture->get_data();
|
||||
ERR_FAIL_COND(image.is_null());
|
||||
|
||||
if (image->is_compressed()) {
|
||||
image->decompress();
|
||||
}
|
||||
|
||||
Rect2 rect;
|
||||
if (node->is_region())
|
||||
rect = node->get_region_rect();
|
||||
|
|
|
@ -2448,6 +2448,10 @@ ProjectManager::ProjectManager() {
|
|||
if (OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).y >= 1400) {
|
||||
// hiDPI display.
|
||||
scale = 2.0;
|
||||
} else if (OS::get_singleton()->get_screen_size(screen).y >= 1700) {
|
||||
// Likely a hiDPI display, but we aren't certain due to the returned DPI.
|
||||
// Use an intermediate scale to handle this situation.
|
||||
scale = 1.5;
|
||||
} else if (OS::get_singleton()->get_screen_size(screen).y <= 800) {
|
||||
// Small loDPI display. Use a smaller display scale so that editor elements fit more easily.
|
||||
// Icons won't look great, but this is better than having editor elements overflow from its window.
|
||||
|
|
|
@ -1129,7 +1129,7 @@ void SceneTreeEditor::set_connecting_signal(bool p_enable) {
|
|||
void SceneTreeEditor::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
|
||||
ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree);
|
||||
ClassDB::bind_method(D_METHOD("_update_tree", "scroll_to_selected"), &SceneTreeEditor::_update_tree, DEFVAL(false));
|
||||
ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed);
|
||||
ClassDB::bind_method("_node_renamed", &SceneTreeEditor::_node_renamed);
|
||||
ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed);
|
||||
|
|
|
@ -3142,6 +3142,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -7058,16 +7074,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10020,6 +10026,11 @@ msgstr "Projek Bestuurder"
|
|||
msgid "Projects"
|
||||
msgstr "Projek Stigters"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Laai"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3153,6 +3153,25 @@ msgstr "دمج مع الموجود"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "فتح و تشغيل كود"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"الملفات التالية أحدث على القرص.\n"
|
||||
"ما الإجراء الذي ينبغي اتخاذه؟:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "إعادة تحميل"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "إعادة حفظ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "موروث جديد"
|
||||
|
@ -7008,16 +7027,6 @@ msgstr ""
|
|||
"الملفات التالية أحدث على القرص.\n"
|
||||
"ما الإجراء الذي ينبغي اتخاذه؟:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "إعادة تحميل"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "إعادة حفظ"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "مُنقح الأخطاء"
|
||||
|
@ -10027,6 +10036,11 @@ msgstr "مدير المشروع"
|
|||
msgid "Projects"
|
||||
msgstr "المشاريع"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "يستقبل المرايا، من فضلك إنتظر..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "آخر ما تم تعديله"
|
||||
|
|
|
@ -17,7 +17,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-02-05 09:20+0000\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: Любомир Василев <lyubomirv@gmx.com>\n"
|
||||
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/bg/>\n"
|
||||
|
@ -2998,6 +2998,25 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Следните файлове са по-нови на диска.\n"
|
||||
"Кое действие трябва да се предприеме?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Презареждане"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Презаписване"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "New Inherited"
|
||||
|
@ -6797,16 +6816,6 @@ msgstr ""
|
|||
"Следните файлове са по-нови на диска.\n"
|
||||
"Кое действие трябва да се предприеме?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Презареждане"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Презаписване"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Дебъгер"
|
||||
|
@ -7560,7 +7569,7 @@ msgstr "Преобразуване в Mesh2D"
|
|||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Invalid geometry, can't create polygon."
|
||||
msgstr ""
|
||||
msgstr "Неправилна геометрия, не може да се създаде полигон."
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Convert to Polygon2D"
|
||||
|
@ -7568,7 +7577,7 @@ msgstr "Превръщане в Polygon2D"
|
|||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Invalid geometry, can't create collision polygon."
|
||||
msgstr ""
|
||||
msgstr "Неправилна геометрия, не може да се създаде полигон за колизии."
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Create CollisionPolygon2D Sibling"
|
||||
|
@ -7580,7 +7589,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Create LightOccluder2D Sibling"
|
||||
msgstr ""
|
||||
msgstr "Създаване на съседен LightOccluder2D"
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Sprite"
|
||||
|
@ -7588,15 +7597,15 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Simplification: "
|
||||
msgstr ""
|
||||
msgstr "Опростяване: "
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Shrink (Pixels): "
|
||||
msgstr ""
|
||||
msgstr "Смаляване (пиксели): "
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Grow (Pixels): "
|
||||
msgstr ""
|
||||
msgstr "Уголемяване (пиксели): "
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Update Preview"
|
||||
|
@ -7612,11 +7621,11 @@ msgstr "Няма избрани кадри"
|
|||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Add %d Frame(s)"
|
||||
msgstr ""
|
||||
msgstr "Добавяне на %d кадър/кадри"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Add Frame"
|
||||
msgstr ""
|
||||
msgstr "Добавяне на кадър"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Unable to load images"
|
||||
|
@ -7624,27 +7633,27 @@ msgstr "Изображенията не могат да бъдат зареде
|
|||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "ERROR: Couldn't load frame resource!"
|
||||
msgstr ""
|
||||
msgstr "ГРЕШКА: Не може да се зареди ресурсът с кадъра!"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Resource clipboard is empty or not a texture!"
|
||||
msgstr ""
|
||||
msgstr "Буферът за обмен на ресурси е празен или не съдържа текстура!"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Paste Frame"
|
||||
msgstr ""
|
||||
msgstr "Поставяне на кадър"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Add Empty"
|
||||
msgstr ""
|
||||
msgstr "Добавяне на празен"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Change Animation FPS"
|
||||
msgstr ""
|
||||
msgstr "Промяна на скоростта (кадри/сек) на анимацията"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "(empty)"
|
||||
msgstr ""
|
||||
msgstr "(празно)"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Move Frame"
|
||||
|
@ -7664,7 +7673,7 @@ msgstr "Скорост:"
|
|||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Loop"
|
||||
msgstr ""
|
||||
msgstr "Повтаряне"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Animation Frames:"
|
||||
|
@ -7680,11 +7689,11 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Insert Empty (Before)"
|
||||
msgstr ""
|
||||
msgstr "Вмъкване на празен (преди)"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Insert Empty (After)"
|
||||
msgstr ""
|
||||
msgstr "Вмъкване на празен (след)"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Move (Before)"
|
||||
|
@ -7692,7 +7701,7 @@ msgstr "Преместване (преди)"
|
|||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Move (After)"
|
||||
msgstr ""
|
||||
msgstr "Преместване (след)"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Select Frames"
|
||||
|
@ -7700,11 +7709,11 @@ msgstr "Избиране на кадри"
|
|||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Horizontal:"
|
||||
msgstr ""
|
||||
msgstr "Хоризонтала:"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Vertical:"
|
||||
msgstr ""
|
||||
msgstr "Вертикала:"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Select/Clear All Frames"
|
||||
|
@ -7724,40 +7733,40 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Set Margin"
|
||||
msgstr ""
|
||||
msgstr "Задаване на отстъп"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Snap Mode:"
|
||||
msgstr ""
|
||||
msgstr "Режим на прилепване:"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
#: scene/resources/visual_shader.cpp
|
||||
msgid "None"
|
||||
msgstr ""
|
||||
msgstr "Няма"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Pixel Snap"
|
||||
msgstr ""
|
||||
msgstr "Прилепване към пикселите"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Grid Snap"
|
||||
msgstr ""
|
||||
msgstr "Прилепване към решетката"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Auto Slice"
|
||||
msgstr ""
|
||||
msgstr "Автоматично отрязване"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Offset:"
|
||||
msgstr ""
|
||||
msgstr "Отместване:"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Step:"
|
||||
msgstr ""
|
||||
msgstr "Стъпка:"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "Sep.:"
|
||||
msgstr ""
|
||||
msgstr "Разделител:"
|
||||
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
msgid "TextureRegion"
|
||||
|
@ -7765,15 +7774,15 @@ msgstr "Текстурна област"
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Add All Items"
|
||||
msgstr ""
|
||||
msgstr "Добавяне на всички елементи"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Add All"
|
||||
msgstr ""
|
||||
msgstr "Добавяне на всичко"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Remove All Items"
|
||||
msgstr ""
|
||||
msgstr "Премахване на всички елементи"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
||||
msgid "Remove All"
|
||||
|
@ -7785,7 +7794,7 @@ msgstr "Редактиране на темата"
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Theme editing menu."
|
||||
msgstr ""
|
||||
msgstr "Меню за редактиране на темата."
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Add Class Items"
|
||||
|
@ -7817,7 +7826,7 @@ msgstr "Заключен бутон"
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Item"
|
||||
msgstr ""
|
||||
msgstr "Елемент"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Disabled Item"
|
||||
|
@ -7825,11 +7834,11 @@ msgstr "Заключен елемент"
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Check Item"
|
||||
msgstr ""
|
||||
msgstr "Елемент за отметка"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Checked Item"
|
||||
msgstr ""
|
||||
msgstr "Отметнат елемент"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Radio Item"
|
||||
|
@ -7841,27 +7850,27 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Named Sep."
|
||||
msgstr ""
|
||||
msgstr "Именуван разд."
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Submenu"
|
||||
msgstr ""
|
||||
msgstr "Подменю"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Subitem 1"
|
||||
msgstr ""
|
||||
msgstr "Поделемент 1"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Subitem 2"
|
||||
msgstr ""
|
||||
msgstr "Поделемент 2"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Has"
|
||||
msgstr ""
|
||||
msgstr "Има"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Many"
|
||||
msgstr ""
|
||||
msgstr "Много"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Disabled LineEdit"
|
||||
|
@ -7869,15 +7878,15 @@ msgstr "Заключено текстово поле"
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Tab 1"
|
||||
msgstr ""
|
||||
msgstr "Раздел 1"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Tab 2"
|
||||
msgstr ""
|
||||
msgstr "Раздел 2"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Tab 3"
|
||||
msgstr ""
|
||||
msgstr "Раздел 3"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Editable Item"
|
||||
|
@ -7885,32 +7894,32 @@ msgstr "Редактируем елемент"
|
|||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Subtree"
|
||||
msgstr ""
|
||||
msgstr "Поддърво"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Has,Many,Options"
|
||||
msgstr ""
|
||||
msgstr "Има,Много,Опции"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Data Type:"
|
||||
msgstr ""
|
||||
msgstr "Тип на данните:"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Icon"
|
||||
msgstr ""
|
||||
msgstr "Иконка"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
|
||||
msgid "Style"
|
||||
msgstr ""
|
||||
msgstr "Стил"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Font"
|
||||
msgstr ""
|
||||
msgstr "Шрифт"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Color"
|
||||
msgstr ""
|
||||
msgstr "Цват"
|
||||
|
||||
#: editor/plugins/theme_editor_plugin.cpp
|
||||
msgid "Theme File"
|
||||
|
@ -7918,11 +7927,11 @@ msgstr "Файл с тема"
|
|||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid "Erase Selection"
|
||||
msgstr ""
|
||||
msgstr "Изтриване на избраното"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid "Fix Invalid Tiles"
|
||||
msgstr ""
|
||||
msgstr "Поправка на неправилните плочки"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||||
|
@ -9660,6 +9669,11 @@ msgstr "Управление на проектите"
|
|||
msgid "Projects"
|
||||
msgstr "Проекти"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Зареждане…"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -15,7 +15,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-02-01 20:53+0000\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: Mokarrom Hossain <mhb2016.bzs@gmail.com>\n"
|
||||
"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/bn/>\n"
|
||||
|
@ -439,14 +439,12 @@ msgid "Track is not of type Spatial, can't insert key"
|
|||
msgstr "ট্র্যাক Spatial টাইপের নয়, কী সন্নিবেশ করতে পারে না"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Transform Track Key"
|
||||
msgstr "রুপান্তরের ধরণ"
|
||||
msgstr "ট্রান্সফর্ম ট্র্যাক কী যুক্ত করুন"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Track Key"
|
||||
msgstr "অ্যানিমেশন (Anim) ট্র্যাক যোগ করুন"
|
||||
msgstr "ট্র্যাক কী যুক্ত করুন"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Track path is invalid, so can't add a method key."
