Mai Lavelle
ac15f6a7e2
Fix blending with negative blend weights
2022-11-22 20:51:41 -05:00
M-O-Marmalade
8ea0d727f0
AudioEffectDistorion docs & inspector edits
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Fixing a few typos in the AudioEffectDistortion docs, making a few
things clearer, etc
Also adding the decibel (dB) suffix to the pre/post gain properties in
the inspector.
2022-11-22 17:38:13 -08:00
R. Alex Hofer
6ab93bd919
Fully qualify C# default values in exported fields.
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This avoids issues when the default values rely on using
namespaces.
2022-11-22 18:10:34 -05:00
Markus Sauermann
f8df18ef47
Fix CanvasTransform on RenderingServer when Viewport enters Tree
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Previously the Viewport didn't initialize its canvas transform in the
RenderingServer.
2022-11-22 23:04:23 +01:00
Rémi Verschelde
7f8ecffa56
Merge pull request #69017 from raulsntos/physics3d-array
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Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
2022-11-22 21:48:40 +01:00
RedMser
9c50e99c5c
Add unregister for GLTFDocumentExtension
2022-11-22 21:46:59 +01:00
Rémi Verschelde
dfcb2d4fb8
Merge pull request #64250 from raulsntos/openxr-string-arrays
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Expose string array properties in OpenXR module as PackedStringArray
2022-11-22 21:41:24 +01:00
Rémi Verschelde
52f65cdb44
Merge pull request #69019 from Sauermann/fix-framebuffer-hashparameter
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Fix parameters for hash_murmur3_one_32
2022-11-22 21:38:31 +01:00
Rémi Verschelde
834c7ff2c0
Merge pull request #68997 from ueshita/fix_verts_65536
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Fix some switching decisions for index format. (vertex length 65536)
2022-11-22 21:37:17 +01:00
Rémi Verschelde
ad20007970
Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moe
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Fill random docs
2022-11-22 21:37:05 +01:00
Rémi Verschelde
95a4906bb4
Merge pull request #65378 from Mickeon/fix-audio-stream-2d-non-immediate-playing
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Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
2022-11-22 21:29:56 +01:00
Rémi Verschelde
65a45eb7e3
Merge pull request #64284 from kleonc/image-rotate90-in-place
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`Image` Fix `rotate_90`/`rotate_180` methods
2022-11-22 21:18:58 +01:00
Rémi Verschelde
44edd5b8fd
Merge pull request #68354 from anvilfolk/cant-clear-script
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Fixes inability to assign script after clearing
2022-11-22 21:15:21 +01:00
Markus Sauermann
75d56f4201
Fix parameters for hash_murmur3_one_32
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In multiple locations in the codebase hash_murmur3_one_32 is used for
generating hash values.
Whenever a sequence of multiple hash-calculation happens within a single
function, the previous hash value is always used as input in the following
hash-calculations. The only exception is get_cache_multipass, where currently the previous
hash value is overridden without utilizing it.
This patch corrects that.
2022-11-22 19:46:54 +01:00
Clay John
1285e0e21c
Merge pull request #69002 from akien-mga/gdscript-disable-warning-RETURN_VALUE_DISCARDED
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GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
2022-11-22 10:22:20 -08:00
kobewi
7797557f91
Allow directly instantiate scripts in scene tree
2022-11-22 18:40:08 +01:00
Yuri Sizov
0aba659891
Merge pull request #68848 from Piralein/fix-class-ref
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Fix warnings in class ref
2022-11-22 20:27:15 +03:00
kobewi
a23f6d0aa6
Fill random docs
2022-11-22 17:59:45 +01:00
Micky
b6db09968d
Fix AudioStreamPlayer2D and 3D's playing
not updating right away
2022-11-22 15:46:28 +01:00
Rémi Verschelde
cb1826deae
Shader: Set proper resource type hints for sampler uniforms
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Supersedes #64383 .
2022-11-22 15:38:52 +01:00
Rémi Verschelde
4abbb2d684
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
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This happens too often with normal usage of the API.
The warning can still be useful to find actual bugs where discarding the return
value wasn't intentional, but this should stay enabled manually, at least until
we either improve the API to remove false positives, or improve the warning (e.g.
to only warn about unused return value on const functions).
