Rémi Verschelde
15b68f7601
Merge pull request #67232 from bruvzg/popup_edit
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Improve Popup / Window behavior in the edited scene tree.
2022-10-12 14:45:14 +02:00
Rémi Verschelde
35670c36cf
Merge pull request #67300 from Mickeon/indexed-objection
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Rename `set`/`get_indexed`'s "property" to "property_path"
2022-10-12 14:45:05 +02:00
Rémi Verschelde
1a660c6776
Merge pull request #67298 from Splizard/fix_unamed_args_gdextension
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Fix _unnamed_arg so that arguments defined by GDExtension show up in the editor docs.
2022-10-12 14:45:00 +02:00
Rémi Verschelde
06dc4648bf
Merge pull request #67252 from zaevi/web_fix_export_file_locked
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[Web] Fix file locked issue when exporting to Web.
2022-10-12 14:44:32 +02:00
Rémi Verschelde
3e653c884c
Merge pull request #67295 from rune-scape/rune-gdscript-highlighter-keywords
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GDScript: fix highlighting '.' after global class name
2022-10-12 14:44:27 +02:00
Micky
dc51ff8c5b
Rename set
/get_indexed
's "property" to "property_path"
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Also touches up the Documentation slightly.
2022-10-12 10:27:44 +02:00
Quentin Quaadgras
6bc16660cc
Fix _unnamed_arg so that arguments defined by GDExtension show up in docs.
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The Godot API (gdnative_interface.h) allows methods to be registered on
extension classes with
`classdb_register_extension_class_method`
a `GDNativeExtensionClassMethodInfo` can be provided to this function
along with a `get_argument_info_func` which according to the comment
indicates that argument names should be definable here.
Unfortunately, setting the name field in the `GDNativePropertyInfo`
struct has no effect on the editor documentation, which continues to
display "_unnamed_arg" for each argument.
I discovered that `get_argument_info` is responsible for this as it
always overrides the `info.name`. I've added an if condition that will
only override the name when it is empty. I've tested this with my
GDExtension module and I can confirm that with this commit, the argument
name shows up in the builtin docs. eg. in Lookup Symbol.
2022-10-12 21:23:34 +13:00
Rémi Verschelde
143dbb3544
Merge pull request #67277 from KoBeWi/ 🤦♂️
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Fix source sort not saving in TileMap editor
2022-10-12 08:56:08 +02:00
Rémi Verschelde
ced736e584
Merge pull request #67272 from Riteo/fix-auto-execinfo
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Actually set the execinfo flag on non-glibc systems
2022-10-12 08:56:03 +02:00
Rémi Verschelde
3852b5017c
Merge pull request #66003 from voidshine/fix_midi_event_mutation
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Fix MIDI note-on events being converted to note-off events
2022-10-12 08:55:09 +02:00
Rémi Verschelde
fb9b4a1dd0
Merge pull request #67258 from Faless/web/4.x_eslint_html
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[Web] Add auto-formatting to HTML files.
2022-10-12 08:54:52 +02:00
Rémi Verschelde
6fc1715cdf
Merge pull request #65779 from Mickeon/rename-camera-follow
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Rename Camera2D's `smoothing` to `position_smoothing`
2022-10-12 08:53:04 +02:00
Clay John
d5ae80c8bd
Merge pull request #67227 from BastiaanOlij/vkCreateRenderPass2KHR_fallback
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Added fallback to vkCreateRenderPass
2022-10-11 22:46:42 -07:00
Rune
624af7e032
GDScript: fix highlighting '.' after global class name
2022-10-11 22:18:19 -07:00
Fabio Alessandrelli
6b986f1855
Merge pull request #66594 from Faless/ws/4.x_unify_peer
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[WebSocket] Refactor websocket module.