|
||||
|
@ -514,11 +512,11 @@ msgstr "অ্যানিমেশন তৈরি এবং সম্পাদ
|
|||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Only show tracks from nodes selected in tree."
|
||||
msgstr ""
|
||||
msgstr "Tree মধ্যে নির্বাচিত নোডগুলি থেকে কেবল ট্র্যাকগুলি দেখান।"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Group tracks by node or display them as plain list."
|
||||
msgstr ""
|
||||
msgstr "নোড দ্বারা গ্রুপ ট্র্যাক করুন বা তাদের সরল তালিকা হিসাবে প্রদর্শন করুন।"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Snap:"
|
||||
|
@ -552,9 +550,8 @@ msgid "Animation properties."
|
|||
msgstr "অ্যানিমেশন বৈশিষ্ট্য।"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Tracks"
|
||||
msgstr "মানসমূহ প্রতিলিপি/কপি করুন"
|
||||
msgstr "ট্র্যাকগুলি অনুলিপি করুন"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Scale Selection"
|
||||
|
@ -598,7 +595,7 @@ msgstr ""
|
|||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Use Bezier Curves"
|
||||
msgstr ""
|
||||
msgstr "বেজিয়ার কার্ভ ব্যবহার করুন"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Anim. Optimizer"
|
||||
|
@ -645,9 +642,8 @@ msgid "Scale Ratio:"
|
|||
msgstr "স্কেল/মাপের অনুপাত:"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Select Tracks to Copy"
|
||||
msgstr "গুণাগুণ/বৈশিষ্ট্য বাছাই করুন"
|
||||
msgstr "গুণাগুণ/বৈশিষ্ট্য copy করুন"
|
||||
|
||||
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
||||
#: editor/editor_properties.cpp
|
||||
|
@ -3281,6 +3277,25 @@ msgstr "বিদ্যমানের সাথে একত্রিত কর
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "একটি স্ক্রিপ্ট খুলুন এবং চালান"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"নিম্নোক্ত ফাইলসমূহ ডিস্কে নতুনতর।\n"
|
||||
"কোন সিধান্তটি নেয়া উচিত হবে?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "রিলোড"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "পুনঃসংরক্ষণ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "New Inherited"
|
||||
|
@ -7463,16 +7478,6 @@ msgstr ""
|
|||
"নিম্নোক্ত ফাইলসমূহ ডিস্কে নতুনতর।\n"
|
||||
"কোন সিধান্তটি নেয়া উচিত হবে?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "রিলোড"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "পুনঃসংরক্ষণ"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "ডিবাগার"
|
||||
|
@ -10614,6 +10619,11 @@ msgstr "প্রজেক্ট ম্যানেজার"
|
|||
msgid "Projects"
|
||||
msgstr "নতুন প্রকল্প"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "মিরর রিট্রাইভ করা হচ্ছে, দযা করে অপেক্ষা করুন..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2997,6 +2997,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6750,16 +6766,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9597,6 +9603,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3165,6 +3165,25 @@ msgstr "Combina amb Existents"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Obre i Executa un Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"El disc conté versions més recents dels fitxer següents. \n"
|
||||
"Quina acció voleu seguir?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Torna a Carregar"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Torna a Desar"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nou Heretat"
|
||||
|
@ -7124,16 +7143,6 @@ msgstr ""
|
|||
"El disc conté versions més recents dels fitxer següents. \n"
|
||||
"Quina acció voleu seguir?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Torna a Carregar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Torna a Desar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Depurador"
|
||||
|
@ -10295,6 +10304,11 @@ msgstr "Gestor del Projecte"
|
|||
msgid "Projects"
|
||||
msgstr "Projecte"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "S'estan buscant rèpliques..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Last Modified"
|
||||
|
|
|
@ -3138,6 +3138,25 @@ msgstr "Sloučit s existující"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Otevřít a spustit skript"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Následující soubory mají novější verzi na disku.\n"
|
||||
"Jaká akce se má vykonat?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Znovu načíst"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Znovu uložit"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nové zděděné"
|
||||
|
@ -6994,16 +7013,6 @@ msgstr ""
|
|||
"Následující soubory mají novější verzi na disku.\n"
|
||||
"Jaká akce se má vykonat?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Znovu načíst"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Znovu uložit"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Ladicí program"
|
||||
|
@ -9994,6 +10003,11 @@ msgstr "Správce projektů"
|
|||
msgid "Projects"
|
||||
msgstr "Projekty"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Získávání zrcadel, prosím čekejte..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Datum modifikace"
|
||||
|
|
|
@ -3239,6 +3239,23 @@ msgstr "Flet Med Eksisterende"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Åben & Kør et Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "De følgende filer kunne ikke trækkes ud af pakken:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Ny Arved"
|
||||
|
@ -7233,16 +7250,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10252,6 +10259,11 @@ msgstr "Projekt Manager"
|
|||
msgid "Projects"
|
||||
msgstr "Projekt"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Henter spejle, vent venligst ..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -62,11 +62,12 @@
|
|||
# Patric Wust <patric.wust@gmx.de>, 2020.
|
||||
# Jonathan Hassel <jonathan.hassel@icloud.com>, 2020.
|
||||
# Artur Schönfeld <schoenfeld.artur@ymail.com>, 2020.
|
||||
# kidinashell <kidinashell@protonmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-16 01:28+0000\n"
|
||||
"PO-Revision-Date: 2021-02-07 05:50+0000\n"
|
||||
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
|
||||
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/de/>\n"
|
||||
|
@ -3214,6 +3215,25 @@ msgstr "Mit existierendem vereinen"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Skript öffnen und ausführen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Die folgenden Dateien wurden im Dateisystem verändert.\n"
|
||||
"Wie soll weiter vorgegangen werden?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Neu laden"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Erneut speichern"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Neu Geerbte"
|
||||
|
@ -7095,16 +7115,6 @@ msgstr ""
|
|||
"Die folgenden Dateien wurden im Dateisystem verändert.\n"
|
||||
"Wie soll weiter vorgegangen werden?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Neu laden"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Erneut speichern"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Debugger"
|
||||
|
@ -7426,9 +7436,8 @@ msgid "Yaw"
|
|||
msgstr "Gieren"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Größe: "
|
||||
msgstr "Größe"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10127,6 +10136,11 @@ msgstr "Projektverwaltung"
|
|||
msgid "Projects"
|
||||
msgstr "Projekte"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Mirrors werden geladen, bitte warten..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Zuletzt bearbeitet"
|
||||
|
|
|
@ -2975,6 +2975,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6728,16 +6744,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9575,6 +9581,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -10,12 +10,13 @@
|
|||
# pandektis <pandektis@gmail.com>, 2020.
|
||||
# KostasMSC <kargyris@athtech.gr>, 2020.
|
||||
# lawfulRobot <czavantias@gmail.com>, 2020.
|
||||
# Michalis <michalisntovas@yahoo.gr>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-09-30 12:32+0000\n"
|
||||
"Last-Translator: lawfulRobot <czavantias@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: Michalis <michalisntovas@yahoo.gr>\n"
|
||||
"Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"el/>\n"
|
||||
"Language: el\n"
|
||||
|
@ -23,7 +24,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.5-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1878,7 +1879,7 @@ msgstr "Αποθήκευση αρχείου"
|
|||
|
||||
#: editor/editor_file_dialog.cpp
|
||||
msgid "Go Back"
|
||||
msgstr "Πήγαινε πίσω"
|
||||
msgstr "Επιστροφή"
|
||||
|
||||
#: editor/editor_file_dialog.cpp
|
||||
msgid "Go Forward"
|
||||
|
@ -3157,6 +3158,25 @@ msgstr "Συγχώνευση με υπάρχων"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Άνοιξε & Τρέξε μία δέσμη ενεργειών"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Τα ακόλουθα αρχεία είναι νεότερα στον δίσκο.\n"
|
||||
"Τι δράση να ληφθεί;:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Επαναφόρτωση"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Επαναποθήκευση"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Νέα κληρονομημένη"
|
||||
|
@ -3905,7 +3925,7 @@ msgstr "Αντικατάσταση..."
|
|||
|
||||
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
||||
msgid "Cancel"
|
||||
msgstr "Ακύρωση"
|
||||
msgstr "Άκυρο"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Find: "
|
||||
|
@ -7015,7 +7035,7 @@ msgstr "Διακοπή"
|
|||
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
||||
#: editor/script_editor_debugger.cpp
|
||||
msgid "Continue"
|
||||
msgstr "Συνέχιση"
|
||||
msgstr "Συνέχεια"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Keep Debugger Open"
|
||||
|
@ -7053,16 +7073,6 @@ msgstr ""
|
|||
"Τα ακόλουθα αρχεία είναι νεότερα στον δίσκο.\n"
|
||||
"Τι δράση να ληφθεί;:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Επαναφόρτωση"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Επαναποθήκευση"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Αποσφαλματωτής"
|
||||
|
@ -10085,6 +10095,11 @@ msgstr "Διαχειριστής"
|
|||
msgid "Projects"
|
||||
msgstr "Έργα"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Ανάκτηση δεδοένων κατοπτρισμού, παρακαλώ περιμένετε..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Τελευταία Τροποποιημένα"
|
||||
|
|
|
@ -3074,6 +3074,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Malfermi & ruli skripto"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6858,16 +6874,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9730,6 +9736,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "Projektoj"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Last Modified"
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
# Jose Maria Martinez <josemar1992@hotmail.com>, 2018.
|
||||
# Juan Quiroga <juanquiroga9@gmail.com>, 2017.
|
||||
# Kiji Pixel <raccoon.fella@gmail.com>, 2017.
|
||||
# Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2017, 2019, 2020.
|
||||
# Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2017, 2019, 2020, 2021.
