Krzysztof Jankowski
6b6ce35e78
OUYA gamepad mappings fix
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Fix gamepad mappings for OUYA revision 4
2016-02-25 17:24:57 +01:00
Ariel Manzur
89b4c76e0c
theora on server build
2016-02-25 09:44:21 -03:00
Ariel Manzur
ea751724a2
adds -pm and -project_manager command line options to start project manager
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fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-25 03:02:09 -03:00
Rémi Verschelde
c91b1daad8
Merge pull request #3824 from StraToN/fix-close-button
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Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
2016-02-24 23:37:47 +01:00
Julian Murgia - StraToN
5d5b7f2120
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
2016-02-24 22:07:46 +01:00
anatoly techtonik
ba6858dd41
Show which video driver is used in verbose mode
2016-02-24 23:36:40 +03:00
punto-
f2a567d925
Merge pull request #3819 from Hinsbart/fix_dpad
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x11: fix joysticks not recognizing some buttons
2016-02-24 08:52:05 -03:00
hinsbart
1e54fd142b
x11: fix joysticks not recognizing some buttons
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dpad on x360 pads with kernel < 4.3 is working now
2016-02-24 12:18:30 +01:00
Rémi Verschelde
3d58d5d5f2
Merge pull request #3817 from wass3r/typo-fixes
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applied some typo fixes. see godotengine/godot-docs#18
2016-02-24 08:59:12 +01:00
David
00d3c657de
applied some typo fixes. see godotengine/godot-docs#18
2016-02-24 01:53:44 -06:00
Rémi Verschelde
0ab681b9cd
Merge pull request #3816 from adolson/more_js_maps_2
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added more Android gamepad mappings
2016-02-24 07:42:59 +01:00
Dana Olson
7efb45e0db
added more Android gamepad mappings
2016-02-24 00:40:27 -05:00
Saracen
fe49ac19df
Fixed hardware-accelerated skinning support.
2016-02-24 02:16:20 +00:00
Rémi Verschelde
c8071dfce8
Merge pull request #3812 from est31/master
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Fix typo in error
2016-02-24 00:15:53 +01:00
est31
cea8e97c11
Fix typo in error
2016-02-24 00:08:53 +01:00
Rémi Verschelde
32e1a56cd3
Merge pull request #3771 from est31/fix_memalloc
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Fix allocation bug
2016-02-23 22:12:25 +01:00
Rémi Verschelde
3b18a90ca3
Merge pull request #3809 from adolson/jsmaps2
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added a couple more Linux mappings, tweaked Ouya Linux mapping
2016-02-23 18:27:01 +01:00
Dana Olson
862c56c004
added a couple more Linux mappings, tweaked Ouya Linux mapping
2016-02-23 11:37:32 -05:00
reduz
9e2b9f8cb1
bump to stable, congratulations everyone
2016-02-22 21:44:58 -03:00
Juan Linietsky
dd9154cbfb
Merge pull request #3795 from eska014/fix-dep-resolver-windows
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Fix "missing dependency resolver" in Windows
2016-02-22 21:27:03 -03:00
Rémi Verschelde
cbe006b4b1
Merge pull request #3804 from JoshuaGrams/class-docs
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doc (NodePath): Rewrite description and all methods.
2016-02-23 00:02:25 +01:00
Josh Grams
d2ac38679d
doc (NodePath): Rewrite description and all methods.
2016-02-22 17:59:18 -05:00
Juan Linietsky
1756d2ddb1
Update README.md
2016-02-22 07:42:10 -03:00
Rémi Verschelde
75d888c10e
Merge pull request #3799 from volzhs/rotation_reset
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keep previous rotation when using rotate tool. fixes #3788 .
2016-02-22 10:16:36 +01:00
volzhs
87243508e9
keep previous rotation when using rotate tool. fixes #3788 .
2016-02-22 18:13:27 +09:00
Rémi Verschelde
c29e6ff05e
Merge pull request #3797 from volzhs/change-erase-to-remove
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Change "erase" to "remove" in project manager. fixes #3796 .
2016-02-22 09:00:04 +01:00
volzhs
6adad5e611
Change "erase" to "remove" in project manager. fixes #3796 .
2016-02-22 16:56:33 +09:00
Rémi Verschelde
04bdc9b00a
Fix pixelated steam capsules
2016-02-22 01:07:27 +01:00
Ariel Manzur
9c939d389e
._sc_ file is now a ConfigFile for self contained mode
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can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
eska
104e008b56
Fix missing dependency resolver in Windows
2016-02-21 22:51:19 +01:00
Juan Linietsky
499308e482
-fixed a crash when closing scene with animationplayer open
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-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Juan Linietsky
b91b89cf60
Add support for placeholders in tscn, which was missing. Closes #3652
2016-02-21 11:18:31 -03:00
Rémi Verschelde
d27b83d4bd
Add a script to sort demos alphabetically
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By changing their timestamp, which Godot current relies on.
2016-02-21 12:16:36 +01:00
Rémi Verschelde
0d6daec11f
Merge pull request #3790 from JoshuaGrams/class-docs
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docs: RigidBody2D._integrate_forces: Explain in more detail.
2016-02-21 10:29:49 +01:00
Josh Grams
47a2213580
docs: RigidBody2D._integrate_forces: Explain in more detail.
2016-02-20 21:18:24 -05:00
Juan Linietsky
c04a9ff751
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
Rémi Verschelde
1d04d55ac0
Fix license markdown formatting
2016-02-20 15:57:38 +01:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
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-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
c795ceca20
Merge pull request #3783 from StraToN/tabs_closebut_editor_setting
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Added a setting in editor defining scene tabs close button policy. Fixes #3777
2016-02-20 10:19:17 +01:00
Julian Murgia - StraToN
7191de4670
Added a setting in editor defining scene tabs close button policy. Fixes #3777
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global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
2016-02-20 02:45:04 +01:00
Rémi Verschelde
11c241abd7
Merge pull request #3782 from AlexHolly/doc-http-header
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update doc on HTTPClient headers case-sensitivity
2016-02-20 01:27:38 +01:00
Alexander Holland
d809987827
update doc on HTTPClient headers case-sensitivity
2016-02-20 00:37:43 +01:00
Ariel Manzur
cc7cca55b0
adds original http headers to response_headers
2016-02-19 17:13:29 -03:00
Ariel Manzur
5e36ae3bb6
adds original http header to response_headers
2016-02-19 17:13:29 -03:00
Rémi Verschelde
0dce4f7eb2
Remove broken [image] usage in classref
2016-02-19 18:39:16 +01:00
Ariel Manzur
3ac0267daa
better array alignment
2016-02-19 07:01:57 -03:00
Ariel Manzur
0846ab6a5f
fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing
2016-02-19 05:40:24 -03:00
Ariel Manzur
c0e7155591
Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory
2016-02-19 04:43:35 -03:00
est31
fb1e52f4d8
Fix allocation bug if compiled with modern clang or gcc
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* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.
Fixes #3756 .
2016-02-19 07:58:42 +01:00
punto-
336f69b214
Merge pull request #3770 from kurikaesu/Native-Video-Player-enhancements
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Reject any native video player calls on iOS that point to files withi…
2016-02-19 02:32:41 -03:00