Priyansh Rathi
0ea7780e33
move gltf export under scene menu
2022-04-12 19:42:41 +05:30
Rémi Verschelde
72407a9cfb
Merge pull request #57871 from bruvzg/rtl_impr_tbl_sel
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[RTL] Improve table cell selection.
2022-04-06 09:14:39 +02:00
Rémi Verschelde
5d55846715
Merge pull request #59862 from bruvzg/font_delay_texture_update
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Delay font texture update, until `draw` is called. Rasterize glyphs during shaping.
2022-04-06 08:39:45 +02:00
Rémi Verschelde
b79721fede
Merge pull request #59908 from bruvzg/fix_popup_close_race
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Fix a possible race condition on popup close, that might cause multiple deletions of the same list item.
2022-04-06 08:35:56 +02:00
bruvzg
9c61fa7ad8
[RTL] Improve table cell selection.
2022-04-06 09:03:08 +03:00
Rémi Verschelde
e4f0fc50f7
Merge pull request #59930 from Scony/fix-navi-get-simple-path-master
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Fix `map_get_path` aka `get_simple_path` behavior in 2D & 3D
2022-04-05 23:55:47 +02:00
Rémi Verschelde
a8ae206a1e
Merge pull request #59922 from V-Sekai/fix_editor_search
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Improve handling for editor documentation search with blank searches
2022-04-05 23:49:41 +02:00
Rémi Verschelde
956189e0d2
Merge pull request #59920 from marstaik/fix_project_manager
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Fix Project Manager hard crashes due to invalid access to Editor Nodes
2022-04-05 23:47:28 +02:00
Pawel Lampe
dcab82ad43
Fix get_simple_path behavior in 2D & 3D
2022-04-05 23:26:37 +02:00
Rémi Verschelde
d405761ee7
Merge pull request #59923 from pfertyk/issue-59915-noise-generate-texture-crash
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Fix `NoiseTexture._generate_texture` crash
2022-04-05 23:08:30 +02:00
SaracenOne
208c4ce3f0
Improve handling for editor search with blank searches
2022-04-05 21:39:02 +01:00
Paweł Fertyk
79b4844be5
Fix NoiseTexture._generate_texture
crash
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Fixes #59915 .
2022-04-05 22:24:58 +02:00
Marios Staikopoulos
da2b5da0c5
Fix Project Manager hard crashes due to invalid access to Editor Nodes
2022-04-05 11:40:47 -07:00
Rémi Verschelde
77843355a0
CI: Update black formatter and apply changes
2022-04-05 17:43:12 +02:00
Rémi Verschelde
9caba19095
Merge pull request #59916 from KoBeWi/gimzo_extends
2022-04-05 17:31:56 +02:00
kobewi
6e622c58c5
Change gizmo_extents to property
2022-04-05 16:16:28 +02:00
Rémi Verschelde
e9699dca02
Merge pull request #58062 from Calinou/panoramaskymaterial-default-black
2022-04-05 15:21:01 +02:00
Rémi Verschelde
f00803b8a5
Merge pull request #56695 from bruvzg/mod_unicode_input
2022-04-05 14:03:39 +02:00
Rémi Verschelde
c91f4ac419
Merge pull request #59910 from rcorre/array-remove-doc
2022-04-05 13:43:21 +02:00
Ryan Roden-Corrent
f84e2db35e
Clarify Array.erase for nonexistant element.
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The docs specify that Array.remove does nothing if the index does not
exist. Array.erase does not have a similar phrase, so it's unclear if
erase will print an error, or silently do nothing.
2022-04-05 07:07:56 -04:00
bruvzg
d1207a0504
[Input] Add extra shortcut_input
input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.
2022-04-05 13:46:45 +03:00
bruvzg
daa42e0e50
Fix a possible race condition on popup close, that might cause multiple deletions of the same list item.
2022-04-05 12:44:29 +03:00
Rémi Verschelde
dc1ea3c239
Merge pull request #59905 from Chaosus/fix_first_doc_open
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Fix lookup symbol in scripts which doesn't open a tab at first attempt
2022-04-05 10:11:17 +02:00
bruvzg
aad9d1414c
Delay font texture update, until draw
is called. Rasterize glyphs during shaping.