|
||||
# Lonsfor <lotharw@protonmail.com>, 2017-2018.
|
||||
# Mario Nachbaur <manachbaur@gmail.com>, 2018.
|
||||
# Oscar Carballal <oscar.carballal@protonmail.com>, 2017-2018.
|
||||
|
@ -58,12 +58,13 @@
|
|||
# Ricardo Pérez <ricpelo@gmail.com>, 2021.
|
||||
# A <kaieltroll@gmail.com>, 2021.
|
||||
# Lucasdelpiero <lucasdelpiero98@gmail.com>, 2021.
|
||||
# SteamGoblin <SteamGoblin860@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-16 01:29+0000\n"
|
||||
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: SteamGoblin <SteamGoblin860@gmail.com>\n"
|
||||
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/es/>\n"
|
||||
"Language: es\n"
|
||||
|
@ -3213,6 +3214,25 @@ msgstr "Combinar Con Existentes"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Abrir y Ejecutar un Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Los siguientes archivos son nuevos en disco.\n"
|
||||
"¿Qué es lo que quieres hacer?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recargar"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Volver a Guardar"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nueva Escena Heredada"
|
||||
|
@ -7100,16 +7120,6 @@ msgstr ""
|
|||
"Los siguientes archivos son nuevos en disco.\n"
|
||||
"¿Qué es lo que quieres hacer?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recargar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Volver a Guardar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Depurador"
|
||||
|
@ -7426,12 +7436,11 @@ msgstr "Altura"
|
|||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Yaw"
|
||||
msgstr "Yaw"
|
||||
msgstr "Guiñada"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Tamaño: "
|
||||
msgstr "Tamaño"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10125,6 +10134,11 @@ msgstr "Administrador de Proyectos"
|
|||
msgid "Projects"
|
||||
msgstr "Proyectos"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Obteniendo mirrors, por favor espera..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Ultima Modificación"
|
||||
|
@ -12772,7 +12786,7 @@ msgstr "ARVROrigin requiere un nodo hijo ARVRCamera."
|
|||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr "Encontrar mallas y luces"
|
||||
msgstr "Encontrando mallas y luces"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
|
|
|
@ -21,7 +21,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-29 19:32+0000\n"
|
||||
"PO-Revision-Date: 2021-02-05 23:44+0000\n"
|
||||
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
|
||||
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/es_AR/>\n"
|
||||
|
@ -3168,6 +3168,25 @@ msgstr "Mergear Con Existentes"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Abrir y Correr un Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Los siguientes archivos son nuevos en disco.\n"
|
||||
"¿Qué acción se debería tomar?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Volver a Cargar"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Volver a Guardar"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nuevo Heredado"
|
||||
|
@ -7048,16 +7067,6 @@ msgstr ""
|
|||
"Los siguientes archivos son nuevos en disco.\n"
|
||||
"¿Qué acción se debería tomar?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Volver a Cargar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Volver a Guardar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Depurador"
|
||||
|
@ -7377,9 +7386,8 @@ msgid "Yaw"
|
|||
msgstr "Yaw"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Tamaño: "
|
||||
msgstr "Tamaño"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10072,6 +10080,11 @@ msgstr "Gestor de Proyectos"
|
|||
msgid "Projects"
|
||||
msgstr "Proyectos"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Recuperando mirrors, esperá, por favor..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Ultima Modificación"
|
||||
|
|
|
@ -3029,6 +3029,22 @@ msgstr "Liida olemasolevaga"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6782,16 +6798,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Siluja"
|
||||
|
@ -9638,6 +9644,10 @@ msgstr "projektihaldur"
|
|||
msgid "Projects"
|
||||
msgstr "Projektid"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2990,6 +2990,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6750,16 +6766,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9601,6 +9607,13 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
"Fitxategiak arakatzen,\n"
|
||||
"Itxaron mesedez..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3045,6 +3045,23 @@ msgstr "ترکیب کردن با نمونه ی موجود"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "گشودن و اجرای یک اسکریپت"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "استخراج پرونده های زیر از بسته بندی انجام نشد:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "وارث جدید"
|
||||
|
@ -7028,16 +7045,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10062,6 +10069,11 @@ msgstr "مدیر پروژه"
|
|||
msgid "Projects"
|
||||
msgstr "طرح ها"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "بارگیری"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -15,7 +15,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-21 11:57+0000\n"
|
||||
"PO-Revision-Date: 2021-02-05 23:44+0000\n"
|
||||
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
|
||||
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fi/>\n"
|
||||
|
@ -3128,6 +3128,25 @@ msgstr "Yhdistä olemassaolevaan"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Avaa ja suorita skripti"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Seuraavat tiedostot ovat uudempia levyllä.\n"
|
||||
"Mikä toimenpide tulisi suorittaa?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Lataa uudelleen"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Tallenna uudelleen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Uusi peritty skene"
|
||||
|
@ -6999,16 +7018,6 @@ msgstr ""
|
|||
"Seuraavat tiedostot ovat uudempia levyllä.\n"
|
||||
"Mikä toimenpide tulisi suorittaa?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Lataa uudelleen"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Tallenna uudelleen"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Debuggeri"
|
||||
|
@ -7327,9 +7336,8 @@ msgid "Yaw"
|
|||
msgstr "Käännös (yaw)"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Koko: "
|
||||
msgstr "Koko"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10013,6 +10021,11 @@ msgstr "Projektinhallinta"
|
|||
msgid "Projects"
|
||||
msgstr "Projektit"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Noudetaan peilipalvelimia, hetkinen..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Viimeksi muutettu"
|
||||
|
|
|
@ -2991,6 +2991,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6750,16 +6766,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9601,6 +9607,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3238,6 +3238,24 @@ msgstr "Fusionner avec l'existant"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Ouvrir et exécuter un script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Les fichiers suivants sont plus récents sur le disque.\n"
|
||||
"Quelle action doit être prise ?"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recharger"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Ré-enregistrer"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nouveau hérité"
|
||||
|
@ -7133,16 +7151,6 @@ msgstr ""
|
|||
"Les fichiers suivants sont plus récents sur le disque.\n"
|
||||
"Quelle action doit être prise ? :"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recharger"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Ré-enregistrer"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Débogueur"
|
||||
|
@ -10169,6 +10177,10 @@ msgstr "Gestionnaire de projets"
|
|||
msgid "Projects"
|
||||
msgstr "Projets"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Chargement en cours, veuillez patienter..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Dernière modification"
|
||||
|
|
|
@ -2985,6 +2985,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6744,16 +6760,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9596,6 +9602,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -3119,6 +3119,25 @@ msgstr "מיזוג עם נוכחיים"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "פתיחה והרצה של סקריפט"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"הקבצים הבאים הם חדשים בכונן.\n"
|
||||
"באילו פעולות לנקוט?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "רענון"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "שמירה מחדש"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "חדש בירושה"
|
||||
|
@ -7042,16 +7061,6 @@ msgstr ""
|
|||
"הקבצים הבאים הם חדשים בכונן.\n"
|
||||
"באילו פעולות לנקוט?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "רענון"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "שמירה מחדש"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "ניפוי שגיאות"
|
||||
|
@ -10056,6 +10065,13 @@ msgstr "מנהל המיזמים"
|
|||
msgid "Projects"
|
||||
msgstr "מיזם"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
"הקבצים נסרקים,\n"
|
||||
"נא להמתין…"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3116,6 +3116,23 @@ msgstr "मौजूदा के साथ विलय"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "ओपन एंड रन एक स्क्रिप्ट"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "निम्न फ़ाइलों का निस्सारण नहीं हो पाया:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "नई विरासत में मिली"
|
||||
|
@ -6914,16 +6931,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9838,6 +9845,11 @@ msgstr "प्रोजेक्ट मैनेजर"
|
|||
msgid "Projects"
|
||||
msgstr "परियोजना के संस्थापक"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "दर्पण को पुनः प्राप्त करना, कृपया प्रतीक्षा करें ..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2997,6 +2997,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6754,16 +6770,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9614,6 +9620,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3132,6 +3132,25 @@ msgstr "Egyesítés Meglévővel"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Szkriptet Megnyit és Futtat"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"A alábbi fájlok újabbak a lemezen.\n"
|
||||
"Mit szeretne lépni?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Újratöltés"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Újramentés"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Új Örökölt"
|
||||
|
@ -6957,16 +6976,6 @@ msgstr ""
|
|||
"A alábbi fájlok újabbak a lemezen.\n"
|
||||
"Mit szeretne lépni?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Újratöltés"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Újramentés"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Hibakereső"
|
||||
|
@ -9835,6 +9844,11 @@ msgstr "Projektkezelő"
|
|||
msgid "Projects"
|
||||
msgstr "Projektek"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Tükrök letöltése, kérjük várjon..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3160,6 +3160,25 @@ msgstr "Gabung dengan yang Ada"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Buka & Jalankan Skrip"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Berkas berikut lebih baru dalam diska.\n"
|
||||
"Aksi apa yang ingin diambil?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Muat Ulang"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Simpan Ulang"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Turunan Baru"
|
||||
|
@ -7028,16 +7047,6 @@ msgstr ""
|
|||
"Berkas berikut lebih baru dalam diska.\n"
|
||||
"Aksi apa yang ingin diambil?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Muat Ulang"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Simpan Ulang"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Pengawakutu"
|
||||
|
@ -10057,6 +10066,11 @@ msgstr "Manajer Proyek"
|
|||
msgid "Projects"
|
||||
msgstr "Proyek"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Mendapatkan informasi cermin, silakan tunggu..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Terakhir Diubah"
|
||||
|
|
|
@ -3026,6 +3026,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6814,16 +6830,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9706,6 +9712,10 @@ msgstr "Verkefna Stjóri"
|
|||
msgid "Projects"
|
||||
msgstr "Verkefna Stjóri"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -55,12 +55,13 @@
|
|||
# Lorenzo Cerqua <lorenzocerqua@tutanota.com>, 2020, 2021.
|
||||
# Federico Manzella <ferdiu.manzella@gmail.com>, 2020.
|
||||
# Ziv D <wizdavid@gmail.com>, 2020.
|
||||
# Riteo Siuga <lorenzocerqua@tutanota.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-02-01 20:53+0000\n"
|
||||
"Last-Translator: Lorenzo Cerqua <lorenzocerqua@tutanota.com>\n"
|
||||
"PO-Revision-Date: 2021-02-16 13:40+0000\n"
|
||||
"Last-Translator: Riteo Siuga <lorenzocerqua@tutanota.com>\n"
|
||||
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/it/>\n"
|
||||
"Language: it\n"
|
||||
|
@ -68,7 +69,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.5-dev\n"
|
||||
"X-Generator: Weblate 4.5\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -781,7 +782,7 @@ msgstr "Rimpiazza tutti"
|
|||
|
||||
#: editor/code_editor.cpp
|
||||
msgid "Selection Only"
|
||||
msgstr "Solo selezione"
|
||||
msgstr "Solo nella selezione"
|
||||
|
||||
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
||||
#: editor/plugins/text_editor.cpp
|
||||
|
@ -789,6 +790,7 @@ msgid "Standard"
|
|||
msgstr "Standard"
|
||||
|
||||
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Toggle Scripts Panel"
|
||||
msgstr "Commuta pannello degli script"
|
||||
|
||||
|
@ -806,15 +808,16 @@ msgstr "Rimpicciolisci"
|
|||
|
||||
#: editor/code_editor.cpp
|
||||
msgid "Reset Zoom"
|
||||
msgstr "Resetta ingrandimento"
|
||||
msgstr "Reimposta ingrandimento"
|
||||
|
||||
#: editor/code_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Warnings"
|
||||
msgstr "Avvertenze"
|
||||
|
||||
#: editor/code_editor.cpp
|
||||
msgid "Line and column numbers."
|
||||
msgstr "Numeri di riga e colonna."
|
||||
msgstr "Numeri di riga e di colonna."
