Commit graph

19006 commits

Author SHA1 Message Date
Fabio Alessandrelli
14e59ff112 Update docs and errors for WebSocket module 2019-01-28 02:12:50 +01:00
Juan Linietsky
2e5ede7a4e Properly discard fragments during depth prepass opaque pass, fixes #23321 2019-01-27 20:20:07 -03:00
Konrad Nowakowski
a0bdd9605a Fix polygon drawing on WebGL1 2019-01-27 23:09:18 +00:00
Juan Linietsky
11642b92d1 Avoid cyclic resource loading of any type, fixes #22673 2019-01-27 19:24:55 -03:00
Juan Linietsky
0d438c7b18 Make CSG Shape work with GIProbe, fixes #20465 2019-01-27 18:29:17 -03:00
Rémi Verschelde
7e99ac22ae
Merge pull request #25366 from clayjohn/visual_shader_builtins
Updated visual shader builtins
2019-01-27 22:23:32 +01:00
Juan Linietsky
98ffb6b37e Instantiate global classes properly, fixes #20857 2019-01-27 18:18:54 -03:00
Rémi Verschelde
d0f289b0d9
Merge pull request #25314 from marxin/fix-24417-class-memaccess
Fix class memaccess
2019-01-27 21:32:26 +01:00
Juan Linietsky
45a400d90e Do not restrict light texture type (wont work with atlas, though) 2019-01-27 16:58:18 -03:00
Juan Linietsky
0c60d4c682 Properly get proxy texture size for canvas light, fixes #17067 2019-01-27 16:57:05 -03:00
Juan Linietsky
953cd03ea6 Use transparent framebuffer only when set to transparent, closes #21827 2019-01-27 15:47:17 -03:00
Juan Linietsky
70d6d0fa69 Fix problem blending from state to state in statemachine node, closes #21944 2019-01-27 15:21:54 -03:00
Rémi Verschelde
2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS
e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde
4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Rémi Verschelde
59459ed4b2
Merge pull request #25370 from akien-mga/mono-lowercase-pathext
Mono: Test Windows binaries with lowercase extension
2019-01-27 18:28:01 +01:00
Rémi Verschelde
1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Rémi Verschelde
eb1e3ee232
Merge pull request #25382 from groud/change_frame_before_signal
Change the frame number before triggering the animation_finished signal
2019-01-27 18:11:29 +01:00
Rémi Verschelde
86e1de71df
Merge pull request #25383 from akien-mga/editorinspector-property_changed_update_all
Fix EditorInspector property_changed argument mismatch
2019-01-27 17:58:12 +01:00
Juan Linietsky
a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Rémi Verschelde
563139e5f3 Fix EditorInspector property_changed argument mismatch
Bug introduced in #21701, missed in 541422a4a2.
2019-01-27 17:37:24 +01:00
Gilles Roudiere
30dd1815e4 Change the frame number before triggering the animation_finished signal 2019-01-27 17:31:55 +01:00
Rémi Verschelde
b494de34aa
Merge pull request #25381 from groud/disable_layout_menu
Disables the Layout menu when a Control node is child of a container
2019-01-27 17:03:17 +01:00
Gilles Roudiere
d3619f8743 Disables the Layout menu when a Control node is child of a container 2019-01-27 16:36:10 +01:00
Gilles Roudiere
3cfd80b0bf Fixes the pivot setting with control nodes 2019-01-27 15:51:45 +01:00
Michael Alexsander Silva Dias
182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Rémi Verschelde
92a3f11de6
Merge pull request #25374 from akien-mga/doc-animatedtexture
Document AnimatedTexture and bind MAX_FRAMES constant
2019-01-27 14:25:35 +01:00
Rémi Verschelde
237c00be0b Fix and improve code owners 2019-01-27 13:22:30 +01:00
Rémi Verschelde
17b2b17471 Document AnimatedTexture and bind MAX_FRAMES constant
Closes #24935.
2019-01-27 13:11:57 +01:00
Rémi Verschelde
57c0082533 Mono: Test Windows binaries with lowercase extension
To help users writing good cross-platform code, Godot's
`FileAccessWindows:open()` will issue a warning on case mismatch, which
happens here with capitalized extensions given by `PATHEXT` compared to
actual file extensions which are lowercase 99% of the time.

Fixes #25368.
2019-01-27 11:54:32 +01:00
Rémi Verschelde
e2b839134d
Merge pull request #25367 from akien-mga/bullet-debug
Bullet: Enable BT_DEBUG on debug builds
2019-01-27 11:27:50 +01:00
Rémi Verschelde
3e78a55e14 Bullet: Enable BT_DEBUG on debug builds
Fixes #25301.
2019-01-27 11:08:01 +01:00
Rémi Verschelde
4a8dc09eab
Merge pull request #25340 from akien-mga/gdnative-gcc-ice-armv7hl
Workaround GCC 6 & 7 ICE on armv7hl
2019-01-27 10:58:44 +01:00
clayjohn
c4db6ce2b2 updated visual shader builtins 2019-01-27 01:27:09 -08:00
Rémi Verschelde
e321004098
Merge pull request #25356 from muiroc/bug_web_comp_tex
Fix S3TC texture loading for WebGL
2019-01-27 09:41:50 +01:00
Juan Linietsky
1253b9c038 Add a check to help find transforms that are passes invalid. 2019-01-26 19:10:11 -03:00
Rémi Verschelde
c3b0ee5941 Fix code style issues 2019-01-26 22:35:31 +01:00
Rémi Verschelde
16fa788510 i18n: Sync translation template with current source 2019-01-26 22:27:36 +01:00
muiroc
d1e399a971 fix s3tc support detection for webgl 2019-01-26 22:25:03 +01:00
Rémi Verschelde
8cc9bf5969 i18n: Sync translations with Weblate 2019-01-26 22:24:25 +01:00
Rémi Verschelde
433b8ee526 doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
Rémi Verschelde
d9268265dc
Merge pull request #25354 from Ranoller/patch-5
Profiler list functions from max to less expensive
2019-01-26 20:44:10 +01:00
Rémi Verschelde
d355469c1f
Merge pull request #25300 from neikeq/improve-thread-id
Improve custom thread numbering for POSIX
2019-01-26 20:33:18 +01:00
Juan Linietsky
ed1b9c1f15 Avoid crash in import (though model still does not work well), fixes #19346 2019-01-26 16:32:05 -03:00
Rémi Verschelde
33d8c19999 doc: Add caveat for File.file_exists for imported resources
Fixes #25347.
2019-01-26 20:25:36 +01:00
Ranoller
d7c72dc2d1
Profiler list functions from max to less expensive
Solves https://github.com/godotengine/godot/issues/25328 and partially  https://github.com/godotengine/godot/issues/5682
2019-01-26 19:54:04 +01:00
Juan Linietsky
c2f59de212 Warn of invalid pointer when converting object to RID, closes #19023 2019-01-26 15:41:26 -03:00
Juan Linietsky
b203f80dfc Rewrite how font oversampling is updated more carefully, fixes #24338 2019-01-26 14:57:17 -03:00
Hein-Pieter van Braam
a8510331c0 Fix compilation on UWP
It appears that MSVC and Mingw disagree about what conversions are legal
here. We just use the 'wide' version of the call and use our native
CharType instead of TCHAR.
2019-01-26 16:27:10 +01:00
Juan Linietsky
18c3ed245a Further fixes to avoid memory corruption, closes #25336 2019-01-26 10:47:04 -03:00