Commit graph

24984 commits

Author SHA1 Message Date
Rémi Verschelde
ea8a30a5ea
Merge pull request #34024 from miere43/script-docs-typo-fix
Fixed typo in docs for Script and GDScript classes
2019-11-30 22:08:29 +01:00
PouleyKetchoupp
f0fdd7de80 Fixed error when creating physical skeleton
An error was systematically triggered on the root bone, when trying to access its parent (the return value wasn't used in this case anyway).

Fixes #23920
2019-11-30 20:27:12 +01:00
miere43
d747c61187 Fixed typo in docs for Script and GDScript classes ("exends" -> "extends") 2019-11-30 21:16:11 +03:00
PouleyKetchoupp
b44e0d60c7 Update transform property in the inspector when changing translation/rotation/scale 2019-11-30 17:16:19 +01:00
Rémi Verschelde
5bf04d16f0
Merge pull request #34011 from nekomatata/state-machine-travel-on-ready
Handle state machine travel before the start node is processed
2019-11-30 17:05:17 +01:00
dsge
81cae314b4 Make sure to include the path in the "Data template directory not found" error message 2019-11-30 15:44:18 +01:00
Rémi Verschelde
fc034be033
Merge pull request #34014 from KoBeWi/like_2d_like_3d
Port Path2D changes to 3D
2019-11-30 14:50:53 +01:00
Tomasz Chabora
9276684e95 Port Path2D changes to 3D 2019-11-30 12:43:34 +01:00
Rémi Verschelde
cde6775e11
Merge pull request #34012 from KoBeWi/useless
Remove unnecessary bounded_offset from PathFollow2D
2019-11-30 11:19:26 +01:00
Rémi Verschelde
52e3944846
Merge pull request #34009 from flyingpimonster/gridmap-docs
Docs: GridMap and MeshLibrary
2019-11-30 11:13:42 +01:00
Tomasz Chabora
7e6fa6c7a8 Remove unnecessary bounded_offset from PathFollow2D 2019-11-30 03:16:33 +01:00
PouleyKetchoupp
598d769804 Handle state machine travel before the start node is processed
This change allows travel() to be called on AnimationNodeStateMachinePlayback during _ready(), before the start node has been processed and the state machine is considered playing.
2019-11-30 02:41:40 +01:00
James Westman
7ef16ca136 Docs: GridMap and MeshLibrary
The only methods left to document are resource_changed, set_clip, and
the methods dealing with baked meshes.
2019-11-29 18:21:34 -06:00
Tomasz Chabora
f4a1a79d01 Don't try to initialize empty NativeLibrary 2019-11-29 21:10:20 +01:00
Rémi Verschelde
1b40a95b6f i18n: Sync translations with Weblate 2019-11-29 15:51:09 +01:00
Rémi Verschelde
55676b16da makerst: Escape default values using reST markup
Otherwise the docs would complain about values like "godot_"
which reST tries to interpret as an identifier.
2019-11-29 14:25:37 +01:00
PouleyKetchoupp
85a955fc56 Flush remaining messages before quitting the game when loading fails
This change allows error messages to be printed in the editor debugger when the game fails on load, instead of displaying them in the console terminal only.
2019-11-29 14:01:56 +01:00
Rémi Verschelde
fa0e682027
Merge pull request #33982 from neikeq/issue-29349
Mono/C#: Add option to export assemblies outside of PCK
2019-11-29 11:37:18 +01:00
Rémi Verschelde
266e3e53c8
Merge pull request #33990 from akien-mga/sdl-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2019-11-29 11:11:18 +01:00
Rémi Verschelde
502a667070 Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@d329cb6a71.
2019-11-29 10:56:55 +01:00
Rémi Verschelde
f82539944b
Merge pull request #33986 from nekomatata/gles2-conditional-cleaning
Removed duplicated conditional in GLES2
2019-11-29 09:39:47 +01:00
Rémi Verschelde
c9989c5390
Merge pull request #33983 from neikeq/issue-32980
Mono/C#: Fix crash on exported games that don't use C#
2019-11-29 08:34:16 +01:00
PouleyKetchoupp
f5e81b894a Removed duplicated conditional in GLES2 2019-11-29 06:32:55 +01:00
PouleyKetchoupp
299b85c46f Disable shadow map sampling when shadows are not used in GLES3
Fixes #20742
2019-11-29 06:21:17 +01:00
Ignacio Etcheverry
85d8c42763 Mono/C#: Fix crash on exported games that don't use C# 2019-11-29 01:35:46 +01:00
Ignacio Etcheverry
66de28eda8 Mono/C#: Add option to export assemblies outside of PCK
When using this options, assemblies will be saved in the Assemblies folder of the  data directory: 'data_AppName/Assemblies/'.
2019-11-29 00:36:05 +01:00
PouleyKetchoupp
e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D
Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.

Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.

Fixes #26823
2019-11-28 22:57:27 +01:00
Rémi Verschelde
7735af7e76
Merge pull request #33964 from aaronfranke/canvas-in-spatial-crash
Don't cast item to Spatial when checking if it's locked
2019-11-28 12:05:07 +01:00
Aaron Franke
4af218f9e3
Don't cast item to Spatial when checking if it's locked
Not a necessary cast, and causes a crash any time it's not a Spatial.
2019-11-28 05:34:54 -05:00
Rémi Verschelde
0e6e64c9e9
Merge pull request #32854 from cooperra/fix-wireless-adb-debugging
Fix Android deploy with Remote Debug or Network FS over Wi-Fi
2019-11-28 10:02:55 +01:00
Rémi Verschelde
cf8ee15986
Merge pull request #33955 from Calinou/document-warning-unused-exclude
Document how to bypass the unused argument/variable warning in message
2019-11-28 09:45:45 +01:00
Rémi Verschelde
1f4cbc0f84
Merge pull request #33952 from KoBeWi/not_my_fault
Fix box selection being cancelled immediately
2019-11-28 09:28:22 +01:00
Rémi Verschelde
da880520ca
Merge pull request #33963 from clayjohn/GLES3-sky-mipmaps-on-mobile
Fix radiance map generation on mobile
2019-11-28 09:06:38 +01:00
clayjohn
192aacd5d7 Fix radiance map generation on mobile 2019-11-27 22:18:21 -08:00
Hugo Locurcio
247767eb89
Document how to bypass the unused argument/variable warning in message
Note that prefixing with an underscore only works with unused arguments
and local variables, not class variables and signals.

This closes #26056.
2019-11-27 22:52:43 +01:00
Rémi Verschelde
a87a871250
Merge pull request #33953 from marstaik/gltf_bugfix
Bugfix: Sanitize glTF importer Animation Names and do not set bone_pose
2019-11-27 22:01:24 +01:00
Rémi Verschelde
9e3fb2b1e8
Merge pull request #33945 from Calinou/doc-viewportcontainer-stretch
Document the `ViewportContainer.stretch_shrink` property
2019-11-27 21:41:13 +01:00
Marios Staikopoulos
4b28fd4f23 Bugfix: Sanitize glTF importer Animation Names and do not set bone_pose 2019-11-27 12:20:38 -08:00
Tomasz Chabora
66cefde2b0 Fix box selection being cancelled immediately 2019-11-27 21:07:51 +01:00
Rémi Verschelde
1af9701caa
Merge pull request #33944 from x2f/patch-1
Added more details in Timer.start() error message.
2019-11-27 20:50:26 +01:00
x2f
f085110b20 Added more details in Timer.start() error message. 2019-11-27 14:11:15 -05:00
Rémi Verschelde
aae9e11a1e
Merge pull request #33946 from NeoSpark314/remove_exr_dbgprint
Remove .exr saver debug print
2019-11-27 17:55:23 +01:00
Holger Dammertz
365c5bd0e5 Remove .exr saver debug print 2019-11-27 17:17:29 +01:00
Hugo Locurcio
77d95e3371
Document the ViewportContainer.stretch_shrink property 2019-11-27 16:40:40 +01:00
marcosjouron
6d2b21c6a4 VideoStreamGDNative: Fix playing video files without audio stream 2019-11-27 16:40:16 +01:00
Rémi Verschelde
a87e2f85ee
Merge pull request #33939 from KoBeWi/grideprecatedmap
Remove deprecated theme property from GridMap
2019-11-27 15:32:59 +01:00
Tomasz Chabora
96b30e7727 Remove deprecated theme property from GridMap 2019-11-27 14:40:43 +01:00
Rémi Verschelde
6c5d1d7217
Merge pull request #33936 from HaSa1002/doc_popup
fix #33721 documenting popup behaviour
2019-11-27 14:35:56 +01:00
Rémi Verschelde
31272d0956
Merge pull request #33921 from Faless/enet/no_relay
Add ENet option to disable server relaying.
2019-11-27 14:35:44 +01:00
Fabio Alessandrelli
7e592f9641 Add ENet option to disable server relaying.
It's useless when building fully authoritative servers, and prevents
various kinds of abuse.
2019-11-27 11:48:31 +01:00