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Method in target node must be specified."
|
||||
|
@ -822,7 +825,7 @@ msgstr "Il metodo del nodo designato deve essere specificato."
|
|||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Method name must be a valid identifier."
|
||||
msgstr "Il nome del metodo dev'essere un identificatore valido."
|
||||
msgstr "Il nome del metodo deve essere un identificatore valido."
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid ""
|
||||
|
@ -3214,6 +3217,25 @@ msgstr "Unisci con esistente"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Apri ed esegui uno script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"I file seguenti sono più recenti su disco.\n"
|
||||
"Che azione deve essere intrapresa?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Ricarica"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Risalva"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nuova ereditata"
|
||||
|
@ -7101,16 +7123,6 @@ msgstr ""
|
|||
"I file seguenti sono più recenti su disco.\n"
|
||||
"Che azione deve essere intrapresa?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Ricarica"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Risalva"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Debugger"
|
||||
|
@ -10134,6 +10146,11 @@ msgstr "Gestore dei progetti"
|
|||
msgid "Projects"
|
||||
msgstr "Progetti"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Recupero dei mirror, attendi..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Ultima Modifica"
|
||||
|
|
|
@ -31,13 +31,13 @@
|
|||
# Akihiro Ogoshi <technical@palsystem-game.com>, 2019, 2020.
|
||||
# Wataru Onuki <bettawat@yahoo.co.jp>, 2020, 2021.
|
||||
# sporeball <sporeballdev@gmail.com>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-22 10:21+0000\n"
|
||||
"Last-Translator: Wataru Onuki <bettawat@yahoo.co.jp>\n"
|
||||
"PO-Revision-Date: 2021-02-07 05:50+0000\n"
|
||||
"Last-Translator: BinotaLIU <me@binota.org>\n"
|
||||
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ja/>\n"
|
||||
"Language: ja\n"
|
||||
|
@ -3160,6 +3160,25 @@ msgstr "既存の(ライブラリを)マージ"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "スクリプトを開いて実行"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"以下のファイルより新しいものがディスク上に存在します。\n"
|
||||
"どうしますか?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "再読込"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "再保存"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "新規の継承"
|
||||
|
@ -7015,16 +7034,6 @@ msgstr ""
|
|||
"以下のファイルより新しいものがディスク上に存在します。\n"
|
||||
"どうしますか?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "再読込"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "再保存"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "デバッガ"
|
||||
|
@ -7345,9 +7354,8 @@ msgid "Yaw"
|
|||
msgstr "ヨー"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "サイズ: "
|
||||
msgstr "サイズ"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10025,6 +10033,11 @@ msgstr "プロジェクトマネージャー"
|
|||
msgid "Projects"
|
||||
msgstr "プロジェクト"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "ミラーを取得しています。しばらくお待ちください..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "最終更新"
|
||||
|
@ -11586,9 +11599,8 @@ msgid "Preparing data structures"
|
|||
msgstr "データ構造の準備"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "AABBを生成"
|
||||
msgstr "バッファを生成"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
|
|
|
@ -3110,6 +3110,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6969,16 +6985,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9911,6 +9917,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "პროექტის დამფუძნებლები"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "ძებნა:"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3126,6 +3126,25 @@ msgstr "기존의 것과 병합"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "스크립트 열기 & 실행"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"해당 파일은 디스크에 있는 게 더 최신입니다.\n"
|
||||
"어떻게 할 건가요?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "새로고침"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "다시 저장"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "새 상속 씬"
|
||||
|
@ -6974,16 +6993,6 @@ msgstr ""
|
|||
"해당 파일은 디스크에 있는 게 더 최신입니다.\n"
|
||||
"어떻게 할 건가요?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "새로고침"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "다시 저장"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "디버거"
|
||||
|
@ -9962,6 +9971,11 @@ msgstr "프로젝트 매니저"
|
|||
msgid "Projects"
|
||||
msgstr "프로젝트"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "미러를 검색 중입니다. 기다려주세요..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "마지막으로 수정됨"
|
||||
|
|
|
@ -3061,6 +3061,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6939,16 +6955,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9884,6 +9890,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Atsiųsti"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3027,6 +3027,23 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "Sekojošie faili netika izvilkti no paketes:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6793,16 +6810,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9707,6 +9714,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "Projekta Dibinātāji"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Ielādēt..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2973,6 +2973,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6726,16 +6742,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9573,6 +9579,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2980,6 +2980,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6733,16 +6749,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9580,6 +9586,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2985,6 +2985,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6742,16 +6758,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9590,6 +9596,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2980,6 +2980,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6733,16 +6749,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9581,6 +9587,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3212,6 +3212,23 @@ msgstr "Gabung Dengan Sedia Ada"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Buka & Jalankan Skrip"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "Fail berikut gagal diekstrak dari pakej:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "New Inherited"
|
||||
|
@ -7063,16 +7080,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9928,6 +9935,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Mengambil maklumat cermin, sila tunggu..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3285,6 +3285,23 @@ msgstr "Slå sammen Med Eksisterende"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Åpne & Kjør et Skript"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "De følgende filene feilet ekstrahering fra pakke:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Gjeninnlat"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Lagre på nytt"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "New Inherited"
|
||||
|
@ -7381,16 +7398,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Gjeninnlat"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Lagre på nytt"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Feilsøking"
|
||||
|
@ -10442,6 +10449,11 @@ msgstr "Prosjektstyring"
|
|||
msgid "Projects"
|
||||
msgstr "Prosjekter"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Henter fillager, vennligst vent..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -47,7 +47,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-02-01 20:53+0000\n"
|
||||
"PO-Revision-Date: 2021-02-05 23:44+0000\n"
|
||||
"Last-Translator: Stijn Hinlopen <f.a.hinlopen@gmail.com>\n"
|
||||
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"nl/>\n"
|
||||
|
@ -1703,7 +1703,7 @@ msgstr "Script Editor"
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Asset Library"
|
||||
msgstr "Asset bibliotheek"
|
||||
msgstr "Materiaalbibliotheek"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Scene Tree Editing"
|
||||
|
@ -2901,7 +2901,7 @@ msgstr ""
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Visible Collision Shapes"
|
||||
msgstr "Toon collision shapes"
|
||||
msgstr "Botsingsvormen tonen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
|
@ -3184,6 +3184,25 @@ msgstr "Met bestaande samenvoegen"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Voer Een Script Uit"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"De volgende bestanden zijn nieuwer op de schijf.\n"
|
||||
"Welke aktie moet worden genomen?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Herladen"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Heropslaan"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nieuw afgeleid type"
|
||||
|
@ -3210,7 +3229,7 @@ msgstr "Open Script Bewerker"
|
|||
|
||||
#: editor/editor_node.cpp editor/project_manager.cpp
|
||||
msgid "Open Asset Library"
|
||||
msgstr "Open Asset Bibliotheek"
|
||||
msgstr "Open Materiaalbibliotheek"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Open the next Editor"
|
||||
|
@ -7055,16 +7074,6 @@ msgstr ""
|
|||
"De volgende bestanden zijn nieuwer op de schijf.\n"
|
||||
"Welke aktie moet worden genomen?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Herladen"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Heropslaan"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Debugger"
|
||||
|
@ -7799,7 +7808,7 @@ msgstr "Polygon2D Voorbeeldweergave"
|
|||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Create CollisionPolygon2D"
|
||||
msgstr "Creëer CollisionPolygon2D"
|
||||
msgstr "CollisionPolygon2D aanmaken"
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "CollisionPolygon2D Preview"
|
||||
|
@ -7841,11 +7850,11 @@ msgstr "Naar Polygon2D omzetten"
|
|||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Invalid geometry, can't create collision polygon."
|
||||
msgstr "Ongeldige geometrie, kan geen collision polygoon creëren."
|
||||
msgstr "Ongeldige geometrie, kan geen botsingspolygoon aanmaken."
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Create CollisionPolygon2D Sibling"
|
||||
msgstr "Creëer CollisionPolygon2D Sibling"
|
||||
msgstr "CollisionPolygon2D aanmaken"
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Invalid geometry, can't create light occluder."
|
||||
|
@ -8551,7 +8560,7 @@ msgstr "Tegelbitmasker bewerken"
|
|||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Edit Collision Polygon"
|
||||
msgstr "Bewerk Collision Polygon"
|
||||
msgstr "Botsingspolygoon aanpassen"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Edit Occlusion Polygon"
|
||||
|
@ -8583,7 +8592,7 @@ msgstr "Verwijder Tile"
|
|||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Remove Collision Polygon"
|
||||
msgstr "Verwijder Collision Polygon"
|
||||
msgstr "Botsingsvorm verwijderen"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Remove Occlusion Polygon"
|
||||
|
@ -8611,7 +8620,7 @@ msgstr "Maak concaaf"
|
|||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Create Collision Polygon"
|
||||
msgstr "Creëer Collision Polygon"
|
||||
msgstr "Botsingsvorm aanmaken"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Create Occlusion Polygon"
|
||||
|
@ -10084,6 +10093,11 @@ msgstr "Projectbeheer"
|
|||
msgid "Projects"
|
||||
msgstr "Projecten"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Mirrors ophalen, even wachten a.u.b..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Laatst bewerkt"
|
||||
|
@ -10122,7 +10136,7 @@ msgid ""
|
|||
"Would you like to explore official example projects in the Asset Library?"
|
||||
msgstr ""
|
||||
"U heeft momenteel geen projecten.\n"
|
||||
"Wilt u de officiële voorbeeldprojecten verkennen in de Asset Library?"
|
||||
"Wilt u officiële voorbeeldprojecten verkennen in de Materiaalbibliotheek?"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid ""
|
||||
|
@ -12472,10 +12486,10 @@ msgid ""
|
|||
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
||||
"define its shape."
|
||||
msgstr ""
|
||||
"Deze knoop heeft geen vorm (Shape), dus kan het niet met andere objecten "
|
||||
"botsen of interactie hebben.\n"
|
||||
"Overweeg om een CollisionShape2D of CollisionPolygon2D als kind toe te "
|
||||
"voegen om de vorm ervan vast te leggen."
|
||||
"Deze knoop heeft geen botsingsvorm als onderliggende knoop en kan dus niet "
|
||||
"met andere objecten botsen of interageren.\n"
|
||||
"Plaats hieronder een knoop als CollisionShape2D of CollisionPolygon2D om "
|
||||
"deze vorm vast te leggen."
|
||||
|
||||
#: scene/2d/collision_polygon_2d.cpp
|
||||
msgid ""
|
||||
|
@ -12483,13 +12497,14 @@ msgid ""
|
|||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||||
msgstr ""
|
||||
"CollisionPolygon2D dient enkel om een botsingsvorm te koppelen aan een knoop "
|
||||
"afgeleid van CollisionObject2D. Plaats hem onder een Area2D-, StaticBody2D-, "
|
||||
"RigidBody2D- of KinematicBody2D-knoop."