2022-10-12 00:45:08 +02:00
Bastiaan Olij
64a78c3dad
Added fallback to vkCreateRenderPass if VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME isn't supported
2022-10-12 09:31:56 +11:00
Rémi Verschelde
3229194dfc
Merge pull request #67215 from Nidjo123/project-dialog-resize
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Resize project dialog only when necessary
2022-10-11 23:26:37 +02:00
Rémi Verschelde
927bcfe646
Merge pull request #67271 from Paulb23/textedit_select_word_under_caret
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Fix select word under caret using caret col instead of line
2022-10-11 22:56:19 +02:00
kobewi
386382d796
Fix source sort not saving in TileMap editor
2022-10-11 22:40:39 +02:00
Riteo
a3b5353892
Actually set the execinfo flag on non-glibc systems
2022-10-11 21:45:29 +02:00
voidshine
f0f72b3132
Fix MIDI note-on events being converted to note-off events
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Update documentation with note about MIDI velocity interpretation
2022-10-11 12:40:28 -07:00
Paulb23
f3eb543e67
Fix select word under caret using caret col instead of line
2022-10-11 20:32:06 +01:00
Clay John
18d2035a3d
Merge pull request #67110 from Chaosus/fix_incorrect_vec3_ubo_fill
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Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`
2022-10-11 12:24:48 -07:00
Rémi Verschelde
6da55cd94b
Merge pull request #67270 from RandomShaper/slim_usage_msaa_attachment
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Restrict MSAA attachment usage to the strictly needed set
2022-10-11 21:16:11 +02:00
Rémi Verschelde
736a2df437
Merge pull request #67244 from RandomShaper/split_render_further_2
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Polish rendering driver refactor further (take 2)
2022-10-11 21:08:42 +02:00
Pedro J. Estébanez
ee91531998
Restrict MSAA attachment usage to the strictly needed set
2022-10-11 20:33:21 +02:00
Fabio Alessandrelli
9a653ebeac
[Web] Add auto-formatting to HTML files.
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Uses html-eslint for HTML file and eslint-plugin-html for inline
JavaScript.
Use HTML5 (not XHTML), remove CDATA and trailing slashes for self
closing tags.
Add format checks to CI.
2022-10-11 19:42:12 +02:00
Pedro J. Estébanez
f82deaa5b3
Polish rendering driver refactor further (take 2)
2022-10-11 19:06:55 +02:00
Nikola Bunjevac
d7e9b8af9a
Set window size after setting new limits
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Otherwise this can fail as the size may not fit
into current limits. This is problematic at least
on X11.
2022-10-11 17:16:20 +02:00
Nikola Bunjevac
fb673953ca
Resize project dialog only when necessary
2022-10-11 17:16:20 +02:00
Micky
43b9cc96da
Rename Camera2D's smoothing
to position_smoothing
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For Camera2D:
`smoothing_enabled` -> `position_smoothing_enabled`
`set_enable_follow_smoothing` -> `set_position_smoothing_enabled`
`is_follow_smoothing_enabled` -> `is_position_smoothing_enabled`
`smoothing_speed` -> `position_smoothing_speed`
`set_follow_smoothing` -> `set_position_smoothing_speed`
`get_follow_smoothing` -> `get_position_smoothing_speed`
2022-10-11 16:51:26 +02:00
Rémi Verschelde
042e81f663
Merge pull request #40274 from Juankz/clips_importing_improvement
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Add animation slices for individual animations
2022-10-11 16:18:22 +02:00
Rémi Verschelde
646d59e713
Merge pull request #63271 from Chaosus/fix_texture_error
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Fix error emitting when opening some textures in the inspector
2022-10-11 16:17:15 +02:00
Rémi Verschelde
6d534f6e89
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
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Rename remaining "*_enable" to "*_enabled"
2022-10-11 16:17:02 +02:00
Rémi Verschelde
bc7981dfd1
Merge pull request #62659 from Chaosus/editor_group_rename_option
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Add ability to rename groups in the GroupsEditor
2022-10-11 16:16:51 +02:00
Rémi Verschelde
b24bdc9a4c
Merge pull request #67018 from Mickeon/try-connections-dialog-self-connection
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Add Editor Setting for default name when connecting signal to self
2022-10-11 16:16:37 +02:00
Rémi Verschelde
56ccf4f2f6
Merge pull request #66310 from TokageItLab/Change-bonemapper-background-silhouette
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Change bone mapper background model silhouette
2022-10-11 16:16:23 +02:00
Fabio Alessandrelli
a8950f98dd
[WebSocket] Refactor websocket module.