2022-11-22 15:01:24 +01:00
Rémi Verschelde
e3a51e53ef
Merge pull request #68581 from oganm/oganm/master
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fix typo in ZIPReader doc
2022-11-22 12:36:45 +01:00
Rémi Verschelde
876ea3e143
Merge pull request #68579 from jtnicholl/float_doc
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Document that `Vector#` types are 32-bit by default and `Vector#i` are always 32-bit
2022-11-22 12:36:35 +01:00
Silc Renew
c1ec99f0e1
Refactor process of AnimationTree for end of animation
2022-11-22 18:12:45 +09:00
Ninni Pipping
28c5250c2d
BitMap polygon code cleanup
2022-11-22 10:00:09 +01:00
Rémi Verschelde
0b2dc0f017
Merge pull request #68970 from Chaosus/gds_fix_lambda_signal
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Fix using signals in lambda functions
2022-11-22 10:00:05 +01:00
Rémi Verschelde
dff8a51c6c
Merge pull request #68593 from TokageItLab/optimize-blend-animation
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Optimize animation blend tree process
2022-11-22 09:59:54 +01:00
Silc Renew
dce3e07fb2
Fix animation blending for value track DISCRETE/TRIGGER mode
2022-11-22 17:39:29 +09:00
Yuri Rubinsky
f6c8c140f0
Fix using signals in lambda functions
2022-11-22 11:22:41 +03:00
Rémi Verschelde
4b4e701e06
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
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Fixes and improvements to Gradient preview
2022-11-22 08:31:44 +01:00
Rémi Verschelde
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
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Fix autoload scenes implicit types
2022-11-22 08:31:36 +01:00
Rémi Verschelde
17b0c862ff
Merge pull request #68972 from adamscott/fix-godot#68971-cached-scene
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Fetch cached scene if it exists in `GDScriptCache::get_packed_scene()`
2022-11-22 08:31:24 +01:00
Rémi Verschelde
e7418cac3d
Merge pull request #68942 from Chaosus/barrier_mask_flags
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Expose `BarrierMask` as flags enum in `RenderingDevice`
2022-11-22 08:31:12 +01:00
Rémi Verschelde
28039094b3
Merge pull request #68911 from souplamp/return-value-discarded-error
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Clarify what happens when return value is discarded in GDScript warning text
2022-11-22 08:30:51 +01:00
Rémi Verschelde
3f2ca44534
Merge pull request #68981 from aaronfranke/gltf-methods
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Add three new methods to GLTFDocumentExtension and document all of its methods
2022-11-22 08:30:30 +01:00
Rémi Verschelde
ebf4f75c54
Merge pull request #68855 from Cafalaarl/Cafalaarl/master
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Fixed incorrect gradient orientation in HSV vertical slider
2022-11-22 08:29:12 +01:00
Rémi Verschelde
6d5570d790
Merge pull request #68966 from clayjohn/GLES3-model-matrix
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Expose model_matrix in GLES3 scene fragment shader
2022-11-22 08:28:55 +01:00
Yuri Rubinsky
acaf38cfbc
Expose BarrierMask
as flags enum in RenderingDevice
2022-11-22 09:45:20 +03:00
Adam Scott
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
2022-11-21 23:39:31 -05:00
ocean (they/them)
9187f5c849
Fixes inability to assign script after clearing
2022-11-21 19:43:46 -05:00
VolTer
3c54d8752c
Fix Gradient preview issues
2022-11-21 23:32:38 +01:00
souplamp
5bdd883dfd
change RETURN_VALUE_DISCARDED GDScript warn text
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changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
Adam Scott
e86e15571f
[godot#68971] Fetch cached scene if it exists in GDScriptCache
2022-11-21 15:57:45 -05:00
Jonathan Nicholl
f8021dae9c
Add animation_changed signal to AnimationLibrary
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AnimationLibrary now listens for the animation_changed signal on its
animations and emits this new signal, with the animation name added
on. AnimationPlayer now connects to this signal rather than connecting
to each individual animation, which was poor practice due to bypassing
encapsulation.
2022-11-21 15:39:03 -05:00
Aaron Franke
98ef359240
Add three new methods to GLTFDocumentExtension
2022-11-21 14:38:46 -06:00
clayjohn
e81a1e5b5a
Expose model_matrix in GLES3 scene fragment shader
2022-11-21 09:56:08 -08:00
ueshita
454116716e
Fix some switching decisions for index format.
2022-11-22 00:09:48 +09:00
Rémi Verschelde
11e1c83309
Merge pull request #68953 from KoBeWi/change_color_in_peace
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Don't update EditorSettings dialog unnecessarily
2022-11-21 15:24:15 +01:00
Rémi Verschelde
9ecb39fc23
Merge pull request #68952 from Chaosus/gds_fix_completion_crash
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Fix GDScript completion crash
2022-11-21 15:24:07 +01:00
kobewi
538b84d41a
Don't update EditorSettings dialog unnecessarily
2022-11-21 14:47:16 +01:00