|
||||
"Een knooppunt van het type CollisionPolygon2D kan alleen een botsingsvorm "
|
||||
"keveren aan knopen die zijn afgeleid van CollisionObject2D. Plaats het dus "
|
||||
"alleen onder een knoop als Area2D, StaticBody2D, RigidBody2D of "
|
||||
"KinematicBody2D."
|
||||
|
||||
#: scene/2d/collision_polygon_2d.cpp
|
||||
msgid "An empty CollisionPolygon2D has no effect on collision."
|
||||
msgstr "Een lege CollisionPolygon2D heeft geen effect op botsingen."
|
||||
msgstr "Lege CollisionPolygon2D hebben geen botsingsfunctie."
|
||||
|
||||
#: scene/2d/collision_shape_2d.cpp
|
||||
msgid ""
|
||||
|
@ -12497,15 +12512,16 @@ msgid ""
|
|||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||||
msgstr ""
|
||||
"CollisionShape2D dient enkel om een botsingsvorm te koppelen aan een knoop "
|
||||
"afgeleid van CollisionObject2D. Plaats hem onder een Area2D-, StaticBody2D-, "
|
||||
"RigidBody2D- of KinematicBody2D-knoop."
|
||||
"Een knooppunt van het type CollisionShape2D kan alleen een botsingsvorm "
|
||||
"keveren aan knopen die zijn afgeleid van CollisionObject2D. Plaats het dus "
|
||||
"alleen onder een knoop als Area2D, StaticBody2D, RigidBody2D of "
|
||||
"KinematicBody2D."
|
||||
|
||||
#: scene/2d/collision_shape_2d.cpp
|
||||
msgid ""
|
||||
"A shape must be provided for CollisionShape2D to function. Please create a "
|
||||
"shape resource for it!"
|
||||
msgstr "Een CollisionShape2D heeft een vorm nodig in de Shape-eigenschap!"
|
||||
msgstr "Een CollisionShape2D heeft een vorm nodig."
|
||||
|
||||
#: scene/2d/collision_shape_2d.cpp
|
||||
msgid ""
|
||||
|
@ -12621,9 +12637,9 @@ msgid ""
|
|||
"by the physics engine when running.\n"
|
||||
"Change the size in children collision shapes instead."
|
||||
msgstr ""
|
||||
"Grootteveranderingen van een RigidBody2D (in Character- of Rigidmodus) zal "
|
||||
"overschreven worden door de physics engine als het spel start.\n"
|
||||
"Verander in plaats daarvan de grootte van CollisionShapes in de kinderen."
|
||||
"De grootte van een RigidBody2D (in Character- of Rigidmodus) wordt "
|
||||
"overschreven wanneer het spel start.\n"
|
||||
"Verander in plaats daarvan de grootte van de onderliggende botsingsvormen."
|
||||
|
||||
#: scene/2d/remote_transform_2d.cpp
|
||||
msgid "Path property must point to a valid Node2D node to work."
|
||||
|
@ -12652,10 +12668,9 @@ msgid ""
|
|||
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
||||
"KinematicBody2D, etc. to give them a shape."
|
||||
msgstr ""
|
||||
"TileMap met de optie \"Use Parent\" aan heeft een CollisionShape2D-ouder "
|
||||
"nodig om vormen aan te geven. De TileMap hoort een kind van een Area2D, "
|
||||
"StaticBody2D, RigidBody2D, KinematicBody2D enz. knoop te zijn om ze een vorm "
|
||||
"te geven."
|
||||
"Een TileMap met de optie \"Use Parent\" ingeschakeld moet knoop afgeleid van "
|
||||
"CollisionObject2D (Area2D, StaticBody2D, RigidBody2D of KinematicBody2D) als "
|
||||
"ouder hebben."
|
||||
|
||||
#: scene/2d/visibility_notifier_2d.cpp
|
||||
msgid ""
|
||||
|
@ -12732,10 +12747,10 @@ msgid ""
|
|||
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
||||
"its shape."
|
||||
msgstr ""
|
||||
"Deze knoop heeft geen vorm (Shape), dus het kan niet met andere objecten "
|
||||
"botsen of interactie hebben.\n"
|
||||
"Overweeg om een CollisionShape of CollisionPolygon als kind toe te voegen om "
|
||||
"de vorm ervan vast te leggen."
|
||||
"Deze knoop heeft geen botsingsvorm als onderliggende knoop en kan dus niet "
|
||||
"met andere objecten botsen of interageren.\n"
|
||||
"Plaats hieronder een knoop als CollisionShape of CollisionPolygon om deze "
|
||||
"vorm vast te leggen."
|
||||
|
||||
#: scene/3d/collision_polygon.cpp
|
||||
msgid ""
|
||||
|
@ -12743,13 +12758,13 @@ msgid ""
|
|||
"CollisionObject derived node. Please only use it as a child of Area, "
|
||||
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
||||
msgstr ""
|
||||
"CollisionPolygon dient enkel om een botsingsvorm te koppelen aan een knoop "
|
||||
"afgeleid van CollisionObject. Plaats hem onder een Area-, StaticBody-, "
|
||||
"RigidBody- of KinematicBody-knoop."
|
||||
"Een knooppunt van het type CollisionPolygon kan alleen een botsingsvorm "
|
||||
"keveren aan knopen die zijn afgeleid van CollisionObject. Plaats het dus "
|
||||
"alleen onder een knoop als Area, StaticBody, RigidBody of KinematicBody."
|
||||
|
||||
#: scene/3d/collision_polygon.cpp
|
||||
msgid "An empty CollisionPolygon has no effect on collision."
|
||||
msgstr "Een lege CollisionPolygon heeft geen effect op botsingen."
|
||||
msgstr "Lege CollisionPolygon hebben geen botsingsfunctie."
|
||||
|
||||
#: scene/3d/collision_shape.cpp
|
||||
msgid ""
|
||||
|
@ -12757,17 +12772,15 @@ msgid ""
|
|||
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
||||
"KinematicBody, etc. to give them a shape."
|
||||
msgstr ""
|
||||
"CollisionShape dient enkel om een botsingsvorm te koppelen aan een knoop "
|
||||
"afgeleid van CollisionObject. Plaats hem onder een Area-, StaticBody-, "
|
||||
"RigidBody- of KinematicBody-knoop."
|
||||
"Een knooppunt van het type CollisionShape kan alleen een botsingsvorm "
|
||||
"keveren aan knopen die zijn afgeleid van CollisionObject2D. Plaats het dus "
|
||||
"alleen onder een knoop als Area, StaticBody, RigidBody of KinematicBody."
|
||||
|
||||
#: scene/3d/collision_shape.cpp
|
||||
msgid ""
|
||||
"A shape must be provided for CollisionShape to function. Please create a "
|
||||
"shape resource for it."
|
||||
msgstr ""
|
||||
"Om CollisionShape te laten werken, hoort het een Shape te hebben. Maak "
|
||||
"hiervoor alstublieft een Shape bron aan."
|
||||
msgstr "Een CollisionShape heeft een vorm nodig."
|
||||
|
||||
#: scene/3d/collision_shape.cpp
|
||||
msgid ""
|
||||
|
@ -12876,9 +12889,9 @@ msgid ""
|
|||
"by the physics engine when running.\n"
|
||||
"Change the size in children collision shapes instead."
|
||||
msgstr ""
|
||||
"Grootteveranderingen van een RigidBody (in Character- of Rigidmodus) zal "
|
||||
"overschreven worden door de physics engine als het spel start.\n"
|
||||
"Verander in plaats daarvan de grootte van CollisionShapes in de kinderen."
|
||||
"De grootte van een RigidBody (in Character- of Rigidmodus) wordt "
|
||||
"overschreven wanneer het spel start.\n"
|
||||
"Verander in plaats daarvan de grootte van de onderliggende botsingsvormen."
|
||||
|
||||
#: scene/3d/physics_joint.cpp
|
||||
msgid "Node A and Node B must be PhysicsBodies"
|
||||
|
@ -12918,9 +12931,8 @@ msgid ""
|
|||
"running.\n"
|
||||
"Change the size in children collision shapes instead."
|
||||
msgstr ""
|
||||
"Grootteveranderingen van een SoftBody (in Character- of Rigidmodus) zal "
|
||||
"overschreven worden door de physics engine als het spel start.\n"
|
||||
"Verander de grootte van CollisionShapes in de kinderen."
|
||||
"De grootte van een SoftBody wordt overschreven wanneer het spel start.\n"
|
||||
"Verander in plaats daarvan de grootte van de onderliggende botsingsvormen."
|
||||
|
||||
#: scene/3d/sprite_3d.cpp
|
||||
msgid ""
|
||||
|
@ -13065,9 +13077,8 @@ msgid "Must use a valid extension."
|
|||
msgstr "Een geldige extensie moet gebruikt worden."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Aan raster kleven"
|
||||
msgstr "Rasteroverzicht inschakelen."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -2979,6 +2979,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6732,16 +6748,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9579,6 +9585,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -46,12 +46,13 @@
