Rémi Verschelde
0c7ac25b47
Merge pull request #81174 from BlueCube3310/tree-range-fix
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Fix TreeItem range slider not working properly
2023-10-02 13:16:03 +02:00
Rémi Verschelde
0d4fe74043
Merge pull request #81007 from coumcashier/master
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FileSystemDock: Don't update current path on rename when file list has focus
2023-10-02 13:15:57 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
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Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
Rémi Verschelde
7588e3ff0d
Merge pull request #80225 from ettiSurreal/rotate-toward
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Add `rotate_toward` and `angle_difference` methods.
2023-10-02 13:15:49 +02:00
Rémi Verschelde
ce236a6d03
Merge pull request #72729 from Ithamar/feat-mp1-mp2
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Enable MP1 and MP2 support in minimp3 and editor
2023-10-02 13:15:39 +02:00
coumcashier
58af0688d3
rename: don't update current path when file list has focus
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FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
etti
3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
2023-10-01 22:19:42 +02:00
Ithamar R. Adema
36ff0591f2
Add build option for MP1/MP2 audio format support.
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Enabling this adds 3.5k to the template size (Win/64bits).
Co-authored-by: Riteo <riteo@posteo.net>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-09-30 21:46:59 +02:00
Rémi Verschelde
0ca8542329
Merge pull request #82563 from TokageItLab/fix-reset-group
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Fix GroupedStateMachine reset
2023-09-30 11:04:19 +02:00
Rémi Verschelde
b97af40ac1
Merge pull request #82552 from bruvzg/fd_visible
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[FileDialog] Make set_visible compatible with native dialogs.
2023-09-30 11:03:55 +02:00
Rémi Verschelde
2566cbec5c
Merge pull request #82542 from capnm/update_godot4.2_tip_from_0.10.7_revision_to_thorvg_0.11.0_release
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ThorVG: update to v0.11.0 release.
2023-09-30 11:03:32 +02:00
Rémi Verschelde
387e251537
Merge pull request #82541 from cridenour/patch-1
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Fix metadata name in MovieWriter.xml
2023-09-30 11:03:08 +02:00
Rémi Verschelde
eb14308ebc
Merge pull request #82540 from jackwilsdon/fix-inspector-category-height
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Use theme icon size when calculating category minimum size
2023-09-30 11:02:45 +02:00
Rémi Verschelde
c9527516e3
Merge pull request #82458 from bruvzg/ios_build_fix
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[iOS] Fix build with Xcode 15.
2023-09-30 11:02:17 +02:00
Silc Lizard (Tokage) Renew
599f0dbf97
Fix GroupedStateMachine reset
2023-09-30 10:37:46 +09:00
bruvzg
c52db6190c
[FileDialog] Make set_visible compatible with native dialogs.
2023-09-30 00:40:49 +03:00
Chris Ridenour
313ac98c83
Fix metadata name in MovieWriter.xml
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Fixes the generated class docs for MovieWrite to match #66156 .
2023-09-29 14:09:04 -04:00
Jack Wilsdon
4a33a51ea4
Use theme icon size when calculating category minimum size
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This previously used the underlying size of the icon, causing the
category to grow incorrectly when re-rendered.
Fixes #82527
2023-09-29 18:50:32 +01:00
Martin Capitanio
aab650f2ef
ThorVG: update to v0.11.0 release.
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See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +02:00
Rémi Verschelde
44e399ed5f
Merge pull request #82534 from DarioSamo/fsr2-exposure-fix
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Use internal texture at internal resolution for calculating luminance (FSR2).
2023-09-29 19:47:53 +02:00
Rémi Verschelde
dd3dda797c
Merge pull request #82533 from DarioSamo/no-dilate-before-denoise
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Make the lightmapper not dilate before denoising.
2023-09-29 19:47:29 +02:00
Rémi Verschelde
0cd47310f2
Merge pull request #82521 from Calinou/lightmapper-disable-module-templates
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Disable `lightmapper_rd` module in non-editor builds (and in Android editor)
2023-09-29 19:47:06 +02:00
Rémi Verschelde
08ceb18c7d
Merge pull request #82509 from timothyqiu/whats-terrains-peering-bit
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Make terrains peering bit property names translatable
2023-09-29 19:46:42 +02:00
Rémi Verschelde
48ef57d465
Merge pull request #81725 from Rindbee/fix-folder-moving-in-FileSystemDock
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Fix folder moving in file system dock
2023-09-29 19:46:18 +02:00
Rémi Verschelde
55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
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Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Rémi Verschelde
2a7c0ce638
Merge pull request #80970 from curious-broccoli/configfile-error
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Rephrase ConfigFile class methods error description
2023-09-29 19:45:30 +02:00
Rémi Verschelde
7469b43392
Merge pull request #77804 from ajreckof/prevent-disapearance-of-mouse-when-SpinBox-is-hidden-while-doing-a-drag-modification
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Prevent disappearance of mouse when SpinBox is hidden while dragging
2023-09-29 19:45:03 +02:00
Rémi Verschelde
0923b87179
Merge pull request #74026 from ericliu206/hex-converter
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Fix conversion of hex color strings in project converter
2023-09-29 19:44:31 +02:00
Danil Alexeev
aff767ef07
Fix expected argument count for Callable
call errors
2023-09-29 20:00:10 +03:00
Dario
1e2c28b7fe
Use internal texture at internal resolution for calculating luminance.