2022-04-05 10:49:41 +03:00
Yuri Roubinsky
5db47c5521
Fix lookup symbol in scripts which doesn't open a tab at first attempt
2022-04-05 10:18:45 +03:00
Rémi Verschelde
479143ab2a
Merge pull request #59897 from timothyqiu/undo-select
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Consider chained operation when selecting text in `TextEdit::undo()`
2022-04-05 08:26:15 +02:00
Haoyu Qiu
8cefbfcf43
Consider chained operation when selecting text in TextEdit::undo()
2022-04-05 09:12:10 +08:00
Rémi Verschelde
3ffe7004dd
Merge pull request #59896 from akien-mga/dynamicbvh-crash
2022-04-05 02:20:40 +02:00
Rémi Verschelde
099b024a2b
Fix DynamicBVH crash after #59867
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I made a wrong assumption that initialization the other pointer in the
union would properly initialize the `childs` array.
2022-04-05 02:17:34 +02:00
Rémi Verschelde
af2c8fbcb6
Merge pull request #59891 from ConteZero/editor_log_deselect
2022-04-05 00:00:28 +02:00
Rémi Verschelde
f454cea785
Merge pull request #58452 from marcgpuig/text-edit-backspace-fix
2022-04-04 23:58:33 +02:00
Rémi Verschelde
b512fe67a6
Merge pull request #59888 from akien-mga/clang-tidy
2022-04-04 23:57:30 +02:00
Rémi Verschelde
db8e6bd83f
Merge pull request #59885 from Jayman2000/autoload-inheritance-message
2022-04-04 23:56:20 +02:00
Rémi Verschelde
a28314b036
Merge pull request #59893 from Scony/fix-debug-navmesh-errors
2022-04-04 23:55:42 +02:00
Pawel Lampe
e17e4b34a8
Fix debug navmesh errors
2022-04-04 23:03:14 +02:00
ConteZero
deddbc142c
Disable deselect on focus lost on editor_log
2022-04-04 22:21:49 +02:00
Jason Yundt
1cc7e7ec33
Improve autoload inheritance error message
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Autoloaded scripts should always inherit from Node. When you run a
project that tries to autoload a script which doesn’t inherit from Node,
then Godot gives an error.
Before this change, the error said “Script does not inherit a Node”.
That error message is a little bit misleading. If a class inherits a
Node, then one of its superclasses has a Node. If a class inherits
_from_ Node, then one of its superclasses is Node. This change corrects
that mistake.
Fixes #59884 .
2022-04-04 15:51:02 -04:00
Rémi Verschelde
b78aa4fe19
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
Rémi Verschelde
1abb5ebf65
Merge pull request #59867 from akien-mga/refactor-zero-initialize-all-pointers
2022-04-04 21:24:27 +02:00
Rémi Verschelde
f8ab79e68a
Zero initialize all pointer class and struct members
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This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
Rémi Verschelde
53317bbe14
Merge pull request #59866 from m4gr3d/update_default_display_scale_main
2022-04-04 19:31:37 +02:00
Rémi Verschelde
f084d50cdd
Merge pull request #59880 from m4gr3d/update_resizeable_main
2022-04-04 19:06:54 +02:00
Rémi Verschelde
22e8e8626f
Merge pull request #59881 from Sauermann/revert-59737
2022-04-04 19:04:04 +02:00
Rémi Verschelde
fc45c28660
Merge pull request #59841 from KoBeWi/drag_box
2022-04-04 18:24:06 +02:00
Fredia Huya-Kouadio
8eabf77f54
Update the editor display scale based on the device's scaled density
2022-04-04 09:23:43 -07:00
Fredia Huya-Kouadio
f1a7caf9bb
Remove duplicate resizable
settings
2022-04-04 09:18:07 -07:00
Markus Sauermann
01c37dc277
Revert "Fix that collision objects ignore canvas transform"
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This reverts commit 5521b93750
.
2022-04-04 18:08:05 +02:00
Rémi Verschelde
e659eb66a0
Merge pull request #59874 from ConteZero/richtextlabel_deselect
2022-04-04 16:57:11 +02:00
ConteZero
45159e88e1
Add deselect() to RichTextLabel
2022-04-04 16:06:57 +02:00
Rémi Verschelde
e7c1888d20
Merge pull request #59807 from BastiaanOlij/mesh_storage
2022-04-04 14:59:16 +02:00