|
|||
# Dzejkop <jakubtrad@gmail.com>, 2020.
|
||||
# Mateusz Grzonka <alpinus4@gmail.com>, 2020.
|
||||
# gnu-ewm <gnu.ewm@protonmail.com>, 2021.
|
||||
# vrid <patryksoon@live.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-02-01 20:54+0000\n"
|
||||
"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: vrid <patryksoon@live.com>\n"
|
||||
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/pl/>\n"
|
||||
"Language: pl\n"
|
||||
|
@ -3163,6 +3164,25 @@ msgstr "Połącz z Istniejącym"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Otwórz i Uruchom Skrypt"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Następujące pliki są nowsze na dysku.\n"
|
||||
"Jakie działania powinny zostać podjęte?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Przeładuj"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Zapisz ponownie"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Nowa dziedzicząca scena"
|
||||
|
@ -7032,16 +7052,6 @@ msgstr ""
|
|||
"Następujące pliki są nowsze na dysku.\n"
|
||||
"Jakie działania powinny zostać podjęte?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Przeładuj"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Zapisz ponownie"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Debugger"
|
||||
|
@ -7361,9 +7371,8 @@ msgid "Yaw"
|
|||
msgstr "Odchylenie"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Rozmiar: "
|
||||
msgstr "Rozmiar"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10050,6 +10059,11 @@ msgstr "Menedżer projektów"
|
|||
msgid "Projects"
|
||||
msgstr "Projekty"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Pobieranie informacji o serwerach lustrzanych, proszę czekać..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Data modyfikacji"
|
||||
|
|
|
@ -3074,6 +3074,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6953,16 +6969,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9914,6 +9920,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "Rename Function"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3146,6 +3146,25 @@ msgstr "Combinar com o Existente"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Abrir & Executar um Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Os seguintes Ficheiros são mais recentes no disco.\n"
|
||||
"Que ação deve ser tomada?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recarregar"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Guardar novamente"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Novo Herdado"
|
||||
|
@ -7008,16 +7027,6 @@ msgstr ""
|
|||
"Os seguintes Ficheiros são mais recentes no disco.\n"
|
||||
"Que ação deve ser tomada?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recarregar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Guardar novamente"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Depurador"
|
||||
|
@ -10017,6 +10026,11 @@ msgstr "Gestor de Projetos"
|
|||
msgid "Projects"
|
||||
msgstr "Projetos"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "A readquirir servidores, espere por favor..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Última modificação"
|
||||
|
|
|
@ -116,8 +116,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: 2016-05-30\n"
|
||||
"PO-Revision-Date: 2021-02-05 09:20+0000\n"
|
||||
"Last-Translator: Lucas Castro <castroclucas@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: Carlos Bonifacio <carlosboni.sa@gmail.com>\n"
|
||||
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/pt_BR/>\n"
|
||||
"Language: pt_BR\n"
|
||||
|
@ -3242,6 +3242,25 @@ msgstr "Fundir Com Existente"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Abrir e Rodar um Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Os seguintes arquivos são mais recentes no disco.\n"
|
||||
"Que ação deve ser tomada?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recarregar"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Salve novamente"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Novo Herdado"
|
||||
|
@ -7118,16 +7137,6 @@ msgstr ""
|
|||
"Os seguintes arquivos são mais recentes no disco.\n"
|
||||
"Que ação deve ser tomada?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Recarregar"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Salve novamente"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Depurador"
|
||||
|
@ -10132,6 +10141,11 @@ msgstr "Gerenciador de Projetos"
|
|||
msgid "Projects"
|
||||
msgstr "Projetos"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Reconectando, por favor aguarde."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Ultima Modificação"
|
||||
|
@ -11686,7 +11700,6 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|||
msgstr "Atribua um recurso MeshLibrary a este GridMap para usar seus meshes."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Begin Bake"
|
||||
msgstr "Iniciar pré-cálculo"
|
||||
|
||||
|
|
|
@ -3147,6 +3147,23 @@ msgstr "Contopește Cu Existentul"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Deschide și Execută un Script"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "Următoarele file au eșuat extragerea din pachet:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Derivare Nouă"
|
||||
|
@ -7083,16 +7100,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10068,6 +10075,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "Proiect"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Se recuperează oglinzile, te rog așteaptă..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -91,12 +91,13 @@
|
|||
# Roman Tolkachyov <roman@tolkachyov.name>, 2020.
|
||||
# Igor Grachev <igorecha.9999@gmail.com>, 2020.
|
||||
# Dmytro Meleshko <dmytro.meleshko@gmail.com>, 2021.
|
||||
# narrnika <narr13niki@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-02-01 20:54+0000\n"
|
||||
"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n"
|
||||
"PO-Revision-Date: 2021-02-05 23:44+0000\n"
|
||||
"Last-Translator: narrnika <narr13niki@gmail.com>\n"
|
||||
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ru/>\n"
|
||||
"Language: ru\n"
|
||||
|
@ -3218,6 +3219,25 @@ msgstr "Объединить с существующей"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Открыть и запустить скрипт"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Следующие файлы новее на диске.\n"
|
||||
"Какие меры должны быть приняты?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Перезагрузить"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Пересохранить"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Новая унаследованная сцена"
|
||||
|
@ -7078,16 +7098,6 @@ msgstr ""
|
|||
"Следующие файлы новее на диске.\n"
|
||||
"Какие меры должны быть приняты?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Перезагрузить"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Пересохранить"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Отладчик"
|
||||
|
@ -7408,13 +7418,12 @@ msgid "Yaw"
|
|||
msgstr "Рыскание"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Размер: "
|
||||
msgstr "Размер"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
msgstr "Нарисовано обьектов"
|
||||
msgstr "Нарисовано объектов"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Material Changes"
|
||||
|
@ -10095,6 +10104,11 @@ msgstr "Менеджер проектов"
|
|||
msgid "Projects"
|
||||
msgstr "Проекты"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Получение зеркал, пожалуйста подождите..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Последнее изменение"
|
||||
|
|
|
@ -3006,6 +3006,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6785,16 +6801,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9658,6 +9664,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3121,6 +3121,23 @@ msgstr "Zlúčiť s existujúcim"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Otvoriť a vykonať skript"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "Nasledovné súbory sa nepodarilo extrahovať z balíka:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Novo Zdedené"
|
||||
|
@ -6984,16 +7001,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9962,6 +9969,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "Zakladatelia Projektu"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Načítavanie zrkadiel, prosím čakajte..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3255,6 +3255,22 @@ msgstr "Spoji z Obstoječim"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Odpri & Zaženi Skripto"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Novo Podedovano"
|
||||
|
@ -7281,16 +7297,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Razhroščevalnik"
|
||||
|
@ -10305,6 +10311,11 @@ msgstr "Upravljalnik Projekta"
|
|||
msgid "Projects"
|
||||
msgstr "Projekt"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Pridobivanje virov, počakajte..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3190,6 +3190,22 @@ msgstr "Bashko Me Ekzistuesin"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Hap & Fillo një Shkrim"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "E Trashëguar e Re"
|
||||
|
@ -7047,16 +7063,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9962,6 +9968,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "Projekti"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Duke marrë pasqyrat, ju lutem prisni..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3399,6 +3399,25 @@ msgstr "Споји са постојећим"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Отвори и покрени скриптицу"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Следеће датотеке су нове на диску.\n"
|
||||
"Која акција се треба предузети?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Освежи"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Поново сачувај"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Нова наслеђена"
|
||||
|
@ -7674,16 +7693,6 @@ msgstr ""
|
|||
"Следеће датотеке су нове на диску.\n"
|
||||
"Која акција се треба предузети?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Освежи"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Поново сачувај"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Дебагер"
|
||||
|
@ -11145,6 +11154,11 @@ msgstr "Менаџер пројекта"
|
|||
msgid "Projects"
|
||||
msgstr "Пројекти"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Прихватам одредишта, молим сачекајте..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Last Modified"
|
||||
|
|
|
@ -3021,6 +3021,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6822,16 +6838,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9736,6 +9742,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3192,6 +3192,23 @@ msgstr "Sammanfoga Med Existerande"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Öppna & Kör ett Skript"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr "Följande filer gick inte att packa upp från tillägget:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Ladda om"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Spara om"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -7166,16 +7183,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Ladda om"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Spara om"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10195,6 +10202,11 @@ msgstr "Projektledare"
|
|||
msgid "Projects"
|
||||
msgstr "Projekt"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Laddar..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Senast Ändrad"
|
||||
|
|
|
@ -3011,6 +3011,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6789,16 +6805,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9657,6 +9663,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -2982,6 +2982,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6735,16 +6751,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9583,6 +9589,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -7,13 +7,13 @@
|
|||
# Thanachart Monpassorn <nunf_2539@hotmail.com>, 2020.
|
||||
# Anonymous <noreply@weblate.org>, 2020.
|
||||
# Lon3r <mptube.p@gmail.com>, 2020.
|
||||
# Kongfa Warorot <gongpha@hotmail.com>, 2020.
|
||||
# Kongfa Warorot <gongpha@hotmail.com>, 2020, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-31 07:09+0000\n"
|
||||
"Last-Translator: Thanachart Monpassorn <nunf_2539@hotmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-15 10:51+0000\n"
|
||||
"Last-Translator: Kongfa Warorot <gongpha@hotmail.com>\n"
|
||||
"Language-Team: Thai <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"th/>\n"
|
||||
"Language: th\n"
|
||||
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
"X-Generator: Weblate 4.5-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -2347,7 +2347,7 @@ msgstr "ยังไม่ได้เลือกฉากที่จะเล
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
msgstr "บันทึกฉากก่อนที่จะทำงาน..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
|
@ -3075,6 +3075,25 @@ msgstr "รวมกับที่มีอยู่เดิม"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "เปิดและรันสคริปต์"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"ไฟล์ต่อไปนี้ในดิสก์ใหม่กว่า\n"
|
||||
"จะทำอย่างไรต่อไป?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "โหลดใหม่"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "บันทึกอีกครั้ง"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "สืบทอด"
|
||||
|
@ -6887,16 +6906,6 @@ msgstr ""
|
|||
"ไฟล์ต่อไปนี้ในดิสก์ใหม่กว่า\n"
|
||||
"จะทำอย่างไรต่อไป?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "โหลดใหม่"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "บันทึกอีกครั้ง"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "ตัวดีบัก"
|
||||
|
@ -9850,6 +9859,11 @@ msgstr "ตัวจัดการโปรเจกต์"
|
|||
msgid "Projects"
|
||||
msgstr "โปรเจกต์"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "กำลังเรียกข้อมูล โปรดรอ..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "แก้ไขล่าสุด"
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
# Kaan Genç <kaan@kaangenc.me>, 2020.
|
||||
# Anonymous <noreply@weblate.org>, 2020.
|
||||
# Güneş Gümüş <gunes.gumus.001@gmail.com>, 2020.
|
||||
# Oğuz Ersen <oguzersen@protonmail.com>, 2020.
|
||||
# Oğuz Ersen <oguzersen@protonmail.com>, 2020, 2021.
|
||||
# Vedat Günel <gunel15@itu.edu.tr>, 2020.
|
||||
# Ahmet Elgün <ahmetelgn@gmail.com>, 2020.
|
||||
# Efruz Yıldırır <efruzyildirir@gmail.com>, 2020.
|
||||
|
@ -60,8 +60,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-22 10:21+0000\n"
|
||||
"Last-Translator: Çağlar KOPARIR <ckoparir@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-05 23:44+0000\n"
|
||||
"Last-Translator: Oğuz Ersen <oguzersen@protonmail.com>\n"
|
||||
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/tr/>\n"
|
||||
"Language: tr\n"
|
||||
|
@ -3181,6 +3181,25 @@ msgstr "Var Olanla Birleştir"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Aç & Bir Betik Çalıştır"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Aşağıdaki dosyalar diskte daha yeni.\n"
|
||||
"Hangi eylem yapılsın?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Yeniden Yükle"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Yeniden Kaydet"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Yeni Örnekleme"
|
||||
|
@ -3953,15 +3972,15 @@ msgstr "Aranıyor..."
|
|||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d dosyada %d eşleşme."
|
||||
msgstr "%d eşleşme %d dosyada."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d dosyada %d eşleşme."
|
||||
msgstr "%d eşleşme %d dosyada."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d dosyada %d eşleşme."
|
||||
msgstr "%d eşleşme %d dosyada."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
|
@ -7043,16 +7062,6 @@ msgstr ""
|
|||
"Aşağıdaki dosyalar diskte daha yeni.\n"
|
||||
"Hangi eylem yapılsın?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Yeniden Yükle"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Yeniden Kaydet"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Hata Ayıklayıcı"
|
||||
|
@ -7371,9 +7380,8 @@ msgid "Yaw"
|
|||
msgstr "Yalpala"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Boyut: "
|
||||
msgstr "Boyut"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10055,6 +10063,11 @@ msgstr "Proje Yöneticisi"
|
|||
msgid "Projects"
|
||||
msgstr "Projeler"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Aynalar alınıyor, lütfen bekleyin..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Son Değişiklik"
|
||||
|
@ -13029,7 +13042,7 @@ msgstr "Geçerli bir uzantı kullanılmalı."