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This commit is a huge refactor of the websocket module.
The module is really old, and some design choices had to be
re-evaluated.
The WebSocketClient and WebSocketServer classes are now gone, and
WebSocketPeer can act as either client or server.
The WebSocketMultiplayerPeer class is no longer abstract, and implements
the Multiplayer API on top of the lower level WebSocketPeer.
WebSocketPeer is now a "raw" peer, like StreamPeerTCP and StreamPeerTLS,
so it emits no signal, and just needs polling to update its internal
state.
To use it as a client, simply call WebSocketPeer.coonect_to_url, then
frequently poll the peer until STATE_OPEN is reached and then you can
write or read from it, or STATE_CLOSED and then you can check the
disconnect code and reason).
To implement a server instead, a TCPServer must be created, and the
accepted connections needs to be provided to
WebSocketPeer.accept_stream (which will perform the HTTP handshake).
A full example of a WebSocketServer using TLS will be provided in the
demo repository.
2022-10-11 15:52:30 +02:00
Zae
55a491114a
Fix file locked issue when exporting to Web.
2022-10-11 20:49:51 +08:00
Rémi Verschelde
5aadc618b6
Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo
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Fetch video adapter driver name and version from OS
2022-10-11 13:59:53 +02:00
Rémi Verschelde
d2a8f4d33d
Merge pull request #61776 from Rindbee/fix-code-editor-search
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Fix some bugs about search in code editor
2022-10-11 13:59:40 +02:00
Rémi Verschelde
f21053d189
Merge pull request #67201 from progsource/richtextlabel-icon-spritesheet
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Add Spritesheet support to RichTextLabel BBCode
2022-10-11 13:58:54 +02:00
Rémi Verschelde
07b488e643
Merge pull request #67241 from groud/expose_resource_format_loader_recognize_path
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Exposes ResourceFormatLoader.recognize_path to scripting
2022-10-11 13:46:24 +02:00
Petra Baranski
546e017613
Add Spritesheet support to RichTextLabel BBCode
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BBCode: [img region=0,0,16,16]res://icon.svg[/img]
2022-10-11 13:04:15 +02:00
MJacred
de768afbdc
Fetch video adapter driver name and version from OS on Linux/*BSD and Windows
2022-10-11 12:39:41 +02:00
Gilles Roudière
8aa904f56c
Exposes ResourceFormatLoader.recognize_path to scripting
2022-10-11 12:35:27 +02:00
Rémi Verschelde
6ad1a635ee
Merge pull request #67242 from akien-mga/cleanup-unused-defines
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Cleanup unused defines in platform code
2022-10-11 12:34:10 +02:00
Rémi Verschelde
3a2e749a10
Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-ok
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Add editor setting for AcceptDialog OK/Cancel buttons positioning
2022-10-11 12:34:04 +02:00
Rindbee
ff0de4e220
Fix some bugs about search in code editor
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1. Fix #61713 ;
2. Fix the bug when there are consecutive matches, forward searching will skip the adjacent item;
3. Fix the bug that enable the selection-only option will affect the operations in search mode.
2022-10-11 18:15:32 +08:00
Rémi Verschelde
5e9db0fd92
Merge pull request #67236 from RandomShaper/fix_win_cons
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Fix newlines not honored in Windows console
2022-10-11 11:58:38 +02:00