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Fixes an error where the exposure was calculated incorrectly if a lower resolution scale was used while using FSR2. Now the behavior is consistent regardless of the resolution scale.
2023-09-29 13:41:40 -03:00
Dario
ac90ca714c
Make the lightmapper not dilate before denoising.
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Dilating noisy data caused issues for the denoiser. Fixes #82526 .
2023-09-29 12:36:36 -03:00
Eric Liu
d94ad09903
Fix conversion of hex color strings in project converter
2023-09-29 15:04:35 +02:00
风青山
1cb1d7f41d
Fix folder moving in FileSystemDock
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Include files in the folder that will be moved/renamed when looking up the file owner.
Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Rémi Verschelde
19890614c6
Remove wrong API removal whitelist for AnimationPlayer.animation_changed
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It wasn't (re)moved.
2023-09-29 12:12:43 +02:00
Hugo Locurcio
d6d640f158
Disable lightmapper_rd
module in non-editor builds (and in Android editor)
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This is consistent with `xatlas_unwrap`, which isn't enabled in non-editor
builds and the Android editor either. There is currently no way to
use the lightmapper in a non-editor build anyway, as it doesn't expose
any methods (and even if there was, there would be no way to perform
UV2 unwrapping in the exported project).
This reduces binary size of a stripped Linux x86_64 export template
build by ~164 KB.
This also moves the PrimitiveMesh texel size project setting
so that it's defined when the module is disabled,
and adds a property hint to it.
2023-09-29 11:30:15 +02:00
Rémi Verschelde
fe8a58b9d7
Merge pull request #82499 from Calinou/doc-surface-override-material
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Clarify difference between surface material and surface override material
2023-09-29 10:21:06 +02:00
Rémi Verschelde
7f179e4991
Merge pull request #80831 from aaronfranke/gltf-skel-gen-multi-scene
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Fix skeletons when generating multiple Godot scenes from one GLTF
2023-09-29 10:20:43 +02:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
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Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski
4575cc0c6f
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 10:55:05 +03:00
Haoyu Qiu
f2a87a96ba
Make terrains peering bit property names translatable
2023-09-29 10:55:33 +08:00
Silc Lizard (Tokage) Renew
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
Aaron Franke
7bd894ba7a
Fix skeletons when generating multiple Godot scenes from one GLTF
2023-09-28 17:48:33 -05:00
Hugo Locurcio
f4fd6d0d99
Clarify difference between surface material and surface override material
2023-09-28 23:18:26 +02:00
Yuri Sizov
fbe611e45e
Merge pull request #82482 from Rindbee/fix-bugs-in-bvh
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Fix not refitting upward from leaf nodes
2023-09-28 20:04:40 +02:00
Yuri Sizov
b25f1f9c79
Merge pull request #82477 from dalexeev/gds-covariance-and-contravariance
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GDScript: Add return type covariance and parameter type contravariance
2023-09-28 20:04:37 +02:00
Yuri Sizov
0b7ff759f9
Merge pull request #82465 from smix8/tilemap_navmesh_bake_4.x
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Update TileMap to use new navigation polygon baking
2023-09-28 20:04:33 +02:00
Yuri Sizov
7c23d4082b
Merge pull request #82391 from warriormaster12/improve-skeleton_ik3D
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Fix `SkeletonIK3D` editor preview when changing active node
2023-09-28 20:04:30 +02:00
Yuri Sizov
4c95ebddd6
Merge pull request #82291 from bitsawer/fix_occlusion_culling_leak
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Fix RaycastOcclusionCull World3D scenario memory leak
2023-09-28 20:04:25 +02:00
Yuri Sizov
2a31f2deac
Merge pull request #82226 from YeldhamDev/tooltips_doesnt_grow_on_trees
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Fix tooltips behaving incorrectly on `Tree` nodes
2023-09-28 20:04:22 +02:00
Yuri Sizov
78483a1df2
Merge pull request #82186 from dalexeev/gds-fix-property-duplication
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GDScript: Fix duplication of inherited script properties
2023-09-28 20:04:18 +02:00