|
|||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Izgara mini haritasını etkinleştir."
|
||||
msgstr "Izgara haritasını etkinleştir."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -2980,6 +2980,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr ""
|
||||
|
@ -6733,16 +6749,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9580,6 +9586,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -20,7 +20,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Ukrainian (Godot Engine)\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-16 01:29+0000\n"
|
||||
"PO-Revision-Date: 2021-02-05 23:44+0000\n"
|
||||
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
|
||||
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/uk/>\n"
|
||||
|
@ -3156,6 +3156,25 @@ msgstr "Об'єднати з існуючим"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Відкрити і запустити скрипт"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"Такі файли на диску новіші.\n"
|
||||
"Що робити?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Перезавантажити"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Перезаписати"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Новий успадкований"
|
||||
|
@ -7030,16 +7049,6 @@ msgstr ""
|
|||
"Такі файли на диску новіші.\n"
|
||||
"Що робити?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "Перезавантажити"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "Перезаписати"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "Зневаджувач"
|
||||
|
@ -7360,9 +7369,8 @@ msgid "Yaw"
|
|||
msgstr "Відхилення"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "Розмір: "
|
||||
msgstr "Розмір"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -10055,6 +10063,11 @@ msgstr "Керівник проекту"
|
|||
msgid "Projects"
|
||||
msgstr "Проєкти"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "Отримання дзеркал, будь ласка, зачекайте..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "Востаннє змінено"
|
||||
|
|
|
@ -3036,6 +3036,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "New Inherited"
|
||||
|
@ -6886,16 +6902,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -9825,6 +9831,10 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr ".تمام کا انتخاب"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -3139,6 +3139,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "Mở & Chạy mã lệnh"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "Kế thừa mới"
|
||||
|
@ -7025,16 +7041,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10030,6 +10036,13 @@ msgstr "Trình quản lý Dự án"
|
|||
msgid "Projects"
|
||||
msgstr "Dự án"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr ""
|
||||
"Đang quét các tệp tin,\n"
|
||||
"Chờ một chút ..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -71,7 +71,7 @@
|
|||
# MintSoda <lionlxh@qq.com>, 2020.
|
||||
# Gardner Belgrade <hapenia@sina.com>, 2020.
|
||||
# godhidden <z2zz2zz@yahoo.com>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020, 2021.
|
||||
# TakWolf <takwolf@foxmail.com>, 2020.
|
||||
# twoBornottwoB <305766341@qq.com>, 2021.
|
||||
# Magian <magian1127@gmail.com>, 2021.
|
||||
|
@ -79,8 +79,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
|
||||
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
|
||||
"PO-Revision-Date: 2021-01-27 23:21+0000\n"
|
||||
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-02-07 05:50+0000\n"
|
||||
"Last-Translator: BinotaLIU <me@binota.org>\n"
|
||||
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/zh_Hans/>\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -3133,6 +3133,25 @@ msgstr "与现有合并"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "打开并运行脚本"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"磁盘中的下列文件已更新。\n"
|
||||
"请选择执行哪项操作?:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "重新加载"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "重新保存"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "新建继承"
|
||||
|
@ -6939,16 +6958,6 @@ msgstr ""
|
|||
"磁盘中的下列文件已更新。\n"
|
||||
"请选择执行哪项操作?:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "重新加载"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "重新保存"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "调试器"
|
||||
|
@ -7265,9 +7274,8 @@ msgid "Yaw"
|
|||
msgstr "偏航角"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "大小: "
|
||||
msgstr "大小"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -9894,6 +9902,11 @@ msgstr "项目管理器"
|
|||
msgid "Projects"
|
||||
msgstr "项目"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "检索镜像,请等待..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "修改时间"
|
||||
|
|
|
@ -3198,6 +3198,22 @@ msgstr ""
|
|||
msgid "Open & Run a Script"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "New Inherited"
|
||||
|
@ -7218,16 +7234,6 @@ msgid ""
|
|||
"What action should be taken?:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr ""
|
||||
|
@ -10254,6 +10260,11 @@ msgstr ""
|
|||
msgid "Projects"
|
||||
msgstr "專案"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "接收 mirrors中, 請稍侯..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr ""
|
||||
|
|
|
@ -29,7 +29,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2021-01-27 23:21+0000\n"
|
||||
"PO-Revision-Date: 2021-02-07 05:50+0000\n"
|
||||
"Last-Translator: BinotaLIU <me@binota.org>\n"
|
||||
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/zh_Hant/>\n"
|
||||
|
@ -3085,6 +3085,25 @@ msgstr "與現有的合併"
|
|||
msgid "Open & Run a Script"
|
||||
msgstr "開啟並執行腳本"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The following files are newer on disk.\n"
|
||||
"What action should be taken?"
|
||||
msgstr ""
|
||||
"磁碟中的下列檔案已更新。\n"
|
||||
"請選擇於執行之操作:"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "重新載入"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "重新保存"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "New Inherited"
|
||||
msgstr "新增繼承"
|
||||
|
@ -6892,16 +6911,6 @@ msgstr ""
|
|||
"磁碟中的下列檔案已更新。\n"
|
||||
"請選擇於執行之操作:"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Reload"
|
||||
msgstr "重新載入"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/shader_editor_plugin.cpp
|
||||
msgid "Resave"
|
||||
msgstr "重新保存"
|
||||
|
||||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Debugger"
|
||||
msgstr "除錯工具"
|
||||
|
@ -7218,9 +7227,8 @@ msgid "Yaw"
|
|||
msgstr "偏航"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Size"
|
||||
msgstr "大小: "
|
||||
msgstr "大小"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Objects Drawn"
|
||||
|
@ -9848,6 +9856,11 @@ msgstr "專案管理員"
|
|||
msgid "Projects"
|
||||
msgstr "專案"
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
#, fuzzy
|
||||
msgid "Loading, please wait..."
|
||||
msgstr "正在取得鏡像,請稍後..."
|
||||
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Last Modified"
|
||||
msgstr "最後修改時間"
|
||||
|
|
|
@ -978,6 +978,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
|
|||
}
|
||||
#endif
|
||||
|
||||
// Only flush stdout in debug builds by default, as spamming `print()` will
|
||||
// decrease performance if this is enabled.
|
||||
GLOBAL_DEF("application/run/flush_stdout_on_print", false);
|
||||
GLOBAL_DEF("application/run/flush_stdout_on_print.debug", true);
|
||||
|
||||
GLOBAL_DEF("logging/file_logging/enable_file_logging", false);
|
||||
// Only file logging by default on desktop platforms as logs can't be
|
||||
// accessed easily on mobile/Web platforms (if at all).
|
||||
|
|
4
misc/dist/document_icons/project.svg
vendored
4
misc/dist/document_icons/project.svg
vendored
|
@ -1,5 +1 @@
|
|||
<<<<<<< HEAD
|
||||
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>>>>>>> 17b9cb2cdf (Remove two very slightly displaced duplicate vertices on Gobot's face)
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d="m 0,0 c 0,-7.994 6.477,-14.473 14.471,-14.473 8.002,0 14.479,6.479 14.479,14.473 0,7.994 -6.477,14.479 -14.479,14.479 C 6.477,14.479 0,7.994 0,0"
|
||||
style="fill:#414042;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:0.31488276"
|
||||
id="path108-9"
|
||||
inkscape:connector-curvature="0" />
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
=======
|
||||
