clayjohn
027ec28126
Disable writing to alpha with opaque framebuffer
2022-05-24 10:30:49 -07:00
Rémi Verschelde
c7d2805fec
Merge pull request #61366 from Calinou/textmesh-improve-decomposition-error-message-3.x
2022-05-24 16:25:39 +02:00
Rémi Verschelde
12fbc08bd7
Merge pull request #61362 from univeous/fix-get-meta
2022-05-24 15:33:08 +02:00
Hugo Locurcio
011ff93aa5
Tweak TextMesh decomposition error message to mention self-intersecting lines
2022-05-24 15:12:15 +02:00
Univeous
e514cd71b1
fix get_meta() with defalt value
2022-05-24 20:23:08 +08:00
Rémi Verschelde
5f9bc7ea5a
Merge pull request #59637 from Calinou/doc-poolarray-value-caveats
2022-05-24 00:19:53 +02:00
Rémi Verschelde
573706bd24
Merge pull request #61212 from Calinou/project-manager-filter-order-swap-3.x
2022-05-24 00:18:06 +02:00
Rémi Verschelde
27372da450
Merge pull request #61306 from Calinou/editor-theme-gray-tweak-accent-color-3.x
2022-05-24 00:15:36 +02:00
Rémi Verschelde
f13b47d9e2
Remove mistakenly committed file
2022-05-24 00:10:44 +02:00
Rémi Verschelde
10414fa893
i18n: Sync classref translations with Weblate
2022-05-24 00:06:21 +02:00
Rémi Verschelde
bf2c722a25
i18n: Sync editor translations with Weblate
2022-05-24 00:06:20 +02:00
kobewi
8f52320310
Only switch to node when not dragging it
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(cherry picked from commit 95bbffff48
)
2022-05-24 00:06:20 +02:00
Marcel Admiraal
b66b153b8c
Remove duplicate Android sensor listener registrations
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(cherry picked from commit cf0f967e6d
)
2022-05-24 00:06:20 +02:00
Rémi Verschelde
e0ddaf7137
Merge pull request #61332 from m4gr3d/fix_restart_logic_3x
2022-05-23 22:25:44 +02:00
Fredia Huya-Kouadio
b162e7ac39
Fix the logic to restart the Godot application
2022-05-23 13:15:25 -07:00
Rémi Verschelde
88dba8e625
Fix typos with codespell
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Using codespell 2.2-dev from current git.
2022-05-23 21:41:46 +02:00
Rémi Verschelde
07ec0cbbbf
Merge pull request #61320 from bruvzg/lbl3d_theme_font_chk_3x
2022-05-23 18:54:37 +02:00
bruvzg
eb44e23ca3
[Label3D, 3.x] Monitor default theme font changes, to prevent use of invalid materials.
2022-05-23 18:16:17 +03:00
Rémi Verschelde
b2cdc16a1d
Merge pull request #61281 from bruvzg/textmesh_3x
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Backport TextMesh and expose dynamic font vector outlines
2022-05-23 16:16:40 +02:00
Rémi Verschelde
f2e3d89562
Merge pull request #61309 from timothyqiu/label-3d-line-spacing
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[3.x] Use float when calculating `Label3D` line height
2022-05-23 16:10:42 +02:00
Haoyu Qiu
ff5e671c81
Use float when calculating Label3D line height
2022-05-23 17:58:51 +08:00
Rémi Verschelde
000b9c66a8
Merge pull request #61307 from bruvzg/material_key_fix
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[Label3D, 3.x] Fix material shader key for SDF fonts.
2022-05-23 11:57:36 +02:00
Rémi Verschelde
2e7939256f
Merge pull request #61304 from bruvzg/icon_unref
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[Windows, 3.x] Remove cached icon earlier, to prevent double free crash on exit.
2022-05-23 11:33:34 +02:00
bruvzg
1ab459a951
Fix material shader key for SDF fonts.
2022-05-23 12:03:09 +03:00
Hugo Locurcio
c88bb64b45
Increase saturation of accent color on the Grey editor theme preset
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This makes activated icons easier to distinguish from non-activated icons.
2022-05-23 10:24:01 +02:00
bruvzg
d502bd4847
Backport TextMesh and expose dynamic font vector outlines
2022-05-23 10:47:28 +03:00
Rémi Verschelde
e7fa3d9bbc
Merge pull request #61276 from bruvzg/lbl3d_3x
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Backport Label3D node implementation and Sprite*3D material render priority.
2022-05-23 09:35:18 +02:00
bruvzg
c8978f58af
[Windows, 3.x] Remove cached icon earlier, to prevent double free crash on exit.
2022-05-23 10:33:42 +03:00
bruvzg
dc6d8d6098
Backport Label3D node implementation and Sprite*3D material render priority.
2022-05-23 09:14:41 +03:00
Rémi Verschelde
241c267d9c
Merge pull request #61287 from akien-mga/3.x-cherrypicks
2022-05-22 20:10:47 +02:00
smix8
8df9fd076f
Process NavigationAgent2D/3D avoidance on demand only
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Changes NavigationAgent avoidance callback to a toggle that is disabled by default.
Also fixes a few missing descriptions / wrong warnings.
(cherry picked from commit 7f3688603c
)
2022-05-22 19:43:56 +02:00
kleonc
4855fc67aa
EditorPropertyArray Fix crash when drag-reordering elements in the inspector
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(cherry picked from commit 33b2970492
)
2022-05-22 19:43:56 +02:00
Hugo Locurcio
548c511f57
Tweak the disabled files text color in FileDialog for readability
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Contrast rate is still fairly low, but the text needs to be easy enough
to distinguish from non-disabled items.
(cherry picked from commit 8962d2760d
)
2022-05-22 19:43:56 +02:00
Haoyu Qiu
4a03bc8f75
Update last min size when Control becomes visible
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(cherry picked from commit 4ac999cc3f
)
2022-05-22 19:43:56 +02:00
Hugo Locurcio
61278499aa
Tweak 64-bit integer overflow message to mention that it's a signed type
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(cherry picked from commit 7b5bf3af19
)
2022-05-22 19:43:56 +02:00
Daniel Kariv
47ead8504a
add check for selection when try to push a meta.
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Add a check for when we select a text but end on a link. Before it would act as if we just click an link, but now it changes it so if we click-drag over a link, we could select it (and not move to other page).
(cherry picked from commit e6c909b489
)
2022-05-22 19:26:45 +02:00
Haoyu Qiu
8b9f532f78
Fix editor crash when opening scene with CSGMesh
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(cherry picked from commit de93286b1d
)
2022-05-22 19:26:45 +02:00
smix8
b03f6bc170
Remove arbitrary NavigationMesh bake property limits
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Lowers or removes the slider limits and steps from NavigationMesh resources and changes some default values to better work with realistic unit sizes by default.
(cherry picked from commit cda93057f7
)
2022-05-22 19:26:45 +02:00
Rémi Verschelde
809f4863fc
Merge pull request #61278 from timothyqiu/menu-sep
2022-05-22 19:25:41 +02:00
Haoyu Qiu
78ec40e9ff
Fix incorrect separators in Scene tree menu
2022-05-22 23:19:21 +08:00
Fabio Alessandrelli
7d1e6723d6
Merge pull request #61277 from timothyqiu/push-utf8
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[3.x] Fix incorrect encoding used in `_error_handler` functions
2022-05-22 14:53:01 +02:00
bruvzg
b5d5515a2b
Fix incorrect encoding used in _error_handler functions
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Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2022-05-22 18:56:41 +08:00
Rémi Verschelde
6ef9075b2f
Merge pull request #61262 from ElCosmoXD/3.x
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[3.x] Fix the missing DLL's when exporting for UWP platform
2022-05-22 01:24:54 +02:00
ElCosmoXD
432e752028
Fixed the missing DLL's issue
2022-05-21 17:43:25 -04:00
Rémi Verschelde
30683bbe5c
Merge pull request #61247 from snailrhymer/class-desc-select-fix-3.x
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Fix _class_desc_select to handle Variant.Type
2022-05-21 13:47:06 +02:00
SnailRhymer
d5cc93c840
Fix _class_desc_select to handle Variant.Type
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Change the order of checks in _class_desc_select to first try checking current page and GlobalScope before resorting to slicing either side of the first ".". This may change previous search behaviours - previously if both x.y and @GlobalScope.x.y existed, _class_desc_select would select the former; it will now select the latter.
Also tidies up some comments.
2022-05-21 12:29:48 +01:00
Hugo Locurcio
13284f3a7b
Swap the filter and order fields in the project manager
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This matches 4.0 project manager presentation, with filter appearing
on the left and order on the right.
2022-05-21 09:50:06 +02:00
Rémi Verschelde
afc9b214ec
Merge pull request #61210 from Calinou/project-manager-fix-small-window-size-3.x
2022-05-20 17:12:52 +02:00
Hugo Locurcio
bc91b89203
Fix project manager display at small window sizes
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- Don't use minimum size for project order/filter controls.
This also allows the filter field to become longer at large
window sizes.
- Hide the loading label instead of changing its opacity.
This causes a reflow during loading, but this is preferable to having
the UI overflow.
- Hide the language dropdown on Android as it doesn't work correctly.
This allows the project manager to be displayed correctly at much
lower window sizes than previously.
2022-05-20 16:55:02 +02:00
Aaron Franke
08a397c4b7
Tweaks to improve the Project Manager display at small sizes
2022-05-20 16:51:06 +02:00