<svg height="1024" width="1024" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -98.519719)"><rect fill="#1e1a21" height="1008" rx="176.28572" stroke="#2e2832" stroke-width="16" width="1008" x="8" y="106.51972"/><path d="m0 0v-47.514-6.035-5.492c.108-.001.216-.005.323-.015l36.196-3.49c1.896-.183 3.382-1.709 3.514-3.609l1.116-15.978 31.574-2.253 2.175 14.747c.282 1.912 1.922 3.329 3.856 3.329h38.188c1.933 0 3.573-1.417 3.855-3.329l2.175-14.747 31.575 2.253 1.115 15.978c.133 1.9 1.618 3.425 3.514 3.609l36.182 3.49c.107.01.214.014.322.015v4.711l.015.005v54.325c5.09692 6.4164712 9.92323 13.494208 13.621 19.449-5.651 9.62-12.575 18.217-19.976 26.182-6.864-3.455-13.531-7.369-19.828-11.534-3.151 3.132-6.7 5.694-10.186 8.372-3.425 2.751-7.285 4.768-10.946 7.118 1.09 8.117 1.629 16.108 1.846 24.448-9.446 4.754-19.519 7.906-29.708 10.17-4.068-6.837-7.788-14.241-11.028-21.479-3.842.642-7.702.88-11.567.926v.006c-.027 0-.052-.006-.075-.006-.024 0-.049.006-.073.006v-.006c-3.872-.046-7.729-.284-11.572-.926-3.238 7.238-6.956 14.642-11.03 21.479-10.184-2.264-20.258-5.416-29.703-10.17.216-8.34.755-16.331 1.848-24.448-3.668-2.35-7.523-4.367-10.949-7.118-3.481-2.678-7.036-5.24-10.188-8.372-6.297 4.165-12.962 8.079-19.828 11.534-7.401-7.965-14.321-16.562-19.974-26.182 4.4426581-6.973693 9.2079704-13.9828879 13.621-19.449z" fill="#478cbf" transform="matrix(4.2343801 0 0 -4.2343764 97.676491 522.86238)"/><path d="m0 0-1.121-16.063c-.135-1.936-1.675-3.477-3.611-3.616l-38.555-2.751c-.094-.007-.188-.01-.281-.01-1.916 0-3.569 1.406-3.852 3.33l-2.211 14.994h-31.459l-2.211-14.994c-.297-2.018-2.101-3.469-4.133-3.32l-38.555 2.751c-1.936.139-3.476 1.68-3.611 3.616l-1.121 16.063-32.547 3.138c.015-3.498.06-7.33.06-8.093 0-34.374 43.605-50.896 97.781-51.086h.066.067c54.176.19 97.766 16.712 97.766 51.086 0 .777.047 4.593.063 8.093z" fill="#478cbf" transform="matrix(4.2343801 0 0 -4.2343764 788.7623 819.22103)"/><path d="m0 0c0-12.052-9.765-21.815-21.813-21.815-12.042 0-21.81 9.763-21.81 21.815 0 12.044 9.768 21.802 21.81 21.802 12.048 0 21.813-9.758 21.813-21.802" fill="#fff" transform="matrix(4.2343801 0 0 -4.2343764 387.09785 624.34645)"/><path d="m0 0c0-7.994-6.479-14.473-14.479-14.473-7.996 0-14.479 6.479-14.479 14.473s6.483 14.479 14.479 14.479c8 0 14.479-6.485 14.479-14.479" fill="#414042" transform="matrix(4.2343801 0 0 -4.2343764 364.87318 629.82505)"/><path d="m0 0c-3.878 0-7.021 2.858-7.021 6.381v20.081c0 3.52 3.143 6.381 7.021 6.381s7.028-2.861 7.028-6.381v-20.081c0-3.523-3.15-6.381-7.028-6.381" fill="#fff" transform="matrix(4.2343801 0 0 -4.2343764 511.99324 725.12292)"/><path d="m0 0c0-12.052 9.765-21.815 21.815-21.815 12.041 0 21.808 9.763 21.808 21.815 0 12.044-9.767 21.802-21.808 21.802-12.05 0-21.815-9.758-21.815-21.802" fill="#fff" transform="matrix(4.2343801 0 0 -4.2343764 636.90407 624.34645)"/><path d="m0 0c0-7.994 6.477-14.473 14.471-14.473 8.002 0 14.479 6.479 14.479 14.473s-6.477 14.479-14.479 14.479c-7.994 0-14.471-6.485-14.471-14.479" fill="#414042" transform="matrix(4.2343801 0 0 -4.2343764 659.13434 629.82505)"/></g></svg>
|
||||
>>>>>>> 17b9cb2cdf (Remove two very slightly displaced duplicate vertices on Gobot's face)
|
||||
<svg height="1024" width="1024" xmlns="http://www.w3.org/2000/svg"><rect fill="#1e1a21" height="1008" rx="176.28572" stroke="#2e2832" stroke-width="16" width="1008" x="8" y="8.000001"/><path d="m0 0s-.325 1.994-.515 1.976l-36.182-3.491c-2.879-.278-5.115-2.574-5.317-5.459l-.994-14.247-27.992-1.997-1.904 12.912c-.424 2.872-2.932 5.037-5.835 5.037h-38.188c-2.902 0-5.41-2.165-5.834-5.037l-1.905-12.912-27.992 1.997-.994 14.247c-.202 2.886-2.438 5.182-5.317 5.46l-36.2 3.49c-.187.018-.324-1.978-.511-1.978l-.049-7.83 30.658-4.944 1.004-14.374c.203-2.91 2.551-5.263 5.463-5.472l38.551-2.75c.146-.01.29-.016.434-.016 2.897 0 5.401 2.166 5.825 5.038l1.959 13.286h28.005l1.959-13.286c.423-2.871 2.93-5.037 5.831-5.037.142 0 .284.005.423.015l38.556 2.75c2.911.209 5.26 2.562 5.463 5.472l1.003 14.374 30.645 4.966z" fill="#fff" transform="matrix(4.23438024 0 0 -4.23438024 926.261959 674.345124)"/><path d="m0 0v-47.514-6.035-5.492c.108-.001.216-.005.323-.015l36.196-3.49c1.896-.183 3.382-1.709 3.514-3.609l1.116-15.978 31.574-2.253 2.175 14.747c.282 1.912 1.922 3.329 3.856 3.329h38.188c1.933 0 3.573-1.417 3.855-3.329l2.175-14.747 31.575 2.253 1.115 15.978c.133 1.9 1.618 3.425 3.514 3.609l36.182 3.49c.107.01.214.014.322.015v4.711l.015.005v54.325c5.09692 6.4164715 9.92323 13.494208 13.621 19.449-5.651 9.62-12.575 18.217-19.976 26.182-6.864-3.455-13.531-7.369-19.828-11.534-3.151 3.132-6.7 5.694-10.186 8.372-3.425 2.751-7.285 4.768-10.946 7.118 1.09 8.117 1.629 16.108 1.846 24.448-9.446 4.754-19.519 7.906-29.708 10.17-4.068-6.837-7.788-14.241-11.028-21.479-3.842.642-7.702.88-11.567.926v.006c-.027 0-.052-.006-.075-.006-.024 0-.049.006-.073.006v-.006c-3.872-.046-7.729-.284-11.572-.926-3.238 7.238-6.956 14.642-11.03 21.479-10.184-2.264-20.258-5.416-29.703-10.17.216-8.34.755-16.331 1.848-24.448-3.668-2.35-7.523-4.367-10.949-7.118-3.481-2.678-7.036-5.24-10.188-8.372-6.297 4.165-12.962 8.079-19.828 11.534-7.401-7.965-14.321-16.562-19.974-26.182 4.4426579-6.973692 9.2079702-13.9828876 13.621-19.449z" fill="#478cbf" transform="matrix(4.23438024 0 0 -4.23438024 97.676501 424.342903)"/><path d="m0 0-1.121-16.063c-.135-1.936-1.675-3.477-3.611-3.616l-38.555-2.751c-.094-.007-.188-.01-.281-.01-1.916 0-3.569 1.406-3.852 3.33l-2.211 14.994h-31.459l-2.211-14.994c-.297-2.018-2.101-3.469-4.133-3.32l-38.555 2.751c-1.936.139-3.476 1.68-3.611 3.616l-1.121 16.063-32.547 3.138c.015-3.498.06-7.33.06-8.093 0-34.374 43.605-50.896 97.781-51.086h.066.067c54.176.19 97.766 16.712 97.766 51.086 0 .777.047 4.593.063 8.093z" fill="#478cbf" transform="matrix(4.23438024 0 0 -4.23438024 788.762303 720.701811)"/><path d="m0 0c0-12.052-9.765-21.815-21.813-21.815-12.042 0-21.81 9.763-21.81 21.815 0 12.044 9.768 21.802 21.81 21.802 12.048 0 21.813-9.758 21.813-21.802" fill="#fff" transform="matrix(4.23438024 0 0 -4.23438024 387.097823 525.827045)"/><path d="m0 0c0-7.994-6.479-14.473-14.479-14.473-7.996 0-14.479 6.479-14.479 14.473s6.483 14.479 14.479 14.479c8 0 14.479-6.485 14.479-14.479" fill="#414042" transform="matrix(4.23438024 0 0 -4.23438024 364.873153 531.305653)"/><path d="m0 0c-3.878 0-7.021 2.858-7.021 6.381v20.081c0 3.52 3.143 6.381 7.021 6.381s7.028-2.861 7.028-6.381v-20.081c0-3.523-3.15-6.381-7.028-6.381" fill="#fff" transform="matrix(4.23438024 0 0 -4.23438024 511.993216 626.603625)"/><path d="m0 0c0-12.052 9.765-21.815 21.815-21.815 12.041 0 21.808 9.763 21.808 21.815 0 12.044-9.767 21.802-21.808 21.802-12.05 0-21.815-9.758-21.815-21.802" fill="#fff" transform="matrix(4.23438024 0 0 -4.23438024 636.904052 525.827045)"/><path d="m0 0c0-7.994 6.477-14.473 14.471-14.473 8.002 0 14.479 6.479 14.479 14.473s-6.477 14.479-14.479 14.479c-7.994 0-14.471-6.485-14.471-14.479" fill="#414042" transform="matrix(4.23438024 0 0 -4.23438024 659.134337 531.305653)"/></svg>
|
||||
|
|
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 3.7 KiB |
|
@ -1530,7 +1530,7 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
|
|||
library_script_users.erase(S);
|
||||
|
||||
Map<String, Ref<GDNative> >::Element *G = library_gdnatives.find(script->lib_path);
|
||||
if (G) {
|
||||
if (G && G->get()->get_library()->is_reloadable()) {
|
||||
G->get()->terminate();
|
||||
library_gdnatives.erase(G);
|
||||
}
|
||||
|
|
|
@ -159,7 +159,8 @@ void AudioStreamMP3::set_data(const PoolVector<uint8_t> &p_data) {
|
|||
PoolVector<uint8_t>::Read src_datar = p_data.read();
|
||||
|
||||
mp3dec_ex_t mp3d;
|
||||
mp3dec_ex_open_buf(&mp3d, src_datar.ptr(), src_data_len, MP3D_SEEK_TO_SAMPLE);
|
||||
int err = mp3dec_ex_open_buf(&mp3d, src_datar.ptr(), src_data_len, MP3D_SEEK_TO_SAMPLE);
|
||||
ERR_FAIL_COND(err != 0);
|
||||
|
||||
channels = mp3d.info.channels;
|
||||
sample_rate = mp3d.info.hz;
|
||||
|
|
|
@ -48,7 +48,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra
|
|||
int mixed = stb_vorbis_get_samples_float_interleaved(ogg_stream, 2, buffer, todo * 2);
|
||||
if (vorbis_stream->channels == 1 && mixed > 0) {
|
||||
//mix mono to stereo
|
||||
for (int i = start_buffer; i < mixed; i++) {
|
||||
for (int i = start_buffer; i < start_buffer + mixed; i++) {
|
||||
p_buffer[i].r = p_buffer[i].l;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -78,6 +78,7 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
|
|||
float h = *r_size_hint_y;
|
||||
|
||||
if (w == 0 || h == 0) {
|
||||
xatlas::Destroy(atlas);
|
||||
return false; //could not bake because there is no area
|
||||
}
|
||||
|
||||
|
|
|
@ -358,6 +358,9 @@ bool AudioStreamPlayer2D::is_playing() const {
|
|||
float AudioStreamPlayer2D::get_playback_position() {
|
||||
|
||||
if (stream_playback.is_valid()) {
|
||||
if (setseek >= 0.0) {
|
||||
return setseek;
|
||||
}
|
||||
return stream_playback->get_playback_position();
|
||||
}
|
||||
|
||||
|
|
|
@ -742,6 +742,9 @@ bool AudioStreamPlayer3D::is_playing() const {
|
|||
float AudioStreamPlayer3D::get_playback_position() {
|
||||
|
||||
if (stream_playback.is_valid()) {
|
||||
if (setseek >= 0.0) {
|
||||
return setseek;
|
||||
}
|
||||
return stream_playback->get_playback_position();
|
||||
}
|
||||
|
||||
|
|
|
@ -68,6 +68,7 @@ void CollisionPolygon::_build_polygon() {
|
|||
}
|
||||
|
||||
convex->set_points(cp);
|
||||
convex->set_margin(margin);
|
||||
parent->shape_owner_add_shape(owner_id, convex);
|
||||
parent->shape_owner_set_disabled(owner_id, disabled);
|
||||
}
|
||||
|
@ -162,6 +163,17 @@ bool CollisionPolygon::is_disabled() const {
|
|||
return disabled;
|
||||
}
|
||||
|
||||
real_t CollisionPolygon::get_margin() const {
|
||||
return margin;
|
||||
}
|
||||
|
||||
void CollisionPolygon::set_margin(real_t p_margin) {
|
||||
margin = p_margin;
|
||||
if (parent) {
|
||||
_build_polygon();
|
||||
}
|
||||
}
|
||||
|
||||
String CollisionPolygon::get_configuration_warning() const {
|
||||
|
||||
String warning = Spatial::get_configuration_warning();
|
||||
|
@ -196,11 +208,15 @@ void CollisionPolygon::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &CollisionPolygon::set_disabled);
|
||||
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionPolygon::is_disabled);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_margin", "margin"), &CollisionPolygon::set_margin);
|
||||
ClassDB::bind_method(D_METHOD("get_margin"), &CollisionPolygon::get_margin);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_is_editable_3d_polygon"), &CollisionPolygon::_is_editable_3d_polygon);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth"), "set_depth", "get_depth");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin");
|
||||
}
|
||||
|
||||
CollisionPolygon::CollisionPolygon() {
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue